Patch notes say:
Clothier
Fixed an issue with multiple leather types dropping from the same monsters in Veteran content.
It is now possible to craft level 44 leather chest pieces.
It's lucky they tied cloth and leather working together really, yesterday I did a test just to compare mat gathering for each of the crafts.
I went to 10 nodes of each of Oak, Flax, High Iron, and killed 10 mobs that drop hide. My results were;
Oak = 33, Flax = 34, High Iron = 33, Hide = 3
I killed another 10 mobs because I know the results can very widely.
Hide = 5
I killed another 10 mobs because I know the results can very widely.
Hide = 6
I killed another 10 mobs because I know the results can very widely.
Hide = 4
Basically I killed 40 mobs and got 18 pieces of hide. I thought to myself 'I will see how many mobs I need to kill to reach the equivalent of getting 10 nodes in other crafts'.
I needed to kill 74 mobs to get 34 hide. It took me an hour to do this. So basically, to keep crafting medium gear for every 2 levels I would need to farm for around 2 hours. by which time I would probably have almost done a level given the amount of mobs needed to kill in order to craft said gear.
It takes me 10 minutes to find 10 nodes of any other craft, but almost an hour to get the same amount of hides as other crafts.
It needs to change!
Zeni, please can I get a response that you are looking into this as a valid problem with crafting medium armour. If leather working was separate from clothing, it would take longer to level than enchanting.
Edited by Mortelus on 23 May 2014 00:41 Who has time? But if we never take time how can we ever have time?