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Instanced Guild vs Guild PVP.

daienkaib16_ESO
daienkaib16_ESO
Soul Shriven
Wanting to know the opinion of my fellow adventurers on whether or not you'd want specific guild vs guild PvP so guild A could fight guild B in some form of combat or the other without interference from any other parties. Would it be a waste of time, or a new twist to pvp?
Edited by daienkaib16_ESO on 20 May 2014 02:23

Instanced Guild vs Guild PVP. 25 votes

Yes, I'd support specific instanced Guild vs Guild PvP.
56% 14 votes
No, I would not support specific instanced Guild vs Guild PvP.
44% 11 votes
  • stevenpotter321b14_ESO
    No arenas. Not 1v1, 2v2,10v10, or guildvguild
  • apterous
    apterous
    ✭✭✭
    No arenas. Not 1v1, 2v2,10v10, or guildvguild

    in that case ffaowpvp with full loot.
  • Rocksteady
    Rocksteady
    ✭✭✭
    I don't PvP a lot in RPGs like this but that sounds neat and probably something I would participate in.
    "Their stupidity does not amaze me, its when they're smart that amazes me. It's baffling whenever you find someone who's smart — incredible. Soon you'll have zoos for such things." -Frank Zappa
  • Gisgo
    Gisgo
    ✭✭✭✭✭
    I think theres a game called Guild Wars or something that does that very well...
  • Maverick827
    Maverick827
    ✭✭✭✭✭
    Gisgo wrote: »
    I think theres a game called Guild Wars or something that does that very well...
    Yeah, since there's another game that does it, there is zero merit in this game doing it as well. Every MMO must be 100% unique. That's why this game doesn't have dungeons, crafting professions, and magical spells.
  • Gisgo
    Gisgo
    ✭✭✭✭✭
    Sure thats a point of view.
    Another point of view is: if you dont like this one, there are plenty of others.
    I like this one and dont want it changed to cater to your tastes.
  • stevenpotter321b14_ESO
    Would a person that was a member of both guilds have to kill themselves? Unfortunately, this game did a rather dumb(imo at least) guild system. I hope that they eventually decide to do something like launch a clan system, that is tied to only one faction, and a character can only belong to one clan, for pvp presence.

    That said, they already said arenas will not be out in the near future if at all, due to them wanting to focus on Cyrodiil.
  • daienkaib16_ESO
    daienkaib16_ESO
    Soul Shriven
    Gisgo wrote: »
    I think theres a game called Guild Wars or something that does that very well...

    Just because another game has these features, doesn't mean that TESO shouldn't have them. As @Maverick827 pointed out, MMOs don't exactly work that way.

    I'd perhaps appreciate constructive criticism for/against each side rather than sarcastic comments that are a little vague at what they're trying to get at, or at least the rationale behind it.
  • Gisgo
    Gisgo
    ✭✭✭✭✭
    I would bring constructive criticism if this wasnt a dead horse, that has been dead for months.
    I am afraid you are a bit late to turn ESO into an instanced pvp game.
  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    Not something that really interests me at the moment, but if it's not too hard to implement, sure why.
  • xwadirtydiggler
    xwadirtydiggler
    Soul Shriven
    TESO really doesn't have much of anything right now. The world pvp is a borefest. Sure some people like it but some people also sit on call of duty all day long playing the same old boring public room matches over and over again. The one thing I always liked about mmorpgs where pvp that had risk vs reward. It was thrilling, this game not so much. The questing was fun till vet level but overall this game has no lasting potential. I say it was worth the investment as I spent a lot of time on it for a month but I just can't see myself sticking around much longer as there is nothing to hold you.
  • daienkaib16_ESO
    daienkaib16_ESO
    Soul Shriven
    Gisgo wrote: »
    I would bring constructive criticism if this wasnt a dead horse, that has been dead for months.
    I am afraid you are a bit late to turn ESO into an instanced pvp game.

    I do see your point, however, the idea I'm trying to get at doesn't turn TESO into an instanced PvP game, it simply adds the option. Although you may be right about this being a dead horse.
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