Items Bonus
2 Adds 657 Critical Chance
3 Adds 657 Critical Chance
4 Adds 129 Weapon and Spell Damage
5 When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
It's the kind of set I would probably never wear solo, but in a group or zerg setting there might be a way to ramp this up quickly on a perma-blocking target. Notably ice staff light attacks are a slow projectile and might give you that .3 second delay versus your skill casts, if you attack from range. Bound Armaments, Flurry, Jabs are all skills that might work, albeit only the first is popular. Bash weaving is another thing. The main issue I see is that good players don't actually perma-block. They block selectively or weave block. That said, Bound Armaments is the exact skill this set synergises with, is it not? Hits 4 times in 0.3s intervals and is organically a part of sorc's burst.Necrotech_Master wrote: »i think a lot of the problem with this set is it doesnt last long, and likely will just be cleansed by the targeted person
while it has a short cooldown of 0.3 sec, thats not likely gonna trigger more than maybe .5-1 sec because block only works on direct dmg
i dont know off hand if it applies as a direct reduction or multiplicative reduction as i havent tested the set
HazelnutSquash wrote: »It's the kind of set I would probably never wear solo, but in a group or zerg setting there might be a way to ramp this up quickly on a perma-blocking target. Notably ice staff light attacks are a slow projectile and might give you that .3 second delay versus your skill casts, if you attack from range. Bound Armaments, Flurry, Jabs are all skills that might work, albeit only the first is popular. Bash weaving is another thing. The main issue I see is that good players don't actually perma-block. They block selectively or weave block. That said, Bound Armaments is the exact skill this set synergises with, is it not? Hits 4 times in 0.3s intervals and is organically a part of sorc's burst.Necrotech_Master wrote: »i think a lot of the problem with this set is it doesnt last long, and likely will just be cleansed by the targeted person
while it has a short cooldown of 0.3 sec, thats not likely gonna trigger more than maybe .5-1 sec because block only works on direct dmg
i dont know off hand if it applies as a direct reduction or multiplicative reduction as i havent tested the set