What do you mean? It is solo-dungeon's optional challenge modifiers, how is it related to PVP?thedocbwarren wrote: »Hostely, I don't know why they don't separate PvE and PvP?
It's not a "challenge" to lock out entire play-styles and whole Sets. It's preventing people who use HA builds, which are completely valid, from using that MF. It prevents the use of a number of Sets that proc off Heavy and Light Attacks, such as:That's called challenge for a reason, ya know...
YffresTrill wrote: »We have left a fair bit of negative feedback about this on the feedback thread for the solo dungeons. So far no response from the developers, but I am sure they are seeing it, so fingers crossed this gets fixed before this goes live.
This is bad not only for heavy attack players, but also for anyone using a set that procs off light or heavy attack damage. I had to remove Pyrebrand while testing this because the set effect was completely deleted.
thedocbwarren wrote: »How would someone even be able to participate if you can't damage something, run around as a rodeo clown?
Hostely, I don't know why they don't separate PvE and PvP? Completely mental! Clearly two different games and different needs. -sigh- when is ES: VI coming out???
Ishtarknows wrote: »thedocbwarren wrote: »How would someone even be able to participate if you can't damage something, run around as a rodeo clown?
Hostely, I don't know why they don't separate PvE and PvP? Completely mental! Clearly two different games and different needs. -sigh- when is ES: VI coming out???
Use skills?
It's only nerfing light and heavy attacks, not skills. A brutal version of Velothi mythic
It's not a "challenge" to lock out entire play-styles and whole Sets. It's preventing people who use HA builds, which are completely valid, from using that MF.
It's not a "challenge" to lock out entire play-styles and whole Sets. It's preventing people who use HA builds, which are completely valid, from using that MF.
Yes, it is. As been said, you can't expect to be able to run all hardmode content using the same tricks. Sometimes you need to be creative and find new ways to face the dares. It pushed you out of your habitual playstyle, that's why it is the challenge.

No. You need to discover a "revolutionary new build" that doesn't rely on attacks and still fits your accessibility requirements.It's not a "challenge" to lock out entire play-styles and whole Sets. It's preventing people who use HA builds, which are completely valid, from using that MF.
Yes, it is. As been said, you can't expect to be able to run all hardmode content using the same tricks. Sometimes you need to be creative and find new ways to face the dares. It pushed you out of your habitual playstyle, that's why it is the challenge.
Oh, absolutely. What a brilliant challenge.
"Light and Heavy Attacks do 0 damage, so just don't use Light or Heavy Attacks". Problem solved. HA players simply need to discover the revolutionary new HA build where the Heavy Attack isn't actually used.
I can't believe we needed developers and 10 years of ESO development to discover this level of build diversity.
It's not a "challenge" to lock out entire play-styles and whole Sets. It's preventing people who use HA builds, which are completely valid, from using that MF. It prevents the use of a number of Sets that proc off Heavy and Light Attacks, such as:That's called challenge for a reason, ya know...
Sergeant's Mail
Caluurion's Legacy
Storm Master
Noble Duelist's Aria
Undaunted Infiltrator
Aerie's Cry
Threads of War
Morkuldin
Essence Thief
Rakkhat's Voidmantle
Whorl of the Depths
and numerous others. A "challenge" is something that makes something more difficult, NOT something that completely blocks entire Sets and a whole way of playing from being used. A "challenge" would be if the MF worked more like Velothi and drastically reduced the damage of L/HA instead of just outright disabling them.
HatchetHaro wrote: »No. You need to discover a "revolutionary new build" that doesn't rely on attacks and still fits your accessibility requirements.
You "HA players" have made heavy-attacking your whole identity and it's genuinely holding you back. Actual good players can and will adapt and change their builds to the best of their ability to best tackle the content they're doing and overcome the challenges they need. When you insist on one-tricking a playstyle, you don't get to complain when that trick gets taken away for a mechanic or a challenge.
You're right! I love my pacifist build! I wish I could use my pacifist build to clear all content in the game at all difficulties without resorting to or becoming an accomplice to violence!HatchetHaro wrote: »No. You need to discover a "revolutionary new build" that doesn't rely on attacks and still fits your accessibility requirements.
You "HA players" have made heavy-attacking your whole identity and it's genuinely holding you back. Actual good players can and will adapt and change their builds to the best of their ability to best tackle the content they're doing and overcome the challenges they need. When you insist on one-tricking a playstyle, you don't get to complain when that trick gets taken away for a mechanic or a challenge.
Ok, I agree. We're no longer making the content harder. We're just deciding which players are allowed to use their builds.
And apparently, forcing players to use builds they don't like is a “challenge” now. Well, what else could we expect from ZoS other than... incentivizing players to hate other builds even more? lol
frogthroat wrote: »Has this been tested?
Because for example Pyrebrand does say "light attacks cause..." it doesn't say anything about how much damage the LA must do for it to proc. I would guess it would do 0 direct damage and that ~1k DOT (unbuffed).
If the LA is completely turned off, then it shouldn't increase ulti either. Surely that's not the case. If it does "damage" but the value is 0, then 0! should proc Caluurion.
Sorry for being good at the game I guess. Totally my bad for knowing how to adapt to play different builds on different classes for different groups tackling different trials.True story. Anyway, I don't even care about HA, LA, or any of this anymore... lol. But come on... when I read "HA does 0 DPS", I had to ask if this was actually a joke.
At this point, I'm just watching ESO burn and wondering what they're going to come up with next. lol
Anyway, it's always good to see a player like you, with:
"7x IR, 7x GH, 8x TTT, 5x GS, 7x DB, 3x PB, 4x SBS, 1x MM, 1x US, 2x CB, 1x Unchained"
(My God, I had to copy-paste that list. If I had to type all of that by hand, I'd probably unlock a new achievement.)
telling everyone else: "Just adapt".