Izanagi.Xiiib16_ESO wrote: »Negate should be buffed not nerfed. It should remove shields + HoTs to mimic how it used to work when healing was majority 'ground' based (with stacked healing springs).
Negate is an expensive denial ultimate which should require groups to 'counter' or move.
DenverRalphy wrote: »Aren't Stamina based abilities the counter to Negate?
Turtle_Bot wrote: »
I can't even with the nerf sorc nonsense anymore. One of the other threads (not by this OP) was even starting on Rune Cage of all abilities.
CannedChicken wrote: »Turtle_Bot wrote: »
I can't even with the nerf sorc nonsense anymore. One of the other threads (not by this OP) was even starting on Rune Cage of all abilities.
That isn't remotely the argument I made about Rune Cage, and I'd appreciate it if you didn't mischaracterize my argument.
The original discussion was about whether Streak is too easy to land and therefore doesn't need a nerf. Someone tried to dismiss that concern by claiming Javelin is an even easier-to-land CC and therefore Streak isn't particularly problematic. My response was that Javelin isn't an appropriate comparison because it's a single-target, dodgeable CC, whereas Streak is an AoE CC with completely different properties.
That's why I brought up Rune Cage. I was simply pointing out that if you want to compare Javelin to a Sorc single-target CC, Rune Cage is the more comparable ability. I wasn't making some separate argument that Rune Cage is better than Javelin or that Rune Cage needs a nerf.
So the Rune Cage debate is basically a tangent created by people misunderstanding what I was actually saying. The original point was that using Javelin as evidence that Streak is balanced is a terrible comparison, especially when the person defending Streak was trying to claim Javelin is somehow more problematic than Streak.
You're arguing against a position I never made.
CannedChicken wrote: »
Javelin isn't really comparable to Streak at all.
Javelin is single-target and dodgeable, and its base range is 22m, so calling it "max range" is misleading. It also doesn't benefit from Cyrodiil's range bonuses in the same way abilities with a lower base range do.
If you actually want to compare Javelin to a Sorc CC, Rune Cage is the much more appropriate comparison. Rune Cage has significantly more range and can reach roughly 41m in Cyrodiil with the relevant range bonuses.
And that's before getting to the obvious difference: Templar doesn't have an AoE CC equivalent to Streak. Sorc gets both a superior long-range single-target CC and Streak.
Streak is an instant AoE CC that is unblockable and undodgeable, has a massive hit area, deals damage, has no meaningful target cap, and simultaneously functions as arguably the strongest mobility ability in the game.
So comparing a dodgeable, single-target Javelin to Streak because "it's easier to land" doesn't really tell us anything about Streak's balance. You're comparing two completely different types of CC.
Honestly, if you can't even identify the basic differences between these abilities before making the comparison, you're not really contributing to the balance discussion. You're just throwing out whichever Sorc/Templar ability you remember and hoping nobody checks the mechanics.
LoganSpencer1 wrote: »
LoganSpencer1 wrote: »
Know the game? You're just upset that there's a somewhat useful and reliable counter to your ballgroup and because it hinders your group, you want it nerfed. As others have stated in this post, negates aren't even particularly strong and deserve a buff.
LoganSpencer1 wrote: »LoganSpencer1 wrote: »
Know the game? You're just upset that there's a somewhat useful and reliable counter to your ballgroup and because it hinders your group, you want it nerfed. As others have stated in this post, negates aren't even particularly strong and deserve a buff.
really theres nothing wrong with 40 people spamming an ability that literally makes it so you cant play the game? theres nothing wrong with going into a keep and THE NPCS are blanketing you with the best, most obtrusive skill in the game? You dont actually care if the ability is brainrot or not, you just want to cry about ballgroups
LoganSpencer1 wrote: »LoganSpencer1 wrote: »
Know the game? You're just upset that there's a somewhat useful and reliable counter to your ballgroup and because it hinders your group, you want it nerfed. As others have stated in this post, negates aren't even particularly strong and deserve a buff.
really theres nothing wrong with 40 people spamming an ability that literally makes it so you cant play the game? theres nothing wrong with going into a keep and THE NPCS are blanketing you with the best, most obtrusive skill in the game? You dont actually care if the ability is brainrot or not, you just want to cry about ballgroups
Where did I cry about ball groups? Also, show me a clip of 40 people spamming negates, not NPC’s, actual players. If you’re struggling with NPC negates then that’s a skill issue 🤷🏼♂️
LoganSpencer1 wrote: »LoganSpencer1 wrote: »LoganSpencer1 wrote: »
Know the game? You're just upset that there's a somewhat useful and reliable counter to your ballgroup and because it hinders your group, you want it nerfed. As others have stated in this post, negates aren't even particularly strong and deserve a buff.
really theres nothing wrong with 40 people spamming an ability that literally makes it so you cant play the game? theres nothing wrong with going into a keep and THE NPCS are blanketing you with the best, most obtrusive skill in the game? You dont actually care if the ability is brainrot or not, you just want to cry about ballgroups
Where did I cry about ball groups? Also, show me a clip of 40 people spamming negates, not NPC’s, actual players. If you’re struggling with NPC negates then that’s a skill issue 🤷🏼♂️
just go watch hellsangels or bobbyblaster on twitch every day. 2-3 full 12 man groups who do nothing but spam negates at everyone. and those are just 2 streamers, there are many more groups in game that do the exact same thing, on every alliance. you probably dont pay attention to this in game, because you play solo probably just playing a block tank or siege bot build; we do not have the same experience. again, just from your tone and holier-than-thou type posts, you dont want an actual engagement, you just want to cry about groups and insult people.
LoganSpencer1 wrote: »LoganSpencer1 wrote: »
Know the game? You're just upset that there's a somewhat useful and reliable counter to your ballgroup and because it hinders your group, you want it nerfed. As others have stated in this post, negates aren't even particularly strong and deserve a buff.
really theres nothing wrong with 40 people spamming an ability that literally makes it so you cant play the game? theres nothing wrong with going into a keep and THE NPCS are blanketing you with the best, most obtrusive skill in the game? You dont actually care if the ability is brainrot or not, you just want to cry about ballgroups
LoganSpencer1 wrote: »LoganSpencer1 wrote: »
Know the game? You're just upset that there's a somewhat useful and reliable counter to your ballgroup and because it hinders your group, you want it nerfed. As others have stated in this post, negates aren't even particularly strong and deserve a buff.
really theres nothing wrong with 40 people spamming an ability that literally makes it so you cant play the game? theres nothing wrong with going into a keep and THE NPCS are blanketing you with the best, most obtrusive skill in the game? You dont actually care if the ability is brainrot or not, you just want to cry about ballgroups
This sounds like it could just be one group of players trolling, rather than an actual problem.
If it was a group of players that large all hitting Remembrance, Corrosive, Eye of the Storm, Onslaught, ect… it would be equally, if not more disruptive.
Your real problem is the number of people coordinating ultimates.
LoganSpencer1 wrote: »LoganSpencer1 wrote: »LoganSpencer1 wrote: »
Know the game? You're just upset that there's a somewhat useful and reliable counter to your ballgroup and because it hinders your group, you want it nerfed. As others have stated in this post, negates aren't even particularly strong and deserve a buff.
really theres nothing wrong with 40 people spamming an ability that literally makes it so you cant play the game? theres nothing wrong with going into a keep and THE NPCS are blanketing you with the best, most obtrusive skill in the game? You dont actually care if the ability is brainrot or not, you just want to cry about ballgroups
This sounds like it could just be one group of players trolling, rather than an actual problem.
If it was a group of players that large all hitting Remembrance, Corrosive, Eye of the Storm, Onslaught, ect… it would be equally, if not more disruptive.
Your real problem is the number of people coordinating ultimates.
its not coordinated beyond "we have 36 people in one discord call and we're all spamming negate so these people cant play the game", and trust me, its not just one group - its multiple, on every alliance. Just because we have different experiences, does not mean this isnt happening and isnt an issue.
LoganSpencer1 wrote: »LoganSpencer1 wrote: »LoganSpencer1 wrote: »
Know the game? You're just upset that there's a somewhat useful and reliable counter to your ballgroup and because it hinders your group, you want it nerfed. As others have stated in this post, negates aren't even particularly strong and deserve a buff.
really theres nothing wrong with 40 people spamming an ability that literally makes it so you cant play the game? theres nothing wrong with going into a keep and THE NPCS are blanketing you with the best, most obtrusive skill in the game? You dont actually care if the ability is brainrot or not, you just want to cry about ballgroups
This sounds like it could just be one group of players trolling, rather than an actual problem.
If it was a group of players that large all hitting Remembrance, Corrosive, Eye of the Storm, Onslaught, ect… it would be equally, if not more disruptive.
Your real problem is the number of people coordinating ultimates.
its not coordinated beyond "we have 36 people in one discord call and we're all spamming negate so these people cant play the game", and trust me, its not just one group - its multiple, on every alliance. Just because we have different experiences, does not mean this isnt happening and isnt an issue.
This is a really specific claim you’re making without any evidence other than “trust me bro”
LoganSpencer1 wrote: »LoganSpencer1 wrote: »LoganSpencer1 wrote: »LoganSpencer1 wrote: »
Know the game? You're just upset that there's a somewhat useful and reliable counter to your ballgroup and because it hinders your group, you want it nerfed. As others have stated in this post, negates aren't even particularly strong and deserve a buff.
really theres nothing wrong with 40 people spamming an ability that literally makes it so you cant play the game? theres nothing wrong with going into a keep and THE NPCS are blanketing you with the best, most obtrusive skill in the game? You dont actually care if the ability is brainrot or not, you just want to cry about ballgroups
This sounds like it could just be one group of players trolling, rather than an actual problem.
If it was a group of players that large all hitting Remembrance, Corrosive, Eye of the Storm, Onslaught, ect… it would be equally, if not more disruptive.
Your real problem is the number of people coordinating ultimates.
its not coordinated beyond "we have 36 people in one discord call and we're all spamming negate so these people cant play the game", and trust me, its not just one group - its multiple, on every alliance. Just because we have different experiences, does not mean this isnt happening and isnt an issue.
This is a really specific claim you’re making without any evidence other than “trust me bro”
you can literally go watch these people stream, or actually try to play in a group instead of just being a siege bot complaining about everyone who plays better than you