I block between ability casts when on defense and add a bash when on offense. So the rotation is like this:
LA > Vigor > block > LA > Healing Soul > block > etc.
LA > spammable > block > bash > etc.
NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
I understand you are desperately trying to change the topic of conversation because you can't interact logically with streak being overpowered. Where you and I differ is when I run something broken in my group I still advocate for it to be changed, I just run it in the meantime because it is strong. I am one of the biggest advocates for nerfing shields, I will adapt regardless, you on the other hand are trying extremely hard to keep streak from being nerfed and continue to obfuscate. You don't block cast every single skill, but talking about this is a meaningless conversation because it seems like you don't even know what block casting is, you think it's the same thing as tap blocking.
Please engage logically and stay on topic static. Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind? I don't think so.
? I literally made 2 threads asking for CoE to be nerfed lol.
You abuse a broken mechanic while trying to get another supposed broken skill nerfed. You're not any different. Just stop now lol. Your entire group abuses shield stacking and making the game hell for everyone else. That is infinitely more cancerous than Streak. Just stop lol
Are you on the thread for ballgroups? There is one around, you can go comment on it, this is a thread about streak. Stay on topic.
Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind?NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
I understand you are desperately trying to change the topic of conversation because you can't interact logically with streak being overpowered. Where you and I differ is when I run something broken in my group I still advocate for it to be changed, I just run it in the meantime because it is strong. I am one of the biggest advocates for nerfing shields, I will adapt regardless, you on the other hand are trying extremely hard to keep streak from being nerfed and continue to obfuscate. You don't block cast every single skill, but talking about this is a meaningless conversation because it seems like you don't even know what block casting is, you think it's the same thing as tap blocking.
Please engage logically and stay on topic static. Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind? I don't think so.
? I literally made 2 threads asking for CoE to be nerfed lol.
You abuse a broken mechanic while trying to get another supposed broken skill nerfed. You're not any different. Just stop now lol. Your entire group abuses shield stacking and making the game hell for everyone else. That is infinitely more cancerous than Streak. Just stop lol
Are you on the thread for ballgroups? There is one around, you can go comment on it, this is a thread about streak. Stay on topic.
Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind?
In terms of a CC? Yes. There are several:
Unblockable stun that deals damage, heals for 8-10k crits in PvP, snares for 1s, and applies Minor Breach
Undodgable AoE knockback with target cap that provides 50% ranged damage mitigation, 4s Major Expedition & snare cleanse/immunity
Unblockable stun that deals damage ignoring physical resistance from 22m
Undodgable and unblockable AoE stun that applies Major Cowardice
Then there's also Warden Charm.
Here's Streak:
Unblockable and undodgable uncapped AoE stun that deals damage and teleports you, but with a 33% ramping cost.
Shattering Rocks - 4 effects
Fleetstep Wings - 5 effects
Javelin - 2 effects
Mass Hysteria - 2 effects
Warden Charm - 3 effects
Streak - 3 effects
Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
I understand you are desperately trying to change the topic of conversation because you can't interact logically with streak being overpowered. Where you and I differ is when I run something broken in my group I still advocate for it to be changed, I just run it in the meantime because it is strong. I am one of the biggest advocates for nerfing shields, I will adapt regardless, you on the other hand are trying extremely hard to keep streak from being nerfed and continue to obfuscate. You don't block cast every single skill, but talking about this is a meaningless conversation because it seems like you don't even know what block casting is, you think it's the same thing as tap blocking.
Please engage logically and stay on topic static. Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind? I don't think so.
? I literally made 2 threads asking for CoE to be nerfed lol.
You abuse a broken mechanic while trying to get another supposed broken skill nerfed. You're not any different. Just stop now lol. Your entire group abuses shield stacking and making the game hell for everyone else. That is infinitely more cancerous than Streak. Just stop lol
Are you on the thread for ballgroups? There is one around, you can go comment on it, this is a thread about streak. Stay on topic.
Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind?NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
I understand you are desperately trying to change the topic of conversation because you can't interact logically with streak being overpowered. Where you and I differ is when I run something broken in my group I still advocate for it to be changed, I just run it in the meantime because it is strong. I am one of the biggest advocates for nerfing shields, I will adapt regardless, you on the other hand are trying extremely hard to keep streak from being nerfed and continue to obfuscate. You don't block cast every single skill, but talking about this is a meaningless conversation because it seems like you don't even know what block casting is, you think it's the same thing as tap blocking.
Please engage logically and stay on topic static. Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind? I don't think so.
? I literally made 2 threads asking for CoE to be nerfed lol.
You abuse a broken mechanic while trying to get another supposed broken skill nerfed. You're not any different. Just stop now lol. Your entire group abuses shield stacking and making the game hell for everyone else. That is infinitely more cancerous than Streak. Just stop lol
Are you on the thread for ballgroups? There is one around, you can go comment on it, this is a thread about streak. Stay on topic.
Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind?
In terms of a CC? Yes. There are several:
Unblockable stun that deals damage, heals for 8-10k crits in PvP, snares for 1s, and applies Minor Breach
Undodgable AoE knockback with target cap that provides 50% ranged damage mitigation, 4s Major Expedition & snare cleanse/immunity
Unblockable stun that deals damage ignoring physical resistance from 22m
Undodgable and unblockable AoE stun that applies Major Cowardice
Then there's also Warden Charm.
Here's Streak:
Unblockable and undodgable uncapped AoE stun that deals damage and teleports you, but with a 33% ramping cost.
Shattering Rocks - 4 effects
Fleetstep Wings - 5 effects
Javelin - 2 effects
Mass Hysteria - 2 effects
Warden Charm - 3 effects
Streak - 3 effects
Okay so where it the single one that is an AoE, unblockable, undodgable, gap close that deals damage and stuns an uncapped amount of people on cast?
Also, you just admitted you don't block cast in your last comment lol
NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
I understand you are desperately trying to change the topic of conversation because you can't interact logically with streak being overpowered. Where you and I differ is when I run something broken in my group I still advocate for it to be changed, I just run it in the meantime because it is strong. I am one of the biggest advocates for nerfing shields, I will adapt regardless, you on the other hand are trying extremely hard to keep streak from being nerfed and continue to obfuscate. You don't block cast every single skill, but talking about this is a meaningless conversation because it seems like you don't even know what block casting is, you think it's the same thing as tap blocking.
Please engage logically and stay on topic static. Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind? I don't think so.
? I literally made 2 threads asking for CoE to be nerfed lol.
You abuse a broken mechanic while trying to get another supposed broken skill nerfed. You're not any different. Just stop now lol. Your entire group abuses shield stacking and making the game hell for everyone else. That is infinitely more cancerous than Streak. Just stop lol
Are you on the thread for ballgroups? There is one around, you can go comment on it, this is a thread about streak. Stay on topic.
Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind?NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
I understand you are desperately trying to change the topic of conversation because you can't interact logically with streak being overpowered. Where you and I differ is when I run something broken in my group I still advocate for it to be changed, I just run it in the meantime because it is strong. I am one of the biggest advocates for nerfing shields, I will adapt regardless, you on the other hand are trying extremely hard to keep streak from being nerfed and continue to obfuscate. You don't block cast every single skill, but talking about this is a meaningless conversation because it seems like you don't even know what block casting is, you think it's the same thing as tap blocking.
Please engage logically and stay on topic static. Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind? I don't think so.
? I literally made 2 threads asking for CoE to be nerfed lol.
You abuse a broken mechanic while trying to get another supposed broken skill nerfed. You're not any different. Just stop now lol. Your entire group abuses shield stacking and making the game hell for everyone else. That is infinitely more cancerous than Streak. Just stop lol
Are you on the thread for ballgroups? There is one around, you can go comment on it, this is a thread about streak. Stay on topic.
Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind?
In terms of a CC? Yes. There are several:
Unblockable stun that deals damage, heals for 8-10k crits in PvP, snares for 1s, and applies Minor Breach
Undodgable AoE knockback with target cap that provides 50% ranged damage mitigation, 4s Major Expedition & snare cleanse/immunity
Unblockable stun that deals damage ignoring physical resistance from 22m
Undodgable and unblockable AoE stun that applies Major Cowardice
Then there's also Warden Charm.
Here's Streak:
Unblockable and undodgable uncapped AoE stun that deals damage and teleports you, but with a 33% ramping cost.
Shattering Rocks - 4 effects
Fleetstep Wings - 5 effects
Javelin - 2 effects
Mass Hysteria - 2 effects
Warden Charm - 3 effects
Streak - 3 effects
Okay so where it the single one that is an AoE, unblockable, undodgable, gap close that deals damage and stuns an uncapped amount of people on cast?
Also, you just admitted you don't block cast in your last comment lol
I answered your question about other CCs being overloaded. You moved the goalpost lol.
Also, I said:
"I block between ability casts when on defense and add a bash when on offense. So the rotation is like this:
LA > Vigor > block > LA > Healing Soul > block > etc.
LA > spammable > block > bash > etc."
I block between ability casts when appropriate. In a duel I block every cast. In an outnumbered fight where I need to kite, I will block cast around corners when it's safer. It's not hard to understand.
NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
I understand you are desperately trying to change the topic of conversation because you can't interact logically with streak being overpowered. Where you and I differ is when I run something broken in my group I still advocate for it to be changed, I just run it in the meantime because it is strong. I am one of the biggest advocates for nerfing shields, I will adapt regardless, you on the other hand are trying extremely hard to keep streak from being nerfed and continue to obfuscate. You don't block cast every single skill, but talking about this is a meaningless conversation because it seems like you don't even know what block casting is, you think it's the same thing as tap blocking.
Please engage logically and stay on topic static. Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind? I don't think so.
? I literally made 2 threads asking for CoE to be nerfed lol.
You abuse a broken mechanic while trying to get another supposed broken skill nerfed. You're not any different. Just stop now lol. Your entire group abuses shield stacking and making the game hell for everyone else. That is infinitely more cancerous than Streak. Just stop lol
Are you on the thread for ballgroups? There is one around, you can go comment on it, this is a thread about streak. Stay on topic.
Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind?NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
I understand you are desperately trying to change the topic of conversation because you can't interact logically with streak being overpowered. Where you and I differ is when I run something broken in my group I still advocate for it to be changed, I just run it in the meantime because it is strong. I am one of the biggest advocates for nerfing shields, I will adapt regardless, you on the other hand are trying extremely hard to keep streak from being nerfed and continue to obfuscate. You don't block cast every single skill, but talking about this is a meaningless conversation because it seems like you don't even know what block casting is, you think it's the same thing as tap blocking.
Please engage logically and stay on topic static. Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind? I don't think so.
? I literally made 2 threads asking for CoE to be nerfed lol.
You abuse a broken mechanic while trying to get another supposed broken skill nerfed. You're not any different. Just stop now lol. Your entire group abuses shield stacking and making the game hell for everyone else. That is infinitely more cancerous than Streak. Just stop lol
Are you on the thread for ballgroups? There is one around, you can go comment on it, this is a thread about streak. Stay on topic.
Streak is overloaded in terms of a CC. Do you have any analogous comparison for a CC of that kind?
In terms of a CC? Yes. There are several:
Unblockable stun that deals damage, heals for 8-10k crits in PvP, snares for 1s, and applies Minor Breach
Undodgable AoE knockback with target cap that provides 50% ranged damage mitigation, 4s Major Expedition & snare cleanse/immunity
Unblockable stun that deals damage ignoring physical resistance from 22m
Undodgable and unblockable AoE stun that applies Major Cowardice
Then there's also Warden Charm.
Here's Streak:
Unblockable and undodgable uncapped AoE stun that deals damage and teleports you, but with a 33% ramping cost.
Shattering Rocks - 4 effects
Fleetstep Wings - 5 effects
Javelin - 2 effects
Mass Hysteria - 2 effects
Warden Charm - 3 effects
Streak - 3 effects
Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
If you genuinely don't think Streak is overtuned, then you need to be more careful with the arguments you're making, because you're repeatedly making statements that imply the exact opposite.
You can't simultaneously argue "Streak isn't a problem at all" and then rank other mechanics as being more problematic than Streak. If you want to maintain that Streak is completely fine, then make that argument consistently instead of accidentally making the case for the other side.
And regardless of whether you personally think it's overtuned, Streak is overpowered in the current PvP environment. Ball groups are using it heavily as an AoE CC precisely because of the combination we've been discussing: huge area, no target cap, no block/dodge counterplay, damage, and mobility all rolled into one.
The fact that ZOS hasn't touched it in five years doesn't prove it's balanced. It just proves it hasn't been addressed, which is why this discussion is happening.
MeridiaFavorsMe wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
You're basically the only person in this thread still defending Streak as if it's comparable to every other CC. Everyone else can see that it has a uniquely overloaded combination of properties that puts it in a completely different league from the other CCs.
There simply isn't another CC in the game with the long list of advantages it has. That's what makes Streak stand out and why its needs adjustments.
Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
If you genuinely don't think Streak is overtuned, then you need to be more careful with the arguments you're making, because you're repeatedly making statements that imply the exact opposite.
You can't simultaneously argue "Streak isn't a problem at all" and then rank other mechanics as being more problematic than Streak. If you want to maintain that Streak is completely fine, then make that argument consistently instead of accidentally making the case for the other side.
And regardless of whether you personally think it's overtuned, Streak is overpowered in the current PvP environment. Ball groups are using it heavily as an AoE CC precisely because of the combination we've been discussing: huge area, no target cap, no block/dodge counterplay, damage, and mobility all rolled into one.
The fact that ZOS hasn't touched it in five years doesn't prove it's balanced. It just proves it hasn't been addressed, which is why this discussion is happening.MeridiaFavorsMe wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
You're basically the only person in this thread still defending Streak as if it's comparable to every other CC. Everyone else can see that it has a uniquely overloaded combination of properties that puts it in a completely different league from the other CCs.
There simply isn't another CC in the game with the long list of advantages it has. That's what makes Streak stand out and why its needs adjustments.
No, I didn't say Streak is problematic. I said asking for nerfs to Streak is pointless when other mechanics exist. That was basically me playing devil's advocate and pretending to agree with your stance regarding Streak. I actually don't.
I mean of course, this is a Streak nerf thread. I'm obviously going to be the only person here defending Streak lol. Go to a Sorc buff thread or ask around in game and you'll find way more people defending Streak.
That is why I said we're beating a dead horse. I have my reasonings and you have yours and we don't really find common ground. At the end of the day, it's up to ZOS to decide whether Streak needs adjustments or not. Who knows, maybe they'll change it for the rework, or maybe they'll deem it fine and leave it as is.
Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
If you genuinely don't think Streak is overtuned, then you need to be more careful with the arguments you're making, because you're repeatedly making statements that imply the exact opposite.
You can't simultaneously argue "Streak isn't a problem at all" and then rank other mechanics as being more problematic than Streak. If you want to maintain that Streak is completely fine, then make that argument consistently instead of accidentally making the case for the other side.
And regardless of whether you personally think it's overtuned, Streak is overpowered in the current PvP environment. Ball groups are using it heavily as an AoE CC precisely because of the combination we've been discussing: huge area, no target cap, no block/dodge counterplay, damage, and mobility all rolled into one.
The fact that ZOS hasn't touched it in five years doesn't prove it's balanced. It just proves it hasn't been addressed, which is why this discussion is happening.MeridiaFavorsMe wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
You're basically the only person in this thread still defending Streak as if it's comparable to every other CC. Everyone else can see that it has a uniquely overloaded combination of properties that puts it in a completely different league from the other CCs.
There simply isn't another CC in the game with the long list of advantages it has. That's what makes Streak stand out and why its needs adjustments.
No, I didn't say Streak is problematic. I said asking for nerfs to Streak is pointless when other mechanics exist. That was basically me playing devil's advocate and pretending to agree with your stance regarding Streak. I actually don't.
I mean of course, this is a Streak nerf thread. I'm obviously going to be the only person here defending Streak lol. Go to a Sorc buff thread or ask around in game and you'll find way more people defending Streak.
That is why I said we're beating a dead horse. I have my reasonings and you have yours and we don't really find common ground. At the end of the day, it's up to ZOS to decide whether Streak needs adjustments or not. Who knows, maybe they'll change it for the rework, or maybe they'll deem it fine and leave it as is.
That's fine, but then your earlier wording was still misleading. Saying other mechanics are "more problematic than Streak" naturally implies that you consider Streak problematic to some degree. If that's not what you meant, then you should have been more careful with how you framed that argument.
As for the rest, ultimately ZOS decides. But "ZOS hasn't changed it in five years" isn't evidence that it's balanced, and neither is appealing to what Sorcs think about their own class.
We're discussing the current PvP environment and whether an AoE CC with this many advantages and no counterplay is healthy. I think it clearly needs some adjustment. You don't. That's the disagreement.
Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
If you genuinely don't think Streak is overtuned, then you need to be more careful with the arguments you're making, because you're repeatedly making statements that imply the exact opposite.
You can't simultaneously argue "Streak isn't a problem at all" and then rank other mechanics as being more problematic than Streak. If you want to maintain that Streak is completely fine, then make that argument consistently instead of accidentally making the case for the other side.
And regardless of whether you personally think it's overtuned, Streak is overpowered in the current PvP environment. Ball groups are using it heavily as an AoE CC precisely because of the combination we've been discussing: huge area, no target cap, no block/dodge counterplay, damage, and mobility all rolled into one.
The fact that ZOS hasn't touched it in five years doesn't prove it's balanced. It just proves it hasn't been addressed, which is why this discussion is happening.MeridiaFavorsMe wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
You're basically the only person in this thread still defending Streak as if it's comparable to every other CC. Everyone else can see that it has a uniquely overloaded combination of properties that puts it in a completely different league from the other CCs.
There simply isn't another CC in the game with the long list of advantages it has. That's what makes Streak stand out and why its needs adjustments.
No, I didn't say Streak is problematic. I said asking for nerfs to Streak is pointless when other mechanics exist. That was basically me playing devil's advocate and pretending to agree with your stance regarding Streak. I actually don't.
I mean of course, this is a Streak nerf thread. I'm obviously going to be the only person here defending Streak lol. Go to a Sorc buff thread or ask around in game and you'll find way more people defending Streak.
That is why I said we're beating a dead horse. I have my reasonings and you have yours and we don't really find common ground. At the end of the day, it's up to ZOS to decide whether Streak needs adjustments or not. Who knows, maybe they'll change it for the rework, or maybe they'll deem it fine and leave it as is.
Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
If you genuinely don't think Streak is overtuned, then you need to be more careful with the arguments you're making, because you're repeatedly making statements that imply the exact opposite.
You can't simultaneously argue "Streak isn't a problem at all" and then rank other mechanics as being more problematic than Streak. If you want to maintain that Streak is completely fine, then make that argument consistently instead of accidentally making the case for the other side.
And regardless of whether you personally think it's overtuned, Streak is overpowered in the current PvP environment. Ball groups are using it heavily as an AoE CC precisely because of the combination we've been discussing: huge area, no target cap, no block/dodge counterplay, damage, and mobility all rolled into one.
The fact that ZOS hasn't touched it in five years doesn't prove it's balanced. It just proves it hasn't been addressed, which is why this discussion is happening.MeridiaFavorsMe wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »Teeba_Shei wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »NovelliESO wrote: »CannedChicken wrote: »NovelliESO wrote: »CannedChicken wrote: »Teeba_Shei wrote: »BardokRedSnow wrote: »Yea I’m sorry but even if he didn’t port you were not catching that man lol. If a Sorc wants to get away and they’re not an npc level player you’re not catching them.
In fact he probably only slowed down to port in the first place
He Streaked 3x in a row. You don't do that unless you need to get away.
Honestly, this video doesn't paint Streak in the light you think it does.
The player you're chasing is walking between casts instead of sprinting, so they're making a pretty poor effort to actually escape. Meanwhile, you're sprinting at full speed the entire time and still can't catch them. If they had been sprinting between Streak casts as well, they would've created even more distance.
So you have someone making a mediocre effort to escape while you're making your best possible effort to catch them, and they're still outpacing you. That's not exactly compelling evidence that Streak's mobility is weak.
And again, this thread isn't about nerfing the mobility. The issue is the CC attached to it. The mobility can remain strong while the instant, AoE, unblockable, undodgeable CC gets some reasonable restrictions.
I think you're trying pretty hard to sound like you would do better than that person in the video. I don't think you would. We can always put this down to a test in game. I don't think you'd be able to get away from me just by Streaking though.
Stop acting like a keyboard warrior and stay on topic. This thread is about Sorc CC, not who's better at chasing each other around Cyrodiil.
If you want to challenge someone to a duel or test your Streak escape theory, take it to DMs and do it in-game. Nobody cares about your hypothetical 1v1 here. The discussion is whether Streak's CC component is overtuned and what reasonable counterplay could be added to it.
There is nothing to address lol. All the counterplays have been provided. Failing to do so is not Streak's problem.
... what counterplay?
Building movement speed and sidestepping
So your counterplay solution is to anticipate the timing of an instant-cast ability and hope the player using Streak is bad enough to miss?
"Sidestep it" isn't meaningful counterplay when Streak has a huge hit area and is one of the easiest CCs in the game to land. Movement speed doesn't change the fact that the Streak user can simply wait for your movement and cast it when you're in the path.
That's not counterplay to the ability's mechanics. That's just hoping the Streak player screws up.
The counterplay is to read the opponent and know he's about to Streak. It's called having game sense.
Also, you're not going to die from being stunned by Streak. It's literally not a big problem. Getting stunned by Streak is literally no different than randomly getting stunned by Javelin or CCed by other abilities. It happens all the time.
This is an even worse line of argumentation. The counterplay is to know the future. I have been playing the game for as long as you, you know you aren't going to read your opponent properly all the time, you probably don't read your opponent properly the majority of the time. Do you block every single instance of damage that would deal higher than X amount of damage to you? No, of course not, this is such a silly way to engage. Do you block every single instance of blockable CC? No of course not.
The other part of this, "haha you won't die to the stun, getting stunned by streak or jav randomly doesn't kill you" You can die to streak and the ability you cannot play against for that gcd because you were stunned by CC you cannot counter during that time period. I don't even care about streak being nerfed or not, but hearing this as your argument makes me kind of want to take a pro nerfing streak position. This is your best defense, predict the future? Come on now.
I've done over 15000 duels against different players on various classes to know each class' combo by heart. I know when someone is about to use their CC after they've casted certain abilities. For example:
If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it.
A DK will try to use Fossilize every 7s, so I naturally play around that window and anticipate the stun.
A NB will try to play around off-balance, so I hold block when it's up. If they use Fear, I'll just play around the 7s window as they will try to CC into Spectral Bow.
A Necro will try to combo around Blastbones with Turn Evil/Pull, so I'll just hold block when Blastbones is up
A Sorc will try to Streak stun after applying Curse and/or Elesus and other debuffs, so I just sidestep and run around after they do so.
I also block cast every ability, so naturally I block a lot of stuff without needing to think about it.
If you fail to anticipate a combo, then it's not my problem. Just spend more time fighting people and you'll see.
You do realize this entire thing is non-responsive right? The entire thing you wrote doesn't address anything I said.
Also, you are just being bad faith or lying, you can pick which. You do not block cast every ability. You are, even in videos that YOU posted not block casting every ability. Want to try having an actual discussion or are you going to lie, obfuscate, and make horrible meaningless responses to every single person on this thread in an attempt to keep streak from getting attention for being overloaded as a CC?
Everything I wrote addresses what you said. I play with 300 ping, so Streak doesn't even work for me because it never lands. In some of my clips, I use Ball of Lightning instead, so it's not like I'm benefitting from Streak lol.
And yes, I block cast every ability when fighting (except for kiting because it slows me down).
You literally don't your own videos show that.
I block casted every skill in this subclassed duel video.https://www.youtube.com/watch?v=bOn1tUNqsmk&t=90s
If you're wondering why the damage taken numbers don't show blocked, it's because I play with 300 ping, so the latency difference ends up making the skills go through my block anyway.
yes, I block cast every ability becomes I block casted every ability in this video. [snip]
??? I block cast every ability out of habit when I can. I don't block cast when kiting because it slows me down. What's so hard to understand?
So now it is "I block cast every ability out of habit when I can" and not I block cast every ability. You do realize this isn't an issue with my understanding and it's yours right? Do you need me to put all of this into claude on the highest model so you can understand the issue is with your lack of understanding and not mine?
Regardless, your entire arguments the entire time don't even add up. You go from talking about how ""Javelin is also impossible to react to"" yet right after that you say "If a Templar casts Purifying Light/PoTL, Ele sus, Crescent, then I know Javelin will be next and will roll dodge spam to avoid it." Yet I have seen you be hit by both it and streak.
You have done this more than 5 times in this thread. You just don't want streak nerfed, you have several false equivalencies trying to equate certain skills to others for sake of a sound analogy but none of them land. Streak is objectively more overtuned than any other CC ability in terms of its application, and lack of counterplay, arguing against that is just arguing against fact.
Yes, I block cast every ability out of habit when I can. No good player is block casting every single ability when kiting because it slows them down, but when they are on the offense, they will absolutely try to block cast everything. Please read between the lines instead of taking every word bluntly and arguing semantics.
Yes, playing with 300 ping doesn't let you avoid all Javelin stuns. That's just how it is. Doesn't change the fact that I've also avoided 4 Javelins in a row because I anticipated my opponent's combo but didn't record it.
I don't want Streak nerfed because there is nothing to nerf, plain and simple.
Again, you aren't even responding to what I said. Your initial claim was you block cast every single ability, then it became when not kiting, which I will grant you because I am a generous man. You are now saying you block cast when you can. You literally are not following your own line of argumentation, again, do you want claude to explain that for you? I'll use some tokens for you don't worry, I don't mind, because again, I am a generous man.
Being that I am, and wanting to be generous to you, can you explain your constant pivoting? You cannot react to jav, you have such large ping, yet you are telling me you can reactionarily run out of a sorcs streak line? You do realize people on 50 ping can't reactionarily run out of this right? I am looking to be charitable to you but you just continue to lie or obfuscate about every single thing you have said in this thread. Have some humility and honesty. You are making sorc look like it should actually be nerfed further when you speak like this with such little knowledge especially given how long you've been playing.
Yes, I block cast every single ability in a duel, as shown in the duel clip. In Cyro, I block cast when on the offense and don't do it as often while kiting. Nothing I have said is wrong.
Yes, I can actually run out of a Sorc's streak line. It's literally tested in game in an actual fight. What is so hard to understand?
And for all that effort trying to nerf Sorc, it's actually hilarious that your latest Stream shows your group abusing the Shield Stacking mechanic in Cyro.https://www.youtube.com/watch?v=ddHbuMu5QL0&t=2138s
Trying hard to nerf 1 ability while your group crutches on an extremely broken mechanic is insane lol. If anything, what your group does warrants more of a nerf than Sorc. Ball groups and their HoT/shield stacking are actual cancer to the game than Streak.
You're trying to derail the discussion again. Most ball groups are using Streak specifically as a CC because of its huge AoE and lack of counterplay, which is exactly why this thread is relevant to ball groups in the first place.
Streak is an AoE CC with no target cap that can't be blocked or dodged, and ball groups are actively leveraging those properties. So, are you making an argument for nerfing it then?
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
So which is it? You spent this entire thread insisting Streak isn't a problem and there's nothing to address, but now you're arguing that Streak could be nerfed, while claiming that nerfing it would just cause ball groups to move on to another AoE CC.
Those are two completely different arguments. If Streak genuinely has "nothing to address," then why are you now acknowledging that nerfing it would affect ball-group gameplay? You're essentially admitting that Streak is a significant part of the problem and then arguing that it shouldn't be addressed because other problems exist.
And there isn't even another CC that fills the same role. Most AoE CCs have target caps, while the ones that don't, like Nightblade Fear, have a much smaller radius and require you to actually be on top of the enemy group.
You're making the argument for why Streak is uniquely powerful while simultaneously claiming it's perfectly fine.
I didn't say Streak could be nerfed lol. I was merely stating the fact that trying to address Streak while unkillable mechanics exist won't solve the problem for ball groups, as they would just migrate to another AoE CC like Mass Hysteria or Warden Charm.
I never admitted anything about Streak. You're putting words in my mouth. My point still stands for Streak. The skill is perfectly fine on a class that was designed to be a hit-and-run archetype. If you address the tankiness of Sorc via CoE, Streak would have been a non-issue because most Sorcs would not be able to survive streaking into a large group.
I am aware of Streak in groups because I ran my Sorc in groups before.
And no, I am not making an argument to nerf Streak in groups when pull mechanics and HoT/Shield stacking are still more problematic. Trying to address Streak while those 3 exist is pointless. Ballgroups will just move on to another AoE CC while having nigh-unkillable defense.
You don't have to literally say "Streak is a problem" for your argument to imply it. You said pull mechanics and HoT/shield stacking are "more problematic" than Streak and that addressing Streak would be pointless because ball groups would simply move to another AoE CC.
If Streak were genuinely not a problem at all, there would be nothing to compare it against as "more problematic." You're explicitly placing Streak on a scale of problematic mechanics and saying other mechanics rank higher.
You also explained why Streak is relevant to ball groups: they use it because of its AoE CC capabilities, and you argued that nerfing it would simply cause them to move to another AoE CC. That acknowledges that Streak provides something powerful enough to be strategically important in that environment.
So yes, your argument is effectively "Streak is problematic, but other mechanics are more problematic and should be addressed first." That's a perfectly valid position to take. But it's very different from your repeated claim that "Streak is not overtuned and there is nothing to address."
It isn't overtuned, at least from my experience on the class. I think we're pretty much beating a dead horse here. I do know that it has been 5 years and ZOS hasn't touched Streak, so it is here to stay. Let's agree to disagree and move on. Feel free to ask for nerfs to it, I don't really care anymore lol.
You're basically the only person in this thread still defending Streak as if it's comparable to every other CC. Everyone else can see that it has a uniquely overloaded combination of properties that puts it in a completely different league from the other CCs.
There simply isn't another CC in the game with the long list of advantages it has. That's what makes Streak stand out and why its needs adjustments.
No, I didn't say Streak is problematic. I said asking for nerfs to Streak is pointless when other mechanics exist. That was basically me playing devil's advocate and pretending to agree with your stance regarding Streak. I actually don't.
I mean of course, this is a Streak nerf thread. I'm obviously going to be the only person here defending Streak lol. Go to a Sorc buff thread or ask around in game and you'll find way more people defending Streak.
That is why I said we're beating a dead horse. I have my reasonings and you have yours and we don't really find common ground. At the end of the day, it's up to ZOS to decide whether Streak needs adjustments or not. Who knows, maybe they'll change it for the rework, or maybe they'll deem it fine and leave it as is.
streak is one of the few things u can use to drain a ball groups stam but the same people complaining about ball groups want to nerf the tools u can use to counter them
streak is one of the few things u can use to drain a ball groups stam but the same people complaining about ball groups want to nerf the tools u can use to counter them
CannedChicken wrote: »streak is one of the few things u can use to drain a ball groups stam but the same people complaining about ball groups want to nerf the tools u can use to counter them
And the irony here is pretty funny. The other poster spent the entire thread talking about how dangerous it supposedly is to use Streak, yet you're casually using it against arguably one of the most dangerous things in Cyrodiil without any apparent
concern for that "risk" or any actual danger.
streak is one of the few things u can use to drain a ball groups stam but the same people complaining about ball groups want to nerf the tools u can use to counter them
Alchimiste1 wrote: »Ah yes, nerf one of the most iconic, class-defining, and fun-to-use skills in the game because it has the potential to be used by ball groups to kill groups of pugs. What a great idea.
On a serious note, I think you're looking at this the wrong way. No ball group is just going to streak into a randomly spread group of players before dumping their ultimates. The group will be too scattered for that to be effective. However, they might get pulled together by something like Rush of Agony or DC (which should never have been introduced into the game in the first place) and then stunned(ROA to be clear). At that point, it doesn't really matter whether the follow-up stun is Streak, Fear, Turn Evil, or the Warden charm.
Furthermore, the main issue with ball groups isn't really their kill potential. It's how incredibly tanky they are, with 45k+ health and who knows how many thousands worth of shields on top of that.
Personally, I'd address COE on Sorc long before I'd even consider touching Streak. Let Streak remain a strong and fun skill to use.
Lastly, I know a lot of Sorc haters don't want to hear this, but unironically, there is some skill involved in using Streak properly. A lot of Sorcs probably can't accurately judge the distance they need to travel to get the most out of it.
BardokRedSnow wrote: »streak is one of the few things u can use to drain a ball groups stam but the same people complaining about ball groups want to nerf the tools u can use to counter them
you're not draining ballgroup stam you're makin it harder for the bombers to bomb them by giving free cc immunity.
Unless its a really bad ball thats barely a ball