ImmortalCX wrote: »From the game director:
"We're also entering a new chapter of collaboration across Bethesda. By working more closely with Bethesda Game Studios across The Elder Scrolls, we have new opportunities to share ideas, align our efforts, and create even better experiences for players, all while continuing to build the future of ESO."
Does this mean TES VI is in crisis/panic mode and they are throwing bodies on the fire? The layoffs are bad, but the sentence above is more ominous to me. This means that the remaining ESO team has been repurposed to work on VI. (And to their credit, who wouldn't want to work on the new hotness?)
Skyrim is an all time favorite game for me, but it was lightning in a bottle. The competitive landscape was different, and the scope/scale of skyrim allowed it to endure in the modding community. Based on the (imo) dated and empty quality of Starfield, I am not expecting TES Vi to be a great or even good game. Players are more sophisticated now and its not clear that VI will come out looking / playing like a modern game. Releasing VI and making sure it does not suck is probably the only thing on Todd Howards mind 24/7. Alot is riding on it.
It is a shame, but I fear that ESO is being sacrificed for VI. And because VI is not near to release, this is probably a multi-year arrangement. All the creative energy that was going into ESO is being redirected.
I don't know what is happening internally, but I do know software, and when bodies are being thrown on a fire it is usually not a short term arrangement unless a product is near release (which there is no indication of ).
I think ESO is likely a better game than TESVI. You have a great and enduring MMO, vs what is likely to be a mid single player adventure game.
Dax_Draconis wrote: »It will be nice to have new adventures in Tamriel without other players ruining the immersive experience.
My only concern with this "new chapter of collaboration" is that the flashy and very noisy amusement park mounts and weapons of ESO will find their way into TES VI.
SeaGtGruff wrote: »Dax_Draconis wrote: »It will be nice to have new adventures in Tamriel without other players ruining the immersive experience.
My only concern with this "new chapter of collaboration" is that the flashy and very noisy amusement park mounts and weapons of ESO will find their way into TES VI.
The Elder Scrolls has always had flashy magic. I think Skyrim was kind of the oddball in that respect, since whenever you cast a spell the NPCs freak out about it.
Dax_Draconis wrote: »It will be nice to have new adventures in Tamriel without other players ruining the immersive experience.
My only concern with this "new chapter of collaboration" is that the flashy and very noisy amusement park mounts and weapons of ESO will find their way into TES VI.
i would wager someone on top of microsoft told someone on top of bethesda to get that game out the door. Hence the redistributed priority .. to actually make some money.
seems as if es6 will have code and assets from a number of bethesda games. When es6 is out the door i would expect more layoffs for zos, if not shuttering eso altogether since it competes with both wow and es6.
ImmortalCX wrote: »This means that the remaining ESO team has been repurposed to work on VI.
From the game director:
"We're also entering a new chapter of collaboration across Bethesda. By working more closely with Bethesda Game Studios across The Elder Scrolls, we have new opportunities to share ideas, align our efforts, and create even better experiences for players, all while continuing to build the future of ESO."
ImmortalCX wrote: »From the game director:
"We're also entering a new chapter of collaboration across Bethesda. By working more closely with Bethesda Game Studios across The Elder Scrolls, we have new opportunities to share ideas, align our efforts, and create even better experiences for players, all while continuing to build the future of ESO."
Does this mean TES VI is in crisis/panic mode and they are throwing bodies on the fire? The layoffs are bad, but the sentence above is more ominous to me. This means that the remaining ESO team has been repurposed to work on VI. (And to their credit, who wouldn't want to work on the new hotness?)
Skyrim is an all time favorite game for me, but it was lightning in a bottle. The competitive landscape was different, and the scope/scale of skyrim allowed it to endure in the modding community. Based on the (imo) dated and empty quality of Starfield, I am not expecting TES Vi to be a great or even good game. Players are more sophisticated now and its not clear that VI will come out looking / playing like a modern game. Releasing VI and making sure it does not suck is probably the only thing on Todd Howards mind 24/7. Alot is riding on it.
It is a shame, but I fear that ESO is being sacrificed for VI. And because VI is not near to release, this is probably a multi-year arrangement. All the creative energy that was going into ESO is being redirected.
I don't know what is happening internally, but I do know software, and when bodies are being thrown on a fire it is usually not a short term arrangement unless a product is near release (which there is no indication of ).
I think ESO is likely a better game than TESVI. You have a great and enduring MMO, vs what is likely to be a mid single player adventure game.
ImmortalCX wrote: »This means that the remaining ESO team has been repurposed to work on VI.
Why should it mean that? It just means the two teams will collaborate, nothing more than that. It seems perfectly sensible to me, given that both teams are working on the same IP.
robwolf666 wrote: »Probably just means TESVI will have a Crown Store and a billion in-game currencies. 😏
seems as if es6 will have code and assets from a number of bethesda games. When es6 is out the door i would expect more layoffs for zos, if not shuttering eso altogether since it competes with both wow and es6.
Nemesis7884 wrote: »i think they will just coordinate more to try to be more efficient, profit from one another etc... i think eso and tes are benefiting each other and there is no cannibalization
ImmortalCX wrote: »This means that the remaining ESO team has been repurposed to work on VI.
Why should it mean that? It just means the two teams will collaborate, nothing more than that. It seems perfectly sensible to me, given that both teams are working on the same IP.
—spoiled by optimal graphics and other benefits of a modern video game—would want to go back to ESO, which by then will be outdated in every respect?
There won’t be enough players left to make further investments in The Elder Scrolls Online worthwhile.
It would make more sense and be much more profitable to develop a new Elder Scrolls Online 2.0. Maybe released two to three years after the release of TES6.
seems as if es6 will have code and assets from a number of bethesda games. When es6 is out the door i would expect more layoffs for zos, if not shuttering eso altogether since it competes with both wow and es6.
I don’t think that really makes sense – sure, ESO is competing with TES VI, but ultimately, once you’ve played through TES once, it might get one or two small expansions, but that’ll be it, and people will come back to ESO, where there’s much more content. When the remake of TES Oblivion came out, ESO also saw a rise in player numbers. And when the 18-year wait for TES VII begins (...presumely...), that’ll be all the more reason for many to stay/return to ESO.
Dax_Draconis wrote: »seems as if es6 will have code and assets from a number of bethesda games. When es6 is out the door i would expect more layoffs for zos, if not shuttering eso altogether since it competes with both wow and es6.
I don’t think that really makes sense – sure, ESO is competing with TES VI, but ultimately, once you’ve played through TES once, it might get one or two small expansions, but that’ll be it, and people will come back to ESO, where there’s much more content. When the remake of TES Oblivion came out, ESO also saw a rise in player numbers. And when the 18-year wait for TES VII begins (...presumely...), that’ll be all the more reason for many to stay/return to ESO.
Don't underestimate the power of mods prolonging the longevity of a single player TES game.
BretonMage wrote: »A single-player TES isn't the same as a TES MMO, so I don't see why players would leave ESO permanently. They might spend some time away from ESO to play TES6, but why wouldn't they come back?
I've taken a couple of months off ESO here and there as I've played other SP games, but I always come back.