



IZZEFlameLash wrote: »I am thinking this is a similar problem to dyes. Some dyes just don't look the way they are supposed to be when actually colored. Like purples ending up looking like pink. I am not ZOS dev so I don't know where it went wrong but I am guessing the lighting engine may be the cause.
Erickson9610 wrote: »If you inspect the texture files for the fur textures themselves, you'll notice that they have a lot more contrast versus when compared in-game:
(I scaled these textures down for this preview; each is actually 2048x2048)
Compare this contrast to the old Werewolf textures. Player-usable textures are on the top row, and NPC-only textures are on the bottom row:
(Once again, I've scaled these textures down for the preview. Each texture is 2048x2048)
I believe it's harder to tell apart the black fur and the ashen fur because of the lighting that is applied in the game world. The warm lighting of the environment may be making both the black fur and ashen fur textures look a similar color, since both are barely saturated in some parts.