Vengeance with Item Sets is the best iteration yet

Erickson9610
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So far, I've experienced no lag, and I got to play around with some of my builds. It's definitely closer to what I'd expect from Gray Host. I like it!

Here's hoping the next iteration of Vengeance adds more features back in.
PC/NA — Lone Werewolf

Werewolf Should be Allowed to Sneak Prowling added in Update 50!
Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Radiate77
    Radiate77
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    Yup, a lot better…

    Not a fan of the guessing game of which sets do and do not function though.
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
    Death Knight [Grave Lord, Winter’s Embrace, Siphoning]
    Pyromancer [Ardent Flame, Dawn’s Wrath, Earthen Heart]
    Summoner [Living Death, Grave Lord, Daedric Summoning]
    Ranger [Animal Companions, Green Balance, Shadow]
    Druid [Earthen Heart, Animal Companions, Stormcalling]
    Elementalist [Stormcalling, Winter’s Embrace, Ardent Flame]
    Dawnguard [Dawn’s Wrath, Restoring Light, Ardent Flame]
  • Thormar
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    So far, I've experienced no lag, and I got to play around with some of my builds. It's definitely closer to what I'd expect from Gray Host. I like it!

    Here's hoping the next iteration of Vengeance adds more features back in.
    PC/NA here also. I did experience some lag. I don't pvp as much as I used to but decided to go in and have a look because threads in here gave me the impression Vengeance is pretty much empty and chat dead - I didn't find that to be the case - could be because I have only been there in the evenings?
    Also, I saw a lot of plus 2k and 3k CP players. Whether this is because there is no other Cyro option except Vengeance, I don't know. About sets and fifth bonus - I haven't tested that aspect of it, at all.

    https://www.youtube.com/watch?v=nXPYiawlYKc


    https://www.youtube.com/watch?v=54YGwwNE5NM


    https://www.youtube.com/watch?v=1btSUcojlAA


    https://www.youtube.com/watch?v=2-AhEjX7xno


    https://i.ibb.co/fdrRPpYR/eso64-Xt-NONDMP6-W.jpg
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    https://i.ibb.co/4Z585mwB/Screenshot-20260720-213556.jpg
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    https://i.ibb.co/RFLz3HK/Screenshot-20260720-213052.jpg
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    https://i.ibb.co/kggH1gBH/Screenshot-20260720-213346.jpg
    Screenshot-20260720-213346.jpg

    https://i.ibb.co/GvN6hJdP/Screenshot-20260720-213357.jpg
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    https://i.ibb.co/chK5RVMV/Screenshot-20260720-214420.jpg
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    PC - NA
  • Panderbander
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    I didn't experience typical lag but it did feel sluggish, like it wasn't responding to inputs as usual. Light attacks seemed almost to be canceling abilities. It just felt really bad and after about half an hour I quit. Will come back once real pvp is returned to Cyro.
    Leader of Lycan Syndicate, PC NA's tri-faction werewolf guild.~~~Played since the beta, got the monkey.~~~"The blood of the pack is now yours. They are your only family, your only allegiance!"
  • CAB_Life
    CAB_Life
    Class Representative
    So, introducing more of the core mechanics to a game mode that was stripped bare of them makes it more enjoyable? Do I need to point out the irony?
    Edited by CAB_Life on 22 July 2026 09:50
  • Erickson9610
    Erickson9610
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    CAB_Life wrote: »
    So, introducing more of the core mechanics to a game mode that was stripped bare of them makes it more enjoyable? Do I need to point out the irony?

    Gray Host is fun. ZOS, don't get rid of Gray Host.

    But Vengeance can be a sort of "lite" version of Gray Host that is similar, but has a larger population cap. That would be fun too.
    PC/NA — Lone Werewolf

    Werewolf Should be Allowed to Sneak Prowling added in Update 50!
    Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Nemesis7884
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    One of the benefit of vengeance always has been its simplicity.... now for me i only see drawbacks

    - same or worse! Performance as gray host (i have very few issues on gray host)
    - huge problems targeting ppl vs gray host
    - no cp so movement is excrutiatingly slow
    - now more effort to set a character up vs just jumping into normal campaign with some generall purpose set up...

    So like this, i much rather use the normal campaign...

    Edited by Nemesis7884 on 22 July 2026 14:06
  • LadyGP
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    I didn't experience typical lag but it did feel sluggish, like it wasn't responding to inputs as usual. Light attacks seemed almost to be canceling abilities. It just felt really bad and after about half an hour I quit. Will come back once real pvp is returned to Cyro.

    Ever since U49/50 the entire game under load has felt slow to respond.

    Not sure what changed but it went from the usual lag to.. just the server feeling slow. Fire hose in... garden house out... kind of thing. 3 or 4 clicks to get anything to fire... everything just moving at like .75 speed. It probably isn't noticeable to the vast majority of people who don't play often but if you play more than 1 night a week you pick up on it almost instantly.

    It really messes with the combat and overall feel of the game. Not surprised this is translating over to Vengence.. it seems almost game wide.. like a rev limiter was put on the server or something.

    Not really sure how to explain it.. it just feels... odd.

    - xCat
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • Korvax_Ironwhisper
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    That is the opinion of one of my pvp raid leaders, people seem to be enjoying the compromise. Bombers be bombing, etc.
  • tsaescishoeshiner
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    Set customization has made this week's Vengeance test way more fun than regular Vengeance. I wish it was a bit easier to bomb to discourage dense groups, but fewer ball groups and 1vXers has made it feel way better.

    High skill players are still doing noticeably better than others, but the ceiling is lower and the floor is much higher, so a a regular or new player can actually contribute and not just get 2-shot. Personally, I do better in Vengeance than regular Cyrodiil, maybe just my sets or lack of the high-level build knowledge of Gray Host/battlegrounds.

    That said, with this being only a 1-week test, focused on performance and not balance, we don't know what imbalanced strategies might be discovered if sets were in Vengeance full-time.
    PC-NA
    in-game: @tsaescishoeshiner
  • OsUfi
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    Honestly, as someone who's barely been in Vengeance and doesn't have any interest in it outside of tests, I'm actually enjoying this one.

    My prior issue has been that I make characters, not "toons". I don't min max, my skills are off meta, as are my sets, but it's all part of my characters personality. So old vengeance leaving me with a blank bit of paper, all personality removed, has never appealed to me.

    This time, my character is retaining some character. Player balance is more present, while still allowing a personal flourish.

    Yeah, I usually can't stand Vengeance, but I'm enjoying this one.
  • Chilly-McFreeze
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    Is there a list which sets / mythics work in vengeance and which don't?
  • Grega
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    Yea no. Definitely experiencing lag/stutter/sluggish now with sets in. Sets are causing this issue and should not be added in vengeance.
  • blktauna
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    Please don't make the old Ravenwatch error of not listing what works and what doesn't. It's maddening and will only increase the complaining and drama
    PCNA
    PCEU
  • Stamicka
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    How is Vengeance with regular sets not the worst of both worlds? It combines all of the problems of Grey Host and old Vengeance into one very bad campaign.

    I also don’t know how people are getting good performance out of this test. I haven’t seen that.

    It doesn’t perform well as a performance test and it certainly doesn’t work as a fun PvP environment.
    Edited by Stamicka on 24 July 2026 02:11
    PC NA and Xbox NA
  • Luneca
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    Stamicka wrote: »
    How is Vengeance with regular sets not the worst of both worlds? It combines all of the problems of Grey Host and old Vengeance into one very bad campaign.

    I also don’t know how people are getting good performance out of this test. I haven’t seen that.

    It doesn’t perform well as a performance test and it certainly doesn’t work as a fun PvP environment.

    They are playing at times when it is dead and claiming it is full ...
  • Necrotech_Master
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    Orbital78 wrote: »
    That is the opinion of one of my pvp raid leaders, people seem to be enjoying the compromise. Bombers be bombing, etc.

    at least bombing is way less irksome in vengeance currently than it is in grey host

    to the OP, i would agree that some of the potential issues i saw with this such as bombers and unkillable people did not really happen as much

    yes there are some people who are a lot more tanky than before, and stuff like dark convergence is making a comeback, but due to target caps and such, its a lot less annoying

    i also have had way less performance issues in vengeance than in GH, in GH as soon as there is a big fight or ball group, my ping shoots up like crazy, and its only this game that has issues like that

    one thing i noticed that might be helping is that in vengeance the killcounter only seems to be reporting killing blows instead of all kills (kills + assist kills), and im starting to think that this might be part of the reason theres so much latency in GH is that its trying to report every potential kill that you took a part in instead of only your killing blows (you still get the AP from assists, its just not reporting it through the API)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • Grega
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    Just reporting some performance things. Dashboarding when loading into cyrodiil. 2-3 second delays between button press and abilities fired. Rubber banding. Load screens while in combat or riding mount.

    Extra notice: whenever someone’s set proc proccs, and its visual is displayed, that’s where the lag/delay/desync is more noticeable, along with some crashing of the game as well. Primarily: dark convergence. I dashboarded 7 times today the moment dark convergence procc’d.

    Bonus point: on the few occasions when I did not dashboard, the procc didn’t seem to do what it otherwise does in GH, or the actual dodging in vengeance actually works as opposed to to GH. Who knows.
  • colossalvoids
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    Stamicka wrote: »
    How is Vengeance with regular sets not the worst of both worlds? It combines all of the problems of Grey Host and old Vengeance into one very bad campaign.

    My thoughts exactly.
  • OsUfi
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    CAB_Life wrote: »
    So, introducing more of the core mechanics to a game mode that was stripped bare of them makes it more enjoyable? Do I need to point out the irony?

    I actually thought this was the original intent of Vengeance testing way back in the first round of it. Add things to it one by one until they can gather data on what's causing the issues on Greyhost and adapt campaigns and back ends accordingly.

    No irony. Just original intent.
  • Gabriel_H
    Gabriel_H
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    CAB_Life wrote: »
    So, introducing more of the core mechanics to a game mode that was stripped bare of them makes it more enjoyable? Do I need to point out the irony?

    That was always the intent though. Vengeance isn't the finished product.

    I concur with @Radiate77 I had to test a few sets to find what worked and didn't. Am a bit miffed that my Shattered Fate 5 piece bonus doesn't work.

    Test seems to be going well. No desync or lag. Even in the 150+ vs 150+ vs 150+ fights there is little fps drop. Hopefully this means they are ready to back in skill morphs and some limited passives.
  • Gabriel_H
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    and stuff like dark convergence is making a comeback, but due to target caps and such, its a lot less annoying

    Not just the target cap. The lower desync and lag mean people are seeing the AoE before the damage and can react to it, unlike in GH when the AoE, especially in larger fights, can appear after you are already dead.
  • Nemesis7884
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    i changed my mind - this version of vengeance is pretty great - BUT double ap is doing a lot of the heavy lifting :D
  • BardokRedSnow
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    Gabriel_H wrote: »
    CAB_Life wrote: »
    So, introducing more of the core mechanics to a game mode that was stripped bare of them makes it more enjoyable? Do I need to point out the irony?

    That was always the intent though. Vengeance isn't the finished product.
    .

    "Its still in beta so everything bad about it is excused"
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
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