Item Set Testing in Vengeance

  • RedJohn_COF
    RedJohn_COF
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    @ZOS_Amy @ZOS_BrianWheeler can you please let us know which sets don't work?
    Cyrodiil Orange Farmers
    Xbox - EU / Xbox - NA
  • Artisian0001
    Artisian0001
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    ZOS_Amy wrote: »
    We want to acknowledge all of the questions on why we're continuing to do these tests. Ultimately, we're still answering questions that will inform the future of PvP that can only be answered with a concentrated player population in a live environment.

    Throughout Vengeance testing, we've been isolating different parts of ESO's combat systems to better understand what has the biggest impact on server performance during large-scale battles. What we've consistently seen is that reducing overall combat complexity allows Cyrodiil to support significantly more players with much better performance. Every ability in ESO can interact with passives, Champion Points, Item Sets, status effects, buffs, debuffs, and other systems. Each of those interactions requires additional server processing, and in large-scale PvP those checks add up quickly. That's why we're continuing these tests. We're testing and proving hypotheses in the environment that counts the most: the live game. Vengeance is still a testing environment, and to answer those questions with confidence, we need players participating in the same testing environment rather than split across multiple campaigns.

    For those of you asking for Item Sets and to have more build options, this next round of testing is designed to answer exactly that question. Previous tests helped us establish a stable baseline. Now we're evaluating whether Item Sets can be reintroduced while preserving the performance improvements we've seen. If the data shows they don't meaningfully impact performance, that's a path we can explore further.

    We also know there are players who enjoy Vengeance specifically because it offers a different gameplay experience than traditional Cyrodiil campaigns. Many of you have shared concerns about gameplay patterns associated with Item Sets and those concerns are just as important to this process. The goal isn't simply to restore systems because players asked for them. It's to understand what can be added back while preserving both the gameplay identity and the performance improvements that many of you have come to enjoy.

    Whatever the outcome, this testing helps us make informed decisions about the future of PvP. If Item Sets prove to be compatible with those goals, that's something we'll be able to explore further. If they don't, that tells us something equally valuable and helps us evaluate other ways to expand build customization while maintaining the strengths Vengeance has demonstrated.

    We know these temporary changes aren't how everyone wants to play, and we sincerely appreciate everyone who participates, shares feedback and helps us gather the data that will shape what comes next.

    So basically, you do not care about the active PvP playerbase at all and will sacrifice their enjoyment to do testing that people generally get paid to do, correct? Makes sense. The future of this company is clear.
  • Lucasl402
    Lucasl402
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    ZOS_Amy wrote: »
    We want to acknowledge all of the questions on why we're continuing to do these tests. Ultimately, we're still answering questions that will inform the future of PvP that can only be answered with a concentrated player population in a live environment.

    Throughout Vengeance testing, we've been isolating different parts of ESO's combat systems to better understand what has the biggest impact on server performance during large-scale battles. What we've consistently seen is that reducing overall combat complexity allows Cyrodiil to support significantly more players with much better performance. Every ability in ESO can interact with passives, Champion Points, Item Sets, status effects, buffs, debuffs, and other systems. Each of those interactions requires additional server processing, and in large-scale PvP those checks add up quickly. That's why we're continuing these tests. We're testing and proving hypotheses in the environment that counts the most: the live game. Vengeance is still a testing environment, and to answer those questions with confidence, we need players participating in the same testing environment rather than split across multiple campaigns.

    For those of you asking for Item Sets and to have more build options, this next round of testing is designed to answer exactly that question. Previous tests helped us establish a stable baseline. Now we're evaluating whether Item Sets can be reintroduced while preserving the performance improvements we've seen. If the data shows they don't meaningfully impact performance, that's a path we can explore further.

    We also know there are players who enjoy Vengeance specifically because it offers a different gameplay experience than traditional Cyrodiil campaigns. Many of you have shared concerns about gameplay patterns associated with Item Sets and those concerns are just as important to this process. The goal isn't simply to restore systems because players asked for them. It's to understand what can be added back while preserving both the gameplay identity and the performance improvements that many of you have come to enjoy.

    Whatever the outcome, this testing helps us make informed decisions about the future of PvP. If Item Sets prove to be compatible with those goals, that's something we'll be able to explore further. If they don't, that tells us something equally valuable and helps us evaluate other ways to expand build customization while maintaining the strengths Vengeance has demonstrated.

    We know these temporary changes aren't how everyone wants to play, and we sincerely appreciate everyone who participates, shares feedback and helps us gather the data that will shape what comes next.

    So basically, you do not care about the active PvP playerbase at all and will sacrifice their enjoyment to do testing that people generally get paid to do, correct? Makes sense. The future of this company is clear.

    This announcement and disrespect has me deeply concerned for the future of ESO. If they can dis one portion of the player base, an inexplicably devoted portion of the player base, without a second thought, what's next?
  • LadyGP
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    React wrote: »
    Is this test going to help pinpoint the performance issues that translate to Grey Host? Will that data be used to benefit Grey Host? The population indicates vengeance is not popular whatsoever amongst most PVP players, and as someone who has no interest in vengeance, continuing to participate in tests which will not be used to better my preferred PVP environment feels pointless.

    Further, enabling these sets within the vengeance ruleset feels absolutely unhinged. How exactly is that going to work? Everything is standardized in vengeance, but suddenly we have rallying cry, vicious death, balorgh, acuity, null arca, monomyth, etc? That sounds like it is going to be an miserable experience.

    This. So much this. Inject this into my veins...
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • LadyGP
    LadyGP
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    I also would like to highlight this:
    ZOS_Amy wrote: »
    Some sets are currently not providing bonuses, and this is a known issue, though the majority are.

    One of the major annoyances about the old version of Ravenwatch (the no-proc campaign) was that there was no official list of which sets worked and which didn’t. The only list was on the forums, and it was created and maintained by players who tested things themselves. No devs commented on why some that should have worked didn’t or why others that shouldn’t have worked did.

    If the plan is to add proc sets in Vengeance, but not every set works, the devs must give a list of sets that are confirmed to work.

    Until you have a list you're going to have people just putting builds together.. only to get into Vengence and be like oh.. this doesn't work.. yay... back to the drawing board.

    Actually.. back to Palworld.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • ceruulean
    ceruulean
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    aetherix8 wrote: »
    NovelliESO wrote: »

    The vast majority of us in GH and BR do not care the slightest bit that vengeance is around, you will see a very small portion those players advocate for it to be closed. For whatever reason though, you will see plenty of those in vengeance or those who advocate for it, also advocate for the closing of GH and/or BR.

    You said at the beginning of your post that you don't particularly like reading this forum. You might therefore have missed those many, many, many posts asking for the closing of Vengeance, stopping it completely, and abandoning it as an environment to test performance issues in Cyrodiil. There are far fewer users asking for the closure of GH on this forum alone than there are those demanding the total cancellation of Vengeance.

    As for the live server, I could pretty much reverse your sentence. The vast majority of us in Vengeance do not care the slightest bit that GH and BR are around, and there are extremly few advocating for them to be closed (only BR). People simply do not care at all.

    I understand you play GH every day or so. I play Vengeance every day or so, and I currently happen to have all the time in the world, so I'm there during different hours. Nobody at all is ever saying that GH should be closed and Vengeance should be the only campaign. We just don't talk about GH that much as there's no reason whatsoever to do so. We have bigger concerns than GH, namely the ridiculous AoE caps, the lack of detection pots, and the infamous faction swappers.

    But perhaps Vengeance players on PC NA act differently from Vengeance players on PC EU. I can only speak for my platform.

    PC NA Venegance is held together by the few players who are willing to lead PUGs and onboard newbies. Which is more interaction than I've seen on GH. Sometimes people mention GH by telling you to go back to GH if they think you're ball grouping or cheating.
  • Qagh
    Qagh
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    Again Vengeance?????

    Bye Bye ESO+
    CP 2900+ PC/EU

    Please give us houseguest Razum-dar!

    Razum-dar! Razum-dar! Razum-dar!
  • Frayton
    Frayton
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    What is Vengeance supposed to be exactly? The future of Cyrodiil? A permanent separate campaign? A permanent test? What exactly is it?

    There doesn't seem to be a definitive answer that I can find.
  • Artisian0001
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    Frayton wrote: »
    What is Vengeance supposed to be exactly? The future of Cyrodiil? A permanent separate campaign? A permanent test? What exactly is it?

    There doesn't seem to be a definitive answer that I can find.

    There isn't one, they don't know what they are doing, everything is on fire and they are just watching it burn. At this point it seems like they would rather throw gas on the flame than attempt to put it out, silencing a bunch of people on the forums giving genuine feedback.
  • LadyGP
    LadyGP
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    How many threads that push against vengence have been deleted now? 3?

    All those threads contained post after post from people I see in GH daily explaining why they will never play Vengeance.

    Instead of trying to suppress vengeance hate and play the "nothing constructive card thus moderating it".. maybe.. I don't know.. take the feedback and points being made in there and do something... constructive... with them?

    Insane this is where we are at given everything that just happened to this studio.

    LEAN INTO COMMUNITY FEEDBACK. I know you have a chip on your shoulder but defaulting to the old guard... attack the players.. players don't know anything.. etc etc is just dooming your game.

    You can make the best game ever.. but if the players hate it... they won't show up.. and the studio will go down like every other studio that is stuffed full of toxic positivity devs.

    Your move.

    - xCatGuy
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • Stamicka
    Stamicka
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    LadyGP wrote: »
    How many threads that push against vengence have been deleted now? 3?

    All those threads contained post after post from people I see in GH daily explaining why they will never play Vengeance.

    Instead of trying to suppress vengeance hate and play the "nothing constructive card thus moderating it".. maybe.. I don't know.. take the feedback and points being made in there and do something... constructive... with them?

    Insane this is where we are at given everything that just happened to this studio.

    The shadowboxing continues and it looks ridiculous tbh. Constant hysterics. ZOS has nothing against the Grey Host ruleset. Nothing at all.

    They are making this new midsize zone for the people who like the Grey Host ruleset. They said so explicitly.

    ZOS’ problem is with how low population caps are under the Grey Host ruleset in Cyrodiil the zone.

    To be honest they’re kind of right. It’s crazy that yellow can own Alessia and red can own Sejanus, but that entire side of the map can be dead for hours in a pop locked Cyrodiil. I would never see that earlier on in the game.

    I think Cyrodiil is a great map, but its size just isn’t good for a lively feeling PvP experience with population caps so low and ZOS has basically said it’s impossible to get population caps up under the Grey Host ruleset.

    Nothing is happening to the Grey Host ruleset. It’s just that the plan is to move it to a smaller zone. I think this will be an improvement as PvP will feel more lively and there will be less mount riding and dead parts of the map. Cyrodiil will probably be for the very large scale battles which ZOS needs some form of Vengeance to pull off.

    I get being attached to the Cyrodiil map, but you guys need to chill out and get a grip. Like it’s really not well suited for population levels right now, that’s just reality.
    PC NA and Xbox NA
  • NovelliESO
    NovelliESO
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    Stamicka wrote: »
    LadyGP wrote: »
    How many threads that push against vengence have been deleted now? 3?

    All those threads contained post after post from people I see in GH daily explaining why they will never play Vengeance.

    Instead of trying to suppress vengeance hate and play the "nothing constructive card thus moderating it".. maybe.. I don't know.. take the feedback and points being made in there and do something... constructive... with them?

    Insane this is where we are at given everything that just happened to this studio.

    The shadowboxing continues and it looks ridiculous tbh. Constant hysterics. ZOS has nothing against the Grey Host ruleset. Nothing at all.

    They are making this new midsize zone for the people who like the Grey Host ruleset. They said so explicitly.

    ZOS’ problem is with how low population caps are under the Grey Host ruleset in Cyrodiil the zone.

    To be honest they’re kind of right. It’s crazy that yellow can own Alessia and red can own Sejanus, but that entire side of the map can be dead for hours in a pop locked Cyrodiil. I would never see that earlier on in the game.

    I think Cyrodiil is a great map, but its size just isn’t good for a lively feeling PvP experience with population caps so low and ZOS has basically said it’s impossible to get population caps up under the Grey Host ruleset.

    Nothing is happening to the Grey Host ruleset. It’s just that the plan is to move it to a smaller zone. I think this will be an improvement as PvP will feel more lively and there will be less mount riding and dead parts of the map. Cyrodiil will probably be for the very large scale battles which ZOS needs some form of Vengeance to pull off.

    I get being attached to the Cyrodiil map, but you guys need to chill out and get a grip. Like it’s really not well suited for population levels right now, that’s just reality.

    Most comments from the person who doesn't substantiate anything.
  • Stamicka
    Stamicka
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    NovelliESO wrote: »
    Most comments from the person who doesn't substantiate anything.

    What part of my post do you want evidence for? That ZOS said that the new mid size zone will be for the people who like Grey Host? I provided it in another thread, but here:
    We recognize that some of our players would prefer there be no changes to their characters, effectively how they are in the Gray Host Cyrodiil campaign, while enjoying the higher population and reduced latency/game performance issues of the Vengeance campaign. This is not something that will be possible. Based on what we have learned from the tests so far, we can offer one or the other, not both, and we want to be transparent about that.

    Lastly, we do want to share a few early bits about some things that we are working on for PvP. You’ll hear a little more about these in January. For players who wish to enjoy a PvP experience that is more like Grey Host, we are in the early stages of working on a mid-size PvP space. It will be smaller than Cyrodiil but larger than our largest Battlegrounds, and offer enough room for 3-sided keep warfare and an overall similar experience to Cyrodiil. The goal with that will be to allow players to have their full suite of abilities, unique builds, equipment, etc. just like in Gray Host. We are also working on a PvP progression system that we’re excited to tell you a little more about early next year.

    It could not have been said more explicitly. The mid size zone will be for the Grey Host ruleset. PvP is not under attack. ZOS is not pushing the Vengeance ruleset. You guys literally look insane organizing boycotts, threatening to cancel your subscriptions, making paranoid conspiracy posts about how ZOS wants Vengeance to be the future of PvP.

    It's comical how overblown it's gotten. The reality is that this upcoming test is a test to see what impact sets have on Cyrodiil performance. In no case is the Grey Host rule set going away permanently. In the most extreme case it's just going to a zone suited for the low population which in my opinion, will be an improvement for PvP.
    Edited by Stamicka on 18 July 2026 19:17
    PC NA and Xbox NA
  • NovelliESO
    NovelliESO
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    Stamicka wrote: »
    NovelliESO wrote: »
    Most comments from the person who doesn't substantiate anything.

    What part of my post do you want evidence for? That ZOS said that the new mid size zone will be for the people who like Grey Host? I provided it in another thread, but here:
    We recognize that some of our players would prefer there be no changes to their characters, effectively how they are in the Gray Host Cyrodiil campaign, while enjoying the higher population and reduced latency/game performance issues of the Vengeance campaign. This is not something that will be possible. Based on what we have learned from the tests so far, we can offer one or the other, not both, and we want to be transparent about that.

    Lastly, we do want to share a few early bits about some things that we are working on for PvP. You’ll hear a little more about these in January. For players who wish to enjoy a PvP experience that is more like Grey Host, we are in the early stages of working on a mid-size PvP space. It will be smaller than Cyrodiil but larger than our largest Battlegrounds, and offer enough room for 3-sided keep warfare and an overall similar experience to Cyrodiil. The goal with that will be to allow players to have their full suite of abilities, unique builds, equipment, etc. just like in Gray Host. We are also working on a PvP progression system that we’re excited to tell you a little more about early next year.

    It could not have been said more explicitly. The mid size zone will be for the Grey Host ruleset. PvP is not under attack. ZOS is not pushing the Vengeance ruleset. You guys literally look insane organizing boycotts, threatening to cancel your subscriptions, making paranoid conspiracy posts about how ZOS wants Vengeance to be the future of PvP.

    It's comical how overblown it's gotten. The reality is that this upcoming test is a test to see what impact sets have on Cyrodiil performance. In no case is the Grey Host rule set going away permanently. In the most extreme case it's just going to a zone suited for the low population which in my opinion, will be an improvement for PvP.

    You were quoted twice before asking for evidence for your claims, from two different people within the last day. You ignored both requests and continued to spout nonsense and move past it. Engaging with you on any logical basis is pointless when you make things up and move past them without reason.
  • TheAwesomeChimpanzee
    TheAwesomeChimpanzee
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    Stamicka wrote: »
    LadyGP wrote: »
    How many threads that push against vengence have been deleted now? 3?

    All those threads contained post after post from people I see in GH daily explaining why they will never play Vengeance.

    Instead of trying to suppress vengeance hate and play the "nothing constructive card thus moderating it".. maybe.. I don't know.. take the feedback and points being made in there and do something... constructive... with them?

    Insane this is where we are at given everything that just happened to this studio.

    The shadowboxing continues and it looks ridiculous tbh. Constant hysterics. ZOS has nothing against the Grey Host ruleset. Nothing at all.

    They are making this new midsize zone for the people who like the Grey Host ruleset. They said so explicitly.

    ZOS’ problem is with how low population caps are under the Grey Host ruleset in Cyrodiil the zone.

    To be honest they’re kind of right. It’s crazy that yellow can own Alessia and red can own Sejanus, but that entire side of the map can be dead for hours in a pop locked Cyrodiil. I would never see that earlier on in the game.

    I think Cyrodiil is a great map, but its size just isn’t good for a lively feeling PvP experience with population caps so low and ZOS has basically said it’s impossible to get population caps up under the Grey Host ruleset.

    Nothing is happening to the Grey Host ruleset. It’s just that the plan is to move it to a smaller zone. I think this will be an improvement as PvP will feel more lively and there will be less mount riding and dead parts of the map. Cyrodiil will probably be for the very large scale battles which ZOS needs some form of Vengeance to pull off.

    I get being attached to the Cyrodiil map, but you guys need to chill out and get a grip. Like it’s really not well suited for population levels right now, that’s just reality.

    Then release the damn zone first before you start taking away the place we currently enjoy PvPing in. It really is that simple.

    And who's to say we'll even like this new zone? You're asking players to sacrifice the game mode they already enjoy for a hypothetical future experience that may or may not appeal to them.

    Also, Gray Host fills up daily and regularly has queues despite these supposedly "low population caps." Clearly there is still more than enough interest in traditional Cyrodiil. The issue isn't a lack of demand for Gray Host—it's that people simply prefer it over Vengeance.
    TO THE PVP COMMUNITY: OUR ABSENCE IS FEEDBACK. DO NOT PARTICIPATE IN THE JULY 20TH VENGEANCE TESTS.
  • tomofhyrule
    tomofhyrule
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    Stamicka wrote: »
    LadyGP wrote: »
    How many threads that push against vengence have been deleted now? 3?

    All those threads contained post after post from people I see in GH daily explaining why they will never play Vengeance.

    Instead of trying to suppress vengeance hate and play the "nothing constructive card thus moderating it".. maybe.. I don't know.. take the feedback and points being made in there and do something... constructive... with them?

    Insane this is where we are at given everything that just happened to this studio.

    The shadowboxing continues and it looks ridiculous tbh. Constant hysterics. ZOS has nothing against the Grey Host ruleset. Nothing at all.

    They are making this new midsize zone for the people who like the Grey Host ruleset. They said so explicitly.

    ZOS’ problem is with how low population caps are under the Grey Host ruleset in Cyrodiil the zone.

    To be honest they’re kind of right. It’s crazy that yellow can own Alessia and red can own Sejanus, but that entire side of the map can be dead for hours in a pop locked Cyrodiil. I would never see that earlier on in the game.

    I think Cyrodiil is a great map, but its size just isn’t good for a lively feeling PvP experience with population caps so low and ZOS has basically said it’s impossible to get population caps up under the Grey Host ruleset.

    Nothing is happening to the Grey Host ruleset. It’s just that the plan is to move it to a smaller zone. I think this will be an improvement as PvP will feel more lively and there will be less mount riding and dead parts of the map. Cyrodiil will probably be for the very large scale battles which ZOS needs some form of Vengeance to pull off.

    I get being attached to the Cyrodiil map, but you guys need to chill out and get a grip. Like it’s really not well suited for population levels right now, that’s just reality.

    But therein lies the problem.

    If the intention is for players who enjoy Grey Host to go into this new version, then it needs to exist first.

    So then why doesn't the team first release that alternate zone, and then they can go about trying to close Grey Host? Instead of trying to close Grey Host first and then hoping their players stick around long enough for this other thing to exist.

    And I'll also point out that the Combat Team is seemingly unable to even communicate about the next refresh which was supposed to have released two weeks ago (now releasing in just over a week) to the point that it's not even certain if that confrimed thing will ever show up. If the team can't give us assurances on something that is highly requested by all players and should be visible by now, how could we possibly be assured by the eventual release of something that was mentioned once as something they'd like to do?
  • Stamicka
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    NovelliESO wrote: »
    You were quoted twice before asking for evidence for your claims, from two different people within the last day. You ignored both requests and continued to spout nonsense and move past it. Engaging with you on any logical basis is pointless when you make things up and move past them without reason.

    This literally didn't happen. Don't have a clue what you're on about. I just provided very clear evidence for you. I also looked through this thread and I didn't see anyone asking me for evidence.

    Then release the damn zone first before you start taking away the place we currently enjoy PvPing in. It really is that simple.

    And who's to say we'll even like this new zone? You're asking players to sacrifice the game mode they already enjoy for a hypothetical future experience that may or may not appeal to them.

    Also, Gray Host fills up daily and regularly has queues despite these supposedly "low population caps." Clearly there is still more than enough interest in traditional Cyrodiil. The issue isn't a lack of demand for Gray Host—it's that people simply prefer it over Vengeance.

    I'd like them to get this zone out sooner rather than later as well. I am aware of the layoffs though, so I don't know what timeline to expect unfortunately.

    Uhhh.. yea if Grey Host has lower population caps it's easier to fill...

    The reason the queues are so high is because not many people fit in there.
    PC NA and Xbox NA
  • Ingram
    Ingram
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    Stamicka wrote: »
    NovelliESO wrote: »
    Most comments from the person who doesn't substantiate anything.

    What part of my post do you want evidence for? That ZOS said that the new mid size zone will be for the people who like Grey Host? I provided it in another thread, but here:
    We recognize that some of our players would prefer there be no changes to their characters, effectively how they are in the Gray Host Cyrodiil campaign, while enjoying the higher population and reduced latency/game performance issues of the Vengeance campaign. This is not something that will be possible. Based on what we have learned from the tests so far, we can offer one or the other, not both, and we want to be transparent about that.

    Lastly, we do want to share a few early bits about some things that we are working on for PvP. You’ll hear a little more about these in January. For players who wish to enjoy a PvP experience that is more like Grey Host, we are in the early stages of working on a mid-size PvP space. It will be smaller than Cyrodiil but larger than our largest Battlegrounds, and offer enough room for 3-sided keep warfare and an overall similar experience to Cyrodiil. The goal with that will be to allow players to have their full suite of abilities, unique builds, equipment, etc. just like in Gray Host. We are also working on a PvP progression system that we’re excited to tell you a little more about early next year.

    It could not have been said more explicitly. The mid size zone will be for the Grey Host ruleset. PvP is not under attack. ZOS is not pushing the Vengeance ruleset. You guys literally look insane organizing boycotts, threatening to cancel your subscriptions, making paranoid conspiracy posts about how ZOS wants Vengeance to be the future of PvP.

    It's comical how overblown it's gotten. The reality is that this upcoming test is a test to see what impact sets have on Cyrodiil performance. In no case is the Grey Host rule set going away permanently. In the most extreme case it's just going to a zone suited for the low population which in my opinion, will be an improvement for PvP.

    So what about the 100s of people that enjoy Grayhost on the current Cyrodiil map they having nothing to worry about right? The entire reason for these "tests" was to get to the core of the issue of server stability to return the campaign back to the 300 pop cap per faction that the game had originally.
  • Stamicka
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    But therein lies the problem.

    If the intention is for players who enjoy Grey Host to go into this new version, then it needs to exist first.

    So then why doesn't the team first release that alternate zone, and then they can go about trying to close Grey Host? Instead of trying to close Grey Host first and then hoping their players stick around long enough for this other thing to exist.

    And I'll also point out that the Combat Team is seemingly unable to even communicate about the next refresh which was supposed to have released two weeks ago (now releasing in just over a week) to the point that it's not even certain if that confrimed thing will ever show up. If the team can't give us assurances on something that is highly requested by all players and should be visible by now, how could we possibly be assured by the eventual release of something that was mentioned once as something they'd like to do?

    Grey Host is still open outside of these week long tests and it's not like they're trying to close it right now. They need to figure out what compromises they need to make before going forward with this as well though.

    Like I've said, it's possible they don't need to go as far as Vengeance simplicity for large scale PvP. That's why it's useful to test if large scale PvP can still perform well with something like the current roster of sets in the game. But you guys are going to boycott the test, so they might not even get the data they need to get that answered.

    In regard to the combat team thing, I mean I'm not assured about anything myself considering the extend of the layoffs. I want this zone out, but the cuts complicate things.
    PC NA and Xbox NA
  • TheAwesomeChimpanzee
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    Stamicka wrote: »
    NovelliESO wrote: »
    You were quoted twice before asking for evidence for your claims, from two different people within the last day. You ignored both requests and continued to spout nonsense and move past it. Engaging with you on any logical basis is pointless when you make things up and move past them without reason.

    This literally didn't happen. Don't have a clue what you're on about. I just provided very clear evidence for you. I also looked through this thread and I didn't see anyone asking me for evidence.

    Then release the damn zone first before you start taking away the place we currently enjoy PvPing in. It really is that simple.

    And who's to say we'll even like this new zone? You're asking players to sacrifice the game mode they already enjoy for a hypothetical future experience that may or may not appeal to them.

    Also, Gray Host fills up daily and regularly has queues despite these supposedly "low population caps." Clearly there is still more than enough interest in traditional Cyrodiil. The issue isn't a lack of demand for Gray Host—it's that people simply prefer it over Vengeance.

    I'd like them to get this zone out sooner rather than later as well. I am aware of the layoffs though, so I don't know what timeline to expect unfortunately.

    Uhhh.. yea if Grey Host has lower population caps it's easier to fill...

    The reason the queues are so high is because not many people fit in there.

    I say this because you present the "low population caps" as though they're some major issue that players dislike, yet Gray Host continues to have extremely high demand despite them.

    If people truly had such a problem with the Gray Host ruleset or the population limits, they simply wouldn't keep filling the campaign and sitting through hour-long queues to get in every night.

    The queues don't prove players dislike Gray Host—they prove the opposite. They show that there is still enormous demand for traditional Cyrodiil despite all of its issues.

    If anything, the fact that players are willing to endure long queues just to play Gray Host should be a strong indication of how much they prefer it over Vengeance. Otherwise, they would simply go play Vengeance instead. They don't. That's the entire point.
    TO THE PVP COMMUNITY: OUR ABSENCE IS FEEDBACK. DO NOT PARTICIPATE IN THE JULY 20TH VENGEANCE TESTS.
  • Katheriah
    Katheriah
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    If this test is so important, can you please keep GH open and just give Vengeance x5 AP gains or something?
  • TheAwesomeChimpanzee
    TheAwesomeChimpanzee
    ✭✭✭✭✭
    Stamicka wrote: »
    NovelliESO wrote: »
    Most comments from the person who doesn't substantiate anything.

    What part of my post do you want evidence for? That ZOS said that the new mid size zone will be for the people who like Grey Host? I provided it in another thread, but here:
    We recognize that some of our players would prefer there be no changes to their characters, effectively how they are in the Gray Host Cyrodiil campaign, while enjoying the higher population and reduced latency/game performance issues of the Vengeance campaign. This is not something that will be possible. Based on what we have learned from the tests so far, we can offer one or the other, not both, and we want to be transparent about that.

    Lastly, we do want to share a few early bits about some things that we are working on for PvP. You’ll hear a little more about these in January. For players who wish to enjoy a PvP experience that is more like Grey Host, we are in the early stages of working on a mid-size PvP space. It will be smaller than Cyrodiil but larger than our largest Battlegrounds, and offer enough room for 3-sided keep warfare and an overall similar experience to Cyrodiil. The goal with that will be to allow players to have their full suite of abilities, unique builds, equipment, etc. just like in Gray Host. We are also working on a PvP progression system that we’re excited to tell you a little more about early next year.

    It could not have been said more explicitly. The mid size zone will be for the Grey Host ruleset. PvP is not under attack. ZOS is not pushing the Vengeance ruleset. You guys literally look insane organizing boycotts, threatening to cancel your subscriptions, making paranoid conspiracy posts about how ZOS wants Vengeance to be the future of PvP.

    It's comical how overblown it's gotten. The reality is that this upcoming test is a test to see what impact sets have on Cyrodiil performance. In no case is the Grey Host rule set going away permanently. In the most extreme case it's just going to a zone suited for the low population which in my opinion, will be an improvement for PvP.

    There is no conspiracy here. Amy's latest post, along with countless previous statements from ZOS, has only reaffirmed what many of us have been saying for months: development focus appears to be shifting toward Vengeance.

    The new mid-sized PvP zone is not proof of anything until we actually know something about it. We do not know its population caps, we do not know how it will play, we do not know if the map will even be enjoyable, and we have no idea when it is coming.

    Asking players to give up the PvP experience they currently enjoy for a completely hypothetical future product is unreasonable.

    Until the team provides clear communication on what this new zone actually is and guarantees that Gray Host will remain available at all times, players have every reason to be concerned.

    Gray Host continues to fill daily and generate queues despite all of its issues. That alone should make it abundantly clear that there is still tremendous demand for traditional Cyrodiil PvP. Removing it repeatedly in favor of further Vengeance testing is exactly why so many players feel abandoned.
    TO THE PVP COMMUNITY: OUR ABSENCE IS FEEDBACK. DO NOT PARTICIPATE IN THE JULY 20TH VENGEANCE TESTS.
  • Stamicka
    Stamicka
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    Ingram wrote: »
    Stamicka wrote: »
    NovelliESO wrote: »
    Most comments from the person who doesn't substantiate anything.

    What part of my post do you want evidence for? That ZOS said that the new mid size zone will be for the people who like Grey Host? I provided it in another thread, but here:
    We recognize that some of our players would prefer there be no changes to their characters, effectively how they are in the Gray Host Cyrodiil campaign, while enjoying the higher population and reduced latency/game performance issues of the Vengeance campaign. This is not something that will be possible. Based on what we have learned from the tests so far, we can offer one or the other, not both, and we want to be transparent about that.

    Lastly, we do want to share a few early bits about some things that we are working on for PvP. You’ll hear a little more about these in January. For players who wish to enjoy a PvP experience that is more like Grey Host, we are in the early stages of working on a mid-size PvP space. It will be smaller than Cyrodiil but larger than our largest Battlegrounds, and offer enough room for 3-sided keep warfare and an overall similar experience to Cyrodiil. The goal with that will be to allow players to have their full suite of abilities, unique builds, equipment, etc. just like in Gray Host. We are also working on a PvP progression system that we’re excited to tell you a little more about early next year.

    It could not have been said more explicitly. The mid size zone will be for the Grey Host ruleset. PvP is not under attack. ZOS is not pushing the Vengeance ruleset. You guys literally look insane organizing boycotts, threatening to cancel your subscriptions, making paranoid conspiracy posts about how ZOS wants Vengeance to be the future of PvP.

    It's comical how overblown it's gotten. The reality is that this upcoming test is a test to see what impact sets have on Cyrodiil performance. In no case is the Grey Host rule set going away permanently. In the most extreme case it's just going to a zone suited for the low population which in my opinion, will be an improvement for PvP.

    So what about the 100s of people that enjoy Grayhost on the current Cyrodiil map they having nothing to worry about right? The entire reason for these "tests" was to get to the core of the issue of server stability to return the campaign back to the 300 pop cap per faction that the game had originally.

    That's still the reason for these tests. Vengeance does have higher population caps, so that part is at least successful. ZOS is claiming that it's impossible to give us both high caps and the Grey Host ruleset.

    The question now is, how much has to get cut to get us those caps? If you are someone who isn't ok with any cuts, then you'll just have to accept low population caps or the new zone when it’s out.

    Like I said, Cyrodiil is a good map. It's well designed. I like it too. I don't like how empty it feels in Grey Host though. I think it's unfortunate that population caps have gotten cut so low to the point where the Cyrodiil map just isn't a good fit anymore. If you are ok with how empty it feels, I mean you do you.
    Edited by Stamicka on 18 July 2026 19:50
    PC NA and Xbox NA
  • Ingram
    Ingram
    ✭✭✭
    Stamicka wrote: »
    Ingram wrote: »
    Stamicka wrote: »
    NovelliESO wrote: »
    Most comments from the person who doesn't substantiate anything.

    What part of my post do you want evidence for? That ZOS said that the new mid size zone will be for the people who like Grey Host? I provided it in another thread, but here:
    We recognize that some of our players would prefer there be no changes to their characters, effectively how they are in the Gray Host Cyrodiil campaign, while enjoying the higher population and reduced latency/game performance issues of the Vengeance campaign. This is not something that will be possible. Based on what we have learned from the tests so far, we can offer one or the other, not both, and we want to be transparent about that.

    Lastly, we do want to share a few early bits about some things that we are working on for PvP. You’ll hear a little more about these in January. For players who wish to enjoy a PvP experience that is more like Grey Host, we are in the early stages of working on a mid-size PvP space. It will be smaller than Cyrodiil but larger than our largest Battlegrounds, and offer enough room for 3-sided keep warfare and an overall similar experience to Cyrodiil. The goal with that will be to allow players to have their full suite of abilities, unique builds, equipment, etc. just like in Gray Host. We are also working on a PvP progression system that we’re excited to tell you a little more about early next year.

    It could not have been said more explicitly. The mid size zone will be for the Grey Host ruleset. PvP is not under attack. ZOS is not pushing the Vengeance ruleset. You guys literally look insane organizing boycotts, threatening to cancel your subscriptions, making paranoid conspiracy posts about how ZOS wants Vengeance to be the future of PvP.

    It's comical how overblown it's gotten. The reality is that this upcoming test is a test to see what impact sets have on Cyrodiil performance. In no case is the Grey Host rule set going away permanently. In the most extreme case it's just going to a zone suited for the low population which in my opinion, will be an improvement for PvP.

    So what about the 100s of people that enjoy Grayhost on the current Cyrodiil map they having nothing to worry about right? The entire reason for these "tests" was to get to the core of the issue of server stability to return the campaign back to the 300 pop cap per faction that the game had originally.

    That's still the reason for these tests. Vengeance does have higher population caps, so that part is at least successful. ZOS is claiming that it's impossible to give us both high caps and the Grey Host ruleset.

    The question now is, how much has to get cut to get us those caps? If you are someone who isn't ok with any cuts, then you'll just have to accept low population caps or the new zone when it’s out.

    Like I said, Cyrodiil is a good map. It's well designed. I like it too. I don't like how empty it feels in Grey Host though. I think it's unfortunate that population caps have gotten cut so low to the point where the Cyrodiil map just isn't a good fit anymore. If you are ok with how empty it feels, I mean you do you.

    I am not okay with how empty it feels I am not okay with the Devs pushing resources towards a game mode that waters down the unique builds and fun PvP 100s of players enjoy. There have been years of tests that have occured and if the Devs can't fix the server then they should properly communicate that. Instead we have played this game where the Devs will continue with the implementation of this crazy system no one asked for with no explanation and reason. ZOS has claimed they can not do provide a lag free Grayhost because to be honest they never wanted to put the resources in to truly fix it.
  • NovelliESO
    NovelliESO
    ✭✭✭
    Stamicka wrote: »
    NovelliESO wrote: »
    You were quoted twice before asking for evidence for your claims, from two different people within the last day. You ignored both requests and continued to spout nonsense and move past it. Engaging with you on any logical basis is pointless when you make things up and move past them without reason.

    This literally didn't happen. Don't have a clue what you're on about. I just provided very clear evidence for you. I also looked through this thread and I didn't see anyone asking me for evidence.

    Then release the damn zone first before you start taking away the place we currently enjoy PvPing in. It really is that simple.

    And who's to say we'll even like this new zone? You're asking players to sacrifice the game mode they already enjoy for a hypothetical future experience that may or may not appeal to them.

    Also, Gray Host fills up daily and regularly has queues despite these supposedly "low population caps." Clearly there is still more than enough interest in traditional Cyrodiil. The issue isn't a lack of demand for Gray Host—it's that people simply prefer it over Vengeance.

    I'd like them to get this zone out sooner rather than later as well. I am aware of the layoffs though, so I don't know what timeline to expect unfortunately.

    Uhhh.. yea if Grey Host has lower population caps it's easier to fill...

    The reason the queues are so high is because not many people fit in there.

    It literally did happen but you can continue to act as if it didn't. Apparently that's your whole reason to be on the forums anyway, just spread misinformation.
  • Stamicka
    Stamicka
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    ✭✭✭
    Stamicka wrote: »
    NovelliESO wrote: »
    You were quoted twice before asking for evidence for your claims, from two different people within the last day. You ignored both requests and continued to spout nonsense and move past it. Engaging with you on any logical basis is pointless when you make things up and move past them without reason.

    This literally didn't happen. Don't have a clue what you're on about. I just provided very clear evidence for you. I also looked through this thread and I didn't see anyone asking me for evidence.

    Then release the damn zone first before you start taking away the place we currently enjoy PvPing in. It really is that simple.

    And who's to say we'll even like this new zone? You're asking players to sacrifice the game mode they already enjoy for a hypothetical future experience that may or may not appeal to them.

    Also, Gray Host fills up daily and regularly has queues despite these supposedly "low population caps." Clearly there is still more than enough interest in traditional Cyrodiil. The issue isn't a lack of demand for Gray Host—it's that people simply prefer it over Vengeance.

    I'd like them to get this zone out sooner rather than later as well. I am aware of the layoffs though, so I don't know what timeline to expect unfortunately.

    Uhhh.. yea if Grey Host has lower population caps it's easier to fill...

    The reason the queues are so high is because not many people fit in there.

    I say this because you present the "low population caps" as though they're some major issue that players dislike, yet Gray Host continues to have extremely high demand despite them.

    If people truly had such a problem with the Gray Host ruleset or the population limits, they simply wouldn't keep filling the campaign and sitting through hour-long queues to get in every night.

    The queues don't prove players dislike Gray Host—they prove the opposite. They show that there is still enormous demand for traditional Cyrodiil despite all of its issues.

    If anything, the fact that players are willing to endure long queues just to play Gray Host should be a strong indication of how much they prefer it over Vengeance. Otherwise, they would simply go play Vengeance instead. They don't. That's the entire point.

    Alright this is going to be my last response to you so I don't spam this thread and it seems pointless to engage anyway because you're just not grasping things.

    Low population caps are an issue that players dislike. Do a search on these forums for mentions of low population caps and you will see many PvPers (many here!) who complain about them.

    Players endure a long Grey Host queue even when Blackreach is open. Players endure long Grey Host queues during Whitestrakes Mayhem when other campaigns have population too. People would be sitting in that queue whether Vengeance was there or it wasn't

    Who was trying to argue that the queues prove that players dislike Grey Host? What? This is why I'm done replying after this, I don't even know what you're trying to say. I was saying that when Grey Host fits 120 people per alliance, that's a very small number to go up to before the queue starts, so queues become longer quicker.

    You're painting a very rosy picture of PvP like it's some massive attraction though. Have you been around for long? Like do you know how much smaller the PvP crowd is now compared to the past? Cause it's insanely smaller.

    Stamicka wrote: »
    NovelliESO wrote: »
    Most comments from the person who doesn't substantiate anything.

    What part of my post do you want evidence for? That ZOS said that the new mid size zone will be for the people who like Grey Host? I provided it in another thread, but here:
    We recognize that some of our players would prefer there be no changes to their characters, effectively how they are in the Gray Host Cyrodiil campaign, while enjoying the higher population and reduced latency/game performance issues of the Vengeance campaign. This is not something that will be possible. Based on what we have learned from the tests so far, we can offer one or the other, not both, and we want to be transparent about that.

    Lastly, we do want to share a few early bits about some things that we are working on for PvP. You’ll hear a little more about these in January. For players who wish to enjoy a PvP experience that is more like Grey Host, we are in the early stages of working on a mid-size PvP space. It will be smaller than Cyrodiil but larger than our largest Battlegrounds, and offer enough room for 3-sided keep warfare and an overall similar experience to Cyrodiil. The goal with that will be to allow players to have their full suite of abilities, unique builds, equipment, etc. just like in Gray Host. We are also working on a PvP progression system that we’re excited to tell you a little more about early next year.

    It could not have been said more explicitly. The mid size zone will be for the Grey Host ruleset. PvP is not under attack. ZOS is not pushing the Vengeance ruleset. You guys literally look insane organizing boycotts, threatening to cancel your subscriptions, making paranoid conspiracy posts about how ZOS wants Vengeance to be the future of PvP.

    It's comical how overblown it's gotten. The reality is that this upcoming test is a test to see what impact sets have on Cyrodiil performance. In no case is the Grey Host rule set going away permanently. In the most extreme case it's just going to a zone suited for the low population which in my opinion, will be an improvement for PvP.

    There is no conspiracy here. Amy's latest post, along with countless previous statements from ZOS, has only reaffirmed what many of us have been saying for months: development focus appears to be shifting toward Vengeance.

    The new mid-sized PvP zone is not proof of anything until we actually know something about it. We do not know its population caps, we do not know how it will play, we do not know if the map will even be enjoyable, and we have no idea when it is coming.

    Asking players to give up the PvP experience they currently enjoy for a completely hypothetical future product is unreasonable.

    So there's development going towards a new zone specifically for the Grey Host ruleset. It's not like non Vengeance development will just cease

    I'm speaking about future plans, I'm not saying people need to give up Cyrodiil right this second. I'm saying people need to chill out with the outrage because the Grey Host ruleset is fine. ZOS isn't trying to take it away completely.
    NovelliESO wrote: »
    It literally did happen but you can continue to act as if it didn't. Apparently that's your whole reason to be on the forums anyway, just spread misinformation.

    Ironically right now you’re the one saying things without evidence. I gave you your evidence when asked, but right now you’re claiming I did something and I’m spreading misinformation, but you can’t even quote where this supposedly happened?

    Anyway clearly it’s not worth engaging with you either.

    Edited by Stamicka on 18 July 2026 20:15
    PC NA and Xbox NA
  • Hea1y
    Hea1y
    ✭✭✭
    Imagine "closing down" all trials except Dreadsail Reef. Stop disrespecting the PVP community and let us play what we pay for... Gray Host. Improve the servers so its performative. You get enough profit to sort this out
  • Vonnegut2506
    Vonnegut2506
    ✭✭✭✭✭
    Hea1y wrote: »
    Imagine "closing down" all trials except Dreadsail Reef. Stop disrespecting the PVP community and let us play what we pay for... Gray Host. Improve the servers so its performative. You get enough profit to sort this out

    If it was presented as a way to try and improve trial performance by testing some things, I would be all for it.
  • tomofhyrule
    tomofhyrule
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    ✭✭✭✭✭
    Hea1y wrote: »
    Imagine "closing down" all trials except Dreadsail Reef. Stop disrespecting the PVP community and let us play what we pay for... Gray Host. Improve the servers so its performative. You get enough profit to sort this out

    If it was presented as a way to try and improve trial performance by testing some things, I would be all for it.

    But what if it was presented as a way to try to improve trial performance, but in actuality it was designed to close all other trials permanently so that DSR was always the only option for trials. But eventually they might add in the Battlespire as a non-group-limited instanced zone so that the people who liked the other trials could get their fix there.

    (gee, that metaphor is now starting to sound like "we won't give you Dungeons, but the Night Market will scratch that itch!" And guess what: it was fun enough... but it absolutely did not scratch that itch and I'd still rather have had dungeons.)
  • Vonnegut2506
    Vonnegut2506
    ✭✭✭✭✭
    Hea1y wrote: »
    Imagine "closing down" all trials except Dreadsail Reef. Stop disrespecting the PVP community and let us play what we pay for... Gray Host. Improve the servers so its performative. You get enough profit to sort this out

    If it was presented as a way to try and improve trial performance by testing some things, I would be all for it.

    But what if it was presented as a way to try to improve trial performance, but in actuality it was designed to close all other trials permanently so that DSR was always the only option for trials. But eventually they might add in the Battlespire as a non-group-limited instanced zone so that the people who liked the other trials could get their fix there.

    (gee, that metaphor is now starting to sound like "we won't give you Dungeons, but the Night Market will scratch that itch!" And guess what: it was fun enough... but it absolutely did not scratch that itch and I'd still rather have had dungeons.)

    Given that they haven't closed all other PvP servers, I would say the two situations would not be analogous at all.
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