Renato90085 wrote: »in pve maybe not a nerf
AetherialXL wrote: »Now lower the damage from dk whip by 50% and we good.
AetherialXL wrote: »Now lower the damage from dk whip by 50% and we good.

MikeSkyrim333 wrote: »Yes, thanks for the time and gold spent on the build. They could have released it like this right away, because ppl warned Zos on the test server what would happen, but as usual, they didn't listen. As a result, a bunch of people made builds that now need to be redone again. Bravo.
CannedChicken wrote: »AetherialXL wrote: »Now lower the damage from dk whip by 50% and we good.
and change inhale to not give back resources and dk wings should only be a 10% damage reduction against ranged attacks.
New shielding pot has entered the chat....
In all seriousness.. ball groups in PvP are at the height of.. annoyance/unkillable/massive lag spikes (server fps side it feels like).
We need to take a hard look at decisions like this. Ball groups shield stacking is already at an insane level and adding this just... arg.
demonology89 wrote: »So I ran around like a chicken with it's head cut off to farm this mythic in NM just for it to be deleted in less than 2 weeks in PvP? So all the ball groups and small man groups running around with 4+ DKs isn't an "overwhelming presence"? The last OP mythic, Monomyth, never had an "overwhelming presence" in build diversity for the past 10+ months?
YandereGirlfriend wrote: »New shielding pot has entered the chat....
In all seriousness.. ball groups in PvP are at the height of.. annoyance/unkillable/massive lag spikes (server fps side it feels like).
We need to take a hard look at decisions like this. Ball groups shield stacking is already at an insane level and adding this just... arg.
We would need to see the PTS to tell if it is an actual issue.
If you can brew it with Immove then it's a huge problem but otherwise I doubt that it will be used much in that context.
And if it is as rare/annoying/expensive as dragon ingredients currently are then it will be difficult to use at-scale as well.
I didn't even realize there was an update (I turned on my launcher and just left to make tea, by the time I returned everything was done already I suppose), then I just logged in like I always do and hopped into a Battleground - I could IMMEDIATELY tell they removed the Signet from PvP lmao.
It was so broken it's not even funny. People crying about ZOS taking their toy away from them are funny though, back in line with everyone else.
RandomKodiak wrote: »So 37% nerf plus maybe a 1-2% buff from the extra status effect application = 35% nerf and that's gentle? Ouch for PvE, glad the PvPers are happy but think it may have already removed it from PvE as well with that.
YandereGirlfriend wrote: »IMO, it's their own fault for gold-rushing into something that was so clearly overperforming.
YandereGirlfriend wrote: »IMO, it's their own fault for gold-rushing into something that was so clearly overperforming.
It tooks years before they did something to arena DW and agony
MikeSkyrim333 wrote: »Yes, thanks for the time and gold spent on the build. They could have released it like this right away, because ppl warned Zos on the test server what would happen, but as usual, they didn't listen. As a result, a bunch of people made builds that now need to be redone again. Bravo.