simonjadis wrote: »Also the Night Den seems to be bugged. You cannot select it on the map to port to (PC) and I have only been able to enter it manually, through the front door.

You can walk out. There's a door near the house that either takes you to fargrave, with a wayshrine nearby or, if you don't own fargrave/deadlands, takes you back where you were before.eb.annetteub17_ESO wrote: »(PS-NA) Apparently there is no way to leave the Night Market outside of traveling to a home outside of Fargrave from your Collections tab. I should be able to use the wayshrine in the plaza to do so.
Far be it from me to say "I told you so" when we were testing during the U49 cycle, but .... well, I told you so. You can kinda sorta run solo, but it doesn't work well and the single respawn point mostly results in being chewed up and spit out over and over by respawning trash packs.
If you chose ruckus you're instanced with other ruckus players and they have the least population
ZOS_JessicaFolsom wrote: »If you chose ruckus you're instanced with other ruckus players and they have the least population
This is not accurate. Players are not given priority to be instanced with players of the same Faction. There may be fewer players in the Ruckus District right now because folks are prioritizing a different District, but that is not how instancing in the Night Market works. When players enter the main hub and Districts, they join based on when they entered until the zone cap is hit, then a new instance spins up. That's it.
ZOS_JessicaFolsom wrote: »If you chose ruckus you're instanced with other ruckus players and they have the least population
This is not accurate. Players are not given priority to be instanced with players of the same Faction. There may be fewer players in the Ruckus District right now because folks are prioritizing a different District, but that is not how instancing in the Night Market works. When players enter the main hub and Districts, they join based on when they entered until the zone cap is hit, then a new instance spins up. That's it.
Thank you. I mean no disrespect though but I think instancing numbers need to be double checked as I've been in a few very very dead instances.
Thank you. I mean no disrespect though but I think instancing numbers need to be double checked as I've been in a few very very dead instances.
ariankentara wrote: »**Please do note that I am a casual player who loves the questing and exploring aspects of the game, but I despise pvp and being forced to group with lots of players just to be able to progress. My play style and many people's probably differs greatly, but here's my opinion, for what it's worth.
It seems that there's a giant portion of players that all joined the same faction right from the get go. I logged in right when the area opened and within the first ten minutes the thousand eyes faction had already pulled away by hundreds of points. If they somehow manage to lose it would be a miracle, as of now they are over 300k ahead of 2nd place on xbox na.
The instances are basically empty of players and trash mobs can one hit kill any casual player, like myself. Even grouping up with a friend who runs trails regularly, we're still struggling just to make it to the quest objective. We happened to run into a group that was roaming and killing bosses for a while, but many times they would split and go in different directions making it difficult to tag along.
To be quite honest, I can't see any casual player, who's just in it for the fun of the game, finishing this golden pursuit and event in general. Without having a dedicated group to run with, it's just not feasible to sit around and hope a group wanders through that you can tag along with. Many players are in it for the fun of the game, not to get so frustrated that they rage quit. What's the point in playing then?
In my opinion if you want to keep players engaged in the night Market, you either need to nerf the monsters from vet trail level down to something doable for 4-5 people or increase the instance population cap. I realize it's the opening day, but instances are just too empty to support any kind of enjoyment for the average player.

ZOS_JessicaFolsom wrote: »If you chose ruckus you're instanced with other ruckus players and they have the least population
This is not accurate. Players are not given priority to be instanced with players of the same Faction. There may be fewer players in the Ruckus District right now because folks are prioritizing a different District, but that is not how instancing in the Night Market works. When players enter the main hub and Districts, they join based on when they entered until the zone cap is hit, then a new instance spins up. That's it.
Thank you. I mean no disrespect though but I think instancing numbers need to be double checked as I've been in a few very very dead instances.
The issue is the instance is spread across all 3 districts and the hub. So the game is probably just putting you in an instance where, statistically since Thousand Eyes is dominating right now, all the players in your instance are over there based on happenstance.
Each instance only has 30-something players, so it's not hard to find yourself in an empty one when you're playing a less popular faction.
Well, i took a look. Not happy at all. Seems to be another only group content. Funny, cause there was no other players, just me. Besides, i hate groups. If i cannot solo it, you can keep it.
Btw. even if it would be possible to solo this in the theory, it's actually not, cause the game keeps stopping. The delay is a catastrophy. Since the last update playing bekame really annoing. The next update should be about the server performace, just saying...
If you chose ruckus you're instanced with other ruckus players and they have the least population
We provided plenty of feedback on the Night Market when it launched on the PTS. None of it has been taken into consideration.
Also, we provided feedback on the rewards, and again, nothing has been taken into consideration.
Not sure why you need more feedback. We will stop providing feedback, because you have already decided what you want to do, and things stay the same.
Only a very few players are playing, on day 1, the launch, when there should be "excitement". There is none.
I played a little bit just to see whether anything had been changed. Nothing has been changed. Not interested.
PeacefulAnarchy wrote: »ZOS_JessicaFolsom wrote: »If you chose ruckus you're instanced with other ruckus players and they have the least population
This is not accurate. Players are not given priority to be instanced with players of the same Faction. There may be fewer players in the Ruckus District right now because folks are prioritizing a different District, but that is not how instancing in the Night Market works. When players enter the main hub and Districts, they join based on when they entered until the zone cap is hit, then a new instance spins up. That's it.
Thank you. I mean no disrespect though but I think instancing numbers need to be double checked as I've been in a few very very dead instances.
The issue is the instance is spread across all 3 districts and the hub. So the game is probably just putting you in an instance where, statistically since Thousand Eyes is dominating right now, all the players in your instance are over there based on happenstance.
Each instance only has 30-something players, so it's not hard to find yourself in an empty one when you're playing a less popular faction.
Every player of every faction can go into every district, and if you want to do the achievements and unlock all the wings of the house, you have to go into all of them. So even if you're in a different faction you can still go wherever the people are.
We provided plenty of feedback on the Night Market when it launched on the PTS. None of it has been taken into consideration.
Also, we provided feedback on the rewards, and again, nothing has been taken into consideration.
Not sure why you need more feedback. We will stop providing feedback, because you have already decided what you want to do, and things stay the same.
Only a very few players are playing, on day 1, the launch, when there should be "excitement". There is none.
I played a little bit just to see whether anything had been changed. Nothing has been changed. Not interested.
method__01 wrote: »impossible to play solo -whoever designed this should play before release
also ,rewards are ...tnx zos for Plague Doc ,and rest garbage set from last century
Sad fun fact: we did try this on the PTS. I said this would be too hard and people would just quit, NOT group up. People who don't like grouping won't magically start doing so for this. I fought probably too much, but I did, and so did a handful of others.
The elites told me to shut up, it's fine. So, enjoy the dead content I guess.
(For the people who will come in a few days with examples of it being not dead, give it a week or two. It will be populated at first, but it will die quickly.)