BretonMage wrote: »I think the argument was that they were identifiable characters, not unique in the sense that there's only one of them. Quoting Kevin's post (edit: sorry, this was Zone Lead Tom Murphy's answer) (late-edit to include full answer):
"One of the early design considerations with companions was the balance between "identity" and "customization" for each companion. We wanted to give players as much freedom to customize their traveling companion, while at the same time keeping the identity of the companion the same. We ended up with "no hats" on companions because it hit that sweet spot - where players can make them look any way they wish, but the character and identity of the companion doesn't change because you always see their face." (https://forums.elderscrollsonline.com/en/discussion/comment/7937639/#Comment_7937639)
I enjoy seeing other players' Bastians (or Azandars or Zeriths), but I wouldn't object to them wearing helmets either.
It should be an option. Companions automatically attacking is useful in certain situations. For example farming bosses for the tomes. If you position yourself under the boss the companion will automatically start the fight and save you if you are distracted when the boss spawn.Horace-Wimp wrote: »And PLEASE fix companions so that they do NOT attack ANYTHING until we initiate combat! I am so sick of doing a daily and having to fight waves of adds because my companion decided to start a fight.
I'm the boss and I say when to fight NOT my companions.
BretonMage wrote: »I think the argument was that they were identifiable characters, not unique in the sense that there's only one of them. Quoting Kevin's post (edit: sorry, this was Zone Lead Tom Murphy's answer) (late-edit to include full answer):
"One of the early design considerations with companions was the balance between "identity" and "customization" for each companion. We wanted to give players as much freedom to customize their traveling companion, while at the same time keeping the identity of the companion the same. We ended up with "no hats" on companions because it hit that sweet spot - where players can make them look any way they wish, but the character and identity of the companion doesn't change because you always see their face." (https://forums.elderscrollsonline.com/en/discussion/comment/7937639/#Comment_7937639)
I enjoy seeing other players' Bastians (or Azandars or Zeriths), but I wouldn't object to them wearing helmets either.
I understand their points but having played the game i strongly disagree the obtained result is what was meant to be.
Seeing one more Bastian face around me doesn't contribute in supporting his identity but detract to it.
The more companions with the same face i have around me the less i consider them as individuals.