We just have to accept it, whether we like it or not.
Bad players will always exist, and ZoS can’t really do much about that. I mean, sure, they can ban accounts, IP addresses, and so on… but that only happens in very specific situations. It’s never going to be a “common rule.” And we all know it, they’re not going to ban everyone just for bad behavior or harsh words.
All player toxicity actually comes from DPS Sharing and logs.
That’s something we have to acknowledge, because it’s a big root of the “everyday” toxicity you see across the game. And this is something ZoS could change, but players don’t really want that.
- People want to show off their DPS.
- They want to queue into Group Finder, post their vKA logs, and share them on Discord so everyone can see how bad others are.
- Most players enjoy that system.
So where does that leave us?
- Toxicity is out of control
- It keeps getting worse
- Players don’t have the freedom to use any set, because everything shows up in logs. The moment someone sees you’re running Mother’s Sorrow or False God’s instead of something like Null Arca or Sul-Xan’s, you get judged for it, simply because it’s not meta. And how is the meta even defined? Correct! Through logs and DPS sharing.
- Gatekeeping isn’t going anywhere, because logs\dps sharing make it easy to judge players
And because of all that, toxicity isn’t going to disappear
I honestly wish this could just be a game you log into and enjoy. But the reality is different. A lot of players don’t just want to play, they want to compare, compete, and mock others. And this is where these tools should make a difference.
- Real endgame players use these tools to find the best players for their raids, Trifectas, score pushing, or world-record teams. That part is completely valid. But it represents maybe 0.10% of the playerbase, the ones who actually use these tools to improve and optimize.
- All the others? They use Logs \ DPS Sharring to mock players, gatekeep, and do absolutely nothing else.
That’s the current state of The Elder Scrolls Online.
I prefer “toxic elitist” groups to be honest. Everyone is held to the same standard and must bring their A game. Nobody is getting carried and everyone pulls their own weight. Easy peasy.
We just have to accept it, whether we like it or not.
Bad players will always exist, and ZoS can’t really do much about that. I mean, sure, they can ban accounts, IP addresses, and so on… but that only happens in very specific situations. It’s never going to be a “common rule.” And we all know it, they’re not going to ban everyone just for bad behavior or harsh words.
All player toxicity actually comes from DPS Sharing and logs.
That’s something we have to acknowledge, because it’s a big root of the “everyday” toxicity you see across the game. And this is something ZoS could change, but players don’t really want that.
- People want to show off their DPS.
- They want to queue into Group Finder, post their vKA logs, and share them on Discord so everyone can see how bad others are.
- Most players enjoy that system.
So where does that leave us?
- Toxicity is out of control
- It keeps getting worse
- Players don’t have the freedom to use any set, because everything shows up in logs. The moment someone sees you’re running Mother’s Sorrow or False God’s instead of something like Null Arca or Sul-Xan’s, you get judged for it, simply because it’s not meta. And how is the meta even defined? Correct! Through logs and DPS sharing.
- Gatekeeping isn’t going anywhere, because logs\dps sharing make it easy to judge players
And because of all that, toxicity isn’t going to disappear
I honestly wish this could just be a game you log into and enjoy. But the reality is different. A lot of players don’t just want to play, they want to compare, compete, and mock others. And this is where these tools should make a difference.
- Real endgame players use these tools to find the best players for their raids, Trifectas, score pushing, or world-record teams. That part is completely valid. But it represents maybe 0.10% of the playerbase, the ones who actually use these tools to improve and optimize.
- All the others? They use Logs \ DPS Sharring to mock players, gatekeep, and do absolutely nothing else.
That’s the current state of The Elder Scrolls Online.
If logs and DPS sharing are not the real reasons behind all the toxicity in the game, then what is? But please, give me a valid answer that doesn’t end up being related to logs or DPS sharing.
Elvenheart wrote: »If logs and DPS sharing are not the real reasons behind all the toxicity in the game, then what is? But please, give me a valid answer that doesn’t end up being related to logs or DPS sharing.
Just a comment on this part, you are most likely right that logs and DPS sharing are behind SOME of the toxicity in the game and made some very good points related to that, but only in instances where people are being toxic for those very reasons. People can be toxic for so many different reasons others have mentioned, and people can even be toxic for NO discernible reason whatsoever, like maybe they had a bad day and are just taking it out on other players in the game. Or it might have nothing at all to do with how much damage someone does, but instead, something someone says getting taken the wrong way.
I’m one of the lucky players that has never been a victim of any toxic behavior whatsoever so I don’t really have irons in this fire, but I just wanted to mention my opinion on “all” verses “some”. 🙂
Most of us do our best to tolerate and understand toxic players and because of that we're really reluctant to 'out' people or report them -we know this game is an escape outlet for people and they need it. However, there are some communities where it is horrible to be due to perma banned players coming back on known new accounts and Zos turning a blind eye. And we're talking about seriously awful things behind those bans.
What this is resulting in is the victims of these people giving up on ESO and giving up on their friend communities.
I'd like to ask that Zos consider move to blocking the player, not the account. It's been asked before by many people but perhaps under new leadership, it's time to raise it again.
All player toxicity actually comes from DPS Sharing and logs.
That’s something we have to acknowledge, because it’s a big root of the “everyday” toxicity you see across the game. And this is something ZoS could change, but players don’t really want that.
We just have to accept it, whether we like it or not.
Bad players will always exist, and ZoS can’t really do much about that. I mean, sure, they can ban accounts, IP addresses, and so on… but that only happens in very specific situations. It’s never going to be a “common rule.” And we all know it, they’re not going to ban everyone just for bad behavior or harsh words.
All player toxicity actually comes from DPS Sharing and logs.
That’s something we have to acknowledge, because it’s a big root of the “everyday” toxicity you see across the game. And this is something ZoS could change, but players don’t really want that.
- People want to show off their DPS.
- They want to queue into Group Finder, post their vKA logs, and share them on Discord so everyone can see how bad others are.
- Most players enjoy that system.
So where does that leave us?
- Toxicity is out of control
- It keeps getting worse
- Players don’t have the freedom to use any set, because everything shows up in logs. The moment someone sees you’re running Mother’s Sorrow or False God’s instead of something like Null Arca or Sul-Xan’s, you get judged for it, simply because it’s not meta. And how is the meta even defined? Correct! Through logs and DPS sharing.
- Gatekeeping isn’t going anywhere, because logs\dps sharing make it easy to judge players
And because of all that, toxicity isn’t going to disappear
I honestly wish this could just be a game you log into and enjoy. But the reality is different. A lot of players don’t just want to play, they want to compare, compete, and mock others. And this is where these tools should make a difference.
- Real endgame players use these tools to find the best players for their raids, Trifectas, score pushing, or world-record teams. That part is completely valid. But it represents maybe 0.10% of the playerbase, the ones who actually use these tools to improve and optimize.
- All the others? They use Logs \ DPS Sharring to mock players, gatekeep, and do absolutely nothing else.
That’s the current state of The Elder Scrolls Online.
Most of us do our best to tolerate and understand toxic players and because of that we're really reluctant to 'out' people or report them -we know this game is an escape outlet for people and they need it. However, there are some communities where it is horrible to be due to perma banned players coming back on known new accounts and Zos turning a blind eye. And we're talking about seriously awful things behind those bans.
What this is resulting in is the victims of these people giving up on ESO and giving up on their friend communities.
I'd like to ask that Zos consider move to blocking the player, not the account. It's been asked before by many people but perhaps under new leadership, it's time to raise it again.
If you're that scared of being singled out, isn't there an anonymous option? You're still in the logs but not named.
It is really a non-issue if you're in a friendly guild.
It isn't really toxicity though. You're trying to fit in where you don't. There is a group of people for everyone somewhere in eso. It probably isn't in the group finder or the sweatiest of hard mode trial guilds.
Dps sharing isn't the issue, zos and balance for low/mid tier players is.
Well, if a player who is perma-banned buys the game again and creates a new account, then there isn't anything ZOS can do until that new account is reported enough and is determined to deserve another perma-ban. That's how it's always worked.
Well, if a player who is perma-banned buys the game again and creates a new account, then there isn't anything ZOS can do until that new account is reported enough and is determined to deserve another perma-ban. That's how it's always worked.
Yup I think there was a cereal cheater or exploiter in Cyrodiil, that was a YouTuber and went through dozens of accounts. It sounds like the person has issues if they're going through that many accounts.
As for not using chat, I do this too partially. I use a controller on pc, the quick chat is quite limited. Not seeing zone chat is a good thing. Now that can be toxic and just strange at times.
I was doing Scriveners and black gem foundry last night. I could tell a DPS didn't know mechs so I had to break out my keyboard, and tried to explain mechs. Scriveners was not fun, the guy blew us up 12 times and wiped us at last phase. I didn't tell him he was bad, I just made a note and moved on.
Elvenheart wrote: »If logs and DPS sharing are not the real reasons behind all the toxicity in the game, then what is? But please, give me a valid answer that doesn’t end up being related to logs or DPS sharing.
Just a comment on this part, you are most likely right that logs and DPS sharing are behind SOME of the toxicity in the game and made some very good points related to that, but only in instances where people are being toxic for those very reasons. People can be toxic for so many different reasons others have mentioned, and people can even be toxic for NO discernible reason whatsoever, like maybe they had a bad day and are just taking it out on other players in the game. Or it might have nothing at all to do with how much damage someone does, but instead, something someone says getting taken the wrong way.
I’m one of the lucky players that has never been a victim of any toxic behavior whatsoever so I don’t really have irons in this fire, but I just wanted to mention my opinion on “all” verses “some”. 🙂
Of course, there are a lot of other reasons for toxicity. But they’re just a small part of the bigger problem.
I kick others because of low DPS.
I got kicked because of low DPS.
I kick others because of HA builds.
I got kicked because of HA builds.
I kick others because they don’t use meta healing sets.
I got kicked because I didn’t use meta sets.
I kick tanks because of “bad” sets.
(I’ve never been kicked as a tank because I don’t play tank.)
All the kicks I’ve experienced or done come down to DPS checking and/or log related reasons.
I’m just one player, like the ones I’m against, because we all have access to the same tools that enable this behavior.
But the true point remains: DPS sharing and logs are the real root cause of a lot (all) of the toxicity.
- I’ve never kicked someone for using bad words because they were having a bad day, and I’ve never been kicked for doing the same. Why? Because that could lead to a real in-game ban. People know the limits there, and they usually don’t cross them.
- Now, let’s calculate the amount of “toxicity” created by DPS sharing and logs versus someone who is just having a bad day.
I prefer “toxic elitist” groups to be honest. Everyone is held to the same standard and must bring their A game. Nobody is getting carried and everyone pulls their own weight. Easy peasy.
ofc.... and then, this! blablablabla "getting carried" = DPS sharing and/or logs
and it’s because of players like this one that ZoS should really change how logs and DPS sharing are used.
I prefer “toxic elitist” groups to be honest. Everyone is held to the same standard and must bring their A game. Nobody is getting carried and everyone pulls their own weight. Easy peasy.
ofc.... and then, this! blablablabla "getting carried" = DPS sharing and/or logs
and it’s because of players like this one that ZoS should really change how logs and DPS sharing are used.
Hate it all you want, but the fact remains. If you don’t want the “elitist” requirement of certain groups, then find groups that accommodate your requirements. This is not an issue with the system.