Halrloprillalar wrote: »healing throughput and longevity.
But judging by the OP they are not building to be a healer main, so the low return on investment, so to speak, is not surprising.
If you want to heal well, build as a healer. If you want to dps, build dps. And so on.
This is a little off-topic, but;GreasedLizard wrote: »don´t know how you skilled your templar.
standing in a rune circle or healing circle increases healing by another 30%
standing in a morphed rune circle increases healing by another 15%
I just have a healing set (10% more healing at 3 parts)
672 without crit (and no bonus)
992 without crit (and rune circle bonus) +45% bonus to healing
1492 crit heal (with +45% bonus to healing)
currently around 2k magicka with 109 magicka regeneration.
burst HPS around 750 / second
constant HPS around 150-250 (if I use potions its at 250, without its around 150)
with restro staff I could even increase the HPS by almost factor 2 for myself with almost no additional magicka costs.
I still do around 350-450 melee dps as temp (single target)
Backlash is all you need for DPS lol
Heals within circle only buff Templar heals, not Resto staff unfortunately
So, the healing is 30% more if we (the healer) are standing in the rune/healing circle, or only if they (the ones getting healed) are? From the in-game description of Focused Healing it states fairly clearly that it's the latter. But people on forums and the like often say otherwise. Anyone know for certain?...
standing in a rune circle or healing circle increases healing by another 30%
standing in a morphed rune circle increases healing by another 15%
...