PathosDante wrote: »I don’t want to see a sorcerer breathing fire from their mouth.
I don’t want to see a templar that can spam gravestones.
I don’t want to see a dragonknight running around with flowers, insects, and jellyfish.
“Subclass” breaks Tamriel’s magic and atmosphere.
Elder Scrolls is not that kind of game.
SilverBride wrote: »I'd rather they nerf subclassing so that it doesn't overpower the pure classes. If I have to redo all my characters' builds and gear I will be extremely unhappy.
SilverBride wrote: »I'd rather they nerf subclassing so that it doesn't overpower the pure classes. If I have to redo all my characters' builds and gear I will be extremely unhappy.
From my understanding, they are simply moving abilities around within the Subclasses to get rid of Role-Centric skill lines, and as such, a lot of the flavor text and animations will be changing.
Well, that and making passives generally better.