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Oakensoul desperately needs a buff

  • QB1
    QB1
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    QB1 wrote: »
    Umm yeah? Thanks for agreeing with me? That's exactly my point and the title of this post -- "Oakensoul desperately needs a buff" :D
    Here’s the thing. You only think Oakensoul is underwhelming because everything else is massively overperforming. It’s like complaining that you have a flamethrower when everyone else has a nuke, but your target is a roach lying on its back. The enemy health bars Oakensoul builds were melting two years ago will still disappear at the same speed that was satisfactory back then.

    Added my quote with the part you so conveniently left out in bold for emphasis. I’m not agreeing with you or this sentiment that 95% of the players on this forum disagree with. Player power went up, content difficulty stayed about the same. You can do the same stuff with Oakensoul now that you could do two years ago. And it’s just fine in the new content, as well. Just because other stuff does things better doesn’t mean Oakensoul is worse or needs some kind of buff.

    Again, you don’t need a nuke when your flamethrower roasts cockroaches just fine.

    I didn’t respond to that part because it makes no sense. Oakensoul doesn’t “roast” anything in pve or pvp
    Edited by QB1 on 1 November 2025 01:35
  • QB1
    QB1
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    If they make the old stuff as good as the new stuff, why would people spend $50 for access to the new stuff?

    Agree with that. But I’m not asking for it to be as good as the new stuff, just to be somewhat usable like it used to be 👍
  • novapixel
    novapixel
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    They should nerf it again just to make sure that people start using mythics that aren't openly bad
  • pelle412
    pelle412
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    You can do over 100k dps on one bar builds without any mythics at all and even more with other mythics.
  • skelitun
    skelitun
    Soul Shriven
    I recognize the frustration on both sides of this issue, oakensoul was NOT fun to deal with on launch, but definitely feels lacking now. Imo the biggest issue with it is the lack of little "secondary effects" you would normally get from keeping your armor and damage buffs active, stuff like heals from crit surge or rune focus, or damage over time from hurricane or degeneration. I really think this mythic just needs a *little* push towards viability, it probably shouldn't be *as* good as a two bar setup, but right now it doesn't even feel close. I would try giving oakensoul a small amount of either healing over time or damage over time to make up for the lack of those "secondary effects." For healing you could do something like eclipse or hist sap where its a non-scaling amount, maybe 1k every 2s. (could also just add a roughly equivalent amount of hp recovery) If you'd rather push the balance towards damage, make it apply a damage proc like plaguebreak. (without the explosion obviously) Maybe whenever you light attack an enemy they get a small dot applied to them.

    Oakensoul should have minor expedition, if pve players can get slayer and aegis, PvP players deserve expedition.
    Also giving oakensoul innate access to major breach, probably just as a proc off light attacks would do a LOT for opening up the already limited bar space.

    Outside the scope of strictly oakensoul balance, though it is somewhat relevant so I'll touch on it here: Why does empower do NOTHING in PvP? Would it be so broken to let it give, say 10-20% more damage on light attacks? Just feels bad to have this buff that used to be decently strong in PvP do nothing now.
  • YandereGirlfriend
    YandereGirlfriend
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    skelitun wrote: »
    I recognize the frustration on both sides of this issue, oakensoul was NOT fun to deal with on launch, but definitely feels lacking now. Imo the biggest issue with it is the lack of little "secondary effects" you would normally get from keeping your armor and damage buffs active, stuff like heals from crit surge or rune focus, or damage over time from hurricane or degeneration. I really think this mythic just needs a *little* push towards viability, it probably shouldn't be *as* good as a two bar setup, but right now it doesn't even feel close. I would try giving oakensoul a small amount of either healing over time or damage over time to make up for the lack of those "secondary effects." For healing you could do something like eclipse or hist sap where its a non-scaling amount, maybe 1k every 2s. (could also just add a roughly equivalent amount of hp recovery) If you'd rather push the balance towards damage, make it apply a damage proc like plaguebreak. (without the explosion obviously) Maybe whenever you light attack an enemy they get a small dot applied to them.

    Oakensoul should have minor expedition, if pve players can get slayer and aegis, PvP players deserve expedition.
    Also giving oakensoul innate access to major breach, probably just as a proc off light attacks would do a LOT for opening up the already limited bar space.

    Outside the scope of strictly oakensoul balance, though it is somewhat relevant so I'll touch on it here: Why does empower do NOTHING in PvP? Would it be so broken to let it give, say 10-20% more damage on light attacks? Just feels bad to have this buff that used to be decently strong in PvP do nothing now.

    Adding health regen and perhaps Minor Expo would be a reasonable buff.

    But that's it. One cannot have it all by simply equipping one item. Especially in PvP where competitive balance matters more than in PvE.
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