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Update 48: The Discount Animation Update

  • StihlReign
    StihlReign
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    ZOS_Kevin wrote: »
    As you continue to come across issues, please let us know. Videos of the issues are extremely helpful in tracking down potential bugs and the team will continue to do all we can to ensure that any confirmed issues are addressed in an upcoming package.


    I can go into stealth and back out and see 3-4 issues with the 2h transition. Easy to see, but intense if you equip a shiny or glowy 2h, ie The Prior Thierric Greatsword. Also unholstering the 2h does an interesting hip twist. Didn't include a video for these since everyone can do it. You can see the hip twist easily at an outfit station. Are these considered a bug? This is the new animation.
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
  • tomofhyrule
    tomofhyrule
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    I would assume that eventually ZOS would have to make that decision.

    Nick’s first statement as Director was that it is intended that ESO be a 30-year game. So… do we honestly expect that ESO in 2045 will still be shackled by 2014-era hardware?

    Making the game actively worse to cater to obsolete hardware does not seem to be a strategy for longevity. Eventually, they will need to drop things holding the game back… and hopefully before the players who are frustrated from this backsliding and lack of progress go find games that don’t try to kneecap themselves.
  • CameraBeardThePirate
    CameraBeardThePirate
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    Player since beta. I was on a break for a few months, picked the game back up Saturday.

    Wow does weaving feel awful since the update. Especially Overload light attack weaving. It's unacceptable how much clunkier it feels.

    ZOS, if these animation changes were for old gen consoles, just drop the support for them already.
  • colossalvoids
    colossalvoids
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    This is from "Studio Director's Letter: 2025"

    n1jsf1ixa0pq.png

    What can I say... The overall feel from combat with animation improved so much that I can say Oblivion original combat animations from 2006 are not so dated anymore...

    p.s. amazing read overall, I have never had so much spaghetti on my ears

    Maybe @ZOS_Kevin can enlighten us more on how we went from improving the combat feel to downgrading for the old tech in just under a year? I suspected the whole letter was a way with words to mask what actually happens with the game, painting downgrades as features and cut corners as new and bold strategies but definitely would want to hear from someone from zos on it.
  • G0K4R
    G0K4R
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    Maybe @ZOS_Kevin can enlighten us more on how we went from improving the combat feel to downgrading for the old tech in just under a year? I suspected the whole letter was a way with words to mask what actually happens with the game, painting downgrades as features and cut corners as new and bold strategies but definitely would want to hear from someone from zos on it.

    Good luck with that...
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