If you're subscribed to the Bethesda newsletter, you probably received an email for October news and updates a few days ago. I received it, and I scrolled down until I saw the section dedicated to The Elder Scrolls Online at the very bottom of the email. This is a screenshot of that section:
The "Learn More" button takes you to this URL leading to the mount section of the Crown Store on ESO's official website:
https://www.elderscrollsonline.com/en-us/crownstore/category/4
(Yes, all three of the pictured mounts are actually in the Crown Store at the time of writing. Props for not advertising unavailable content!)
So, it's an ad for the mounts you can get in ESO, found at the bottom of October's Bethesda newsletter, and the call to action asks the audience to find a mount that matches their style. However, this ad got me thinking: Is this really what people would play ESO for?
Do people
really decide to play ESO (or video games in general) because of cool-looking things like these? Surprisingly, I think the answer is yes — I've played several games solely for the fantasy they offer, rather than for the gameplay mechanics they have. Maybe this
is an effective strategy for drawing attention to ESO. Still, it bothered me upon first reading it that this was the only part of the game being advertised, when I know there's so much more depth to this game than that.
If there was a better advertising pitch for The Elder Scrolls Online, what would it be? How would you draw people into ESO? What should people know about ESO before playing it?
PC/NA — Lone Werewolf, the EP Templar Werewolf
Werewolf Should be Allowed to Sneak
Please give us Werewolf
Skill Styles (for customizing our fur color),
Grimoires/Scribing skills (to fill in the holes in our builds), and
Companions (to transform with).