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https://forums.elderscrollsonline.com/en/discussion/684716

Overland Content Feedback Thread

  • BagOfBadgers
    BagOfBadgers
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    Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......

    Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......

    Now remember to ask permision if it is OK to play the game how you want, when others are around.....

    (Tongue firmly in cheek)
    Proud member of the "One shot boss, wipe on trash" club.
    Believe in the KISS priceable "Keep It Simple Stupid".
    My Dyslexia makes the forum the true Vet HM for me.
  • twisttop138
    twisttop138
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    Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......

    Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......

    Now remember to ask permision if it is OK to play the game how you want, when others are around.....

    (Tongue firmly in cheek)

    This made me smile. Moving on indeed.
  • shadoza
    shadoza
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    Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......

    Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......

    Now remember to ask permision if it is OK to play the game how you want, when others are around.....

    (Tongue firmly in cheek)

    Being rude is not necessary.
    Expecting others to be respectful in a public environment is not asking too much and doesn't demand nasty remarks.
  • spartaxoxo
    spartaxoxo
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    Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......

    Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......

    Now remember to ask permision if it is OK to play the game how you want, when others are around.....

    (Tongue firmly in cheek)

    I like that they also have something worth farming for once. I met a nice player while farming the delve boss. I gave them a worm cult brew because they weren't having much luck getting vitrified souls to drop. We killed the same boss together for a good 20 minutes or so. They also had added me a friend. It was pretty nice and wholesome experience. Dude was super nice. I think the extra HP of these made it easier to share although doing this event I did see a couple of people who couldn't solo them. I helped such people get the kill anyway. So, I guess I'm a hater.

    Anyway I'm digging the drop rate on these furnishings. It's not so high they feel worthless to try and collect. But it's not so low it feels impossible. I think I'll be able to get the lamp to drop before event ends (only one I'm still missing) and if not, I'll be able to buy it a reasonable price.
    Edited by spartaxoxo on 2 November 2025 22:47
  • ESO_player123
    ESO_player123
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    spartaxoxo wrote: »
    Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......

    Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......

    Now remember to ask permision if it is OK to play the game how you want, when others are around.....

    (Tongue firmly in cheek)

    I like that they also have something worth farming for once. I met a nice player while farming the delve boss. I gave them a worm cult brew because they weren't having much luck getting vitrified souls to drop. We killed the same boss together for a good 20 minutes or so. They also had added me a friend. It was pretty nice and wholesome experience. Dude was super nice. I think the extra HP of these made it easier to share although doing this event I did see a couple of people who couldn't solo them. I helped such people get the kill anyway. So, I guess I'm a hater.

    Anyway I'm digging the drop rate on these furnishings. It's not so high they feel worthless to try and collect. But it's not so low it feels impossible. I think I'll be able to get the lamp to drop before event ends (only one I'm still missing) and if not, I'll be able to buy it a reasonable price.

    A bit off topic, but I think I read somewhere that they are planning to add some time in the future the furnishing plans for the furnishings that now are dropped from the Marshalls.

    Edit: from Update 47
    6 new furnishings are being dropped during the Battle for the Writhing Wall and in a future update recipes will be made available to craft duplicates.
    It does not specifically mentions the Marshalls, but what other 6 new furnishings related to the event we have?
    Edited by ESO_player123 on 2 November 2025 22:59
  • shadoza
    shadoza
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    shadoza wrote: »
    I'll repeat my statement because I think it was important. My post isn't about single play or even solo play. It is about some players not respecting other players.

    I understand what you are saying but I don't agree that turning public areas into private instances would be beneficial. I think it would destroy a social aspect of the game and I don't want to see it happen.

    A player needing resources could have gone to a different area to harvest.
    Someone hitting an enemy someone else is fighitng may think they are being helpful.
    Players farming for leads in a public dungeon is perfectly acceptable. How else are they supposed to get the leads they need?

    None of these things are disrespectful to other players.

    I don't know what server you are on, but if you play on PCNA I would be glad to help you do some of your public dungeon quests.

    I understand you do not want to degrade the social part of the game. I was really not referencing private instances but rather a number control. In Coldharbor that is a section where instances are used. There are still other players inside that instance but the population is limited so the area is not over-worked. I think this could be done in dungeons of the overland type (delves and public.)

    I disagree that the actions are not disrespectful.

    The player needing the resources was at low level and only needed a couple plants to craft what they needed. If it is always the lower levels that are expected to be tolerant and go elsewhere do you not think they eventually will choose a different game?

    If someone 1-hits the foe I am working to kill, that removes the thrill of the kill for me or any other low level character.
    If we are both the same level and putting forth a good fight, the thrill is still there and shareable. It really isn't difficult to move past that fight and engage the next foe/mob I do this all the time.

    (I seriously think the leads should be removed from dungeons. Put them in a place that can stand up to the traffic.)

    I appreciate your offering assistance. What I really want, however, is to be able to play the game without standing in a waiting queue. And, without having to wait for high leveled players to get whatever they are want and move out. I feel certain there are other players of low level characters that are feeling like second-class citizens as well. We all pay the same, yes? There has to be a solution for this that most people can agree with.
    If we move past those that want to attack and ridicule, I think we could find some useful suggestions.
  • BagOfBadgers
    BagOfBadgers
    ✭✭✭
    shadoza wrote: »
    Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......

    Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......

    Now remember to ask permision if it is OK to play the game how you want, when others are around.....

    (Tongue firmly in cheek)

    Being rude is not necessary.
    Expecting others to be respectful in a public environment is not asking too much and doesn't demand nasty remarks.

    Just following your example &, you were dismissive of me &my disabilites. Maybe look in the mirror sometimes, what you see, you might not like.

    Edited by BagOfBadgers on 2 November 2025 23:13
    Proud member of the "One shot boss, wipe on trash" club.
    Believe in the KISS priceable "Keep It Simple Stupid".
    My Dyslexia makes the forum the true Vet HM for me.
  • spartaxoxo
    spartaxoxo
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    spartaxoxo wrote: »
    Moving on. I'm enjoying the extra challange of the event bosses in the delves/PDs, it take me a full 30 seconds rather that the normal 6'ish seconds to solo kill them.......

    Dolmens are still 45-50ish seconds for the 4 pinions and then about 8 for boss and minons.......

    Now remember to ask permision if it is OK to play the game how you want, when others are around.....

    (Tongue firmly in cheek)

    I like that they also have something worth farming for once. I met a nice player while farming the delve boss. I gave them a worm cult brew because they weren't having much luck getting vitrified souls to drop. We killed the same boss together for a good 20 minutes or so. They also had added me a friend. It was pretty nice and wholesome experience. Dude was super nice. I think the extra HP of these made it easier to share although doing this event I did see a couple of people who couldn't solo them. I helped such people get the kill anyway. So, I guess I'm a hater.

    Anyway I'm digging the drop rate on these furnishings. It's not so high they feel worthless to try and collect. But it's not so low it feels impossible. I think I'll be able to get the lamp to drop before event ends (only one I'm still missing) and if not, I'll be able to buy it a reasonable price.

    A bit off topic, but I think I read somewhere that they are planning to add some time in the future the furnishing plans for the furnishings that now are dropped from the Marshalls.

    Edit: from Update 47
    6 new furnishings are being dropped during the Battle for the Writhing Wall and in a future update recipes will be made available to craft duplicates.
    It does not specifically mentions the Marshalls, but what other 6 new furnishings related to the event we have?

    Oh. Dang. They should have just let them drop the recipes to begin with then. Thanks for the heads up. 🫤
  • Deserrick
    Deserrick
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    shadoza wrote: »
    I was playing a level 16 character on a new player island map. One or two players (both CP levels) farming an area fast-running from resource to resource, leaving the area resource bare. I waited for the resources to start spawning. Before the first one spawned, the one of the two was back collecting again. I just needed a couple plays to craft with. It took more than an hour because of these two farming the area.

    This is a problem that doesn’t happen when stealing apples near Belkarth. 10 players can be stealing apples, and no player’s stealing interferes with any other player’s ability to steal, even if all the other players are built to zip from container to container and clear out all the apples. This is because the containers are instanced.

    Instancing is used to prevent interference, yet exists alongside being able to see and potentially interact with other players. Expanding this pre-existing solution would further reduce interference while not reducing the current levels of seeing and interacting with other players.
  • shadoza
    shadoza
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    Deserrick wrote: »
    shadoza wrote: »
    I was playing a level 16 character on a new player island map. One or two players (both CP levels) farming an area fast-running from resource to resource, leaving the area resource bare. I waited for the resources to start spawning. Before the first one spawned, the one of the two was back collecting again. I just needed a couple plays to craft with. It took more than an hour because of these two farming the area.

    This is a problem that doesn’t happen when stealing apples near Belkarth. 10 players can be stealing apples, and no player’s stealing interferes with any other player’s ability to steal, even if all the other players are built to zip from container to container and clear out all the apples. This is because the containers are instanced.

    Instancing is used to prevent interference, yet exists alongside being able to see and potentially interact with other players. Expanding this pre-existing solution would further reduce interference while not reducing the current levels of seeing and interacting with other players.

    I think maybe when players hear instance, they think solo instances like the harborage quests. There are other uses that they may not think about.
    Friend and I rode through a quest area. I completed the quest and was leading the ride. He had not completed the quest and was forced to fight hostile ghosts that were passive for me. I turned around when I heard the fighting and asked him "They are yellow why are you fighting them?" He replied, "They are not yellow for me."
    There are several locations that behave this way.
  • Tannus15
    Tannus15
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    I just killed a delve "boss" and this just cracks me up

    4lkd6o4l8er6.png

    2.8 seconds. no ult, just a few skills.

    c'mon guys, can't you see why it's so boring and lame to play this game right now?
  • twisttop138
    twisttop138
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    Tannus15 wrote: »
    I just killed a delve "boss" and this just cracks me up

    4lkd6o4l8er6.png

    2.8 seconds. no ult, just a few skills.

    c'mon guys, can't you see why it's so boring and lame to play this game right now?

    One thing I've noticed while this, ugh, wall event is active. A positive. Some of these field marshals they have in the delves replacing the delve bosses? Some of these dudes hit hard. They have high health, hit pretty good and have made farming the furnishings a little more fun. For my trials meta DPS, not terrible but for my off meta fun toons, healer and tank these guys posed a challenge, and I enjoyed it. If that's how they tune delve bosses and PD and quest bosses a bit harder if we hit the slider or whatever, that would be super cool. I think many of us know that they're not rebuilding the game here. Trash mobs are not going to all of sudden have mechanics you have to pay attention. Farming mats will not suddenly be something you need to plan and think about. A nice meet in the middle harder bosses would be cool I think. I killed darloc brea and the deadra bosses yesterday in the Rimmen necropolis with quick cloak, flames of oblivion, wall, caltrops and flail. By the time I started beaming, they were toast. For the group event boss, kind of a bummer.
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