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Why do npc have better combat animations than players?
Every overhaul seems to make animations worse and worse and im hearing constantly there is a memory issue that prevents new animations being added... but why do npc seem to have not only better combat animations than players but also constantly new ones? Like the oldie but goode flamethrower, or the one where an npc teleports/flashes through the air in a rotating arial attack or i am seeing new now the mobs that have a new dual wielding stance that makes them look like a blade dancer / martial artist...
Why not simply incorporate more of these npc animations into player skills if they are already in the game and also look a lot better?