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https://forums.elderscrollsonline.com/en/discussion/684716

Why do npc have better combat animations than players?

Nemesis7884
Nemesis7884
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Every overhaul seems to make animations worse and worse and im hearing constantly there is a memory issue that prevents new animations being added... but why do npc seem to have not only better combat animations than players but also constantly new ones? Like the oldie but goode flamethrower, or the one where an npc teleports/flashes through the air in a rotating arial attack or i am seeing new now the mobs that have a new dual wielding stance that makes them look like a blade dancer / martial artist...

Why not simply incorporate more of these npc animations into player skills if they are already in the game and also look a lot better?
  • Morvan
    Morvan
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    Probably due to how it works, NPCs and monsters are limited by amount and location, you won't be able to fight 20 dragons at the same time if you wanted to, so they could go crazy with their effects/animations.

    Meanwhile players can be stacked to numbers where if they had too much flashy animations going at the same time it would cause problems, this is just a guess though.

    Either way, no matter what reasons they had, nothing justifies downgrading animations that have been in the game for 10 years, if the game is getting too much for old consoles to bear, they should make those changes for those plataforms only, or at least add a "Memory Reduction Animations" as an option in the settings.
    @MorvanClaude on PC/NA, don't try to trap me with lore subjects, it will work
  • cyclonus11
    cyclonus11
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    Can't forget the NPC animation of sheathing their 2H by swinging it around. I want to be able to do that!
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