Categorize class lines and limit one per category.
Just like the wikis, or in game, each class has 3 skill lines. Typically the first in line is more dmg based, second is hybrid’ish, third is more healish, afaik.
Basically, pick one from each category but not two of the same.
Categorize class lines and limit one per category.
Just like the wikis, or in game, each class has 3 skill lines. Typically the first in line is more dmg based, second is hybrid’ish, third is more healish, afaik.
Basically, pick one from each category but not two of the same.
define the sorc skill lines for me then.
i'll wait.
'play how you want'
Erickson9610 wrote: »Subclassing as it is could be expanded upon. Let us swap out our base class. Let us have up to three skill lines from any other class. That way I don't need to have one Templar skill line at minimum; I could instead have three Warden skill lines, or two Necromancer skill lines and one Warden skill line.
Something that gives the players total freedom over which three skill lines they own without needing to swap characters to do so. Also please let us use any Class Set and style, and make the Scribing Class Mastery change depending on how many skills on a skill bar you have equipped, i.e. you could change Class Mastery based on which Class skills you use the most of. All without changing characters.