MincMincMinc wrote: »Im only pvping since years. I have spoken in different discord chats about the new coming vengeance tests on console.
The tonus is overall the same ; People dont like it ane are playing something else then, while this is up.
Im sure there is people who are enjoying it and wish its getting permanently implemented.
It feels like for the most it would be a nail in the coffin and it would push a lot of people away from eso (pvp).
Maybe thats the plan? Less people, less lag?
Its maybe 1% of the players on the forum, most just play the game and dont want to have a deep dive into it, including forum registration and looking up and discuss things.
But overall the mood towards vengeance, at least in the communities im in, is really negative.
Depends on friend group really. Your circle of friends that all agree with each other of course are going to be your "majority" of players. For instance my BG community either doesnt care or is just waiting for more tests to bring other systems into the test like passives, morphs, sets. Newer players post summerset era have always played in the proc soup shitshow, so they see vengeance as dumbing down. My 20+ older guildies from 2014-2016 returned for the vengeance test and were reminded of old cyrodil before it got boiled down to procs and effects everywhere with unclear combat. Everyone seems to agree that they want builds to continue, and it is in the best interest of zos to have builds as a main stream of DLC funding
Also realize the survivor bias, if 90% of people leave a game because they hate something about it. The only people remaining apparently are fine or like the current game. Does this mean the game devs trying to go back somewhere in between are ruining it for everyone? No it just means they are ruining it for that remaining portion of players.
We are still in the early stages of vengeance where they are doing background tests and laying out basic skills, no wonder most people find it boring. This is why most games do closed alpha and beta testing.....doing this level of testing is boring for most people who just want a finished product. Right now the major benefits to be happy bout are the split away from PvE and the fact that we cleaned up the random effects that are unnecessary in most cases. By the time you start adding back in all the other systems, combat will basically be the same with newer more performative skills done across the board all at the same time.
„Skilled“ PvPers only play with other gear carried „skilled“ PvPers and almost never with anyone not getting carried bybuild and would probably instantly stop playing with anyone defending Vengeance and remove them from their discord and friendlist as much as they despise them.
Survivorship bias is definitely a very important/main factor how current state of greyhost is defended by relevant part of pvp players as everyone without a metabuild is strongly push/urged to quit by getting constantly farmed.
Survivorship bias is denied by surviving Vengeance haters dismissing not only all who quitted totally not even knowing about Vengeance or all pver/quiters coming(back) for Vengeance but also PvPer pvping rare or regular with/despite builddisadvantage as PvErs hating or not interested in PvP who will stop playing Vengeance after a few weeks.
For some reason everyone supporting Vengeance and equal stats is expected to prove he plays and succeeds in opposed GH/BR/RW with unequal stat as much as those liking it who will quit as soon as Vengeance becomes permanent even as option.
And even those who do are called pver, hypocritical or unloyal to PvP playerbase
Im only pvping since years. I have spoken in different discord chats about the new coming vengeance tests on console.
The tonus is overall the same ; People dont like it ane are playing something else then, while this is up.
Im sure there is people who are enjoying it and wish its getting permanently implemented.
It feels like for the most it would be a nail in the coffin and it would push a lot of people away from eso (pvp).
Maybe thats the plan? Less people, less lag?
Its maybe 1% of the players on the forum, most just play the game and dont want to have a deep dive into it, including forum registration and looking up and discuss things.
But overall the mood torwards vengeance, at least in the communities im in, is really negative.
[snip]
MincMincMinc wrote: »Im only pvping since years. I have spoken in different discord chats about the new coming vengeance tests on console.
The tonus is overall the same ; People dont like it ane are playing something else then, while this is up.
Im sure there is people who are enjoying it and wish its getting permanently implemented.
It feels like for the most it would be a nail in the coffin and it would push a lot of people away from eso (pvp).
Maybe thats the plan? Less people, less lag?
Its maybe 1% of the players on the forum, most just play the game and dont want to have a deep dive into it, including forum registration and looking up and discuss things.
But overall the mood towards vengeance, at least in the communities im in, is really negative.
Depends on friend group really. Your circle of friends that all agree with each other of course are going to be your "majority" of players. For instance my BG community either doesnt care or is just waiting for more tests to bring other systems into the test like passives, morphs, sets. Newer players post summerset era have always played in the proc soup shitshow, so they see vengeance as dumbing down. My 20+ older guildies from 2014-2016 returned for the vengeance test and were reminded of old cyrodil before it got boiled down to procs and effects everywhere with unclear combat. Everyone seems to agree that they want builds to continue, and it is in the best interest of zos to have builds as a main stream of DLC funding
Also realize the survivor bias, if 90% of people leave a game because they hate something about it. The only people remaining apparently are fine or like the current game. Does this mean the game devs trying to go back somewhere in between are ruining it for everyone? No it just means they are ruining it for that remaining portion of players.
We are still in the early stages of vengeance where they are doing background tests and laying out basic skills, no wonder most people find it boring. This is why most games do closed alpha and beta testing.....doing this level of testing is boring for most people who just want a finished product. Right now the major benefits to be happy bout are the split away from PvE and the fact that we cleaned up the random effects that are unnecessary in most cases. By the time you start adding back in all the other systems, combat will basically be the same with newer more performative skills done across the board all at the same time.
I agree on everything of what you said, except that the people in the screenshot are neither my friends or i know them propper.
As i said, i dont know anyone really who enjoyes vengeance.
But that wont stop vengeance and i dont really care, i play expedition 33 while its up
For some reason everyone supporting Vengeance and equal stats is expected to prove he plays and succeeds in opposed GH/BR/RW with unequal stat as much as those liking it who will quit as soon as Vengeance becomes permanent even as option.
And even those who do are called pver, hypocritical or unloyal to PvP playerbase
Im only pvping since years. I have spoken in different discord chats about the new coming vengeance tests on console.
The tonus is overall the same ; People dont like it ane are playing something else then, while this is up.
Im sure there is people who are enjoying it and wish its getting permanently implemented.
It feels like for the most it would be a nail in the coffin and it would push a lot of people away from eso (pvp).
Maybe thats the plan? Less people, less lag?
Its maybe 1% of the players on the forum, most just play the game and dont want to have a deep dive into it, including forum registration and looking up and discuss things.
But overall the mood torwards vengeance, at least in the communities im in, is really negative.
[snip]
You call forum unrepresentive for having selfselect bias because only 1% of players(from all playstiles) wanting to discuss creating account are on forum but think a cherrypicked sample from the discords you chose to be member in who probably favor one playstile is representative?
Discord is often used for voicechat which is needed for ballgroups/compgroups who are also the ones getting highest stats/healing/shielding on GreyHost and oppose Vengeance the most but rarely by solo players, pugs, casual smallscales or zergs.
You think the 99% not on discord are more against Vengeance than the 1% on forum?
I think the opposite:
If a player is invested enaugh in the game to have forum account to discuss topics (especially builds) than he is more likely invested enaugh to probably have a good build than a player who isnt. Why read patch notes and discuss buff/nerf xy if you not care about good build.
A player finding forum more likely also finds builds in forum or other website than someone who never googles game intern things.
Most of the 99% are rather casual PvP or nonPvP players more likely to like Vengeance than forums.MincMincMinc wrote: »Im only pvping since years. I have spoken in different discord chats about the new coming vengeance tests on console.
The tonus is overall the same ; People dont like it ane are playing something else then, while this is up.
Im sure there is people who are enjoying it and wish its getting permanently implemented.
It feels like for the most it would be a nail in the coffin and it would push a lot of people away from eso (pvp).
Maybe thats the plan? Less people, less lag?
Its maybe 1% of the players on the forum, most just play the game and dont want to have a deep dive into it, including forum registration and looking up and discuss things.
But overall the mood towards vengeance, at least in the communities im in, is really negative.
Depends on friend group really. Your circle of friends that all agree with each other of course are going to be your "majority" of players. For instance my BG community either doesnt care or is just waiting for more tests to bring other systems into the test like passives, morphs, sets. Newer players post summerset era have always played in the proc soup shitshow, so they see vengeance as dumbing down. My 20+ older guildies from 2014-2016 returned for the vengeance test and were reminded of old cyrodil before it got boiled down to procs and effects everywhere with unclear combat. Everyone seems to agree that they want builds to continue, and it is in the best interest of zos to have builds as a main stream of DLC funding
Also realize the survivor bias, if 90% of people leave a game because they hate something about it. The only people remaining apparently are fine or like the current game. Does this mean the game devs trying to go back somewhere in between are ruining it for everyone? No it just means they are ruining it for that remaining portion of players.
We are still in the early stages of vengeance where they are doing background tests and laying out basic skills, no wonder most people find it boring. This is why most games do closed alpha and beta testing.....doing this level of testing is boring for most people who just want a finished product. Right now the major benefits to be happy bout are the split away from PvE and the fact that we cleaned up the random effects that are unnecessary in most cases. By the time you start adding back in all the other systems, combat will basically be the same with newer more performative skills done across the board all at the same time.
I agree on everything of what you said, except that the people in the screenshot are neither my friends or i know them propper.
As i said, i dont know anyone really who enjoyes vengeance.
But that wont stop vengeance and i dont really care, i play expedition 33 while its up
Even if they are not your friends them beeing on a discord community makes them more likely to have same opinion asyou as communitys usually consist of likeminded people and if you voice opposing you get unpopular, mocked or even kicked.
MISTFORMBZZZ wrote: »Im only pvping since years. I have spoken in different discord chats about the new coming vengeance tests on console.
The tonus is overall the same ; People dont like it ane are playing something else then, while this is up.
Im sure there is people who are enjoying it and wish its getting permanently implemented.
It feels like for the most it would be a nail in the coffin and it would push a lot of people away from eso (pvp).
Maybe thats the plan? Less people, less lag?
Its maybe 1% of the players on the forum, most just play the game and dont want to have a deep dive into it, including forum registration and looking up and discuss things.
But overall the mood torwards vengeance, at least in the communities im in, is really negative.
[snip]
You call forum unrepresentive for having selfselect bias because only 1% of players(from all playstiles) wanting to discuss creating account are on forum but think a cherrypicked sample from the discords you chose to be member in who probably favor one playstile is representative?
Discord is often used for voicechat which is needed for ballgroups/compgroups who are also the ones getting highest stats/healing/shielding on GreyHost and oppose Vengeance the most but rarely by solo players, pugs, casual smallscales or zergs.
You think the 99% not on discord are more against Vengeance than the 1% on forum?
I think the opposite:
If a player is invested enaugh in the game to have forum account to discuss topics (especially builds) than he is more likely invested enaugh to probably have a good build than a player who isnt. Why read patch notes and discuss buff/nerf xy if you not care about good build.
A player finding forum more likely also finds builds in forum or other website than someone who never googles game intern things.
Most of the 99% are rather casual PvP or nonPvP players more likely to like Vengeance than forums.MincMincMinc wrote: »Im only pvping since years. I have spoken in different discord chats about the new coming vengeance tests on console.
The tonus is overall the same ; People dont like it ane are playing something else then, while this is up.
Im sure there is people who are enjoying it and wish its getting permanently implemented.
It feels like for the most it would be a nail in the coffin and it would push a lot of people away from eso (pvp).
Maybe thats the plan? Less people, less lag?
Its maybe 1% of the players on the forum, most just play the game and dont want to have a deep dive into it, including forum registration and looking up and discuss things.
But overall the mood towards vengeance, at least in the communities im in, is really negative.
Depends on friend group really. Your circle of friends that all agree with each other of course are going to be your "majority" of players. For instance my BG community either doesnt care or is just waiting for more tests to bring other systems into the test like passives, morphs, sets. Newer players post summerset era have always played in the proc soup shitshow, so they see vengeance as dumbing down. My 20+ older guildies from 2014-2016 returned for the vengeance test and were reminded of old cyrodil before it got boiled down to procs and effects everywhere with unclear combat. Everyone seems to agree that they want builds to continue, and it is in the best interest of zos to have builds as a main stream of DLC funding
Also realize the survivor bias, if 90% of people leave a game because they hate something about it. The only people remaining apparently are fine or like the current game. Does this mean the game devs trying to go back somewhere in between are ruining it for everyone? No it just means they are ruining it for that remaining portion of players.
We are still in the early stages of vengeance where they are doing background tests and laying out basic skills, no wonder most people find it boring. This is why most games do closed alpha and beta testing.....doing this level of testing is boring for most people who just want a finished product. Right now the major benefits to be happy bout are the split away from PvE and the fact that we cleaned up the random effects that are unnecessary in most cases. By the time you start adding back in all the other systems, combat will basically be the same with newer more performative skills done across the board all at the same time.
I agree on everything of what you said, except that the people in the screenshot are neither my friends or i know them propper.
As i said, i dont know anyone really who enjoyes vengeance.
But that wont stop vengeance and i dont really care, i play expedition 33 while its up
Even if they are not your friends them beeing on a discord community makes them more likely to have same opinion asyou as communitys usually consist of likeminded people and if you voice opposing you get unpopular, mocked or even kicked.
In my pvp guild of 50 people im literally the only one using the forums.
So i would say the 1% claime is kinda accurate, from my experience.
But i can imagine for us on console its different then for the pc players.
On Console PS EU i dont think many of us like vengeance, judging by the zc and chats with other people, but i also didnt do a representive survey to back my statement xD
But we also dont get bullied by ball groups every day.
Aswell if you get mocked or kicked out of a discord chat for having another opinion, you are in toxic communities and i wish you to find better people to be arround you! Good luck
you dont represent the majority, please speak for yourself, Vengeance is the best thing to ever happen more people are actually playing pvp, oh so your build you paid for is irrelevant ? [snip]
you dont represent the majority, please speak for yourself, Vengeance is the best thing to ever happen more people are actually playing pvp, oh so your build you paid for is irrelevant ? [snip]
[edited for baiting]
Vengeance is the only thing I'll come back for. I doubt I'm the only old player in that boat.BardokRedSnow wrote: »With the state and direction the game's in currently, I doubt many will be coming back any time soon, I know a lot of veteran players who have totally uninstalled the game as is.
BardokRedSnow wrote: »To me Vengeance is throwing out the baby with the bathwater. So many here think its either accept the sorry state the game is in now, or entirely change course and direction of pvp and utterly destroy end game for people who won't stay and play it anyway.
PvP in mmos is pretty much always an end game affair and its not what draws people to the game its what keeps the long term players playing, especially when pve is not churning out content en masse, which they're not.
Instead of totally changing course and making the game something it hasnt been in a decade, they need to get rid of the elements of the pvp that makes it toxic. The main thing being overhealing and heal stacks and obnoxious pulls.
Its not just Vengeance that shows their desire to stop trying to fix their game but also the subclassing crap, both of these things totally kill individuality in pvp needlessly in favor of simplicity.
With the state and direction the game's in currently, I doubt many will be coming back any time soon, I know a lot of veteran players who have totally uninstalled the game as is. All Vengeance will do is boost numbers artificially by combining everyone into one server as they have been and creating an illusion of a recovering player base when the steam charts show otherwise.
BardokRedSnow wrote: »
With the state and direction the game's in currently, I doubt many will be coming back any time soon, I know a lot of veteran players who have totally uninstalled the game as is. All Vengeance will do is boost numbers artificially by combining everyone into one server as they have been and creating an illusion of a recovering player base when the steam charts show otherwise.
JustLovely wrote: »
I'm still waiting for a ZOS rep to explain why they haven't tried limiting cross healing and shield stacking before sinking so much time and money into vengeance.
JustLovely wrote: »BardokRedSnow wrote: »To me Vengeance is throwing out the baby with the bathwater. So many here think its either accept the sorry state the game is in now, or entirely change course and direction of pvp and utterly destroy end game for people who won't stay and play it anyway.
PvP in mmos is pretty much always an end game affair and its not what draws people to the game its what keeps the long term players playing, especially when pve is not churning out content en masse, which they're not.
Instead of totally changing course and making the game something it hasnt been in a decade, they need to get rid of the elements of the pvp that makes it toxic. The main thing being overhealing and heal stacks and obnoxious pulls.
Its not just Vengeance that shows their desire to stop trying to fix their game but also the subclassing crap, both of these things totally kill individuality in pvp needlessly in favor of simplicity.
With the state and direction the game's in currently, I doubt many will be coming back any time soon, I know a lot of veteran players who have totally uninstalled the game as is. All Vengeance will do is boost numbers artificially by combining everyone into one server as they have been and creating an illusion of a recovering player base when the steam charts show otherwise.
I'm still waiting for a ZOS rep to explain why they haven't tried limiting cross healing and shield stacking before sinking so much time and money into vengeance. If it's just a test, why are they going to such lengths to make something that go live full time? ZOS is contradicting themselves in this way. They're saying one thing but doing something that doesn't look like it's what they're saying it is. It looks like ZOS has every intention of making vengeance mode the only option at some point. They're saying they're not, but that doesn't match what we're seeing.
xylena_lazarow wrote: »Vengeance is the only thing I'll come back for. I doubt I'm the only old player in that boat.BardokRedSnow wrote: »With the state and direction the game's in currently, I doubt many will be coming back any time soon, I know a lot of veteran players who have totally uninstalled the game as is.
The mind numbing PvE grind for BoP gear and CP was the main barrier, neither of us wanted to deal with it.CatoUnchained wrote: »you said your spouse wanted to start playing
xylena_lazarow wrote: »The mind numbing PvE grind for BoP gear and CP was the main barrier, neither of us wanted to deal with it.CatoUnchained wrote: »you said your spouse wanted to start playing
Not a problem on Vengeance, no grind required
BardokRedSnow wrote: »To me Vengeance is throwing out the baby with the bathwater. So many here think its either accept the sorry state the game is in now, or entirely change course and direction of pvp and utterly destroy end game for people who won't stay and play it anyway.
PvP in mmos is pretty much always an end game affair and its not what draws people to the game its what keeps the long term players playing, especially when pve is not churning out content en masse, which they're not.
Instead of totally changing course and making the game something it hasnt been in a decade, they need to get rid of the elements of the pvp that makes it toxic. The main thing being overhealing and heal stacks and obnoxious pulls.
Its not just Vengeance that shows their desire to stop trying to fix their game but also the subclassing crap, both of these things totally kill individuality in pvp needlessly in favor of simplicity.
With the state and direction the game's in currently, I doubt many will be coming back any time soon, I know a lot of veteran players who have totally uninstalled the game as is. All Vengeance will do is boost numbers artificially by combining everyone into one server as they have been and creating an illusion of a recovering player base when the steam charts show otherwise.
Joy_Division wrote: »BardokRedSnow wrote: »To me Vengeance is throwing out the baby with the bathwater. So many here think its either accept the sorry state the game is in now, or entirely change course and direction of pvp and utterly destroy end game for people who won't stay and play it anyway.
PvP in mmos is pretty much always an end game affair and its not what draws people to the game its what keeps the long term players playing, especially when pve is not churning out content en masse, which they're not.
Instead of totally changing course and making the game something it hasnt been in a decade, they need to get rid of the elements of the pvp that makes it toxic. The main thing being overhealing and heal stacks and obnoxious pulls.
Its not just Vengeance that shows their desire to stop trying to fix their game but also the subclassing crap, both of these things totally kill individuality in pvp needlessly in favor of simplicity.
With the state and direction the game's in currently, I doubt many will be coming back any time soon, I know a lot of veteran players who have totally uninstalled the game as is. All Vengeance will do is boost numbers artificially by combining everyone into one server as they have been and creating an illusion of a recovering player base when the steam charts show otherwise.
Well, that's the real trick is it
The problem is identifying what are these elements. You say it's overhealing and pulls. Fair enough. But you also say subclassing is crap. A lot of people probably agree with that. But quite a few people see subclassing as a boon that finally pushed ZOS out of a terrible tank/low TTK meta that has sucked the fun out of PvP for years.
What is one person's toxic element is another's interesting possibility. What is one person's cure is another's disease.
Everyone's golden age of PvP is going to be very different. And almost always laced with nostalgia. There are those people who will insist that 1.6 or whatever was when ESO was at its peak. But I think if ZOS ever brought back 1.6, a lot of players would immediately rush to the forums and complain about many, many aspects. They'd raged about shield stacking, would *hate* that there was no RATs and thus could not do their tower humping routine, and would say it's just a zerg-fest because high population caps become just that.
That would destroy Vengeance, and a lot of players didn't bother doing the p2w for Monomyth.MincMincMinc wrote: »Well, until they add sets in so they can sell dlc.
xylena_lazarow wrote: »That would destroy Vengeance, and a lot of players didn't bother doing the p2w for Monomyth.MincMincMinc wrote: »Well, until they add sets in so they can sell dlc.
It would also be logical to go no further, or even cut some of the fat that was causing lag last test.MincMincMinc wrote: »the only next logical step is testing stat changes with sets and bonuses like mundus
It looks like they are going to do that, they aren't constantly adding new pvp sets through the new dungeons (and a bit in the new trial) to remove them, and they shouldn't be removed, it is an MMO, it has sets. If you struggle in pvp, there are excellent guilds in every faction that can help you.xylena_lazarow wrote: »That would destroy Vengeance, and a lot of players didn't bother doing the p2w for Monomyth.MincMincMinc wrote: »Well, until they add sets in so they can sell dlc.
xylena_lazarow wrote: »It would also be logical to go no further, or even cut some of the fat that was causing lag last test.MincMincMinc wrote: »the only next logical step is testing stat changes with sets and bonuses like mundus
CatoUnchained wrote: »xylena_lazarow wrote: »Vengeance is the only thing I'll come back for. I doubt I'm the only old player in that boat.BardokRedSnow wrote: »With the state and direction the game's in currently, I doubt many will be coming back any time soon, I know a lot of veteran players who have totally uninstalled the game as is.
If your spouse needs help getting into Cyrodiil she's got you right there as an excellent reference to hold her hand tell her exactly what she has to do to be successful. (I'm replying more to a post I saw in another thread where you said your spouse wanted to start playing but the learning curve was too steep)
BardokRedSnow wrote: »To me Vengeance is throwing out the baby with the bathwater. So many here think its either accept the sorry state the game is in now, or entirely change course and direction of pvp and utterly destroy end game for people who won't stay and play it anyway.
---
With the state and direction the game's in currently, I doubt many will be coming back any time soon, I know a lot of veteran players who have totally uninstalled the game as is. All Vengeance will do is boost numbers artificially by combining everyone into one server as they have been and creating an illusion of a recovering player base when the steam charts show otherwise.
BardokRedSnow wrote: »To me Vengeance is throwing out the baby with the bathwater. So many here think its either accept the sorry state the game is in now, or entirely change course and direction of pvp and utterly destroy end game for people who won't stay and play it anyway.
---
With the state and direction the game's in currently, I doubt many will be coming back any time soon, I know a lot of veteran players who have totally uninstalled the game as is. All Vengeance will do is boost numbers artificially by combining everyone into one server as they have been and creating an illusion of a recovering player base when the steam charts show otherwise.
Boom. 100% nailed it. I'm in multiple guilds where high numbers of vets have uninstalled and moved on because of, not the current state of pvp, but the design decisions.. or... overall ZoS thought process you outlined here.