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Destruction Staff Ideas to Improve Frost Damage

BasP
BasP
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Inspired by ESO_Nightingale's great concept for a Frost DPS mythic, I thought I'd share an idea for improving Frost DPS as well. It's focused on the Destruction Staff skill line, though. I wrote a similar post on the PTS forums about a year ago, but I have expended the idea a bit here.

The core idea is to give Ice Staves abilities different effects based on a character's Max Health, similar to the Warden’s previous Piercing Cold passive. With more than a certain amount of Max Health, they’d work as they do now. With less Max Health, they’d instead gain a DPS-focused effect. This way, Ice Staves would remain viable for tanking while preventing PvP'ers from benefiting from both the offensive and defensive effects at once.

This is what those effects could look like:

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Do you think something like this would be cool?
  • SkaiFaith
    SkaiFaith
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    Make ice staves' attacks not projectile anymore but tethered channels like lightning/restoration staves.
    This alone would, IMO, improve my experience and DPS with them and make me want to use them more.
    Edited by SkaiFaith on 9 August 2025 16:40
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • LunaFlora
    LunaFlora
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    SkaiFaith wrote: »
    Make ice staves' attacks not projectile anymore but tethered channels like lightning/restoration staves.
    This alone would, IMO, improve my experience and DPS with them and make me want to use them more.

    same for me. more *tethered* channeled heavy attacks would be awesome.

    edited to add
    *tethered*.

    and it could be a toggle in Combat settings to make Heavy Attacks tethered or not.
    Edited by LunaFlora on 11 August 2025 14:59
    miaow this is my forum signature! my name is Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰

    PlayStation EU is my primary server.
    LunaFloraBlossom on PlayStation 5 and PC.


    my main character is a Bosmer Warden named Greehnhart in-game, Greenie Florahart in full.

    all characters on PS EU:
    - Luna Blossom, Bosmer Dragonknight.
    - Dotty Greehnhart, Bosmer Sorcerer.
    - Lía Greehnhart, Khajiit Nightblade.
    - Lady Greehnhart, Altmer Templar. Lady is her name and title.
    - Holly Blossom, Altmer Sorcerer.
    - Sally Jadehart, Argonian Nightblade. Like a green salamander.
    - Dorothy Pizzalover, Orc Warden. add pizzas to the game please.
    - Greehnhart, Bosmer Warden.
    - Lúcia Azurehart, imperial Necromancer. Azureblight, she has a Maarselok outfit.
    - Bunny Rubyhart, Dunmer Nightblade.
    - Wisteria Antheia, Khajiit Templar. blue hair like the wisteria.
    - Cynthia Turquesa, Breton Warden.
    - Rubyhart, Bosmer Nightblade.
    - Hestia Rubyhart, Dunmer Dragonknight.
    - Aurelia Cherryhart, Altmer Warden. Spriggan.
    - Aurora Honey, Redguard Templar. Meridian cultist.
    - Speaks-With-Blossom, Argonian Warden.
    - Lulu Nightshade, Nord Necromancer.
    - Lunetta Gleamblossom, Bosmer Arcanist. Ohmes Khajiit.
    - Dianna Hyacinth, Altmer Arcanist. Maormer, water hyacinth.
  • Avran_Sylt
    Avran_Sylt
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    SkaiFaith wrote: »
    Make ice staves' attacks not projectile anymore but tethered channels like lightning/restoration staves.
    This alone would, IMO, improve my experience and DPS with them and make me want to use them more.

    I really don't want channeled heavy attacks to be the go-to for casual DPS just because they synergize too well over all other HA styles. Rework the HA scaling and/or how such sets interact with heavy attacks please. (mopes in all HA builds being Lightning staff only).
  • BasP
    BasP
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    Avran_Sylt wrote: »
    SkaiFaith wrote: »
    Make ice staves' attacks not projectile anymore but tethered channels like lightning/restoration staves.
    This alone would, IMO, improve my experience and DPS with them and make me want to use them more.

    I really don't want channeled heavy attacks to be the go-to for casual DPS just because they synergize too well over all other HA styles. Rework the HA scaling and/or how such sets interact with heavy attacks please. (mopes in all HA builds being Lightning staff only).

    Yeah, it would be nice if all weapons would be somewhat equally viable for Heavy Attack builds.
  • ESO_Nightingale
    ESO_Nightingale
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    Id like this a lot
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • alpha_synuclein
    alpha_synuclein
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    SkaiFaith wrote: »
    Make ice staves' attacks not projectile anymore but tethered channels like lightning/restoration staves.
    This alone would, IMO, improve my experience and DPS with them and make me want to use them more.

    And it would greatly worsen mine. Not everyone enjoys casting channels. Personally I avoid everything channelled/with a cast time as much as I can.

    I really like the OPs idea of differenciating passives based on health.
  • LunaFlora
    LunaFlora
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    i think 35k health would be better, but those changes are certainly good.
    miaow this is my forum signature! my name is Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰

    PlayStation EU is my primary server.
    LunaFloraBlossom on PlayStation 5 and PC.


    my main character is a Bosmer Warden named Greehnhart in-game, Greenie Florahart in full.

    all characters on PS EU:
    - Luna Blossom, Bosmer Dragonknight.
    - Dotty Greehnhart, Bosmer Sorcerer.
    - Lía Greehnhart, Khajiit Nightblade.
    - Lady Greehnhart, Altmer Templar. Lady is her name and title.
    - Holly Blossom, Altmer Sorcerer.
    - Sally Jadehart, Argonian Nightblade. Like a green salamander.
    - Dorothy Pizzalover, Orc Warden. add pizzas to the game please.
    - Greehnhart, Bosmer Warden.
    - Lúcia Azurehart, imperial Necromancer. Azureblight, she has a Maarselok outfit.
    - Bunny Rubyhart, Dunmer Nightblade.
    - Wisteria Antheia, Khajiit Templar. blue hair like the wisteria.
    - Cynthia Turquesa, Breton Warden.
    - Rubyhart, Bosmer Nightblade.
    - Hestia Rubyhart, Dunmer Dragonknight.
    - Aurelia Cherryhart, Altmer Warden. Spriggan.
    - Aurora Honey, Redguard Templar. Meridian cultist.
    - Speaks-With-Blossom, Argonian Warden.
    - Lulu Nightshade, Nord Necromancer.
    - Lunetta Gleamblossom, Bosmer Arcanist. Ohmes Khajiit.
    - Dianna Hyacinth, Altmer Arcanist. Maormer, water hyacinth.
  • ESO_Nightingale
    ESO_Nightingale
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    SkaiFaith wrote: »
    Make ice staves' attacks not projectile anymore but tethered channels like lightning/restoration staves.
    This alone would, IMO, improve my experience and DPS with them and make me want to use them more.

    And it would greatly worsen mine. Not everyone enjoys casting channels. Personally I avoid everything channelled/with a cast time as much as I can.

    I really like the OPs idea of differenciating passives based on health.

    Yeah I'm not a big fan of changing it to a channelled attack
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • BXR_Lonestar
    BXR_Lonestar
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    LunaFlora wrote: »
    i think 35k health would be better, but those changes are certainly good.

    This. Maybe even 40k, because in the Infinite Archive, you can easily have a DPS setup that has 30-35k health, and often those builds make use of a frost staff for both defensive and offensive qualities. I think the health should be set at a high enough limit where it is obvious you are a tank not intending to do damage before the defensive perks override the offensive perks.
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