As a nightblade DD that swapped out shadow because it's the only line I don't use in PVE that would kinda suck.
Is the issue mainly in PVP? Maybe it should just go the way of the vengeance campaign and make the ability work differently in PVP?
YandereGirlfriend wrote: »As a nightblade DD that swapped out shadow because it's the only line I don't use in PVE that would kinda suck.
Is the issue mainly in PVP? Maybe it should just go the way of the vengeance campaign and make the ability work differently in PVP?
It's because Assassination is too good for this world. It was randomly giga-buffed in U46 and exists in an unhealthy state.
Not saying that this is a good idea but it would achieve the goal of weakening Assassination without weakening pure class Nightblades.
From a PvP standpoint, Major Crit solves the only kit deficiency of the top meta setup, and then its bow nuke gets a TRIPLE cast? No thanks, I'll consider coming back when the whole Assassin line gets gutted to F Tier in PvP.ArctosCethlenn wrote: »Yeah, no. Bow proc is already losing its s/wd buff
xylena_lazarow wrote: »From a PvP standpoint, Major Crit solves the only kit deficiency of the top meta setup, and then its bow nuke gets a TRIPLE cast? No thanks, I'll consider coming back when the whole Assassin line gets gutted to F Tier in PvP.ArctosCethlenn wrote: »Yeah, no. Bow proc is already losing its s/wd buff
I like the idea of breaking up the one-stop-shops. Assassin line is the absolute worst kind of one-stop-shop, both extremely powerful and extremely one-dimensional in its gameplay patterns and meta effects.ArctosCethlenn wrote: »But moving the skills to different trees isn't the right way to deal with assassination being overtuned.
Literally every class has a heavily damage-focused line, so no. Even sorc and dk have storm and ardent, even though they're not at the level of assassination or herald.xylena_lazarow wrote: »I like the idea of breaking up the one-stop-shops. Assassin line is the absolute worst kind of one-stop-shop, both extremely powerful and extremely one-dimensional in its gameplay patterns and meta effects.ArctosCethlenn wrote: »But moving the skills to different trees isn't the right way to deal with assassination being overtuned.
That's the whole point of all these balance threads.ArctosCethlenn wrote: »Even sorc and dk have storm and ardent, even though they're not at the level of assassination or herald.
AtriaKhorist wrote: »Scattering DPS Skills across more skill lines akin to the Sorcerer is something nobody needs.
Zyaneth_Bal wrote: »AtriaKhorist wrote: »Scattering DPS Skills across more skill lines akin to the Sorcerer is something nobody needs.
On the contrary, this would reduce the potential power of subclassing as each line wouldn’t be focused solely on a single role which would lower the ceiling of minmaxed specialization. And at the same time would present more creative opportunities as you would mix lines dedicated to several roles at the same time instead of only stacking damage lines for instance.
In my opinion, skill lines should resemble those of base game classes more, containing skills that perform different functions and serve different roles simultaneously. Unlike the popular opinion that skill lines should be strictly separated, one line for one role, certainly a much easier way, but hardly a good one. Of course, some kind of separation should exists as it always have, like generally each base class line is a mix of two roles.
Or just bump down the damage of specbow… its over used because its over powered. Make it more in line with scorch and keep the passive damage bonus as it used to be. No reason this skill needs to hit harder than incap or db make it in line with the second deep fissure hit.
Im coming from a mainly pvp perspective. Do people proc the bow in pve anymore?