You are looking at this the wrong way. The reason players complain about things is because they have a passion for ESO and love ESO. Therefor they post things that bother them and want to see changed or improved, only to better the game.
This may seem to be a negative thing, because those who are fine with things will be playing. But it is actually a good thing, as this feedback may improve the game for everyone. Which makes ESO better, may attract more players, and makes ESO grow.
Granted, with so many players we have so many different opinions and viewpoints, that these sometimes clash between players. But as long as we remain respectful, post feedback, and understand we all love ESO, it will be fine.
PS: Personally I love ESO, but that does not mean I think the game is perfect or can't be improved in many ways. So I often leave feedback, mostly with ideas to fix or change things, and with as many facts as I can.
PPS: This is also why I try to help with as many technical problems as possible, so those players will also be able to enjoy ESO.
Renato90085 wrote: »I just want say you're the least susceptible player type..
darkriketz wrote: »TESO works perfectly fine, it's beautiful, there's a whole world to explore, it's not buggy,
The bolded part... it seems to be often forgotten that not everyone's first language is english. Mine isn't either, but my understanding of english is quite good. Many players can only speak the basics, like "This sucks" "This is good", simple things they picked up somewhere. Or they use an online translator, who just translates and does not express itself in a diplomatic way.darkriketz wrote: »You are looking at this the wrong way. The reason players complain about things is because they have a passion for ESO and love ESO. Therefor they post things that bother them and want to see changed or improved, only to better the game.
This may seem to be a negative thing, because those who are fine with things will be playing. But it is actually a good thing, as this feedback may improve the game for everyone. Which makes ESO better, may attract more players, and makes ESO grow.
Granted, with so many players we have so many different opinions and viewpoints, that these sometimes clash between players. But as long as we remain respectful, post feedback, and understand we all love ESO, it will be fine.
PS: Personally I love ESO, but that does not mean I think the game is perfect or can't be improved in many ways. So I often leave feedback, mostly with ideas to fix or change things, and with as many facts as I can.
PPS: This is also why I try to help with as many technical problems as possible, so those players will also be able to enjoy ESO.
[snip]
As I said, I also have wishes and complaints, but I explain them (again, daily rewards and the waw effect), I send as kind and constructive possible feedback when I feel the need to, I even bring useful information when I can (I recently answered to a thread regarding rewards in the Golden Pursuits with relevant screenshots).
Someone also said before you that since they pay for the game, they're entitled to complain. True.
[snip] I see way more posts about minor problems and complaints than posts thanking Bethesda for their good work and the amazing gaming experience they offered us (...for a price, yeah), for ten years now.
So yeah, your "chill out" call is understandable but kinda tells me you are either new or just don't care about the game going down a spiral of "build these 2 specific builds and that's it".
Class identity is gone, you find always the same builds in the random groups, even in trials there are always the same tanks, all dps can now focus 100% on damage because any support they might have needed is now 100% on the tanks.
darkriketz wrote: »So yeah, your "chill out" call is understandable but kinda tells me you are either new or just don't care about the game going down a spiral of "build these 2 specific builds and that's it".
Class identity is gone, you find always the same builds in the random groups, even in trials there are always the same tanks, all dps can now focus 100% on damage because any support they might have needed is now 100% on the tanks.
I've been playing TESO on a regular basis since 2018, thank you.
And no, I don't care about TESO "putting the focus on 2 builds" because it isn't. There always has been many builds, many crafted and looted sets to offer players a huge diversity in terms of passive bonuses, effects, play style and so on. It's not Bethesda's fault is players suddenly decided to drop their brain, follow "the meta" like in any other online game (hello League of Legends) and use the same items instead of actually finding their own style.
Again, I have six characters, from six different races, four different classes (NB, DK, Sorcerer and Templar, I've tried Warden and Necro but I don't like them, although I like the subclassing system that let me pick specific skill lines from classes that I don't play), six different builds (one magical and one physical in each faction). Even if, again, I'm a PvE player, which obviously isn't as demanding as PvP, I imagine.
Diversity is a thing and again, if you're not using it, that's your problem.
Regarding the fact that nightblades are dealing damage because the support has been shifted to tanks.... hello, have you ever played a MMORPG ? That's basically the essence of it.
One of many particularities of TESO, that has always made me think that it's more an online RPG than an actual MMORPG, is that you can play it completely alone (as I do) without the need of other players to support you. You can tank, deal damage, heal and support with any class (more or less), and if you're good enough, you can even solo group dungeons (again : as I do).
The fact that classes/characters begin (at last) to become more specialized with one player fully playing a tanking role in a group while another is purely focused on damage dealing, well... it's normal. That's how MMORPGs work. If you want to be able to fill every role by yourself, have you ever heard of The Elder Scrolls V Skyrim ?
darkriketz wrote: »Renato90085 wrote: »I just want say you're the least susceptible player type..
I feel about other people feelings before I care about mine. It's not about being susceptible, it's about empathy.
There are many inaccuracies in my opinion.
This isn't about meta...there are multiple builds, yeah sure, but since the subclass introduction all pure class builds are several steps below anything else. We're talking about double if not more damage dealt and a whole pack of buffs thrown at once from a single character.
You can live in your little bubble and that's fine, that's what makes the game great in my opinion, but the moment you come out and want to join other people you'll find that many things are gatekept behind requirements that are subclass mandatory. Guilds organising vet trials runs want basically 100k+ dps and only 2 choices of sets for the tanks, keeping many out from the actual fun content. You can solo dungeons and have fun with that but again, there's an MMO out there.
And speaking of MMO, this is actually the first one I met that has no dedicated support class.
But it used to be great despite that, each DD brought something unique to the table, I was helping with my minor brutality, an arcanist might have helped stealing some armor with runic sunder and so on...everybody had a unique class that brought something to the mix. Now those skills are REQUIRED to be on the tank, it's all straightforward Tank/Healer/DD with no nuance and trickery involved. Ah yeah, for trash packs one DD wears Alkosh...woohoo the diversity!
So yeah, that kills diversity, I'm sorrythe game has become more banal and has lowered the access bar so much that if you follow the 2 needed builds and ignore all the rest of the content, you're good to go.
This is not meta anymore, you don't need to grind or being better, you need specific builds, it's casual. You can have 200 characters and classes for all I care but the real content is basically done with 2 :'D meta used to be just the niche where skilled players could find loopholes to nuke things, now it has become so accessible that even by sneezing you throw a 140k dps on a dummy, without any prior knowledge to the game.
But yeah, you keep shifting between "this is an MMO" and "you can play solo and have everything", and it kinda misses all the points the other people are trying to prove
all class can do heal and shield, templar not good buff can give groupdarkriketz wrote: »There are many inaccuracies in my opinion.
This isn't about meta...there are multiple builds, yeah sure, but since the subclass introduction all pure class builds are several steps below anything else. We're talking about double if not more damage dealt and a whole pack of buffs thrown at once from a single character.
You can live in your little bubble and that's fine, that's what makes the game great in my opinion, but the moment you come out and want to join other people you'll find that many things are gatekept behind requirements that are subclass mandatory. Guilds organising vet trials runs want basically 100k+ dps and only 2 choices of sets for the tanks, keeping many out from the actual fun content. You can solo dungeons and have fun with that but again, there's an MMO out there.
And speaking of MMO, this is actually the first one I met that has no dedicated support class.
But it used to be great despite that, each DD brought something unique to the table, I was helping with my minor brutality, an arcanist might have helped stealing some armor with runic sunder and so on...everybody had a unique class that brought something to the mix. Now those skills are REQUIRED to be on the tank, it's all straightforward Tank/Healer/DD with no nuance and trickery involved. Ah yeah, for trash packs one DD wears Alkosh...woohoo the diversity!
So yeah, that kills diversity, I'm sorrythe game has become more banal and has lowered the access bar so much that if you follow the 2 needed builds and ignore all the rest of the content, you're good to go.
This is not meta anymore, you don't need to grind or being better, you need specific builds, it's casual. You can have 200 characters and classes for all I care but the real content is basically done with 2 :'D meta used to be just the niche where skilled players could find loopholes to nuke things, now it has become so accessible that even by sneezing you throw a 140k dps on a dummy, without any prior knowledge to the game.
But yeah, you keep shifting between "this is an MMO" and "you can play solo and have everything", and it kinda misses all the points the other people are trying to prove
I litteraly said that TESO was more a online RPG in my opinion rather than an actual MMORPG, [snip]
Again, there's much content and it's not class-specific, or faction-specific, or race-specific, you're free to play however you want. It's a consistancy problem in my opinion since, for example, when you play a Daggerfall character, you're facing Daggerfall invaders on Auridon which isn't very lore-friendly, but in terms of gameplay, it's total freedom.
And... you do know that guilds are made of people, right ? If a guild is barring you access to some content because you don't meet the arbitrary requirements, you can start your own. This is litteraly the same way of thinking that made trading guilds so powerful and rich that they now can demand gold incomes that would make TESO a full time job.
It's a videogame, if other players are too demanding, play without them, do your thing.
Also, "no dedicated support class." I may lack some information because, it's a little obvious since the beginning of this thread, I'm not into technical details and way of thinking, I don't care about numbers and performances, I just casually play TESO, but the Templar class provides shields and heals to both the templar and the teammates. Isn't what defines a support class ?
darkriketz wrote: »Hello, Tamriel adventurers !
I'm pretty sure my post won't last long on the forum but it's a personal thought that I've been these last days, nourished by years of play and reflection in TESO. I'll try to express it as kindly as possible.
OK, you noticed that Update 47 has been recently released (or will be soon), that we're currently deeply plunged in a Golden Pursuit event (I mean, you, not me, I have completed it) and TESO being a MMORPG, it requires regular adjustments to work as fine as possible.
And even if developpers are doing their best to improve everything and repair what needs to be, there are still DOZENS of players complaining A LOT about EVERYTHING. OMG that's so annoying and exhausting. Not everyone is in cause, of course, I've seen players like DenverRalphy answering calmly and explaining why some complaints aren't really legitimate, but still, I feel like every player who takes part on the official forums has a personal grudge with Zenimax. Don't get me wrong, I also participated in that problem, I complained about daily rewards that I don't find very interesting and I clearly explained, with calm and respect, why I wish that we can sometimes get a "waw effect" from the daily rewards calendar, but this time complaints has reached a new level.
"U47 will nerf everything" "Golden Pursuits aren't retroactive" "I can't complete them and get the rewards", "stop wrecking the game" "this PvP campaign is a nightmare" and so on...
GUYS. BREATHE. CHILL DOWN. And before everything else : READ THE FORUM to check if someone has already written a post regarding what you have to say (spoiler : someone has ! you don't need 24 differents topics to complain about the GP that you can't complete because you already did the questline with your hundred characters).
The thing is, I love the Elder Scrolls games and what Bethesda does, two of my five favorite games of all times are called Fallout 4 and TESO (Subnautica, Subnautica Below Zero and Eastshade, in case you wonder), but I'm mostly a solo player, I don't believe in competitive videogames for social and philosophic reasons (I don't think videogames should add to the already existing toxic competitive spirit in society and I don't think competition is necessary at all in a functioning society), I've been a PvE player in TESO from my very beginnings.
My main character is a bosmeri huntress, nightblade with bow and dual daggers, I've followed a guide years ago to get a solo-nearly invincible werewolf build, and it works perfectly. Recently, subclassing even helped me be play in a more diverse and comfortable way without relying on the WW transformation, I love it. What I'm saying is : I'm a PvE player able to roll on most quests, World Bosses and group dungeons that I cross, difficulty isn't a problem for me. On rare occasions I went in Cyrodiil and Imperial City and was crushed by PvP players who are, obviously, much more skilled than I am in competitive fights. The very same players who often complain that the game is nerfed and their skills will be rendered useless.
[snip] You're dealing much more damage than I do whatever you're fighting, and I'm not even pushing it ! What are you complaining about exactly ?!? Your toxic need for numbers, as high as possible to the point it's becoming absurd to increase them again ? Quick remember : it's TESO, not an edgy JRPG with secret bosses who deal a million HP damage in a single strike.
"I can't complete the Golden Pursuits because I've already did the quests with my 20 characters."
OK, first : yes you can, DenverRalphy patiently explained it several times in several threads, and second : REALLY ?!? The game isn't easy as it is, you REALLY needed to endure the long Scribing questline with TWENTY characters, the base game skills weren't enough for you to play comfortably in diverse fighting styles ?!? There are more skills in the base game and its Chapters than there will ever be in Scribing ! Why do you even need so many characters in the first place ? I have six and I've barely completed most of the game content with two ! I love TESO but there isn't enough classes and weapons to create enough diversity, I don't think it's possible to have twenty UNIQUELY DIFFERENT characters (and yes each of my six characters is unique).
Again : GUYS. CHILL OUT. Go out in the sun (drink fresh water and wear a hat), touch some grass before it's completely dried up by draughts. Microsoft is doing nonsense with its studios, people have lost their jobs and you're complaining that your favorite MMORPG characters will kill enemies slightly less brutally than before. You're complaining that you can't get free rewards from workers who spend all their time studying the game to improve it. TESO works perfectly fine, it's beautiful, there's a whole world to explore, it's not buggy, ok sometimes loading screens are long but it never lasts, [snip]
This is my love cry to Bethesda workers : while many players seem unable to find the slightest satisfaction in what you're doing, many players are. Again, it's the noisy few versus the silent many. You're working hard to make this beautiful Tamriel (and beyond) world a reality, as you've been doing for years, and I thank you for that.
I have complaints, like anyone else, but they're based on wishes (housing, daily rewards and the return of Whiterun, mostly), but for the rest TESO quickly became my one and favorite MMORPG, and for a player who has always played solo games, I think that's something. I've taken some TESO breaks along the years when I got slightly bored, tried other MMORPGs to compare, but none of them had everything TESO has to offer.
You're doing great, I support you and I always will. [snip]
Who exactly are you to tell other people how to behave and try to belittle their problems and concerns?
Youre stating yourself youre playing a online multiplayer game as a somo game and dont interact with others really.
So thats fine, great that the game is perfect for you.
Other people who love the game exactly in the same way as you, may have a different opinion on its being perfect, and BECAUSE they love it they come here as a active part of the community, are trying to be heared and help with their feedback and concerns.
The devs should more often listen to their community then just pressuring their path throught.
Then we wouldnt have such a decline in the playing numbers.
But youre nobodys parents and not in charge of telling others what to do with that funny attitude.
darkriketz wrote: »
Also, "no dedicated support class." I may lack some information because, it's a little obvious since the beginning of this thread, I'm not into technical details and way of thinking, I don't care about numbers and performances, I just casually play TESO, but the Templar class provides shields and heals to both the templar and the teammates. Isn't what defines a support class ?
darkriketz wrote: »TESO works perfectly fine, it's beautiful, there's a whole world to explore, it's not buggy,
I legitimately don't understand people who want to shut down all criticism just because they themselves are happy with the game and don't care about pve endgame or pvp or things like performance issues.
The game doesn't actually work "perfectly fine". Even if you don't care about balance, there's still bugs, random disconnects and other issues. Some of these bugs persist for literal years, and ZOS deserves to be criticised for this. ESO is a commercial product, not a charity. They are making the game for us, so that we can have fun. And when a significant portion of the playerbase stops having fun, it is objectively a bad thing.