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Official Discussion Thread for "Meet the Character—Wormblood"

  • Syldras
    Syldras
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    metheglyn wrote: »
    I hope to someday talk to this Bosmer; he sounds quite interesting.

    Busy, though, very busy.
    metheglyn wrote: »
    We may never know, considering the rate at which the single player games release.

    It's truly a pity. And also a risk that people might feel underwhelmed, since after waiting for 15+ years, you just expect it to be absolutely grand. So even if it would be a good game, on the same level as Skyrim or even Morrowind, I'm not sure whether those expectations that inflated over the years could ever be realistically reached.
    metheglyn wrote: »
    Something gives me the idea you use that technique from time to time!

    At times (only works if you're intimidating enough, though - otherwise the whole thing might backfire and you get even more annoying visitors, for example the city guard). Imagine you're just brushing your Bosmer and then some moron knocks at the door and wants to discuss the Tribunal Temple with you! That poor little fellow needs his hair care. I mean, Tel Galen is already rather remote, but still... You wouldn't believe what shows up at the doorstep here every now and then.
    metheglyn wrote: »
    That would be an interesting detail to learn. What we see of him in Artaeum, he clearly thinks he's above everyone and doesn't need to pay attention to any trifling rules or regulations, so he could have been thinking of himself along those lines already, if not as clearly or specifically as we later see.

    I think it's not linked to his excellence or any godhood plans; he generally has the mindset that rules don't matter and are restricting (to merkind, to science, to development, to reach goals,...). It really sounded more like a general life philosophy to me, the way he worded it; a belief in and wish for ultimate freedom (of course, he's the rebel, the Lightbringer, freeing himself from the shackles of his superior). Not only for himself, but for everyone.

    As for the aspect of power: He was a teen boy or young adult at most, of course that's something that fascinated him :p That biography I linked does confirm him being about Vanny's age. Or at leasts it says he was a novice back when Vanny arrived. Not sure which age span that would exactly be, but he certainly wasn't very old (I'd still guess a little older than Vanny, since Vanny was just 11, but still, not a big difference).
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
    metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    I hope to someday talk to this Bosmer; he sounds quite interesting.

    Busy, though, very busy.

    So you've said. But I promise I'm not suspicious about that. Not anymore, anyway.
    Syldras wrote: »
    metheglyn wrote: »
    We may never know, considering the rate at which the single player games release.

    It's truly a pity. And also a risk that people might feel underwhelmed, since after waiting for 15+ years, you just expect it to be absolutely grand. So even if it would be a good game, on the same level as Skyrim or even Morrowind, I'm not sure whether those expectations that inflated over the years could ever be realistically reached.

    The way things get overly hyped these days, I'd say disappointment is to be expected. I really have few expectations about the game; I'm just interested in playing another Elder Scrolls title.
    Syldras wrote: »
    metheglyn wrote: »
    Something gives me the idea you use that technique from time to time!

    At times (only works if you're intimidating enough, though - otherwise the whole thing might backfire and you get even more annoying visitors, for example the city guard). Imagine you're just brushing your Bosmer and then some moron knocks at the door and wants to discuss the Tribunal Temple with you! That poor little fellow needs his hair care. I mean, Tel Galen is already rather remote, but still... You wouldn't believe what shows up at the doorstep here every now and then.

    Honestly, I'm surprised to learn that just anyone can come up and knock on your door. Do you dislike discussing the Tribunal Temple on principle, or just when you're interrupted taking care of your Bosmer's hair?
    Syldras wrote: »
    metheglyn wrote: »
    That would be an interesting detail to learn. What we see of him in Artaeum, he clearly thinks he's above everyone and doesn't need to pay attention to any trifling rules or regulations, so he could have been thinking of himself along those lines already, if not as clearly or specifically as we later see.

    I think it's not linked to his excellence or any godhood plans; he generally has the mindset that rules don't matter and are restricting (to merkind, to science, to development, to reach goals,...). It really sounded more like a general life philosophy to me, the way he worded it; a belief in and wish for ultimate freedom (of course, he's the rebel, the Lightbringer, freeing himself from the shackles of his superior). Not only for himself, but for everyone.

    As for the aspect of power: He was a teen boy or young adult at most, of course that's something that fascinated him :p That biography I linked does confirm him being about Vanny's age. Or at leasts it says he was a novice back when Vanny arrived. Not sure which age span that would exactly be, but he certainly wasn't very old (I'd still guess a little older than Vanny, since Vanny was just 11, but still, not a big difference).

    Maybe, but I still got the impression he put himself above everyone else (except perhaps Vanny, in those years). Beyond the regular Altmer arrogance, that is. I know he wanted Vanny to be as unrestricted by rules as he was, but I don't know if he would have thought everyone should be.
  • Syldras
    Syldras
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    metheglyn wrote: »
    The way things get overly hyped these days, I'd say disappointment is to be expected. I really have few expectations about the game; I'm just interested in playing another Elder Scrolls title.

    By now I'm honestly not even impatient anymore. Would I love to see another TES game? Of course. But after that long time, my stance on it has somehow changed to "Whenever it drops, it drops". I'm a little wary about the writing, though, to be honest. I hope they'll be more daring in a single player game, but who knows.
    metheglyn wrote: »
    Honestly, I'm surprised to learn that just anyone can come up and knock on your door.

    Why would they not? If they dare to.
    metheglyn wrote: »
    Do you dislike discussing the Tribunal Temple on principle, or just when you're interrupted taking care of your Bosmer's hair?

    I don't mind discussions about the Tribunal. In fact I sometimes even enjoy them. Priests are so easy to shock. But I truly dislike being interrupted in my usual schedule.
    metheglyn wrote: »
    Maybe, but I still got the impression he put himself above everyone else (except perhaps Vanny, in those years). Beyond the regular Altmer arrogance, that is. I know he wanted Vanny to be as unrestricted by rules as he was, but I don't know if he would have thought everyone should be.

    He certainly saw himself as a born leader. But I also think his vision for the world was, how to word it, less law-abiding than societies normally look like ;)

    This is also a funny text - it's all Mannimarco's fault!
    https://en.uesp.net/wiki/Lore:Guild_Memo_on_Soul-Trapping
    "The fact that soul-trapping is now common knowledge among Tamriel's magery, to the point where so-called "Mystics" sell soul gems of various sizes in every market and bazaar, is a problem that can be laid squarely at the feet of the iniquitous Mannimarco and his Order of the Black Worm. It is all part of his program to make necromancy seem commonplace and almost harmless."
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
    metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    The way things get overly hyped these days, I'd say disappointment is to be expected. I really have few expectations about the game; I'm just interested in playing another Elder Scrolls title.

    By now I'm honestly not even impatient anymore. Would I love to see another TES game? Of course. But after that long time, my stance on it has somehow changed to "Whenever it drops, it drops". I'm a little wary about the writing, though, to be honest. I hope they'll be more daring in a single player game, but who knows.

    I wonder. They'll still have to keep ratings in mind, so I guess some of the writing will depend on that. I never pay attention to ratings on games, but they are there and do guide some content choices if a game developer wants to avoid certain ratings. But hopefully they can provide good stories with impactful choices in them, since they won't have to worry about everyone ending up with the same world state.
    Syldras wrote: »
    metheglyn wrote: »
    Honestly, I'm surprised to learn that just anyone can come up and knock on your door.

    Why would they not? If they dare to.

    I just thought you'd have methods in place to discourage random visitors. But then, I guess if you did that, you wouldn't be able to keep your basement rooms filled.
    Syldras wrote: »
    metheglyn wrote: »
    Do you dislike discussing the Tribunal Temple on principle, or just when you're interrupted taking care of your Bosmer's hair?

    I don't mind discussions about the Tribunal. In fact I sometimes even enjoy them. Priests are so easy to shock. But I truly dislike being interrupted in my usual schedule.

    I understand. Schedules and routine are important, especially if you want to get anything worthwhile accomplished.
    Syldras wrote: »
    metheglyn wrote: »
    Maybe, but I still got the impression he put himself above everyone else (except perhaps Vanny, in those years). Beyond the regular Altmer arrogance, that is. I know he wanted Vanny to be as unrestricted by rules as he was, but I don't know if he would have thought everyone should be.

    He certainly saw himself as a born leader. But I also think his vision for the world was, how to word it, less law-abiding than societies normally look like ;)

    "The only lines you draw are in your own mind." (I think that's how he said it.) Yes, there is that, but would he want everyone following that credo, or just a select few?
    Syldras wrote: »
    This is also a funny text - it's all Mannimarco's fault!
    https://en.uesp.net/wiki/Lore:Guild_Memo_on_Soul-Trapping
    "The fact that soul-trapping is now common knowledge among Tamriel's magery, to the point where so-called "Mystics" sell soul gems of various sizes in every market and bazaar, is a problem that can be laid squarely at the feet of the iniquitous Mannimarco and his Order of the Black Worm. It is all part of his program to make necromancy seem commonplace and almost harmless."

    That is a good one; I've come across that several times, but didn't pay it as much heed as I should have (that was before I was very interested in Vanny and Mannimarco--iniquitous Mannimarco).

    I like this line, too: What our old mentor Iachesis would have to say about this pernicious development I hate to think.

    It got me to thinking about his relationship with Iachesis, and how in that autobiography you linked, he was gutted that the person he most admired--Iachesis--didn't deal with Mannimarco as he should have. So now I have another question for the Great Mage to add to our list: what are his thoughts about what happened to Iachesis? (The whole Summerset arc that Vanny wasn't part of). They didn't seem to part on the best of terms, after all. Unless at some point between the island disappearing and the Summerset chapter, Vanny contacted his mentor.
  • Syldras
    Syldras
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    metheglyn wrote: »
    I wonder. They'll still have to keep ratings in mind, so I guess some of the writing will depend on that. I never pay attention to ratings on games, but they are there and do guide some content choices if a game developer wants to avoid certain ratings.

    I think the TES games are usually M-rated anyway, in most countries (where I live, it's culturally a little different, I guess, as Morrowind and Oblivion had a 12+ rating here, and Skyrim was 16+ because of the kill cam and beheadings). ESO seems to be mostly M-rated, and 16+ here. Anyway, if the next game's writing is on the same level as the writing of the last few singleplayer TES games, I'd be happy.

    I also think the official ratings are less of a problem, it's more like everything someone might find offensive you lead to a "scandal" nowadays. And that's a problem when it comes to writing fiction.
    metheglyn wrote: »
    But hopefully they can provide good stories with impactful choices in them, since they won't have to worry about everyone ending up with the same world state.

    Yes, I hope it will be possible to side with a faction (or even different factions) and change story outcomes at a bigger scale than it's possible in a multiplayer game.
    metheglyn wrote: »
    I just thought you'd have methods in place to discourage random visitors. But then, I guess if you did that, you wouldn't be able to keep your basement rooms filled.

    And I'd never have gotten hold of my Bosmer. Wait, that might sound a little strange.
    metheglyn wrote: »
    "The only lines you draw are in your own mind." (I think that's how he said it.) Yes, there is that, but would he want everyone following that credo, or just a select few?

    We don't know how it would look like in practice, but let's say that mindset fits very well, if he's indeed particially based on a certain figure.
    metheglyn wrote: »
    That is a good one; I've come across that several times, but didn't pay it as much heed as I should have (that was before I was very interested in Vanny and Mannimarco--iniquitous Mannimarco).

    There's something strangely amusing about how they blame each other now.
    metheglyn wrote: »
    I like this line, too: What our old mentor Iachesis would have to say about this pernicious development I hate to think.
    It got me to thinking about his relationship with Iachesis, and how in that autobiography you linked, he was gutted that the person he most admired--Iachesis--didn't deal with Mannimarco as he should have.

    I'd be sceptical about anything he says. Would anything other that claiming admiration be appropriate in that text?
    metheglyn wrote: »
    So now I have another question for the Great Mage to add to our list: what are his thoughts about what happened to Iachesis? (The whole Summerset arc that Vanny wasn't part of). They didn't seem to part on the best of terms, after all. Unless at some point between the island disappearing and the Summerset chapter, Vanny contacted his mentor.

    I don't think he would have been able to, and I also doubt that Iachesis would have been interested in talking to Vanny again? Is it even generally known that Iachesis died? If so, I think it's possible that Vanny regrets - not leaving, but that their last conversation was probably not a very friendly one. But he probably blocks those feelings just as he blocks all others, especially those about things he might regret.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
    metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    I wonder. They'll still have to keep ratings in mind, so I guess some of the writing will depend on that. I never pay attention to ratings on games, but they are there and do guide some content choices if a game developer wants to avoid certain ratings.

    I think the TES games are usually M-rated anyway, in most countries (where I live, it's culturally a little different, I guess, as Morrowind and Oblivion had a 12+ rating here, and Skyrim was 16+ because of the kill cam and beheadings). ESO seems to be mostly M-rated, and 16+ here. Anyway, if the next game's writing is on the same level as the writing of the last few singleplayer TES games, I'd be happy.

    I also think the official ratings are less of a problem, it's more like everything someone might find offensive you lead to a "scandal" nowadays. And that's a problem when it comes to writing fiction.

    True, and I agree. I think you mentioned in another thread something about people not being able to separate what the author writes from who the author is or what they believe (or maybe it was JemaderofCaerSailis--and I think I just misspelled that name). Maybe that's why we got so many "moral of the story" endings in Solstice--a kind of defense against imagined criticism or freak-outs about certain subjects.

    I also hope that whatever form of outsider/former prisoner we end up being in the next Elder Scrolls game, we have a better memory than the Vestige does!
    Syldras wrote: »
    metheglyn wrote: »
    But hopefully they can provide good stories with impactful choices in them, since they won't have to worry about everyone ending up with the same world state.

    Yes, I hope it will be possible to side with a faction (or even different factions) and change story outcomes at a bigger scale than it's possible in a multiplayer game.

    That's what I really miss in ESO. Take the Dark Brotherhood, for example. In Skyrim you could join them, or you could choose to systematically destroy their Skyrim presence. I suppose you could also just never do the initial quest that led you to them, and then remain in blissful ignorance of them your whole dragonborn life. In ESO, you can either join them and follow their murder habit, or not take the quest and forever have that npc whispering to you in outlaw refuges. There's no other path possible. I mean, I'd even take a quest where you could tell that npc, "You got the wrong person," and then they'd stop hassling me, even if that cut me off from ever joining the Brotherhood, just to make it seem like there's a real choice there. (Of course, I know they'd never implement a quest that would cut you off from any content).
    Syldras wrote: »
    metheglyn wrote: »
    I just thought you'd have methods in place to discourage random visitors. But then, I guess if you did that, you wouldn't be able to keep your basement rooms filled.

    And I'd never have gotten hold of my Bosmer. Wait, that might sound a little strange.

    Might? Might?! :p
    Syldras wrote: »
    metheglyn wrote: »
    That is a good one; I've come across that several times, but didn't pay it as much heed as I should have (that was before I was very interested in Vanny and Mannimarco--iniquitous Mannimarco).

    There's something strangely amusing about how they blame each other now.

    Like children, really. "He did it!" "Nuh-uh, it's his fault!" We need to send them to their rooms.
    Syldras wrote: »
    metheglyn wrote: »
    I like this line, too: What our old mentor Iachesis would have to say about this pernicious development I hate to think.
    It got me to thinking about his relationship with Iachesis, and how in that autobiography you linked, he was gutted that the person he most admired--Iachesis--didn't deal with Mannimarco as he should have.

    I'd be sceptical about anything he says. Would anything other that claiming admiration be appropriate in that text?

    Probably not, but then he could have just not mentioned the admiration. He could have just expressed his shock that Iachesis didn't act the way Vanny wanted him to. It just seems that the only emotion we ever see from him is in his various writings. Well no, that's not true, often in dialogue he's exasperated with us.
    Syldras wrote: »
    metheglyn wrote: »
    So now I have another question for the Great Mage to add to our list: what are his thoughts about what happened to Iachesis? (The whole Summerset arc that Vanny wasn't part of). They didn't seem to part on the best of terms, after all. Unless at some point between the island disappearing and the Summerset chapter, Vanny contacted his mentor.

    I don't think he would have been able to, and I also doubt that Iachesis would have been interested in talking to Vanny again? Is it even generally known that Iachesis died? If so, I think it's possible that Vanny regrets - not leaving, but that their last conversation was probably not a very friendly one. But he probably blocks those feelings just as he blocks all others, especially those about things he might regret.

    I don't know how well-known Iachesis' death is, but considering Artaeum is back, at least for now, you'd think there might be some Psijics who would fill Vanny in. Unless he created such a huge breach with his leaving and creating the Mages Guild that no Psijic wants to hear from him every again. Well, regardless whether he knows it now, he will after we ask him our question! If we catch him enough off guard, we might get a genuine emotional reaction from him.

    And while we're on the subject of Vanny (really, are we ever on any other subject? :p ), the character I'm taking through Reaper's March arrived in Rawl'kha today and happened upon a hungover Bosmer who needed help retrieving some artifacts he'd "lost," artifacts he had to get back to Telenger. When he referenced Telenger, he called him "the great mage" (lowercase), and it actually made me go, "Whoa there, little guy, there's only one Great Mage." It made me wonder if people calling Telenger great mage made Vanny double down on his own Great Mage talk. I know Vanny and Telenger have some sort of rivalry or barbed friendship or something (thinking back to their encounter on Stirk in the main quest). Anyway, I just thought it was funny to hear someone else referred to as the great mage.

  • Syldras
    Syldras
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    metheglyn wrote: »
    True, and I agree. I think you mentioned in another thread something about people not being able to separate what the author writes from who the author is or what they believe (or maybe it was JemaderofCaerSailis--and I think I just misspelled that name). Maybe that's why we got so many "moral of the story" endings in Solstice--a kind of defense against imagined criticism or freak-outs about certain subjects.

    Either this, or someone truly cares a lot for a few topics and thought it would be good to include them into the stories, for the good purpose (it did catch my attention that these moral lessons sometimes didn't feel like they came, organically, from the lore, but that there's some deliberate construction to fit them in). And while using stories to convey messages is not wrong per se, and even direct moral lessons can be fitting sometimes (like in children's stories, fairytales or fables), I think it unfortunately doesn't really fit a TES game. Because TES has never been very moral; the opposite, I'd say that the TES series is rather famous for the player not having to play the good knight in shiny armor, but also being able to roleplay an absolutely horrible, deeply immoral person in this fictional world - think of the Dark Brotherhood, which is, there's no way to deny it, a murder cult brutally killing innocent people. Or all the quests where you become a champion of a Daedric Prince, which also often include murder or the sacrifice of innocent people (in particular the Molag Bal quests in Oblivion and Skyrim come to my mind, and in Skyrim also the quests for Boethia and Namira, and there are more). I think this is what causes the irritation among many players - TES has always been about playing who ever you want (apart from your role in the main quest, if you played that), and how horribly of a person you want. You don't expect any moral teachings in it, especially not as a very clear "moral of the story" ending for quests. I truly hope we'll not see this in TES6!
    metheglyn wrote: »
    I also hope that whatever form of outsider/former prisoner we end up being in the next Elder Scrolls game, we have a better memory than the Vestige does!

    Oh dear, I didn't think of that...
    metheglyn wrote: »
    That's what I really miss in ESO. Take the Dark Brotherhood, for example. In Skyrim you could join them, or you could choose to systematically destroy their Skyrim presence. I suppose you could also just never do the initial quest that led you to them, and then remain in blissful ignorance of them your whole dragonborn life. In ESO, you can either join them and follow their murder habit, or not take the quest and forever have that npc whispering to you in outlaw refuges. There's no other path possible. I mean, I'd even take a quest where you could tell that npc, "You got the wrong person," and then they'd stop hassling me, even if that cut me off from ever joining the Brotherhood, just to make it seem like there's a real choice there.

    Yes. Well, actually I was even a little disappointed when Greymoor was released, because I imagined there might be a possibility of siding with the vampires. Might sound naive from today's perspective, but that was the year after Elsweyr, and until that point I had the impression that ESO became more complex and creative from year to year. In hindsight, sadly, the time between Morrowind, CWC and Summerset seemed to have been the peak. There were stories after that that I enjoyed, and there were new systems I liked, but to me personally, 2017 and 2018 have been the best years.
    metheglyn wrote: »
    (Of course, I know they'd never implement a quest that would cut you off from any content).

    They could still keep the quest npc at the usual location and let us accept that quest later if we changed our mind - just disable them directly approaching us.
    metheglyn wrote: »
    Like children, really. "He did it!" "Nuh-uh, it's his fault!" We need to send them to their rooms.

    It's especially funny if one keeps in mind that they're over 350 years old adult men - older than the usual lifespan for Altmer even. Maybe they're slowly becoming senile.
    metheglyn wrote: »
    Probably not, but then he could have just not mentioned the admiration.

    Who knows, maybe it's just socially appropriate to do that when mentioning Psijics. Especially if you want to portray yourself as a "descendent" of them, in the scholarly way.
    metheglyn wrote: »
    I don't know how well-known Iachesis' death is, but considering Artaeum is back, at least for now, you'd think there might be some Psijics who would fill Vanny in. Unless he created such a huge breach with his leaving and creating the Mages Guild that no Psijic wants to hear from him every again. Well, regardless whether he knows it now, he will after we ask him our question! If we catch him enough off guard, we might get a genuine emotional reaction from him.

    I feel a little sorry for him, knowing that there are several people now who want to make him cry :p
    metheglyn wrote: »
    And while we're on the subject of Vanny (really, are we ever on any other subject? :p )

    We also discuss Mannimarco at times. And/or Wormblood. Or possibly even the combination of both.
    metheglyn wrote: »
    When he referenced Telenger, he called him "the great mage" (lowercase), and it actually made me go, "Whoa there, little guy, there's only one Great Mage." It made me wonder if people calling Telenger great mage made Vanny double down on his own Great Mage talk. I know Vanny and Telenger have some sort of rivalry or barbed friendship or something (thinking back to their encounter on Stirk in the main quest).

    Didn't they outright insult each other on Stirk? It's been a while.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
    metheglyn
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    Syldras wrote: »
    Yes. Well, actually I was even a little disappointed when Greymoor was released, because I imagined there might be a possibility of siding with the vampires. Might sound naive from today's perspective, but that was the year after Elsweyr, and until that point I had the impression that ESO became more complex and creative from year to year. In hindsight, sadly, the time between Morrowind, CWC and Summerset seemed to have been the peak. There were stories after that that I enjoyed, and there were new systems I liked, but to me personally, 2017 and 2018 have been the best years.

    You know, I don't think it was naive, really. The story itself portrayed Rada-al-Saran as somewhat morally grey. You could understand his point of view, and he didn't consider us his immediate enemies. So it did kind of seem like there might be a point where you could say, "You know what, I think those guys have a point." And if your character was already a vampire, you might have wanted in from the beginning. It's too bad they couldn't make it a choice like that. It could have even been an inconclusive ending, so we don't outright defeat Rada. It wouldn't have been impossible for them to create a Grey Host base that stuck around in game that you could visit if you had sided with them. But they do seem to like to bring every chapter to a (more or less) tidy ending, so that's what we get.
    Syldras wrote: »
    metheglyn wrote: »
    (Of course, I know they'd never implement a quest that would cut you off from any content).

    They could still keep the quest npc at the usual location and let us accept that quest later if we changed our mind - just disable them directly approaching us.

    I would really like an option in the UI to disable quest arrows of quests I know I'll never want to do. LotRO has a system where you can filter out quests per character and per account, so you aren't bothered by them popping up. And then, if you ever change your mind, you can go back in and remove them from the filter. I would really like something like that in ESO.
    Syldras wrote: »
    metheglyn wrote: »
    Like children, really. "He did it!" "Nuh-uh, it's his fault!" We need to send them to their rooms.

    It's especially funny if one keeps in mind that they're over 350 years old adult men - older than the usual lifespan for Altmer even. Maybe they're slowly becoming senile.

    Well, they're both mages, so they prolonged their lives, I assume. In that mysterious way mages do. So would that slow everything? Mental decline as well as physical? What is the usual span for an Altmer?

    Anyway, I'm thinking their age-prolonging also prolonged their immaturity.
    Syldras wrote: »
    metheglyn wrote: »
    I don't know how well-known Iachesis' death is, but considering Artaeum is back, at least for now, you'd think there might be some Psijics who would fill Vanny in. Unless he created such a huge breach with his leaving and creating the Mages Guild that no Psijic wants to hear from him every again. Well, regardless whether he knows it now, he will after we ask him our question! If we catch him enough off guard, we might get a genuine emotional reaction from him.

    I feel a little sorry for him, knowing that there are several people now who want to make him cry :p

    Since you're one of the foremost people wanting to do that, you can't now start feeling sorry for him! Ah, but I go back and forth between wanting to make sure Vanny is safe forever, and trying to shake some kind of emotional response from him.
    Syldras wrote: »
    metheglyn wrote: »
    And while we're on the subject of Vanny (really, are we ever on any other subject? :p )

    We also discuss Mannimarco at times. And/or Wormblood. Or possibly even the combination of both.

    True. And sometimes we talk about Dwemer artifacts!
    Syldras wrote: »
    metheglyn wrote: »
    When he referenced Telenger, he called him "the great mage" (lowercase), and it actually made me go, "Whoa there, little guy, there's only one Great Mage." It made me wonder if people calling Telenger great mage made Vanny double down on his own Great Mage talk. I know Vanny and Telenger have some sort of rivalry or barbed friendship or something (thinking back to their encounter on Stirk in the main quest).

    Didn't they outright insult each other on Stirk? It's been a while.

    It's been awhile since I went to Stirk for the main quest, but from what I recall, they did that mage thing where they condescend to one another about each other's work. I know Vanny called Telenger, "Telly," at which point Telenger said something cutting, or insinuating, and then Vanny was like, "Gotta go! Lots of people to introduce the Vestige to!" It was pretty amusing all told. I'll be taking another character through there soon enough, so I'll get to see it again.
  • Syldras
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    metheglyn wrote: »
    I would really like an option in the UI to disable quest arrows of quests I know I'll never want to do. LotRO has a system where you can filter out quests per character and per account, so you aren't bothered by them popping up. And then, if you ever change your mind, you can go back in and remove them from the filter. I would really like something like that in ESO.

    That would also solve the problem with half a dozen quest starter npcs yelling at you at once in some cities. Well, maybe they'll implement that option in another decade or so.
    metheglyn wrote: »
    Well, they're both mages, so they prolonged their lives, I assume. In that mysterious way mages do. So would that slow everything? Mental decline as well as physical? What is the usual span for an Altmer?
    Anyway, I'm thinking their age-prolonging also prolonged their immaturity.

    Normally, it's over at between age 200 and 300 (200 would be a bit earlier than usual, 300 would be really old). So both Vanny and Mannimarco are above that, and yes, it's very probable they did the usual life prolongation magic thing that most mages seem to do but no one actually knows how it functions. It should slow down both physical as well as mental decline. Whether it stunts maturation, on the other hand... :p Maybe, if it would be utilized early? I just don't think many younger mages are powerful enough for that - or even consider it.
    metheglyn wrote: »
    Since you're one of the foremost people wanting to do that, you can't now start feeling sorry for him! Ah, but I go back and forth between wanting to make sure Vanny is safe forever, and trying to shake some kind of emotional response from him.

    Well, as a Master Wizard of Great House Telvanni, I'm a very curious person, of course, and I truly believe that sometimes, to gain knowledge, sacrifices are necessary (especially if they're not to my disadvantage).

    As an inhabitant of planet Earth, I truly feel sorry for Vanny. Genuinely.
    metheglyn wrote: »
    True. And sometimes we talk about Dwemer artifacts!

    And sometimes also about Azandar. I came across a rather sad quote this evening:
    "I'm reminded, for some damnable reason, of my parents today. It might be hyperbole to say they regretted having me. But it might not. Luckily they have my older brother to carry on the family name."
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    Since you're one of the foremost people wanting to do that, you can't now start feeling sorry for him! Ah, but I go back and forth between wanting to make sure Vanny is safe forever, and trying to shake some kind of emotional response from him.

    Well, as a Master Wizard of Great House Telvanni, I'm a very curious person, of course, and I truly believe that sometimes, to gain knowledge, sacrifices are necessary (especially if they're not to my disadvantage).

    As an inhabitant of planet Earth, I truly feel sorry for Vanny. Genuinely.

    It's the same for me. Well, the inhabitant of Earth bit. I'm not a Master Wizard of Great House Telvanni. I'm a sometimes surly Altmer who is fed up with the artifice and consequence of it all and just wants people to be honest for once. Also, I sometimes spy (not very well) on suspicious persons of note.
    Syldras wrote: »
    metheglyn wrote: »
    True. And sometimes we talk about Dwemer artifacts!

    And sometimes also about Azandar. I came across a rather sad quote this evening:
    "I'm reminded, for some damnable reason, of my parents today. It might be hyperbole to say they regretted having me. But it might not. Luckily they have my older brother to carry on the family name."

    That's rather heartbreaking. Poor guy. Well, at least he has you to adventure with and keep his life interesting. Did you induct him into House Telvanni? He'd probably do well within the ranks.

    Ok, here's something Mannimarco related. So the last patch updated parts of the main quest, and since I had a character who hadn't yet stepped foot into it, I decided I'd run her through it to see what was different. Since the first quest after you find the harborage is to take a trip into the prophet's mind to witness events, I listened to/watched his (likely highly edited) account of the events leading up to the planemeld.

    When he introduces the five companions (all the while pretending he wasn't one of them) I went up to Mannimarco and took a good look at him, something I'd never done before. He looks old. And scarred. There are two very prominent scars on his face, and his right cheek even looks like a chunk was taken out of it at some point. He also walks a little bit hunched over, and uses his staff kind of as a walking cane. Whatever his plans were at that point, he's clearly in need of body upgrade. I think he'd probably be satisfied with Wormblood's younger body and not worry too much about getting his own back.

    Also, when I had the chance to ask the prophet to fill me in on the details of the five companions, he was perfectly willing to give me the background and roles of the others, but when I asked about Mannimarco, his response was, "Foremost necromancer and traitor!" I mean, sure, but that couldn't have been why he was invited into the group, right? How did he make himself part of that "noble" band of adventurers?
    Varen: emperor desperately wanting to be seen as legitimate
    Lyris: warrior and personal bodyguard to Varen
    Sai Sahan: descended from sword saints and security/protection for the whole group
    Abnur Tharn: battlemage and political counsel
    Mannimarco: necromancer and traitor

    Anyway, the way it played out, Abnur Tharn actually performed the ritual with the amulet, so he must have thought it legitimate, and then Mannimarco usurped the ritual and mocked everyone like the good necromancer traitor he is. And the update to this quest was that, instead of a glyph and a ring or necklace, you get a bunch of gear, pretty much a whole set of "prisoner" gear, all blue quality.
  • Syldras
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    metheglyn wrote: »
    Also, I sometimes spy (not very well) on suspicious persons of note.

    Not very well indeed. Gothren told me he saw an Altmer hiding around his tower a while ago, somewhere between the Ash Fern and the Netch Cabbage.
    metheglyn wrote: »
    That's rather heartbreaking. Poor guy. Well, at least he has you to adventure with and keep his life interesting. Did you induct him into House Telvanni? He'd probably do well within the ranks.

    He would. Maybe my main will induct him through marriage one day, if the romance system isn't absolutely horrible. Would spare him all the menial tasks the lower ranks have to go through.
    metheglyn wrote: »
    When he introduces the five companions (all the while pretending he wasn't one of them) I went up to Mannimarco and took a good look at him, something I'd never done before. He looks old. And scarred. There are two very prominent scars on his face, and his right cheek even looks like a chunk was taken out of it at some point. He also walks a little bit hunched over, and uses his staff kind of as a walking cane. Whatever his plans were at that point, he's clearly in need of body upgrade. I think he'd probably be satisfied with Wormblood's younger body and not worry too much about getting his own back.

    Did they really change that? I can remember he had one scar back then (on his cheek I think it was), but it wasn't extreme scarring, he didn't look particulaly old to me. But that was, of course, years ago.

    I just hope that Wormblood won't look as creepy as Ithelia.
    metheglyn wrote: »
    Also, when I had the chance to ask the prophet to fill me in on the details of the five companions, he was perfectly willing to give me the background and roles of the others, but when I asked about Mannimarco, his response was, "Foremost necromancer and traitor!" I mean, sure, but that couldn't have been why he was invited into the group, right? How did he make himself part of that "noble" band of adventurers?
    Varen: emperor desperately wanting to be seen as legitimate
    Lyris: warrior and personal bodyguard to Varen
    Sai Sahan: descended from sword saints and security/protection for the whole group
    Abnur Tharn: battlemage and political counsel
    Mannimarco: necromancer and traitor

    Maybe there was a quota they had to meet. As an evil wizard and aspiring necromancer poet, I approve!
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    Also, I sometimes spy (not very well) on suspicious persons of note.

    Not very well indeed. Gothren told me he saw an Altmer hiding around his tower a while ago, somewhere between the Ash Fern and the Netch Cabbage.

    Oh, he saw that? Not my finest moment. *sigh* I need a vacation.
    Syldras wrote: »
    metheglyn wrote: »
    That's rather heartbreaking. Poor guy. Well, at least he has you to adventure with and keep his life interesting. Did you induct him into House Telvanni? He'd probably do well within the ranks.

    He would. Maybe my main will induct him through marriage one day, if the romance system isn't absolutely horrible. Would spare him all the menial tasks the lower ranks have to go through.

    Sounds like a good plan! He is rather above menial tasks at this point in his abilities.

    I wonder if whatever romance system they implemented would include marriage, or if it would be just flirting and statements of affection. Or even if it could be on an individual basis. Some of the companions I think would like to get married, but it might not suit others. Though, realistically, I'm sure if marriage is part of it, it'll be whatever the player wants.

    I also wonder if a Dunmer house system could be introduced that would allow us to join a specific house and rise through the ranks. But, it probably wouldn't be deep or complex enough to accurately represent the house system, and I don't actually know if you can rise through all of them like you can Telvanni.
    Syldras wrote: »
    metheglyn wrote: »
    When he introduces the five companions (all the while pretending he wasn't one of them) I went up to Mannimarco and took a good look at him, something I'd never done before. He looks old. And scarred. There are two very prominent scars on his face, and his right cheek even looks like a chunk was taken out of it at some point. He also walks a little bit hunched over, and uses his staff kind of as a walking cane. Whatever his plans were at that point, he's clearly in need of body upgrade. I think he'd probably be satisfied with Wormblood's younger body and not worry too much about getting his own back.

    Did they really change that? I can remember he had one scar back then (on his cheek I think it was), but it wasn't extreme scarring, he didn't look particulaly old to me. But that was, of course, years ago.

    I just hope that Wormblood won't look as creepy as Ithelia.

    Well, this was the first time I had really looked up close at him. I don't know how long he's had that appearance. I was kind of surprised by it.

    What we did see of Wormblood in our one chat with him didn't look all glossy like Ithelia, though he was masked and it was just a projection.
    Syldras wrote: »
    metheglyn wrote: »
    Also, when I had the chance to ask the prophet to fill me in on the details of the five companions, he was perfectly willing to give me the background and roles of the others, but when I asked about Mannimarco, his response was, "Foremost necromancer and traitor!" I mean, sure, but that couldn't have been why he was invited into the group, right? How did he make himself part of that "noble" band of adventurers?
    Varen: emperor desperately wanting to be seen as legitimate
    Lyris: warrior and personal bodyguard to Varen
    Sai Sahan: descended from sword saints and security/protection for the whole group
    Abnur Tharn: battlemage and political counsel
    Mannimarco: necromancer and traitor

    Maybe there was a quota they had to meet. As an evil wizard and aspiring necromancer poet, I approve!

    Of course you do! :p

    It does make me wonder if they knew he was a necromancer all along and were ok with it until his betrayal. How much did Mannimarco hide his necromancer ways in general as he went about Tamriel, doing whatever it was he did post-Artaeum and pre-Planemeld?
  • Syldras
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    metheglyn wrote: »
    Oh, he saw that? Not my finest moment. *sigh* I need a vacation.

    He didn't find you notable enough to invite you in, by the way. Maybe the next time, if he's bored.
    metheglyn wrote: »
    I wonder if whatever romance system they implemented would include marriage, or if it would be just flirting and statements of affection. Or even if it could be on an individual basis. Some of the companions I think would like to get married, but it might not suit others. Though, realistically, I'm sure if marriage is part of it, it'll be whatever the player wants.

    There's a lot of questions and honestly, I don't know. It's not even clear whether it would be limited to one companion per player character - then, some players might complain because they changed their mind about which companion to choose or because they want to see the romance dialogues for all companions without having to create several alts for that. But if they do not limit it, maybe others would complain it doesn't feel meaningful enough or arbitrary to them. We'll see what ZOS goes for. I truly believe we will see it, within the next few years probably, I'm just not sure whether I'll like what we'll get, in terms of writing. Oh, and I really hope there won't be specific achievements attached to it. Even while I know I'll never reach 100% anyway (and I don't care to) I really wouldn't want to see romance reduced to a task done to receive something for completing it. Of course, I fully expect there to be achievements, because they use achievements to track all kinds of things now.
    metheglyn wrote: »
    I also wonder if a Dunmer house system could be introduced that would allow us to join a specific house and rise through the ranks. But, it probably wouldn't be deep or complex enough to accurately represent the house system, and I don't actually know if you can rise through all of them like you can Telvanni.

    You can, just the tasks would differ a lot ;) And yes, I'd love to see that in game. Actually I was astonished they didn't have it when they released the Morrowind chapter.
    metheglyn wrote: »
    Well, this was the first time I had really looked up close at him. I don't know how long he's had that appearance. I was kind of surprised by it.

    Maybe I'll have to check that on another character once.
    metheglyn wrote: »
    What we did see of Wormblood in our one chat with him didn't look all glossy like Ithelia, though he was masked and it was just a projection.

    The mask concerns me. What if he looks horrible if he takes it off, and has glowy eyes in addition to that - or even worse, Ithelia's fish-eyed lifeless stare?! I know in that case I'll just have to destroy that body and force Mannimarco into a different one. Or maybe kidnap him and throw him into a basement cell for exorcism (maybe there's even a use for the useless Breton then, although he also doesn't look agreeable; but maybe, as a temporary vessel,...).
    metheglyn wrote: »
    Of course you do! :p

    Admit it or not, the Companions were more interesting with Mannimarco than they've been without him.
    metheglyn wrote: »
    It does make me wonder if they knew he was a necromancer all along and were ok with it until his betrayal. How much did Mannimarco hide his necromancer ways in general as he went about Tamriel, doing whatever it was he did post-Artaeum and pre-Planemeld?

    Maybe it was like during my school days, where I, at least after the first few years, could take my "I do what I want" stance rather far since I was one of their best students so they just couldn't get rid of me - or didn't want to, because "prestige". I was the one raising the school's grade point average, I was the one who won communal competitions for the school. That basically earned me the right to spend my last 4 years of school - all day, every day, openly - drawing during lessons. Of course I still listened and participated, and took notes, but with drawing tools and a sketch book next to what ever the lessons were about. There was something triumphant about not hearing "Put that away and concentrate!" from the teachers, but "What are you drawing today?" or "That looks really impressive."

    Then of course, my activities at that time didn't involve raising the dead, which could be seen as something slightly inappropriate or unsavory by some; so somehow I doubt that Mannimarco could just, habitually, be open about who he is (which might have fueled his activism for necromancers' liberation - necromancy, freely, for everyone!). And especially not in the earlier years just after he had left Artaeum, when he might have been a gifted young man, but certainly not that powerful yet. It's really a good question what he did back then, wandering around - unless he still had family who accepted him back.

    In case of the Companions, I'm not completely sure though, to be honest. Maybe him claiming to be the only one who knows that one ritual was enough? Or the Companions might not have been as virtuous as they now claim to be so they didn't care much about Mannimarco's somewhat unusual hobbies anyway.

    Edited by Syldras on 20 June 2025 01:37
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    Oh, he saw that? Not my finest moment. *sigh* I need a vacation.

    He didn't find you notable enough to invite you in, by the way. Maybe the next time, if he's bored.

    Oh...ah, I hope he's never that bored. I would prefer to not be in close quarters with him ever again. But it's possible I'll be reassigned soon, anyway. My reports on the Vvardenfell flora aren't considered crucial information, for some reason.
    Syldras wrote: »
    metheglyn wrote: »
    I wonder if whatever romance system they implemented would include marriage, or if it would be just flirting and statements of affection. Or even if it could be on an individual basis. Some of the companions I think would like to get married, but it might not suit others. Though, realistically, I'm sure if marriage is part of it, it'll be whatever the player wants.

    There's a lot of questions and honestly, I don't know. It's not even clear whether it would be limited to one companion per player character - then, some players might complain because they changed their mind about which companion to choose or because they want to see the romance dialogues for all companions without having to create several alts for that. But if they do not limit it, maybe others would complain it doesn't feel meaningful enough or arbitrary to them. We'll see what ZOS goes for. I truly believe we will see it, within the next few years probably, I'm just not sure whether I'll like what we'll get, in terms of writing. Oh, and I really hope there won't be specific achievements attached to it. Even while I know I'll never reach 100% anyway (and I don't care to) I really wouldn't want to see romance reduced to a task done to receive something for completing it. Of course, I fully expect there to be achievements, because they use achievements to track all kinds of things now.

    Yes, there will be achievements, of that I have no doubt. I wouldn't mind if they made it so one character could romance multiple companions, because that could be realistic, depending on the characters involved, but I really don't know if they could make it work with the companion system as is. If you broke up with a companion, for example, would they still want to follow you around the world doing adventures? Maybe, if the break-up was amicable. But realistically, they aren't going to make a companion not travel with you, regardless of how you treat them. Even if you get maximum negative rapport, you can still call on that companion whenever you want. (I think. I actually have not personally experienced that bit.) And since not every romance leads to lifelong commitment, or even love, could they possibly make a system to accommodate that?

    I'm not as positive as you are that we'll eventually see a romance system. I am, however, just as doubtful that I will like it. The Skyrim romance system wasn't very deep, if I recall. Basically do a quest for the person to get them to be favorable towards you, ask them to marry you, then they're at your house making meals. Then adopt a couple of kids for them to take care of while you're off killing dragons and absorbing shouts. Win-win.
    Syldras wrote: »
    metheglyn wrote: »
    I also wonder if a Dunmer house system could be introduced that would allow us to join a specific house and rise through the ranks. But, it probably wouldn't be deep or complex enough to accurately represent the house system, and I don't actually know if you can rise through all of them like you can Telvanni.

    You can, just the tasks would differ a lot ;) And yes, I'd love to see that in game. Actually I was astonished they didn't have it when they released the Morrowind chapter.

    I think it would be a cool addition, really. Maybe we'll get "Season of the Great Houses."
    Syldras wrote: »
    metheglyn wrote: »
    What we did see of Wormblood in our one chat with him didn't look all glossy like Ithelia, though he was masked and it was just a projection.

    The mask concerns me. What if he looks horrible if he takes it off, and has glowy eyes in addition to that - or even worse, Ithelia's fish-eyed lifeless stare?! I know in that case I'll just have to destroy that body and force Mannimarco into a different one. Or maybe kidnap him and throw him into a basement cell for exorcism (maybe there's even a use for the useless Breton then, although he also doesn't look agreeable; but maybe, as a temporary vessel,...).

    Well, as long as you've found a use for that Breton! But, yes, what is under the mask? Will we find out in Part 2?
    Syldras wrote: »
    metheglyn wrote: »
    Of course you do! :p

    Admit it or not, the Companions were more interesting with Mannimarco than they've been without him.

    Oh, I freely admit it. Except for Tharn, the others are all kinda drips.
    Syldras wrote: »
    metheglyn wrote: »
    It does make me wonder if they knew he was a necromancer all along and were ok with it until his betrayal. How much did Mannimarco hide his necromancer ways in general as he went about Tamriel, doing whatever it was he did post-Artaeum and pre-Planemeld?

    Maybe it was like during my school days, where I, at least after the first few years, could take my "I do what I want" stance rather far since I was one of their best students so they just couldn't get rid of me - or didn't want to, because "prestige". I was the one raising the school's grade point average, I was the one who won communal competitions for the school. That basically earned me the right to spend my last 4 years of school - all day, every day, openly - drawing during lessons. Of course I still listened and participated, and took notes, but with drawing tools and a sketch book next to what ever the lessons were about. There was something triumphant about not hearing "Put that away and concentrate!" from the teachers, but "What are you drawing today?" or "That looks really impressive."

    Then of course, my activities at that time didn't involve raising the dead, which could be seen as something slightly inappropriate or unsavory by some; so somehow I doubt that Mannimarco could just, habitually, be open about who he is (which might have fueled his activism for necromancers' liberation - necromancy, freely, for everyone!). And especially not in the earlier years just after he had left Artaeum, when he might have been a gifted young man, but certainly not that powerful yet. It's really a good question what he did back then, wandering around - unless he still had family who accepted him back.

    In case of the Companions, I'm not completely sure though, to be honest. Maybe him claiming to be the only one who knows that one ritual was enough? Or the Companions might not have been as virtuous as they now claim to be so they didn't care much about Mannimarco's somewhat unusual hobbies anyway.

    That's a good point, about very talented and brilliant people being given more leeway to bend the rules. I was reading one of the lore books in the Harborage, that the companions write, and Lyris talked about Mannimarco being in the upper echelons of the political world, and advising Varen (those aren't her words; I don't remember exactly how she put it). She also made it sound like Mannimarco and Tharn were a package deal. But, I don't exactly trust Lyris' representation of things, and it's odd that, with Tharn's political acumen, Varen would need another, but they both did seem to serve kind of the same role. And Mannimarco convinced them of the ritual, but Abnur performed it (of course that could have been a smoke and mirrors kind of narrative device to make us initially not trust Tharn).

    What I'd like to see/read is Mannimarco's account of how he rose through the political ranks. It would probably take liberties with the truth, but it might give us some kind of timeline or idea of what he was doing all those years. I'd really like to get an idea of how open he was about his necromancy and, if he was openly practicing, how he convinced others it was not that big of a deal.

    You know, it's funny. If I had taken to drawing during lessons, my teachers would have been more disappointed in me than not. My academic abilities caused them to view me as a role model for others, so if I 'transgressed', it would have been, "You should know better."
  • Syldras
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    metheglyn wrote: »
    Oh...ah, I hope he's never that bored. I would prefer to not be in close quarters with him ever again.

    I actually find him pleasant to be around. If you got to know him better, it's quite nice to have tea with him.
    metheglyn wrote: »
    The Skyrim romance system wasn't very deep, if I recall. Basically do a quest for the person to get them to be favorable towards you, ask them to marry you, then they're at your house making meals. Then adopt a couple of kids for them to take care of while you're off killing dragons and absorbing shouts. Win-win.

    Spouses could also get kidnapped. And you could infect them with vampirism. I think there was even a quest about that.
    metheglyn wrote: »
    I think it would be a cool addition, really. Maybe we'll get "Season of the Great Houses."

    I'd love that, but would many others? Or let's say "a relevant part of the target group"?
    metheglyn wrote: »
    But, yes, what is under the mask? Will we find out in Part 2?

    Well, I hope so unless he's ugly. Who knows, maybe it will just be the usual Mannimarco look again? He's certainly powerful enough to alter his appearance through magic (as in flesh-sculpting or something like that). Now, of course you could ask why he didn't remove those scars he got at some point then, but maybe those didn't bother him (he might have even liked them for different reasons). But having a completely different face - that might be something he dislikes and wants to get fixed.
    metheglyn wrote: »
    Oh, I freely admit it. Except for Tharn, the others are all kinda drips.

    Indeed. Isn't it somehow funny that those were made the "good main npcs" of the original story?

    Although I have to admit, for me it's somehow a general tendency to find "evil" (or at least not completely positive) characters to be the most interesting. Since childhood even. I don't know why or whether that's "normal".
    metheglyn wrote: »
    What I'd like to see/read is Mannimarco's account of how he rose through the political ranks. It would probably take liberties with the truth, but it might give us some kind of timeline or idea of what he was doing all those years. I'd really like to get an idea of how open he was about his necromancy and, if he was openly practicing, how he convinced others it was not that big of a deal.

    I mean, there are different sources that claim that he's quite charming and charismatic, and has a talent for diplomacy. I'm not surprised that being eloquent opens the doors to all kinds of things, including unusual freedoms - I'm just not sure whether necromancy might be a little too peculiar.
    metheglyn wrote: »
    You know, it's funny. If I had taken to drawing during lessons, my teachers would have been more disappointed in me than not. My academic abilities caused them to view me as a role model for others, so if I 'transgressed', it would have been, "You should know better."

    They probably knew I wouldn't have cared. People's opinions never bothered me and I showed that attitude openly (the only exception really is if a friend is voicing concerns, someone I respect and whose judgement I trust - then I listen and consider them). If they had somehow irritated me, I could have just chosen to leave. It's not like they were the only school around that location, after all. So I somehow pushed them a bit into a position where they got the feeling they had to appease me. I know it sounds horrible, but it amused me greatly, especially at that age (I've gotten friendlier in temperament when getting older - a bit, at least - but back then... Well, puberty, I guess :p ).
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    Oh...ah, I hope he's never that bored. I would prefer to not be in close quarters with him ever again.

    I actually find him pleasant to be around. If you got to know him better, it's quite nice to have tea with him.

    I'll take your word for that, because then I won't ever have to experience it (or be suspicious of any beverage he serves me).
    Syldras wrote: »
    metheglyn wrote: »
    The Skyrim romance system wasn't very deep, if I recall. Basically do a quest for the person to get them to be favorable towards you, ask them to marry you, then they're at your house making meals. Then adopt a couple of kids for them to take care of while you're off killing dragons and absorbing shouts. Win-win.

    Spouses could also get kidnapped. And you could infect them with vampirism. I think there was even a quest about that.

    My spouse never was in danger. I didn't know she could be! I mean, occasionally I'd show up at home and someone or something would be attacking, but the wife and kids were always safe inside. As for vampirism, I wouldn't have played a vampire, so that wouldn't have ever come up for me.
    Syldras wrote: »
    metheglyn wrote: »
    I think it would be a cool addition, really. Maybe we'll get "Season of the Great Houses."

    I'd love that, but would many others? Or let's say "a relevant part of the target group"?

    I really would like it, too. Target demographic? Probably not.
    Syldras wrote: »
    metheglyn wrote: »
    But, yes, what is under the mask? Will we find out in Part 2?

    Well, I hope so unless he's ugly. Who knows, maybe it will just be the usual Mannimarco look again? He's certainly powerful enough to alter his appearance through magic (as in flesh-sculpting or something like that). Now, of course you could ask why he didn't remove those scars he got at some point then, but maybe those didn't bother him (he might have even liked them for different reasons). But having a completely different face - that might be something he dislikes and wants to get fixed.

    Mannimarco's face on Wormblood's body...well, sure. As for his scars, maybe when he was with the companions, he hadn't yet discovered or mastered flesh sculpting. Or, as you said, perhaps they didn't bother him. But it is one thing to accept your face you've had all your life, even with scars, and entirely something else to be suddenly looking at someone else's face with your consciousness attached.
    Syldras wrote: »
    metheglyn wrote: »
    Oh, I freely admit it. Except for Tharn, the others are all kinda drips.

    Indeed. Isn't it somehow funny that those were made the "good main npcs" of the original story?

    Although I have to admit, for me it's somehow a general tendency to find "evil" (or at least not completely positive) characters to be the most interesting. Since childhood even. I don't know why or whether that's "normal".

    Being such a goody two-shoes myself, I was often drawn to those characters who were not that, who would go beyond the line, who weren't afraid of getting scolded or lectured or in trouble. As for the npcs of the original story, the prophet lost me almost from the beginning, when I asked him why he called me Vestige, and he was like, "That's how I see you; that's all you are." And I was like, "Dude, rude!" And no matter how many times I told him I had a name, and even told him what that name was, he wouldn't use it. Then Lyris and Sai Sahan came along and I found them, I dunno, I guess ok but really kinda dull.
    Syldras wrote: »
    metheglyn wrote: »
    What I'd like to see/read is Mannimarco's account of how he rose through the political ranks. It would probably take liberties with the truth, but it might give us some kind of timeline or idea of what he was doing all those years. I'd really like to get an idea of how open he was about his necromancy and, if he was openly practicing, how he convinced others it was not that big of a deal.

    I mean, there are different sources that claim that he's quite charming and charismatic, and has a talent for diplomacy. I'm not surprised that being eloquent opens the doors to all kinds of things, including unusual freedoms - I'm just not sure whether necromancy might be a little too peculiar.

    That's why I want the details. I believe he can be charming and charismatic and convince people to do things for him/allow him license they might not otherwise (he convinced Iachesis to let him and Vanny use that ruin for their studies, after all). But I'd like to know what his thoughts and plans were during this time. Even from his own perspective, which couldn't exactly be trusted, but at least would be interesting.
    Syldras wrote: »
    metheglyn wrote: »
    You know, it's funny. If I had taken to drawing during lessons, my teachers would have been more disappointed in me than not. My academic abilities caused them to view me as a role model for others, so if I 'transgressed', it would have been, "You should know better."

    They probably knew I wouldn't have cared. People's opinions never bothered me and I showed that attitude openly (the only exception really is if a friend is voicing concerns, someone I respect and whose judgement I trust - then I listen and consider them). If they had somehow irritated me, I could have just chosen to leave. It's not like they were the only school around that location, after all. So I somehow pushed them a bit into a position where they got the feeling they had to appease me. I know it sounds horrible, but it amused me greatly, especially at that age (I've gotten friendlier in temperament when getting older - a bit, at least - but back then... Well, puberty, I guess :p ).

    I'm not sure how it works where you are, but here in the public school system, students don't have the liberty to just choose what school they attend. They also can't choose to leave. I never attended any private schools, but considering the price tag they have attached, I would assume the parents/guardians of the students wouldn't have let them be so creative with their schooling, either.

    I also don't think you sound horrible. Teenagers are kind of jerky; it's all part of exploring their autonomy and figuring out their place in the world. It's also the reason that, when I chose to pursue a teaching degree, I opted for elementary grades. :p You couldn't pay me enough to deal with teenagers on the regular.
  • Syldras
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    metheglyn wrote: »
    I'll take your word for that, because then I won't ever have to experience it (or be suspicious of any beverage he serves me).

    His tea is excellent, though!
    metheglyn wrote: »
    My spouse never was in danger. I didn't know she could be! I mean, occasionally I'd show up at home and someone or something would be attacking, but the wife and kids were always safe inside.

    There was one randomized or radiant quest as they called it, where your spouse would be kidnapped by bandits. In some cases, it was a little silly, of course. In one playthrough, my character married Marcurio, the overly self-confident Imperial destruction mage from Riften, and he would probably just have roasted every bandit in the vicinity with one of his lightning spells (those were so effective you couldn't take him on any rescue missions with you because of that :D ).

    As for the usual attacks outside of the house - I think the spouse was always indoors, so no danger for them in that situation, but my steward was often outside and... I sometimes feared for them. Especially if it wasn't bandits attacking, but a giant. And especially if my steward was a tiny Bosmer. I often chose Faendal.
    metheglyn wrote: »
    As for vampirism, I wouldn't have played a vampire, so that wouldn't have ever come up for me.

    I can remember that some of the vampire quest dialogue seemed more "romantic" than anything my character's spouse ever said, which was a little strange. Just checked it, this was it - after a quest to turn a Bosmer npc into a - very dangerous and fearsome - Bosmer vampire:
    "You've given me a great gift friend. The night air hums and the shadows are full of color. We are blood bound, but we can never be too careful. Never know who might be watching, right?"
    And then all you get from spouses is "Hi, here's your stew, bye!"
    metheglyn wrote: »
    I really would like it, too. Target demographic? Probably not.

    Morrowind still has a lot of fans even over 2 decades after its release. And I'm sure that ESO's Morrowind chapter was also well-received. They also clearly aimed at nostalgic fans of the singleplayer TES games at some point - until the Greymoor year or maybe Blackwood. But now? Who knows.
    metheglyn wrote: »
    Mannimarco's face on Wormblood's body...well, sure. As for his scars, maybe when he was with the companions, he hadn't yet discovered or mastered flesh sculpting. Or, as you said, perhaps they didn't bother him. But it is one thing to accept your face you've had all your life, even with scars, and entirely something else to be suddenly looking at someone else's face with your consciousness attached.

    I think he might have even appreciated his scars. Maybe thought they'd make him look more dangerous (or ancient - that might also have been a factor, especially if he truly wanted to make people believe he was Aldmer - not just symbolically or by heritage). And also the aesthetic ideals of the evil wizard and/or necromancer demographic might differ a bit from the mainstream, possibly ;)
    metheglyn wrote: »
    I'm not sure how it works where you are, but here in the public school system, students don't have the liberty to just choose what school they attend. They also can't choose to leave. I never attended any private schools, but considering the price tag they have attached, I would assume the parents/guardians of the students wouldn't have let them be so creative with their schooling, either.

    Where I live, schools can be chosen freely - there are lots of cases where parents move but let their kid continue to attend their old school, or where students change schools because they (or more often their parents) weren't content with the old one, and some even accepted longer drives to some specific school further away from their home address because of special language profiles, specialized courses or even extracurricular activities. You have to apply for schools and they can reject you, but with good grades, it's not a problem.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    I'll take your word for that, because then I won't ever have to experience it (or be suspicious of any beverage he serves me).

    His tea is excellent, though!

    Sure, when he serves it to you.
    Syldras wrote: »
    metheglyn wrote: »
    My spouse never was in danger. I didn't know she could be! I mean, occasionally I'd show up at home and someone or something would be attacking, but the wife and kids were always safe inside.

    There was one randomized or radiant quest as they called it, where your spouse would be kidnapped by bandits. In some cases, it was a little silly, of course. In one playthrough, my character married Marcurio, the overly self-confident Imperial destruction mage from Riften, and he would probably just have roasted every bandit in the vicinity with one of his lightning spells (those were so effective you couldn't take him on any rescue missions with you because of that :D ).

    As for the usual attacks outside of the house - I think the spouse was always indoors, so no danger for them in that situation, but my steward was often outside and... I sometimes feared for them. Especially if it wasn't bandits attacking, but a giant. And especially if my steward was a tiny Bosmer. I often chose Faendal.

    Yeah, the steward was often in peril. And the chickens. I'd get so angry when a giant would come and kill my chickens and cow. I wasn't all that attached to any of my stewards, though, and I preferred to never take anyone with me on a mission because they usually just ended up getting in the way. I do remember taking one steward with me on a mission on purpose to get rid of them, so I could ask someone else to come be my steward: brutal, but I couldn't figure out how to otherwise fire them.
    Syldras wrote: »
    metheglyn wrote: »
    As for vampirism, I wouldn't have played a vampire, so that wouldn't have ever come up for me.

    I can remember that some of the vampire quest dialogue seemed more "romantic" than anything my character's spouse ever said, which was a little strange. Just checked it, this was it - after a quest to turn a Bosmer npc into a - very dangerous and fearsome - Bosmer vampire:
    "You've given me a great gift friend. The night air hums and the shadows are full of color. We are blood bound, but we can never be too careful. Never know who might be watching, right?"
    And then all you get from spouses is "Hi, here's your stew, bye!"

    Haha, yeah, the dialogue with the spouse was pretty lacking. Most detail you could get was moving them from one house to another and then asking them how everyone was doing in the new place. But hey, at least in Skyrim you could sleep in your beds!
    Syldras wrote: »
    metheglyn wrote: »
    I really would like it, too. Target demographic? Probably not.

    Morrowind still has a lot of fans even over 2 decades after its release. And I'm sure that ESO's Morrowind chapter was also well-received. They also clearly aimed at nostalgic fans of the singleplayer TES games at some point - until the Greymoor year or maybe Blackwood. But now? Who knows.

    Yeah, I honestly couldn't say. A lot of times the systems they introduce are nothing I would have thought of (Tales of Tribute) or particularly wanted (scribing and subclassing) while others I have quite enjoyed (antiquities). I know what the forum population thinks of the various systems in place, but I really don't know how the general game population feels or what it wants. I also don't know what metrics ZOS uses to determine what would be a good fit for the game.
    Syldras wrote: »
    metheglyn wrote: »
    Mannimarco's face on Wormblood's body...well, sure. As for his scars, maybe when he was with the companions, he hadn't yet discovered or mastered flesh sculpting. Or, as you said, perhaps they didn't bother him. But it is one thing to accept your face you've had all your life, even with scars, and entirely something else to be suddenly looking at someone else's face with your consciousness attached.

    I think he might have even appreciated his scars. Maybe thought they'd make him look more dangerous (or ancient - that might also have been a factor, especially if he truly wanted to make people believe he was Aldmer - not just symbolically or by heritage). And also the aesthetic ideals of the evil wizard and/or necromancer demographic might differ a bit from the mainstream, possibly ;)

    I could definitely see him cultivating a certain look, for various reasons. In a world like Tamriel, a scarred face could probably give you a certain amount of credibility, too.
    Syldras wrote: »
    metheglyn wrote: »
    I'm not sure how it works where you are, but here in the public school system, students don't have the liberty to just choose what school they attend. They also can't choose to leave. I never attended any private schools, but considering the price tag they have attached, I would assume the parents/guardians of the students wouldn't have let them be so creative with their schooling, either.

    Where I live, schools can be chosen freely - there are lots of cases where parents move but let their kid continue to attend their old school, or where students change schools because they (or more often their parents) weren't content with the old one, and some even accepted longer drives to some specific school further away from their home address because of special language profiles, specialized courses or even extracurricular activities. You have to apply for schools and they can reject you, but with good grades, it's not a problem.

    That's really interesting! I guess here charter schools might be the most similar to that system, but they aren't as widespread as the public school system, aren't regulated like the public school system, and can be somewhat controversial. Plus, there just weren't any where I lived when I was in high school.
  • Syldras
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    metheglyn wrote: »
    Sure, when he serves it to you.

    Well, it's not so much because it's me, but rather because I'm not spying on him from his garden :p
    metheglyn wrote: »
    Yeah, the steward was often in peril. And the chickens. I'd get so angry when a giant would come and kill my chickens and cow.

    And you couldn't even buy new ones, unless they changed that at some point or there was a mod for it? I don't know, after I had that problem the first few times, I didn't bother to even buy animals anymore.
    metheglyn wrote: »
    Haha, yeah, the dialogue with the spouse was pretty lacking. Most detail you could get was moving them from one house to another and then asking them how everyone was doing in the new place. But hey, at least in Skyrim you could sleep in your beds!

    It's really strange it's not possible in ESO yet. I wouldn't even expect it to have a function; just having the animation would be fine with me, so I could have my character lie down and sleep before logging of, just for the fun of it (although of course they could consider giving some buff when logging in again after having done that).
    metheglyn wrote: »
    I could definitely see him cultivating a certain look, for various reasons. In a world like Tamriel, a scarred face could probably give you a certain amount of credibility, too.

    It's almost astonishing he looks rather "normal" for a necromancer cult leader. Just having some scars is no rarity in Tamriel, after all, especially with the war in Cyrodiil, local conflicts, all kinds of threats, etc.
    metheglyn wrote: »
    That's really interesting! I guess here charter schools might be the most similar to that system, but they aren't as widespread as the public school system, aren't regulated like the public school system, and can be somewhat controversial. Plus, there just weren't any where I lived when I was in high school.

    Public high schools here are all like that. There's a mandatory curriculum that is the same everywhere, so there are standards, but on top of that, schools are free to offer different courses, and specialized schools (focused on sciences, or languages, or arts, or engineering, bi-lingual schools, schools teaching rather unusual foreign languages, etc) are very common. So you'd apply for one that fits the plans you have for your future best or that interests you most or fits your talents.

    Edit to add: Actually not just high school. Elementary school consists of the first 4 years, or first 6 years of school in some regions, and after that you'd change to a secondary school (which would probably be something like a combined middle and high school?) which may be specialized. So that choice would take place between about age 11 and 13. Which is a bit early maybe, for some, to have found out about their interests, but it's possible to change to a different school at any time, so it's not that much of a problem either. So there might be students who go from elementary school to a more language-focussed secondary school first because that was their primary interest so far, but then they notice that there's a talent for, let's say, chemistry or biology, and then they might change from their language-focussed secondary school to a science-focussed one if they want to pursue that.

    Edited by Syldras on 21 June 2025 16:25
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    Sure, when he serves it to you.

    Well, it's not so much because it's me, but rather because I'm not spying on him from his garden :p

    Well I'm not anymore either! I was reassigned. I did warn my replacement about the garden, though, so Gothren should no longer be annoyed by the sight of anyone lurking there.
    Syldras wrote: »
    metheglyn wrote: »
    Haha, yeah, the dialogue with the spouse was pretty lacking. Most detail you could get was moving them from one house to another and then asking them how everyone was doing in the new place. But hey, at least in Skyrim you could sleep in your beds!

    It's really strange it's not possible in ESO yet. I wouldn't even expect it to have a function; just having the animation would be fine with me, so I could have my character lie down and sleep before logging of, just for the fun of it (although of course they could consider giving some buff when logging in again after having done that).

    See, that's what I want it for: just roleplay immersion. After a long day of doing various tasks, some of which might be morally questionable, my character gets to fall into bed for a nice (or possibly disturbed) sleep.
    Syldras wrote: »
    metheglyn wrote: »
    I could definitely see him cultivating a certain look, for various reasons. In a world like Tamriel, a scarred face could probably give you a certain amount of credibility, too.

    It's almost astonishing he looks rather "normal" for a necromancer cult leader. Just having some scars is no rarity in Tamriel, after all, especially with the war in Cyrodiil, local conflicts, all kinds of threats, etc.

    And then, of course, in the early trailers for the game, he is completely unmarred. I know, I know, that wasn't Mannimarco, it was a human cosplaying as him, but if that's so, they should have gone in on the face scar effects! :p

    So, yes, I want to see what's under that mask, because I suspect it was just Mannimarco's model with a mask on, and though I hope not, I need confirmation.
    Syldras wrote: »
    metheglyn wrote: »
    That's really interesting! I guess here charter schools might be the most similar to that system, but they aren't as widespread as the public school system, aren't regulated like the public school system, and can be somewhat controversial. Plus, there just weren't any where I lived when I was in high school.

    Public high schools here are all like that. There's a mandatory curriculum that is the same everywhere, so there are standards, but on top of that, schools are free to offer different courses, and specialized schools (focused on sciences, or languages, or arts, or engineering, bi-lingual schools, schools teaching rather unusual foreign languages, etc) are very common. So you'd apply for one that fits the plans you have for your future best or that interests you most or fits your talents.

    Edit to add: Actually not just high school. Elementary school consists of the first 4 years, or first 6 years of school in some regions, and after that you'd change to a secondary school (which would probably be something like a combined middle and high school?) which may be specialized. So that choice would take place between about age 11 and 13. Which is a bit early maybe, for some, to have found out about their interests, but it's possible to change to a different school at any time, so it's not that much of a problem either. So there might be students who go from elementary school to a more language-focussed secondary school first because that was their primary interest so far, but then they notice that there's a talent for, let's say, chemistry or biology, and then they might change from their language-focussed secondary school to a science-focussed one if they want to pursue that.

    Honestly, that sounds like a much better system than we have here. I could go on about the deficits to our public school system (having worked in it gives a different perspective to just having attended it), but I think the underlying root cause of many of the problems is that it was modeled on a factory-style system for efficiently shuttling people through to provide the basis of education. Obviously it's come a long way from it's early days, but there's still a lack of educational flexibility and still a tendency for children to fall through the cracks. However, for the lack of funding it has, and the immense critical focus it endures, I still think it holds up pretty well.
  • Syldras
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    metheglyn wrote: »
    Well I'm not anymore either! I was reassigned. I did warn my replacement about the garden, though, so Gothren should no longer be annoyed by the sight of anyone lurking there.

    Oh, that's the person Gothren's guards caught yesterday then.
    metheglyn wrote: »
    See, that's what I want it for: just roleplay immersion. After a long day of doing various tasks, some of which might be morally questionable, my character gets to fall into bed for a nice (or possibly disturbed) sleep.

    Maybe that's the problem: Justice never sleeps, and the wicked never get any rest either. Which leads to the question: Who or what are the beds even for then?
    metheglyn wrote: »
    And then, of course, in the early trailers for the game, he is completely unmarred. I know, I know, that wasn't Mannimarco, it was a human cosplaying as him, but if that's so, they should have gone in on the face scar effects! :p

    I can't find it right now, but I think in one of the earliest trailers, the elves also had comically long ears.
    metheglyn wrote: »
    So, yes, I want to see what's under that mask, because I suspect it was just Mannimarco's model with a mask on, and though I hope not, I need confirmation.

    One thing that definitely did change was the voice actor, at least in the German version. It's a bit of a pity, as the last one played Mannimarco as notably arrogant, dramatic and sardonic, which was awesome. Not saying the new one was bad, also, we haven't heard that much yet, but his way of talking sounds more uniform, with less "dramatic" intonation, so far; and the more emotional portrayal just fit the view I have of Mannimarco better. But who knows what we'll see in Part 2 (Another big mystery: How will Vanny's hair look like the next time we see him? ;) ).
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    Well I'm not anymore either! I was reassigned. I did warn my replacement about the garden, though, so Gothren should no longer be annoyed by the sight of anyone lurking there.

    Oh, that's the person Gothren's guards caught yesterday then.

    Hmm, I don't know. As far as I know he wasn't caught. Maybe Gothren's guards caught someone else spying on him. He seems like the type of mer that would have a lot of people spying on him.
    Syldras wrote: »
    metheglyn wrote: »
    See, that's what I want it for: just roleplay immersion. After a long day of doing various tasks, some of which might be morally questionable, my character gets to fall into bed for a nice (or possibly disturbed) sleep.

    Maybe that's the problem: Justice never sleeps, and the wicked never get any rest either. Which leads to the question: Who or what are the beds even for then?

    A mystery for the ages.... Realistically, I guess they are just set dressing. Since there's no way to advance time in this game like there is in the single player games, and no benefits accrued from resting in game (not talking about the log-out bonus xp timer), I guess they felt there was no purpose to making the beds allow a sleep animation. Pity.
    Syldras wrote: »
    metheglyn wrote: »
    And then, of course, in the early trailers for the game, he is completely unmarred. I know, I know, that wasn't Mannimarco, it was a human cosplaying as him, but if that's so, they should have gone in on the face scar effects! :p

    I can't find it right now, but I think in one of the earliest trailers, the elves also had comically long ears.

    Longer even than they are in the first ones? It seems like MMO elves always have freakishly long ears.
    Syldras wrote: »
    metheglyn wrote: »
    So, yes, I want to see what's under that mask, because I suspect it was just Mannimarco's model with a mask on, and though I hope not, I need confirmation.

    One thing that definitely did change was the voice actor, at least in the German version. It's a bit of a pity, as the last one played Mannimarco as notably arrogant, dramatic and sardonic, which was awesome. Not saying the new one was bad, also, we haven't heard that much yet, but his way of talking sounds more uniform, with less "dramatic" intonation, so far; and the more emotional portrayal just fit the view I have of Mannimarco better. But who knows what we'll see in Part 2 (Another big mystery: How will Vanny's hair look like the next time we see him? ;) ).

    I did notice the voice was different, and I thought: well, if he's in Wormblood's body, he would have Wormblood's voice, so that tracks as a realistic reason. I wonder if perhaps the original voice actor wasn't available or if the plan was always to have him come back with a different voice.

    As for Vanny's hair, it had better be salon-perfect! He's the Great Mage; he finally has Great Hair!
  • Syldras
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    metheglyn wrote: »
    Hmm, I don't know. As far as I know he wasn't caught. Maybe Gothren's guards caught someone else spying on him. He seems like the type of mer that would have a lot of people spying on him.

    Even I spy on him at times. How else would I know what I could get him for his next birthday, after all?
    metheglyn wrote: »
    A mystery for the ages.... Realistically, I guess they are just set dressing. Since there's no way to advance time in this game like there is in the single player games, and no benefits accrued from resting in game (not talking about the log-out bonus xp timer), I guess they felt there was no purpose to making the beds allow a sleep animation. Pity.

    Then again, sitting on a chair in game also doesn't really serve any purpose.
    metheglyn wrote: »
    Longer even than they are in the first ones? It seems like MMO elves always have freakishly long ears.

    In the 1st(?) ever trailer, they had WOW elf ears. Why anyone would have ears that long, and which evolutionary purpose that would have, I'm not sure about. It's not like they're hares who can use them for temperature regulation, after all. Or at least I haven't heard anything about that yet.
    metheglyn wrote: »
    I did notice the voice was different, and I thought: well, if he's in Wormblood's body, he would have Wormblood's voice, so that tracks as a realistic reason. I wonder if perhaps the original voice actor wasn't available or if the plan was always to have him come back with a different voice.

    It does make sense. But the speech style or ductus should remain roughly the same, no matter the exact voice. So someone who tends to pronounce syllables rather strongly would retain that habit. Well, let's wait and see how Part 2 will be.
    metheglyn wrote: »
    As for Vanny's hair, it had better be salon-perfect! He's the Great Mage; he finally has Great Hair!

    I mean, it did change back from the shorter prologue hair to the old base game hair already (in those projections we saw in Part 1 now). Despite him still wearing the new robe where the old hairstyle leads to severe clipping. Which in the end made me wonder whether it was a deliberate decision or whether there's a mistake somewhere (like they might have forgotten that they changed it in the prologue, or maybe changing it in the prologue was a rather spontaneous decision shortly before release; or maybe they even based the prologue hair on his looks in the Summerset chapter - it's the same style, just white instead of the light brown color it had when he was young - and forgot that he looked differently in the base game? Who knows).
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    Hmm, I don't know. As far as I know he wasn't caught. Maybe Gothren's guards caught someone else spying on him. He seems like the type of mer that would have a lot of people spying on him.

    Even I spy on him at times. How else would I know what I could get him for his next birthday, after all?

    Could you not just...ask him? Or is that a breach of some obscure Telvanni etiquette?
    Syldras wrote: »
    metheglyn wrote: »
    A mystery for the ages.... Realistically, I guess they are just set dressing. Since there's no way to advance time in this game like there is in the single player games, and no benefits accrued from resting in game (not talking about the log-out bonus xp timer), I guess they felt there was no purpose to making the beds allow a sleep animation. Pity.

    Then again, sitting on a chair in game also doesn't really serve any purpose.

    No, it's not consistent at all, is it?
    Syldras wrote: »
    metheglyn wrote: »
    Longer even than they are in the first ones? It seems like MMO elves always have freakishly long ears.

    In the 1st(?) ever trailer, they had WOW elf ears. Why anyone would have ears that long, and which evolutionary purpose that would have, I'm not sure about. It's not like they're hares who can use them for temperature regulation, after all. Or at least I haven't heard anything about that yet.

    Maybe Phrastus of Elinhir could come up with one of his dubious treatises on mer ears.
    Syldras wrote: »
    metheglyn wrote: »
    As for Vanny's hair, it had better be salon-perfect! He's the Great Mage; he finally has Great Hair!

    I mean, it did change back from the shorter prologue hair to the old base game hair already (in those projections we saw in Part 1 now). Despite him still wearing the new robe where the old hairstyle leads to severe clipping. Which in the end made me wonder whether it was a deliberate decision or whether there's a mistake somewhere (like they might have forgotten that they changed it in the prologue, or maybe changing it in the prologue was a rather spontaneous decision shortly before release; or maybe they even based the prologue hair on his looks in the Summerset chapter - it's the same style, just white instead of the light brown color it had when he was young - and forgot that he looked differently in the base game? Who knows).

    Wait...his hair was back to lanky in the projections? I didn't notice that. Maybe his eyeball sockets and dental structure drew my eyes away from his unfortunate hair. All right. Well...it grew really fast and he wasn't able to keep it stylish because prisoner? I don't want him to go back to old hair, not now that we've seen how good he looks with new hair. So the minute, and I mean the exact moment we rescue him, we need to have someone fix his hair. Didn't you say Larildur joined the Worm Cult? We could rescue him at the same time and put him to work doing what he does best.
  • Syldras
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    metheglyn wrote: »
    Could you not just...ask him? Or is that a breach of some obscure Telvanni etiquette?

    How would I be able to surprise him then?
    metheglyn wrote: »
    No, it's not consistent at all, is it?

    I mean, chairs probably already had some functionality as an item since npcs are also using them. As in walking around and sitting down sometimes in some areas. While I think I never saw an npc lying down somewhere yet, but I might be wrong.
    metheglyn wrote: »
    Maybe Phrastus of Elinhir could come up with one of his dubious treatises on mer ears.

    If they're too long, there would be a special risk for injuries which would not make any sense from an evolutionary perspective.
    metheglyn wrote: »
    Wait...his hair was back to lanky in the projections? I didn't notice that. Maybe his eyeball sockets and dental structure drew my eyes away from his unfortunate hair.

    See, now we know which purpose that served.
    metheglyn wrote: »
    All right. Well...it grew really fast and he wasn't able to keep it stylish because prisoner?

    Maybe. I just checked for screenshots of the "Hero's Return" quest (or questline) that I'll probably never see in my life since I'm never logged out for long enough, and there he has shorter hair again. Maybe that's another hobby he spends his freetime with: Magically growing his hair. And cutting it off to regrow it. Must be a wonderful pastime when ever there's not enough time to organize a staged kidnapping.
    metheglyn wrote: »
    I don't want him to go back to old hair, not now that we've seen how good he looks with new hair. So the minute, and I mean the exact moment we rescue him, we need to have someone fix his hair. Didn't you say Larildur joined the Worm Cult? We could rescue him at the same time and put him to work doing what he does best.

    Sounds like a good plan. Unless Larildur has been corrupted by an evil influence. Then he might be dangerous and ruin Vanny's haircut on purpose which would be a fate worse than death.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    Could you not just...ask him? Or is that a breach of some obscure Telvanni etiquette?

    How would I be able to surprise him then?

    Fair point, but I must ask: does he like surprises? Because he doesn't strike me as the type who would.
    Syldras wrote: »
    metheglyn wrote: »
    No, it's not consistent at all, is it?

    I mean, chairs probably already had some functionality as an item since npcs are also using them. As in walking around and sitting down sometimes in some areas. While I think I never saw an npc lying down somewhere yet, but I might be wrong.

    They do, though. The one that comes immediately to mind is in the Rift, that first town. Shor's Stone. A certain npc is resting in a bed after a quest--recuperating. And I think some random npcs are in beds in that inn, too. So I have seen some beds utilized by npcs, but what I haven't seen is an npc get in or out of a bed. Once they're in a bed, they're in for life.
    Syldras wrote: »
    metheglyn wrote: »
    Maybe Phrastus of Elinhir could come up with one of his dubious treatises on mer ears.

    If they're too long, there would be a special risk for injuries which would not make any sense from an evolutionary perspective.

    I agree they don't make biological or evolutionary sense. I just chose Phrastus because his work is often debunked by his rival (whose name escapes me at the moment...Lady Cinabar? someone of Taneth? eh, can't be fussed to look it up right now), so anything he had to say on the matter could later be altered if the need arose.
    Syldras wrote: »
    metheglyn wrote: »
    Wait...his hair was back to lanky in the projections? I didn't notice that. Maybe his eyeball sockets and dental structure drew my eyes away from his unfortunate hair.

    See, now we know which purpose that served.

    Lol! :p
    Syldras wrote: »
    metheglyn wrote: »
    All right. Well...it grew really fast and he wasn't able to keep it stylish because prisoner?

    Maybe. I just checked for screenshots of the "Hero's Return" quest (or questline) that I'll probably never see in my life since I'm never logged out for long enough, and there he has shorter hair again. Maybe that's another hobby he spends his freetime with: Magically growing his hair. And cutting it off to regrow it. Must be a wonderful pastime when ever there's not enough time to organize a staged kidnapping.

    The Great Mage needs his hobbies! I like to imagine him standing before a mirror, fussing with the exact length of his hair.
    Syldras wrote: »
    metheglyn wrote: »
    I don't want him to go back to old hair, not now that we've seen how good he looks with new hair. So the minute, and I mean the exact moment we rescue him, we need to have someone fix his hair. Didn't you say Larildur joined the Worm Cult? We could rescue him at the same time and put him to work doing what he does best.

    Sounds like a good plan. Unless Larildur has been corrupted by an evil influence. Then he might be dangerous and ruin Vanny's haircut on purpose which would be a fate worse than death.

    Well we definitely won't let him do that! I'm sure I could reason with him. Probably.
  • Syldras
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    metheglyn wrote: »
    Fair point, but I must ask: does he like surprises? Because he doesn't strike me as the type who would.

    Well, all I can say is that the last time I prepared something for him, he definitely was surprised. And he was yelling. Probably because he was so happy.
    metheglyn wrote: »
    They do, though. The one that comes immediately to mind is in the Rift, that first town. Shor's Stone. A certain npc is resting in a bed after a quest--recuperating. And I think some random npcs are in beds in that inn, too. So I have seen some beds utilized by npcs, but what I haven't seen is an npc get in or out of a bed. Once they're in a bed, they're in for life.

    That's what I mean. They're probably placed on beds manually and through emotes, but not through a real functionality of the furnishing. So they can't get out or in. It's different with chairs; there are definitely some npcs in taverns who walk around and sit down on different chairs at times (like the Argonian in the St Delyn Inn in Vivec).
    metheglyn wrote: »
    The Great Mage needs his hobbies! I like to imagine him standing before a mirror, fussing with the exact length of his hair.

    And then someone suddenly kidnaps him again. Through a portal. Or in a sack.
    metheglyn wrote: »
    Well we definitely won't let him do that! I'm sure I could reason with him. Probably.

    Otherwise Vanny might end up looking like his concept art.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    Fair point, but I must ask: does he like surprises? Because he doesn't strike me as the type who would.

    Well, all I can say is that the last time I prepared something for him, he definitely was surprised. And he was yelling. Probably because he was so happy.

    Um...I think there might be a misunderstanding of basic emotions at work here. Perhaps the Bosmer could help you interpret these things in future.
    Syldras wrote: »
    metheglyn wrote: »
    They do, though. The one that comes immediately to mind is in the Rift, that first town. Shor's Stone. A certain npc is resting in a bed after a quest--recuperating. And I think some random npcs are in beds in that inn, too. So I have seen some beds utilized by npcs, but what I haven't seen is an npc get in or out of a bed. Once they're in a bed, they're in for life.

    That's what I mean. They're probably placed on beds manually and through emotes, but not through a real functionality of the furnishing. So they can't get out or in. It's different with chairs; there are definitely some npcs in taverns who walk around and sit down on different chairs at times (like the Argonian in the St Delyn Inn in Vivec).

    Ok, I see. Well, I think I've seen npcs lie down on the ground and get up and move around in some place, but yeah, when it comes to beds: no. The piece of furniture that confounds everyone.
    Syldras wrote: »
    metheglyn wrote: »
    The Great Mage needs his hobbies! I like to imagine him standing before a mirror, fussing with the exact length of his hair.

    And then someone suddenly kidnaps him again. Through a portal. Or in a sack.

    Now, now, you need to keep your people-snatching sack reserved for cultists, not Great Mages!
    Syldras wrote: »
    metheglyn wrote: »
    Well we definitely won't let him do that! I'm sure I could reason with him. Probably.

    Otherwise Vanny might end up looking like his concept art.

    Oh, my...that short hair. That awful beard. No. Just no. Although concept Vanny at least looks amused at something. Maybe his outfit. Those thigh-high boots do wonders for his silhouette! I like the writing direction that says "of a hurry" and it looks very much like Vanny is going to "ride the lightning" and zip off somewhere any moment.
  • Syldras
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    metheglyn wrote: »
    Um...I think there might be a misunderstanding of basic emotions at work here. Perhaps the Bosmer could help you interpret these things in future.

    The Bosmer was the one who gave me the idea for this wonderful surprise in the first place.
    metheglyn wrote: »
    Well, I think I've seen npcs lie down on the ground and get up and move around in some place

    Why would they lie on the ground?! Don't they have beds? :D
    metheglyn wrote: »
    Now, now, you need to keep your people-snatching sack reserved for cultists, not Great Mages!

    Fortunately, I have several. I'll make sure to use an extra elegant one for the Great Mage, something befitting his extraordinary status.
    metheglyn wrote: »
    Oh, my...that short hair. That awful beard. No. Just no.

    Looks a bit like Sheogorath.
    metheglyn wrote: »
    Although concept Vanny at least looks amused at something. Maybe his outfit. Those thigh-high boots do wonders for his silhouette!

    Maybe he's happy he can wear whatever he wants because he's the Great Mage. Finally, one accomplishment!
    metheglyn wrote: »
    I like the writing direction that says "of a hurry" and it looks very much like Vanny is going to "ride the lightning" and zip off somewhere any moment.

    The full text says "Vanus Galerion, who wasn't in so much of a hurry that he wouldn't pose for a portrait". Source:
    https://en.uesp.net/wiki/Lore:The_Improved_Emperor's_Guide_to_Tamriel/Bangkorai
    Please also take note of Mannimarco's picture with the caption "repaint - expression too friendly".
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • metheglyn
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    Syldras wrote: »
    metheglyn wrote: »
    Um...I think there might be a misunderstanding of basic emotions at work here. Perhaps the Bosmer could help you interpret these things in future.

    The Bosmer was the one who gave me the idea for this wonderful surprise in the first place.

    Yes, yes, that's all well and good, but did he also tell you that Gothren's reaction meant he was pleased? If so, I begin to suspect some sort of trick being played on you. Some Bosmer rite, no doubt, as yet unknown to me.
    Syldras wrote: »
    metheglyn wrote: »
    Now, now, you need to keep your people-snatching sack reserved for cultists, not Great Mages!

    Fortunately, I have several. I'll make sure to use an extra elegant one for the Great Mage, something befitting his extraordinary status.

    It's not the details of the sack that matter; it's the existence of the sack. You cannot put the Great Mage into a sack!
    Syldras wrote: »
    metheglyn wrote: »
    Although concept Vanny at least looks amused at something. Maybe his outfit. Those thigh-high boots do wonders for his silhouette!

    Maybe he's happy he can wear whatever he wants because he's the Great Mage. Finally, one accomplishment!

    Interesting that, in the account, Flaccus mentions mage robes, but then drew Vanny in boots. Also funny that Vanny made some indelible changes to the portrait.

    He pondered my results for a moment, distorted my art so his face appeared more majestic, and handed the parchment back.
    Whatever defacements he had made, they were coated with a substance my erasers could not rub through.


    The entire account is rather amusing, showing Vanny at his most dramatic, least sympathetic self. I'm guessing Flaccus took some liberties with the retelling.
    Syldras wrote: »
    metheglyn wrote: »
    I like the writing direction that says "of a hurry" and it looks very much like Vanny is going to "ride the lightning" and zip off somewhere any moment.

    The full text says "Vanus Galerion, who wasn't in so much of a hurry that he wouldn't pose for a portrait". Source:
    https://en.uesp.net/wiki/Lore:The_Improved_Emperor's_Guide_to_Tamriel/Bangkorai
    Please also take note of Mannimarco's picture with the caption "repaint - expression too friendly".

    Something about Vanny appearing on the hunt for Mannimarco, not finding him, and then stopping to pose for a portrait, is just...well, absolutely ridiculous, in a fun way.

    Mannimarco looks more wizened than I would have expected, but considering his age, it fits. The repaint note made me laugh. But we do at least get some hints of what he was doing all that time on Tamriel, post Artaeum.
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