Maintenance for the week of November 17:
• [COMPLETE] ESO Store and Account System for maintenance – November 17, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 19, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC) https://forums.elderscrollsonline.com/en/discussion/685477

2 Bars Swapping putting me off game

  • Red_Feather
    Red_Feather
    ✭✭✭✭✭
    ✭✭
    Buffs being something you just toggle on and off would be amazing.

    I really liked how in Everquest 2 I could have buffs that lasted permanently, but they reserved mana. So my total mana got lowered the more buffs I kept active.
  • fizzylu
    fizzylu
    ✭✭✭✭✭
    Sylosi wrote: »
    Swapping weapons isn't really the problem with ESO, after all you swap weapons in plenty of games (shooters, some ARPG, other MMOs like New World, GW2, etc). However the endless buffing in ESO (and therefore the amount of swapping that can sometimes entail) is indeed boring AF.
    I wouldn't say it's boring, it's simply tedious and stupid. I've even seen new players that get tired of the combat and game real quick because of having to constantly reapply them.

    It's even worse now that TTK is so much higher (mostly talking PvP) compared to some years ago. And it's funny because making buffs last longer would help so much with accessibility and with cases where the APM requirements is too straining for some without being game breaking.... yet here we are, having to reapply buffs 10+ times in one encounter.
  • Iselin
    Iselin
    ✭✭✭✭✭
    ✭✭✭
    Buffs being something you just toggle on and off would be amazing.

    I really liked how in Everquest 2 I could have buffs that lasted permanently, but they reserved mana. So my total mana got lowered the more buffs I kept active.

    We have that with the Banner Bearer scribing skill that gives you 4 buffs on a toggle, that reduce your resource regen not the resource itself.
    Edited by Iselin on 21 May 2025 18:16
  • randconfig
    randconfig
    ✭✭✭✭✭
    Gabriel_H wrote: »
    THINK ABOUT THAT 25K > 130K from SKILL, that's WRONG.

    Strongly disgree.

    facts don't care about your feelings. you aint hitting 130k on 1 bar without buff stacking and dot stacking and this required HIGH skill and years of practice. Oh and what about weaving? Animation cancelling?

    That's the point, it's more engaging and rewarding to play, instead of other MMOs where you just mindlessly stare at 3-5 rows of hotkey abilities and pop them off cooldown to fight something...
  • randconfig
    randconfig
    ✭✭✭✭✭
    game 90% pve meta is 1 bar sorc and arcanist so you not really must swap bar...

    It's possible to do more DPS without 1 bar, but yes, it's strong and exists as an accessibility playstyle for players who are unable to use 2 bars.

    Arcanist feels unintentionally easy to play though, as the beam clearly out performs all other Arcanist abilities/play-styles, and previous patch notes where they nerfed the beam have stated that their goal is to require slightly more complex ability rotation to get the same DPS. Though their nerf failed to actually incentivize doing a more complex rotation, people just got better at optimizing the beam damage, and banner bearer with crux generation made that even worse because you can consistently get full crux stacks during each beam channel, only having to not spam beam when you need to rebuff. So I guess it would be fine to leave this in game as another alternative for players that aren't able to adjust to 2 bars and light attack weaving, but they need to bring the 6 enemy max cap nerf from PTS to live, and they need to buff the other Arcanist abilities so this isn't the ONLY thing Arcanists can do. Oh and fix the Tentacular Dread + Inspiration bug that's been in the game since Arcanist was released.

  • Frayton
    Frayton
    ✭✭✭✭✭
    Gabriel_H wrote: »
    It is technically possible to write an addon that would give a 1 to 10 key press for skills and display a skillbar on the UI, and auto swap to the backbar when pressing 6 to 10 (and either staying on that bar until 1 to 5 are pressed or immediately swapping back after the skill cast).

    There would however need to clarification from @ZOS as to whether this would violate policy as it is a technically a macro - one key press to perform 2+ actions.

    Wait, what?
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    I don't see ESO combat as being harder than WoW combat. It is different. If a player started with ESO and then after a couple of years switched to WoW they would think WoW is the harder combat style. Switching bars is treated as far as mechanics go like another skill. Just one button push in your rotation.
    and then the parrot said, "must be the water mines green too."
  • Renato90085
    Renato90085
    ✭✭✭✭✭
    randconfig wrote: »
    game 90% pve meta is 1 bar sorc and arcanist so you not really must swap bar...

    It's possible to do more DPS without 1 bar, but yes, it's strong and exists as an accessibility playstyle for players who are unable to use 2 bars.

    Arcanist feels unintentionally easy to play though, as the beam clearly out performs all other Arcanist abilities/play-styles, and previous patch notes where they nerfed the beam have stated that their goal is to require slightly more complex ability rotation to get the same DPS. Though their nerf failed to actually incentivize doing a more complex rotation, people just got better at optimizing the beam damage, and banner bearer with crux generation made that even worse because you can consistently get full crux stacks during each beam channel, only having to not spam beam when you need to rebuff. So I guess it would be fine to leave this in game as another alternative for players that aren't able to adjust to 2 bars and light attack weaving, but they need to bring the 6 enemy max cap nerf from PTS to live, and they need to buff the other Arcanist abilities so this isn't the ONLY thing Arcanists can do. Oh and fix the Tentacular Dread + Inspiration bug that's been in the game since Arcanist was released.

    You reminded me...if op really need do 130k dps in Pve like he want do real hard thing he still need give up 1 bar,because Ha build lost aoe dmg so long and 1 bar can't use other set...
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    ✭✭✭✭✭
    The combat has undergone some changes since the game was introduced. As mentioned previously, damage over time used to be more frequent (once per second instead of every two seconds) and ability duration timers used to be more similar. Now the timers for abilities are all over the place and it makes skill rotations more complex than they need to be, in my opinion. I don’t have an issue with bar swapping, since I ditched the necro that is, but feeling like I am killing time to restart some skills while having to reapply some too early is something that makes combat feel really clunky. I don’t understand why skills can’t be standardized with equal damage/effectiveness and timers across class lines and other skill lines, that seems like the foundation of balance to me. Combat rotations felt more natural before U35.

    EDIT: clarification
    Edited by katanagirl1 on 21 May 2025 19:10
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    I find that most of the content in ESO can be soloed pretty easily without a two-bar rotation, without light attack weaving, and without potions, food/drink buffs, pets, and companions. Maybe not all world bosses, all normal dungeons, or vet dungeons-- but those are supposed to be group content, anyway. And yes, there are times when it's better to use a two-bar rotation and the other stuff I mentioned. But they really aren't necessary, especially if you're in a group rather than playing solo-- and even for soloing, they're optional most of the time.

    If players want to use those things, that's fine; I'm not trying to argue against using them. But I get flabbergasted whenever I hear players who constantly use those things turn around and complain about them. The game doesn't force you to play any particular way, so if you aren't enjoying yourself by playing the game in whatever way you've been told to by other players, why not just stop letting other players dictate a playstyle to you and just play the game however you want?
    I've fought mudcrabs more fearsome than me!
  • Estin
    Estin
    ✭✭✭✭✭
    This is a you issue, not the game. You can achieve over 100k DPS with a 1 bar arcanist with Velothi, Order's Wrath, and Deadly strike, all which are very easy to obtain. Arcanist has many essential buffs as passives just for having a skill slotted on any bar. You can use crit potions that you can use once every 45 seconds to gain the major crit buffs. All of arcanists skills have long 30 second timers. You only need to press ~10 keys per minute with 0 need to light or heavy attack. That's how dead simple the class is. You also have to make sure you're using the right dummy. If it doesn't have 21m HP and have Trial in its name, you're on the wrong one and will be doing at the very least half of your effective damage. Do some research before blaming the game.

    Oakensoul is also competitive for PvP. There are plenty of builds out there that use it and can wipe the floor with many players. PvP just has a large skill gap that requires you to know how to play the game in order to stay alive long enough to win. Arcanist is also the #1 worst class to use in PvP. It has next to nothing going for it and relies heavily on proc sets like vateshran staff, maarselok, master's dual wield, and something like dragon's appetite, but those sets can be used on any other class and perform much better with them. Necro unironically miles better than Arcanist in almost every single way.
  • Estin
    Estin
    ✭✭✭✭✭
    randconfig wrote: »
    game 90% pve meta is 1 bar sorc and arcanist so you not really must swap bar...

    It's possible to do more DPS without 1 bar, but yes, it's strong and exists as an accessibility playstyle for players who are unable to use 2 bars.

    Arcanist feels unintentionally easy to play though, as the beam clearly out performs all other Arcanist abilities/play-styles, and previous patch notes where they nerfed the beam have stated that their goal is to require slightly more complex ability rotation to get the same DPS. Though their nerf failed to actually incentivize doing a more complex rotation, people just got better at optimizing the beam damage, and banner bearer with crux generation made that even worse because you can consistently get full crux stacks during each beam channel, only having to not spam beam when you need to rebuff. So I guess it would be fine to leave this in game as another alternative for players that aren't able to adjust to 2 bars and light attack weaving, but they need to bring the 6 enemy max cap nerf from PTS to live, and they need to buff the other Arcanist abilities so this isn't the ONLY thing Arcanists can do. Oh and fix the Tentacular Dread + Inspiration bug that's been in the game since Arcanist was released.

    You reminded me...if op really need do 130k dps in Pve like he want do real hard thing he still need give up 1 bar,because Ha build lost aoe dmg so long and 1 bar can't use other set...

    It's been a while since I checked, but next patch you can easily hit 130-150k with the new HA mythic by doing nothing but holding left click and queueing ulfsild's once every 10 seconds. The game can't get any simpler than that.
  • Renato90085
    Renato90085
    ✭✭✭✭✭
    Estin wrote: »
    randconfig wrote: »
    game 90% pve meta is 1 bar sorc and arcanist so you not really must swap bar...

    It's possible to do more DPS without 1 bar, but yes, it's strong and exists as an accessibility playstyle for players who are unable to use 2 bars.

    Arcanist feels unintentionally easy to play though, as the beam clearly out performs all other Arcanist abilities/play-styles, and previous patch notes where they nerfed the beam have stated that their goal is to require slightly more complex ability rotation to get the same DPS. Though their nerf failed to actually incentivize doing a more complex rotation, people just got better at optimizing the beam damage, and banner bearer with crux generation made that even worse because you can consistently get full crux stacks during each beam channel, only having to not spam beam when you need to rebuff. So I guess it would be fine to leave this in game as another alternative for players that aren't able to adjust to 2 bars and light attack weaving, but they need to bring the 6 enemy max cap nerf from PTS to live, and they need to buff the other Arcanist abilities so this isn't the ONLY thing Arcanists can do. Oh and fix the Tentacular Dread + Inspiration bug that's been in the game since Arcanist was released.

    You reminded me...if op really need do 130k dps in Pve like he want do real hard thing he still need give up 1 bar,because Ha build lost aoe dmg so long and 1 bar can't use other set...

    It's been a while since I checked, but next patch you can easily hit 130-150k with the new HA mythic by doing nothing but holding left click and queueing ulfsild's once every 10 seconds. The game can't get any simpler than that.
    but is one bar have enough aoe?I know new ha is good set,but op mean one bar and now really need 130k st only some hardmode skip mechanics(dsrhm 0 bridge??) but more is need quick aoe(LC Crystal/necro bridge)and ha not other set can run ,I think aoe still a problem for 1 bar done hardmode or trifectas
    If we talking about easy hm,now,many hard mode can use one bar build clean..(KA/SS/and all old trial
  • Link_dead
    Link_dead
    ✭✭✭
    There are good and bad issues with the bar swap mechanic.
    I can't say it's a bad system...more like it's annoying for many people.

    There are people, like me, that can't do it reliably, if at all.
    Those of us with past concussions and now TBIs can have a hard time.
    If it's just simple EXPing where there is no fast pace required I can sort of 2 bar with buffs on back bar.
    Fast paced battles that require effective swap mechanics to succeed....forget it....not happening.

    I like the game. It has a ton of great stuff.
    That's the only reason I am still here.
    I did take a couple years break early on due to jerk and hater attitudes toward those "incompetent, lazy people who refuse to learn bar swapping." And "Ya, they ruin the game for us real players!" Those are real comments I was seeing in game.

    I returned from that break to see how the game was doing.
    The elitist attitudes toward bar swap were gone. At least I wasn't seeing it any more.
    I pretty much don't group. My TBI caused brain-burps can make some people all crybaby.
    I will say people have become more tolerable of that now. I give a heads up so they expect potential burps.
    Still, some of the more difficult things were a bit annoying to do.
    Just as I was about to quit for good ZOS saved the day for me with the Oaken ring.
    Now I can do many things I previously could not.
    The game is fun again.

    Bar swapping was a big hindrance to my fun.
    Oaken ring fixed that for me.
    If you can't 2 bar effectively and the game seems a bit annoying to play then try Oaken builds.
    There is a lot to do in ESO.
    That ring will open up more stuff for you to succeed in doing.
  • Danikat
    Danikat
    ✭✭✭✭✭
    ✭✭✭✭✭
    I've never used the two bars the way some people do, with a main bar and a back/buff bar with only passive skills. I have two different weapons, with relevant skills for each on their bar, and only swap between them when I want to swap weapons. Usually that's a ranged weapon and a melee one.

    Probably my DPS isn't as high as it could be if I was maintaining 5 different passive buffs at all times, but that does sound like far more hassle to manage and what I'm doing works for most of the game because it's rare you actually need your best possible DPS.

    One option is to use the armoury to make a secondary 'fun' build or 'chill' build or however you want to think of it which you use outside of trials or PvP or whatever you do where you need top DPS, so at other times you can play without having to constantly juggle skills.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Link_dead
    Link_dead
    ✭✭✭
    whitecrow wrote: »
    I like it because I can use different weapons depending on whether I want to be in close combat or at a distance.

    If I use bar swap that's what I do.
    When "in the face" is more than I can handle I can swap to ranged and step out of the heat.
    Of course, without a tanking Companion or group mates that doesn't work so well.
  • shadyjane62
    shadyjane62
    ✭✭✭✭✭
    ✭✭✭
    The only time I use bar swap is when I do dragons. I use the bottom bar to keep purify on slot one to cleanse.

    Can't be bothered to use more than five skills.
  • Imperial_Archmage
    Imperial_Archmage
    ✭✭✭✭
    I've played mmos since GW1/WoW, And as much as I love the World and Quests of ESO, the combat truly ruins the game for me. I can't manage 2 bars, it feels horrible, I hate having to keep swapping weapon to constantly non stop re apply 10 second buffs etc, it feels like most time in combat is just bar swapping and re applying... the most awful combat I've ever had in an MMO, It's literally such a high skill ceiling it's just made for the few people who have IQ 1000 and can manage it as the only game they play 18 hours a day. I've got and used the Oak Ring, but it's not competitive at alll in PVP and in PVE it limits your dmg too much, I play arcanist and feel like you're forced to use specific abilities for the crux builder and spender so limits my 1 bar more. Why was the game ever made to be like this?

    The ONLY reason for the bar swapping is to accommodate console players who use a controller. That’s it, period, end of story. It feels horrible when you play on a PC with a mouse and keyboard because it’s not natural and contrary to how every other MMO plays.

    Personally, I got the Oakensoul Ring as soon as it came out and it has not left my finger since then, at least on my main who is a Sorcerer which is by far the best class for one bar builds. For other classes I go out of my way to create a build that does not require constant bar swapping.
  • Artim_X
    Artim_X
    ✭✭✭✭✭
    ✭✭
    Onebar arcanist can be spicy in PvE, just build for heavy attacks with sergeant's mail and noble duelist. Can even slot every DPS arcanist skill and maybe replace one skill for an arcanist heal. It's thematic and functional if you maintain a consistent rotation.

    Onebar in PvP can work, especially as support. Have a burst heal, stun, major expedition, spammable, and maybe another dps skill or heal over time. The ultimate can be a support skill for more survivability or something spicy.

    Play how you want.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • acastanza_ESO
    acastanza_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Gabriel_H wrote: »
    It is technically possible to write an addon that would give a 1 to 10 key press for skills and display a skillbar on the UI, and auto swap to the backbar when pressing 6 to 10 (and either staying on that bar until 1 to 5 are pressed or immediately swapping back after the skill cast).

    There would however need to clarification from @ZOS as to whether this would violate policy as it is a technically a macro - one key press to perform 2+ actions.

    No. Absolutely not.Don't do this, don't try to do this. This would be cheating.
  • Dino-Jr
    Dino-Jr
    ✭✭✭
    I like the bar swapping quite alot for many builds, the rythm is something I enjoy now that I learned it. Its especially nice to be able to have two different kinds of weapons and their related skills. Lets me get access to gameplay that feels dramatically more dynamic than it would be otherwise. I can run a 2H with critical charge and use that to close distance, lay down two dots then switch to double dagger and attack from close. Switch back gap close to next enemy group and continue. Or I can use a bow for openers etc. skill requirement isnt high.

    Its also not something I always use for all builds. I think the important thing to remember here is there an absurd # of ways to play without it and just to use one bar with or without oakensoul if for w/e reason you dont want to swap at all. Game is highly playable that way. This kinda stuff is super accessible and works fine for 90% of the games content https://hyperioxes.com/eso/solo/one-bar-stamina-warden-build

    That said limiting yourself to one bar sometimes means giving up some really fun options and mixes of weapon skills/ranges of combat. Or even just simple useful things like more defensive options on back bar and offensive front bar. Or setting your backbar such that all the skills are the same besides the weapon skill so you can situationally attack with a bow. You dont have to frantically swap between bars to use the back bar effectively.

    I think ESO's combat is excellent. Its more mobile/interactive and less static or cooldown based than most games I have played. The combat is the main reason I play and enjoy the game and im definitely not a expert player. The only thing I want to change about it is for ESO to add more enemy impact animations. To me thats all thats missing really.
    Edited by Dino-Jr on 21 May 2025 23:34
  • Adaarye
    Adaarye
    ✭✭✭✭
    kargen27 wrote: »
    I don't see ESO combat as being harder than WoW combat. It is different. If a player started with ESO and then after a couple of years switched to WoW they would think WoW is the harder combat style. Switching bars is treated as far as mechanics go like another skill. Just one button push in your rotation.

    WoW ended some addons and they've added a one button rotation.

    They've also added player housing.

  • ImmortalCX
    ImmortalCX
    ✭✭✭✭✭
    I've played mmos since GW1/WoW, And as much as I love the World and Quests of ESO, the combat truly ruins the game for me. I can't manage 2 bars, it feels horrible, I hate having to keep swapping weapon to constantly non stop re apply 10 second buffs etc, it feels like most time in combat is just bar swapping and re applying... the most awful combat I've ever had in an MMO, It's literally such a high skill ceiling it's just made for the few people who have IQ 1000 and can manage it as the only game they play 18 hours a day. I've got and used the Oak Ring, but it's not competitive at alll in PVP and in PVE it limits your dmg too much, I play arcanist and feel like you're forced to use specific abilities for the crux builder and spender so limits my 1 bar more. Why was the game ever made to be like this?

    I remember when I first started, it was difficult.

    You MUST remap the swap to a side or top button on your mouse. Then it will become second nature. Having to hunt for a keyboard key is not reliable.
  • SilverBride
    SilverBride
    ✭✭✭✭✭
    ✭✭✭✭✭
    I hate bar swapping and don't do it, except for the times I want my Dragonknight and Nightblade to used a ranged attack for enemies I don't want to be close to, like Dragons for example. So I keep a bow on my back bar for that reason. But I do not ever switch back and forth during combat.

    I hate the wheels, too because they remind me of bar swapping and feel very awkward to me.
    PCNA
  • valenwood_vegan
    valenwood_vegan
    ✭✭✭✭✭
    ✭✭✭✭
    I don't really like constant buff-management either so most of my 36 characters use an oakensoul build and it's fine. I've completed all but the absolute most difficult content in the game (and I'm not very interested in that level of content anyway) and I'm frequently carrying the group when I'm in a group. Sure one might technically be able to get a bit better dps with a bar-swapping meta build, and I'm sure some do, but in real situations I out-dps most folks on my "inferior" build because I understand my class and I understand mechanics. I have an oakensoul build that does quite well in cyro and bg's too. I hate to say it... but just gotta put some time in and L2P. Find what works for you, instead of copying this week's FOTM build. Like any game really.
    Edited by valenwood_vegan on 22 May 2025 02:02
  • TaSheen
    TaSheen
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm not a combat fan at all. A LOT of that in this game has to do with bar swapping. I enjoyed combat in WoW and RIFT - because it was all on the keyboard, including Shift/Control/Alt keys - for a touch typist of many decades, that was simplicity itself.

    Bar swapping just interrupts the combat flow for me in this game. One of many reasons I'm not happy..... And buff management is SO not fun....
    Edited by TaSheen on 22 May 2025 02:34
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have played this game with various people who have issues with the movement of their hands. One has Parkinsons. Each were able to adapt to playing this game and the person with parkinsons was able to heal vet trials.

    It is a matter of the player finding what works for them. This also includes devices that work well such as an MMO mouse with 12 buttons on the side (start getting used to one row at a time). a

    Further, there are one-bar builds which are best with the Oakensoul Ring that provides some buffs to minimize the number of skills that are needed. This does pretty good but is not something one should expect to be meta.

    Good luck and hope you figure out what works for you.
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    Elvenheart wrote: »
    Between Subclassing and Scribing I think there's a few ways to really minimize this, getting essential buffs passively and from using skills you'd use anyhow. In PvP Oakensoul forces you into 1 role - dd, tank, or heal - where you can pull off 2 roles with 2 bars. But, lots of people have had luck with Mighty Chudan Monster Set, like lots, which gives Resolve passively. Take Arc's passive Brutality and NB's passive Savagery, that's the 3 basic essential buffs passively. Slot skills with passive effects, like Flare in the Support Line, and use Scribing to get buffs with some of your basic attacks. (I cant recommend Vault or Smash yet tho sadly)

    Conversely however these things also reward stacking tons of various 4 second long effects and such pushing you further from the meta. But if you're new that doesnt really matter at all.

    Thats the problem with ESO though isnt it which no other MMO suffers from, ESO is all about buffs buffs buffs, No ot her mmo i've played is completely build around buffs and set bonuses like this. hell in FFXIV theres 1 set and no speccing lol, your class is set skills, set spec, set gear.

    That’s the beauty with ESO though isn’t it which no other MMO features, ESO is about building around buffs and set bonuses. In other MMOs there sometimes is only one set, no speccing, just class skills and set gear. How boring! 🥱

    This is so spot on. The beauty of ESO is what sets it apart from what is essentially cookie-cutter build MMORPGs. Yes, I have played WoW, FF, and other MMORPGs that are very similar, and I liked them. It is great and refreshing to have something different. Granted, I have some friends who were challenged letting go of what they were used to, but the ones that stayed enjoy this game.
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    Adaarye wrote: »
    kargen27 wrote: »
    I don't see ESO combat as being harder than WoW combat. It is different. If a player started with ESO and then after a couple of years switched to WoW they would think WoW is the harder combat style. Switching bars is treated as far as mechanics go like another skill. Just one button push in your rotation.

    WoW ended some addons and they've added a one button rotation.

    They've also added player housing.

    one button rotation sounds more boring than Tales of Tribute.
    and then the parrot said, "must be the water mines green too."
  • Iselin
    Iselin
    ✭✭✭✭✭
    ✭✭✭
    Adaarye wrote: »
    kargen27 wrote: »
    I don't see ESO combat as being harder than WoW combat. It is different. If a player started with ESO and then after a couple of years switched to WoW they would think WoW is the harder combat style. Switching bars is treated as far as mechanics go like another skill. Just one button push in your rotation.

    WoW ended some addons and they've added a one button rotation.

    And in typical Blizzard fashion, they seem to give you something but not really. As soon as you press that button, the global cooldown is increased by an additional 0.6s.
Sign In or Register to comment.