Boooo! Companions are great. One just needs to adjust them to ones own playstyle.El_Borracho wrote: »Talkative nuisance
Zodiarkslayer wrote: »El_Borracho wrote: »Talkative nuisance
I would generally not recommend using companions as DDs, because they cannot make a real rotation. After they've burned through their 5 abilities, they will just light attack. That's it.
If you maximise the cooldown reduction, you can improve that drastically, but at the cost of also drastically altering your own character's build. That trade off is usually not worth it.
It does help a lot to have a heal on your bar that can target a companion, since you usually can't rely on their own self-heals to carry them.
Zodiarkslayer wrote: »Actually it's better to equip heavy armor with cooldown reduction. Some companions have a way to get full uptime of 40% damage reduction this way (I think all, but am not sure). Much better than the meager numbers you get from bolstered.
The key is to understand how their ability system works. Colldown reduction is almost always the best choice.
Isobel. Shield Saint tank build. Best build. No competition.
https://hacktheminotaur.com/eso-companion-builds/shield-saint/
And that's the true reason why players are calling for a helmet option for companions. 😅Legate_Lanius wrote: »Yea but she's ugly as sin with no eyebrows. Fashion > efficiency
Isobel. Shield Saint tank build. Best build. No competition.
https://hacktheminotaur.com/eso-companion-builds/shield-saint/
Legate_Lanius wrote: »Isobel. Shield Saint tank build. Best build. No competition.
https://hacktheminotaur.com/eso-companion-builds/shield-saint/
Yea but she's ugly as sin with no eyebrows. Fashion > efficiency
That burst heal only kicks in at 75% health. The Solar Ward & Holy Ground & On Guard skills should take care of any incoming damage before that.Zodiarkslayer wrote: »And that's the true reason why players are calling for a helmet option for companions. 😅Legate_Lanius wrote: »Yea but she's ugly as sin with no eyebrows. Fashion > efficiencyIsobel. Shield Saint tank build. Best build. No competition.
https://hacktheminotaur.com/eso-companion-builds/shield-saint/
Nah. You can make pretty much the same build with all companions, too.
Don't put that build on such a high pedestal! It still has the immanent flaw of putting the burst heal on slot n°5, which gives it the lowest priority and not the highest. 🤦♂️ It is quite stupid, if you think about it, because instead of healing themselves the companion will rather taunt the enemy again.
I think one of the biggest reasons I don't really use any companions as healers, is because they have this tendency of rolling away causing enemies to reset. Same with pretty much any ranged DPS as well. I have Ember with a frost staff so she doesn't roll away from enemies... but any other staff... and there is the risk of resetting enemies. I think they need to update the companion AI so that they roll TOWARDS the player- not backwards away from the enemies.
I have both Zerith-var and Azandar as tanks- still trying to figure out who is the best tank between them. I like that Zerith-var has major breach- which means I don't have to equip a skill with it- but Azandar has great utility shields and healing. Throw on Telvanni Efficiency gear for soloing group dungeons or world bosses, and they never die.
That burst heal only kicks in at 75% health. The Solar Ward & Holy Ground & On Guard skills should take care of any incoming damage before that.Zodiarkslayer wrote: »And that's the true reason why players are calling for a helmet option for companions. 😅Legate_Lanius wrote: »Yea but she's ugly as sin with no eyebrows. Fashion > efficiencyIsobel. Shield Saint tank build. Best build. No competition.
https://hacktheminotaur.com/eso-companion-builds/shield-saint/
Nah. You can make pretty much the same build with all companions, too.
Don't put that build on such a high pedestal! It still has the immanent flaw of putting the burst heal on slot n°5, which gives it the lowest priority and not the highest. 🤦♂️ It is quite stupid, if you think about it, because instead of healing themselves the companion will rather taunt the enemy again.
Zodiarkslayer wrote: »That burst heal only kicks in at 75% health. The Solar Ward & Holy Ground & On Guard skills should take care of any incoming damage before that.Zodiarkslayer wrote: »And that's the true reason why players are calling for a helmet option for companions. 😅Legate_Lanius wrote: »Yea but she's ugly as sin with no eyebrows. Fashion > efficiencyIsobel. Shield Saint tank build. Best build. No competition.
https://hacktheminotaur.com/eso-companion-builds/shield-saint/
Nah. You can make pretty much the same build with all companions, too.
Don't put that build on such a high pedestal! It still has the immanent flaw of putting the burst heal on slot n°5, which gives it the lowest priority and not the highest. 🤦♂️ It is quite stupid, if you think about it, because instead of healing themselves the companion will rather taunt the enemy again.
That's the thing, it doesn't heal when she falls under 75%. As long as any one of the other skills is off cooldown Isobel will prioritize casting the skills with higher priority, until no other skill off cooldown and the Ultimate cannot be cast.
And again the question: Why would an emergency heal have the lowest priority of all skills?