Would be zero surprise, then the question is whether they address it before Vengeance returns. If players are still getting nuked by double bows when Vengeance hits, build Cyro will lose a critical mass and die.supabicboi wrote: »sorry to break it to ya. it IS going to live
xylena_lazarow wrote: »Would be zero surprise, then the question is whether they address it before Vengeance returns. If players are still getting nuked by double bows when Vengeance hits, build Cyro will lose a critical mass and die.
xylena_lazarow wrote: »Would be zero surprise, then the question is whether they address it before Vengeance returns. If players are still getting nuked by double bows when Vengeance hits, build Cyro will lose a critical mass and die.supabicboi wrote: »sorry to break it to ya. it IS going to live
I've been living on the PTS for a month now testing builds and dueling. The most obnoxious subclass combo I've run across is Blastbones + Javelin, since if you try to block you get jav stunned and combo killed, but if you roll dodge the jav you're still getting smacked by the bb. However, since bb has historically sucked in open world, I'm not concerned.RealLoveBVB wrote: »I am wondering, why your concerns are only about the double bows.
xylena_lazarow wrote: »RealLoveBVB wrote: »I am wondering, why your concerns are only about the double bows.
The end result is there are gonna be a lot of invisible instant deaths out of nowhere, which never fails to kill the action in a game like this......