
RealLoveBVB wrote: »There is way too much gold in-game already. Raising gold rewards would crash the economy even more.
The game actually needs to introduce a gold sink, where players can get rid of gold.
The problem with more gold from chests would be farmers and bots, they would target farm those chests and make a fortune. While at the same time basically removing these chests from the game for actual players.
PS: I'm against a goldsink, as the only players who have plenty of gold to spare are those selling stuff on guildtraders. If one, like me, only makes gold from quests, loot, and chests, it is really hard to gain a large sum of gold already. Having a goldsink would make the game into a job, where those who already have very little gold or few ways to make gold, will only barely be able to make any gold. If they would even make any at all, depending on how large that goldsink would be. (Note: Repairing, inventory/bank slots, and horse training are goldsinks.)
RealLoveBVB wrote: »There is way too much gold in-game already. Raising gold rewards would crash the economy even more.
The game actually needs to introduce a gold sink, where players can get rid of gold.
The problem is how gold is distributed.
A treasure chest is relatively rare, and even more so master chests, so they should reward in line with their rarity and name.
If they would even make any at all, depending on how large that goldsink would be. (Note: Repairing, inventory/bank slots, and horse training are goldsinks.)
I think a master treasure chest should have at least 10k-15k golds or something like that.
i'm not talking about chest you find but the chest you get with maps, TRESURE chests
the ones where you need a shovel
moderatelyfatman wrote: »Part of it is also inflation. Back in the day, a few hundred gold was a lot of money until 10 years of hyperinflation kicked in.
Ah, that's a big difference. Those are treasure map chests, not treasure chests.i'm not talking about chest you find but the chest you get with maps, TRESURE chests
the ones where you need a shovel
RealLoveBVB wrote: »There is way too much gold in-game already. Raising gold rewards would crash the economy even more.
The game actually needs to introduce a gold sink, where players can get rid of gold.
RealLoveBVB wrote: »I remember the times when everyone was seeking for chests in deshaan to get a mother's sorrow inferno staff in precise. The price was something between 100k and 300k?
Ah, that's a big difference. Those are treasure map chests, not treasure chests.i'm not talking about chest you find but the chest you get with maps, TRESURE chests
the ones where you need a shovel
Would not mind if treasure map chests had a larger sum of gold in them. As that would make self found treasure maps more worthwhile doing. Right now I destroy them all.
There's way too much gold for gold farmers, and not nearly enough for normal gameplay.RealLoveBVB wrote: »There is way too much gold in-game already.
RealLoveBVB wrote: »There is way too much gold in-game already. Raising gold rewards would crash the economy even more.
The game actually needs to introduce a gold sink, where players can get rid of gold.
SilverBride wrote: »Housing is my gold sink. I spend in the millions buying furnishing mats and patterns and items every time I decorate a house.
SeaGtGruff wrote: »This is not something that's peculiar to ESO; it's consistent with treasure chests in other Elder Scrolls games. I can't tell you how many Very Hard treasure chests I've opened in Oblivion, only to find 60 gold or less.
r3turn2s3nd3r wrote: »SilverBride wrote: »Housing is my gold sink. I spend in the millions buying furnishing mats and patterns and items every time I decorate a house.
This isn't a gold sink by definition though. A gold sink actually removes gold from the game. You're just transferring gold to another player.
Not to be funny but this whole discussion is demonstrating quite how much having a closed selling system via guild traders imbalances the economy of the game. You've got one side saying players are drowning in gold and the other saying they've got barely anything, and you can't meet in the middle with something like treasure chests because that's not where the problem is coming from.
The problem here doesn't seem to be with any specific in game reward. Changing them would make essentially no difference because the haves would benefit as much as the have nots -- the imbalance would remain and prices would just rise on sold goods to reflect larger amounts of gold in the economy. It is a problem created by the structure of the game's trading system.
SilverBride wrote: »r3turn2s3nd3r wrote: »SilverBride wrote: »Housing is my gold sink. I spend in the millions buying furnishing mats and patterns and items every time I decorate a house.
This isn't a gold sink by definition though. A gold sink actually removes gold from the game. You're just transferring gold to another player.
This is true. Although paying gold for most of my houses is a gold sink. And buying furnishings from the achievement merchants and the Luxury furniture merchant.