Zyaneth_Bal wrote: »Technically merciless is not a projectile because it doesn’t interact with skills like spell wall, wings etc.xylena_lazarow wrote: »Can't wait for all those players who haven't read the PTS notes to assume the double spec bow is some new cheat going around... but in all seriousness, playing around the constant persistent threat of being two shotted by NB derivatives is simply not fun PvP, regardless of skill level. At best it warps the meta, at worst it kills BGs the way Rushing Agony killed Cyro. The rest of the line is loaded too, instant spammable that's stronger than cast time spammables, insane crit passives. It won't be a subclass meta, it'll be a NB meta.
I don't want to offend you but if you die to 2 arrows casted in a row it's 100% a skill issue, merciless is an instant cast projectile so it's impossible to guarantee a hit with it, you can't use it any viable combo like you can do with shalks or blastbones, it's just a pressure tool with additional WPD, making merciless stack up to 10 times solves the problem of it being bad at pressure, so it's completely logical that among all super strong abilities like shalks, blastbones or curse(or even POTL, though it's way worse than the previous 3 it's still way better than merciless) merciless is the one that's getting buffed. I'd personally prefer if one of it's morphs damage were nerfed by around 30-40% but had a delay on it, but that works too considering we have a subclassing now
Merciless is one of the hardest if not the hardest hitting skill in the game btw, including ultimates. It hits harder than any kind of delayed burst even with subclassing (fact). By no means should it also buff pressure damage.
Needless to say that it’s in the same tree as one of the best spammables, best st burst ultimate and loaded passives.
Haven’t seen curse in a while? It barely deals more damage than a spammable and has no additional effects, check the tooltip.
You should play some actual pvp before engaging into pvp on forum
Zyaneth_Bal wrote: »Technically merciless is not a projectile because it doesn’t interact with skills like spell wall, wings etc.xylena_lazarow wrote: »Can't wait for all those players who haven't read the PTS notes to assume the double spec bow is some new cheat going around... but in all seriousness, playing around the constant persistent threat of being two shotted by NB derivatives is simply not fun PvP, regardless of skill level. At best it warps the meta, at worst it kills BGs the way Rushing Agony killed Cyro. The rest of the line is loaded too, instant spammable that's stronger than cast time spammables, insane crit passives. It won't be a subclass meta, it'll be a NB meta.
I don't want to offend you but if you die to 2 arrows casted in a row it's 100% a skill issue, merciless is an instant cast projectile so it's impossible to guarantee a hit with it, you can't use it any viable combo like you can do with shalks or blastbones, it's just a pressure tool with additional WPD, making merciless stack up to 10 times solves the problem of it being bad at pressure, so it's completely logical that among all super strong abilities like shalks, blastbones or curse(or even POTL, though it's way worse than the previous 3 it's still way better than merciless) merciless is the one that's getting buffed. I'd personally prefer if one of it's morphs damage were nerfed by around 30-40% but had a delay on it, but that works too considering we have a subclassing now
Merciless is one of the hardest if not the hardest hitting skill in the game btw, including ultimates. It hits harder than any kind of delayed burst even with subclassing (fact). By no means should it also buff pressure damage.
Needless to say that it’s in the same tree as one of the best spammables, best st burst ultimate and loaded passives.
Haven’t seen curse in a while? It barely deals more damage than a spammable and has no additional effects, check the tooltip.
You should play some actual pvp before engaging into pvp on forum
xylena_lazarow wrote: »
That makes it even worse, from 12k to 6-7k total because if someone sees ulfsild next skill will be automatically blocked
They're dropping their burst combos so frequently they even do higher dps than actual dot pressure builds. Of course that's because the Assassin line is broken overpowered, nothing in there is supposed to be a pressure tool except the Lotus Fan dot (still bad) and I guess the spammable Veiled Strike morphs (Surprise is way too good again).necro_the_crafter wrote: »your "pressure tool" is one of the most popular burst element of pts dueling builds right now. And based on latets patchnotes it also will be on live.
necro_the_crafter wrote: »
That makes it even worse, from 12k to 6-7k total because if someone sees ulfsild next skill will be automatically blocked
my good sir, why are you considering bfb a burst, but specbow is a pressure tool? is sorc's frags also a pressure tool? overload is also a pressure tool?
here is some potential oneshot combos that are popular in pts:
merciless -> incap -> merciless.
merciless -> meteor -> jav -> merciless.
deep fissure/blighted -> corrosive -> ulfilds -> petrify -> merciless. (<- this one is just a health check, no way to avoid outside of unplugging your internet cable/pc from the wall)
your "pressure tool" is one of the most popular burst element of pts dueling builds right now. And based on latets patchnotes it also will be on live.
xylena_lazarow wrote: »They're dropping their burst combos so frequently they even do higher dps than actual dot pressure builds. Of course that's because the Assassin line is broken overpowered, nothing in there is supposed to be a pressure tool except the Lotus Fan dot (still bad) and I guess the spammable Veiled Strike morphs (Surprise is way too good again).necro_the_crafter wrote: »your "pressure tool" is one of the most popular burst element of pts dueling builds right now. And based on latets patchnotes it also will be on live.
xylena_lazarow wrote: »Can't wait for all those players who haven't read the PTS notes to assume the double spec bow is some new cheat going around... but in all seriousness, playing around the constant persistent threat of being two shotted by NB derivatives is simply not fun PvP, regardless of skill level. At best it warps the meta, at worst it kills BGs the way Rushing Agony killed Cyro. The rest of the line is loaded too, instant spammable that's stronger than cast time spammables, insane crit passives. It won't be a subclass meta, it'll be a NB meta.
I don't want to offend you but if you die to 2 arrows casted in a row it's 100% a skill issue, merciless is an instant cast projectile so it's impossible to guarantee a hit with it, you can't use it any viable combo like you can do with shalks or blastbones, it's just a pressure tool with additional WPD, making merciless stack up to 10 times solves the problem of it being bad at pressure, so it's completely logical that among all super strong abilities like shalks, blastbones or curse(or even POTL, though it's way worse than the previous 3 it's still way better than merciless) merciless is the one that's getting buffed. I'd personally prefer if one of it's morphs damage were nerfed by around 30-40% but had a delay on it, but that works too considering we have a subclassing now
Saying "merciless+meteor+jav+merciless is a combo" just shows how little you undetstand the game, I wonder if you are just trying to trigger me
Also yes, crystal and especially overload are pressure tools
Urzigurumash wrote: »Saying "merciless+meteor+jav+merciless is a combo" just shows how little you undetstand the game, I wonder if you are just trying to trigger me
Also yes, crystal and especially overload are pressure tools
Enlighten us o Lord? For me this word Combo originated in Street Fighter II days, and it was definitely just "pressing buttons in a row". You think it only means damage stacked in 1 GCD or what exactly?
I used to play SF2 at a public arcade when it came out, prior to then the only Combo I knew were the salty snacks.
Saying "merciless+meteor+jav+merciless is a combo" just shows how little you undetstand the game, I wonder if you are just trying to trigger me
Alchimiste1 wrote: »xylena_lazarow wrote: »Can't wait for all those players who haven't read the PTS notes to assume the double spec bow is some new cheat going around... but in all seriousness, playing around the constant persistent threat of being two shotted by NB derivatives is simply not fun PvP, regardless of skill level. At best it warps the meta, at worst it kills BGs the way Rushing Agony killed Cyro. The rest of the line is loaded too, instant spammable that's stronger than cast time spammables, insane crit passives. It won't be a subclass meta, it'll be a NB meta.
I don't want to offend you but if you die to 2 arrows casted in a row it's 100% a skill issue, merciless is an instant cast projectile so it's impossible to guarantee a hit with it, you can't use it any viable combo like you can do with shalks or blastbones, it's just a pressure tool with additional WPD, making merciless stack up to 10 times solves the problem of it being bad at pressure, so it's completely logical that among all super strong abilities like shalks, blastbones or curse(or even POTL, though it's way worse than the previous 3 it's still way better than merciless) merciless is the one that's getting buffed. I'd personally prefer if one of it's morphs damage were nerfed by around 30-40% but had a delay on it, but that works too considering we have a subclassing now
“Nightblade has no burst”
-prionyx
All we need to know.
Joy_Division wrote: »
“Nightblade has no burst”
-prionyx
All we need to know.
Urzigurumash wrote: »Saying "merciless+meteor+jav+merciless is a combo" just shows how little you undetstand the game, I wonder if you are just trying to trigger me
Also yes, crystal and especially overload are pressure tools
Enlighten us o Lord? For me this word Combo originated in Street Fighter II days, and it was definitely just "pressing buttons in a row". You think it only means damage stacked in 1 GCD or what exactly?
I used to play SF2 at a public arcade when it came out, prior to then the only Combo I knew were the salty snacks.
In fighting games combos are guaranteed things, I'll use mortal kombat as an example because I never had any interactions with other fightings, if you getting combod there is nothing you can do about it, you either just take the damage or use combo breaker. Like you get hit that you could have countered but didn't, this hits guarantees next hit, next hit guarantees next hit etc. In reality if eso you can't make such long combos, but DB can guarantee a shalks+BFB for example, if you get hit by DB there is nothing you can do after it but to take the damage, if you get hit by incap you just roll dodge merciless, it's not guaranteed, therefore it's not a combo
Saying "merciless+meteor+jav+merciless is a combo" just shows how little you undetstand the game, I wonder if you are just trying to trigger me
Do you know that jav pierce block?
Cost: 3780 Magicka
Target: Enemy
Maximum range: 22 meters
Effect
Hurl your spear at an enemy with godlike strength, dealing 1392 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked.
Urzigurumash wrote: »Urzigurumash wrote: »Saying "merciless+meteor+jav+merciless is a combo" just shows how little you undetstand the game, I wonder if you are just trying to trigger me
Also yes, crystal and especially overload are pressure tools
Enlighten us o Lord? For me this word Combo originated in Street Fighter II days, and it was definitely just "pressing buttons in a row". You think it only means damage stacked in 1 GCD or what exactly?
I used to play SF2 at a public arcade when it came out, prior to then the only Combo I knew were the salty snacks.
In fighting games combos are guaranteed things, I'll use mortal kombat as an example because I never had any interactions with other fightings, if you getting combod there is nothing you can do about it, you either just take the damage or use combo breaker. Like you get hit that you could have countered but didn't, this hits guarantees next hit, next hit guarantees next hit etc. In reality if eso you can't make such long combos, but DB can guarantee a shalks+BFB for example, if you get hit by DB there is nothing you can do after it but to take the damage, if you get hit by incap you just roll dodge merciless, it's not guaranteed, therefore it's not a combo
Fair point, that is true, only once the combo starts tho. An attempt at a combo can fail by the opponent having blocked or moved away or interrupted. It's totally possible to land a Meteor and a Merciless before the target is up, not everyone instantly breaks free. So it counts. But maybe you're saying that is true but only a low skilled player would get hit TWICE by a bow proc and not have broken free.
Yeah you are definitely right there. 🤔
Joy_Division wrote: »Alchimiste1 wrote: »xylena_lazarow wrote: »Can't wait for all those players who haven't read the PTS notes to assume the double spec bow is some new cheat going around... but in all seriousness, playing around the constant persistent threat of being two shotted by NB derivatives is simply not fun PvP, regardless of skill level. At best it warps the meta, at worst it kills BGs the way Rushing Agony killed Cyro. The rest of the line is loaded too, instant spammable that's stronger than cast time spammables, insane crit passives. It won't be a subclass meta, it'll be a NB meta.
I don't want to offend you but if you die to 2 arrows casted in a row it's 100% a skill issue, merciless is an instant cast projectile so it's impossible to guarantee a hit with it, you can't use it any viable combo like you can do with shalks or blastbones, it's just a pressure tool with additional WPD, making merciless stack up to 10 times solves the problem of it being bad at pressure, so it's completely logical that among all super strong abilities like shalks, blastbones or curse(or even POTL, though it's way worse than the previous 3 it's still way better than merciless) merciless is the one that's getting buffed. I'd personally prefer if one of it's morphs damage were nerfed by around 30-40% but had a delay on it, but that works too considering we have a subclassing now
“Nightblade has no burst”
-prionyx
All we need to know.
Yep. They think POTL is "way better than merciless."
Urzigurumash wrote: »Urzigurumash wrote: »Saying "merciless+meteor+jav+merciless is a combo" just shows how little you undetstand the game, I wonder if you are just trying to trigger me
Also yes, crystal and especially overload are pressure tools
Enlighten us o Lord? For me this word Combo originated in Street Fighter II days, and it was definitely just "pressing buttons in a row". You think it only means damage stacked in 1 GCD or what exactly?
I used to play SF2 at a public arcade when it came out, prior to then the only Combo I knew were the salty snacks.
In fighting games combos are guaranteed things, I'll use mortal kombat as an example because I never had any interactions with other fightings, if you getting combod there is nothing you can do about it, you either just take the damage or use combo breaker. Like you get hit that you could have countered but didn't, this hits guarantees next hit, next hit guarantees next hit etc. In reality if eso you can't make such long combos, but DB can guarantee a shalks+BFB for example, if you get hit by DB there is nothing you can do after it but to take the damage, if you get hit by incap you just roll dodge merciless, it's not guaranteed, therefore it's not a combo
Fair point, that is true, only once the combo starts tho. An attempt at a combo can fail by the opponent having blocked or moved away or interrupted. It's totally possible to land a Meteor and a Merciless before the target is up, not everyone instantly breaks free. So it counts. But maybe you're saying that is true but only a low skilled player would get hit TWICE by a bow proc and not have broken free.
Yeah you are definitely right there. 🤔
If someone can't roll dodge a single merciless after any stun it's a skill issue, not a single somewhat decent player I encounter doesn't fall for it. Why would ZOS balance game based on low skill players? If they should balance it based on low skill players than shalks should be deleted from the game becasue it's super effective against everyone including low skill players but none of you don't complain about them
Urzigurumash wrote: »"Not a single somewhat decent player has ever died to Merciless"
Ok so whats that Dueling? You're seriously saying this applies for GvG, BGs, even solo OW where you know, maybe a not absolute bottom tier player just X'd some truly bottom tiers and now you find him alone with 2k Stam?
Urzigurumash wrote: »"Not a single somewhat decent player has ever died to Merciless"
Ok so whats that Dueling? You're seriously saying this applies for GvG, BGs, even solo OW where you know, maybe a not absolute bottom tier player just X'd some truly bottom tiers and now you find him alone with 2k Stam?
The fact that you need to imagine situations when someone has 2k stam left in order to kill him with merciless is funny tbh, you don't need any burst skills, just hitting one cc and a few spammalbes is enough here. What point is that, "bow is strong because you can kill a guy with 2k stam with it"?