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https://forums.elderscrollsonline.com/en/discussion/685477

3х3 BG

AngryNecro
AngryNecro
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ZOS how about think and test change 4x4 BG to 3x3?

Right now, there is no reason for BG to stick to the 4x4 format that has emerged from the dungeons. We don't really have any roles, we don't need a team of exactly 4 players.
At the same time, with a team of 3 people, our queue of players will immediately become larger. A team of 3 will not be able to dominate so much if two people in the opposite team play very badly or die completely. every player in the team will become even more valuable.
The other day, someone already wrote about this in some topic, and I really liked the idea. The 4th player in the BG team is really superfluous now. however, you will have to change some achievements. But most importantly, the queue will become much denser.
  • Moonspawn
    Moonspawn
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    Wouldn't 3x3 already be included in Custom Lobbies?
    Can you help solve any of the FOUR critical flaws of Two-Teams BGs ?

    Looking for feedback on How to fix the Three-Teams objective modes
  • Xarc
    Xarc
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    Imagine having 3 sessions of a dedicated BG server. And no possibility of having more

    If you play 4vs4, that's 24 players per session.
    If you play 3vs3, that's 18 players per session.

    In your opinion, what's the most suitable format?

    This is just an example of the logic, I don't know how many servers are dedicated to BG or how many sessions.
    What is certain is that the more players there are who can play, the less you wait for your turn.

    knowing that we must also take into account the differences in player levels that the devs have tried to harmonize in the BGs, which sometimes increases the waiting time even more

    Edited by Xarc on 1 May 2025 17:16
    @xarcs FR-EU-PC -
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  • AngryNecro
    AngryNecro
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    Xarc wrote: »
    Imagine having 3 sessions of a dedicated BG server. And no possibility of having more

    If you play 4vs4, that's 24 players per session.
    If you play 3vs3, that's 18 players per session.

    In your opinion, what's the most suitable format?

    This is just an example of the logic, I don't know how many servers are dedicated to BG or how many sessions.
    What is certain is that the more players there are who can play, the less you wait for your turn.

    knowing that we must also take into account the differences in player levels that the devs have tried to harmonize in the BGs, which sometimes increases the waiting time even more

    Well, I think the small indie studio ZOS, which releases MMOs from the first page of all charts, will be able to afford a little more servers xD
  • AngryNecro
    AngryNecro
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    As for the distribution of players into teams. It's time for them to implement a neural network for this, it can handle it better than any formula.
    Didn't this indie studio have something to do with Microsoft? which occupy leading positions in the neural network market. I think it won't be difficult for them to implement this.
  • Decimus
    Decimus
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    WoW Arenas are 3v3... And also shuffle teams between 6 rounds (one life per round) so you can't get "stuck" with... less than optimal teams, but instead have to play with/against everyone and at the end you're rewarded with MMR based on how many rounds you won - this would be perfect format for ESO's solo queue as well.

    While I personally think fighting 3v3 is more fun, this can work with 4v4 as well, it'd just require 8 rounds per match instead of 6.
    PC/EU @ DECMVS
  • AngryNecro
    AngryNecro
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    Decimus wrote: »
    WoW Arenas are 3v3... And also shuffle teams between 6 rounds (one life per round) so you can't get "stuck" with... less than optimal teams, but instead have to play with/against everyone and at the end you're rewarded with MMR based on how many rounds you won - this would be perfect format for ESO's solo queue as well.

    While I personally think fighting 3v3 is more fun, this can work with 4v4 as well, it'd just require 8 rounds per match instead of 6.

    No, I don't like the idea of mixing teams. Everyone already reveals the tactics of strong players if they played with them in a team, and then they see them in the opposing team. And with mixing, they will do it during the match.
    But I think 3x3 fights will be much more interesting. Moreover, one 1vsX player will be able to correct the situation with a weak team more often. Fighting against three is much easier than fighting against four. Killing three out of stealth is also much easier than killing four. And I think the maps are more suitable for 6 people. Anyway, I'd like to try this at least for one weekend.
    Edited by AngryNecro on 2 May 2025 08:34
  • AngryNecro
    AngryNecro
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    The community doesn't know how to play BG. Just now I had two matches with a weak team. In both matches, two huddled in a corner on a spawn, and one died in 3 seconds. As a result, two 1vs4 matches are hard. Perhaps this issue would not have to be raised if everyone's level of play was more or less equal. But now, when your entire team is at the mob level compared to you and a couple of players from the enemy team, 1vsX combat situations occur too often. 3x3 fights will eliminate this problem. There will be fewer problems with the balance.
  • Major_Mangle
    Major_Mangle
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    AngryNecro wrote: »
    The community doesn't know how to play BG. Just now I had two matches with a weak team. In both matches, two huddled in a corner on a spawn, and one died in 3 seconds. As a result, two 1vs4 matches are hard. Perhaps this issue would not have to be raised if everyone's level of play was more or less equal. But now, when your entire team is at the mob level compared to you and a couple of players from the enemy team, 1vsX combat situations occur too often. 3x3 fights will eliminate this problem. There will be fewer problems with the balance.

    A big issue with BG's is that it's mainly filled with players who actually doesn't want to PvP. Majority of players are people in PvE gear in it for the daily experience. Use ESOLogs and log an evening of BG's and you'll see.

    Also another issue that goes hand in hand with what I just wrote is that most "good/competent" players don't play BG's. On PCEU if you want to do more competitive group vs group fights you go to CP IC as a 2-3 man and fight similar groups.

    Another boring/sad thing that I fail to understand in the solo 8v8 queue, is how the few competent/good players deliberately avoid eachother and don't attack one another. Seen so many cases where people straight up runs away from brawls/fight during games just because they don't want to attack a certain friend/player they know. This behaviour ruins more BG's than people want to admit.
    Ps4 EU 2016-2020
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  • AngryNecro
    AngryNecro
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    Another boring/sad thing that I fail to understand in the solo 8v8 queue, is how the few competent/good players deliberately avoid eachother and don't attack one another. Seen so many cases where people straight up runs away from brawls/fight during games just because they don't want to attack a certain friend/player they know. This behaviour ruins more BG's than people want to admit.

    How else do you think they can shoot cool videos? xD

    but the rigidity of many pvp players is really frustrating. I recently joined a new pvp guild and stood in line with them for a 4x4 BG one evening. The waiting time for the match is 10-15 minutes and els group slowley efect. As a result, we played 4-5 matches... At the same time, I play 10-12 matches in a random queue. But it seems to me that at least some of them will go solo first. And here it would be nice to combine the turns of the group and solo, but not with 4 players in the group. If there are 3 players each, combining queues will not be so scary.
  • slt101880b14_ESO
    slt101880b14_ESO
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    Sounds like your just looking for WoW's version of Arenas.
  • Moonspawn
    Moonspawn
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    AngryNecro wrote: »

    Another boring/sad thing that I fail to understand in the solo 8v8 queue, is how the few competent/good players deliberately avoid eachother and don't attack one another. Seen so many cases where people straight up runs away from brawls/fight during games just because they don't want to attack a certain friend/player they know. This behaviour ruins more BG's than people want to admit.

    How else do you think they can shoot cool videos? xD

    but the rigidity of many pvp players is really frustrating. I recently joined a new pvp guild and stood in line with them for a 4x4 BG one evening. The waiting time for the match is 10-15 minutes and els group slowley efect. As a result, we played 4-5 matches... At the same time, I play 10-12 matches in a random queue. But it seems to me that at least some of them will go solo first. And here it would be nice to combine the turns of the group and solo, but not with 4 players in the group. If there are 3 players each, combining queues will not be so scary.

    @Major_Mangle , @AngryNecro The bending over backwards to avoid one another doesn't happen on the NA server, and I suspect you both know the reason why. No hive mind hellbent on controlling the outcome of matches there, if you ever feel like getting away from the insanity.
    Can you help solve any of the FOUR critical flaws of Two-Teams BGs ?

    Looking for feedback on How to fix the Three-Teams objective modes
  • MightyBelarus
    Are you just looking for an arena like in WOW, maybe you should duel in Auridon 1v1?

    On some platforms, it's already impossible to play 8v8, so someone else wants 3 on 3...
    I think it should not be BG, but a rating arena 2v2 3v3 in such cases...
    Edited by MightyBelarus on 2 May 2025 12:55
    In Aldmeri Dominion We Trust!
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  • Xarc
    Xarc
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    ✭✭
    AngryNecro wrote: »
    Xarc wrote: »
    Imagine having 3 sessions of a dedicated BG server. And no possibility of having more

    If you play 4vs4, that's 24 players per session.
    If you play 3vs3, that's 18 players per session.

    In your opinion, what's the most suitable format?

    This is just an example of the logic, I don't know how many servers are dedicated to BG or how many sessions.
    What is certain is that the more players there are who can play, the less you wait for your turn.

    knowing that we must also take into account the differences in player levels that the devs have tried to harmonize in the BGs, which sometimes increases the waiting time even more

    Well, I think the small indie studio ZOS, which releases MMOs from the first page of all charts, will be able to afford a little more servers xD

    As I said, I don't know how many servers they have, but that's the principle I wanted to explain. Now, if technically they're ok, then why not?
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
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  • AngryNecro
    AngryNecro
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    Are you just looking for an arena like in WOW, maybe you should duel in Auridon 1v1?

    On some platforms, it's already impossible to play 8v8, so someone else wants 3 on 3...
    I think it should not be BG, but a rating arena 2v2 3v3 in such cases...

    I've never played WOW. Is it even alive?
    And what does your 8x8 have to do with it? where do you see what I would write about them?
  • AngryNecro
    AngryNecro
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    No, there's some real trash today. There are three players non-PVP in team. some matches can still be won, of course, but... and they all say that it's ZOS's fault that the switch is so heavy and they haven't been told at all that 4x4 is for pvp. Is that what our TESO community is like? So warmy that they can't flip the switch and realize that there are players they're bothering because of their measly 100k experience. In general, it would be easier with three players in the team.

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