Cooperharley wrote: »For me, I'd love:
1) To have the option to have anywhere between 1 and 4 players with corresponding leaderboards
2) To have a save option specifically for solo or duos in case you have to log off for dinner or some event for instance and would like to continue when you come back, similar to most other games of similar structure
3) To have a seasonal model with cool rewards and cosmetics, new locales within in addition to classic apocrypha themed tile sets, new marauders, new cool powerups, etc.
Cooperharley wrote: »For me, I'd love:
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2) To have a save option specifically for solo or duos in case you have to log off for dinner or some event for instance and would like to continue when you come back, similar to most other games of similar structure
.....
BXR_Lonestar wrote: »I'm not a big fan of the dragon bosses, whose chief way to beat you is to simply knock you off the edge of a map that IMO is way too small.
SilverBride wrote: »BXR_Lonestar wrote: »I'm not a big fan of the dragon bosses, whose chief way to beat you is to simply knock you off the edge of a map that IMO is way too small.
I agree! These are by far the worst and I can only defeat the lightning dragon when running alone with a Companion. I don't think they should be showing up in the early Arcs at all but I see them in Arc 2 a lot.
BXR_Lonestar wrote: »I know people who go in and just do Arc 1/2 over and over again, but I can't handle playing IA like that. That would bore me to tears.
BXR_Lonestar wrote: »One other thing I would add is that as they continue to add new verses and visions, keep in mind that the more verses and visions you add, the less often the good ones people really want/need to do a long run in IA will come up. They should take a look at the most popular verses and visions people take on deep IA runs and try to design new verses and visions to be of equal quality as those verses and visions so it doesn't feel like you can't get anywhere because of bad RNG with your verses and visions.
I'd also suggest that you give the player more control over highly sought after leads such as those for Torc of the Aylied King. I know so many people who have been grinding for this for months, and because so many leads have been added to the IA pool, trying to get it has become a serious exercise in frustration. Long hours in IA for no reward.
Nothing causes disengagement more than frustration and feeling like your efforts were not appropriately rewarded.