FrauPerchta wrote: »Yes. It's a major problem in ESO
METALPUNKS wrote: »That said do you ever feel that people just don't know how to play their class....
Thats exactly the problem, since there is no "static" class path they push u on and give u many free choices its easy to create something "new", but also as easy to miss or pick some "crappy/buggy" skill-line.
So the question is rather:
"Why do so many players struggle to build something that fits the stereotypical role others expect/need in groups/dungeons aka dps/heal/tank."
Here are some of the problems i noticed to get a "good" build per role:
DPS:
1) Huge gap between players using the "buggy" animation canceling or "skill weaving" thinggy, compared to others. Its so counterintuitive to use that u can't figure this out yourself normally.
2) If u are simply unlucky and picked a "under-performing" skill-line u will struggle deal "high" DPS. U need time/skill investment to test different combos, since there are huge differences.
3) U can simply miss the current "best" dps skill's. So if u never tested "Impulse spam" or "deadly bash" u don't know that this is "good", compared to other alternatives.
4) U don't know that there are "super" potions that are way better than drop potions and allow u to build a good mixed sta/magicka based build.
Heal:
1) U don't know that heals scale with your weapon DPS.
2) U don't know that only the resto staff regen and templar heals can actually crit atm and build for crit.
3) U don't know that damage shields receive none mitigated damage, means most of them are bad if compared to a normal heal. Basically multiply any damage shield value with 0.6 or 0.7 and compare it to a heal.
4) U don't know that a heavy resto staff attack will restore 10% magicka at the end.
Tank:
1) U are a vampire and believe that fire resist somehow "negates" the 50% extra fire damage. U will always take 50% more fire damage than a similar none vampire tank, no matter what items u use.
2) U are confused about what soft/hardcap actually means.
3) U picked NB/Templar as tank and struggle on trash-groups. (Talons FTW)
4) U "missmanage" stamina for blocking/taunting.
A) High respec cost at later levels also makes "experimenting" painfully. I did reset 3 times, just to test 4 different "morphs", since the tooltip was bad/misleading. If i could just respect single points, i would have found my current build much faster, easier.
There are so many "strange" and unbalanced factors at work to build/understand your role, that screwing up partly has a high chance to occur.
So either u are lucky in your class/role pick (DK tank) or need quite some investment to understand how things work and check forums, watch videos or install addons and experiment yourself.
Forget class...lots of people just don't know how to play the game...period. I had a tough time in several parts of the game. No matter what though I found a way to beat everything. V4+ is downright unforgiving to a solo player. But when I hear players under level 40 or 50 just livid and absolutely ready to leave the game because it is too difficult, it makes me facepalm.
When somebody in a forum says "L2P", 99% of the time I think they are trolls and completely moronic for saying it. However honestly, some people really really do just need to...L2P...
MordenOtomo wrote: »Wow, thanks for putting this in the player helping players forum, I think I really helped some people realize I'm maybe the best player ever. I'm sure this post will be stickied now that I've posted here. It will now have to be named "Morden's Humble Guide to Why You Suck and How You Should Realize You'll never be a 1000th of the Man He Is".
Shaun98ca2 wrote: »[...]
I wouldn't consider anybody in this game a month in a "bad" player, they just need more time a learn.
A bad player refuses to learn and adapt.
METALPUNKS wrote: »First off I get there are some broken mechanics in the game, broken skills or skills that need some changes. That said do you ever feel that people just don't know how to play their class, especially after seeing threads they make in his their class is broken and they keep dying.
I do fine with my NB build and I see many streamers in very high content do fine in all classes. I can easily take on mobs at least 2 or 3 levels ahead of me. I also never stick with the same set of skills all the time, I always change it up.
How do you feel about this. Do think the game is incredibly hard? Or do you feel it's almost too easy like me? I can't remember the last time something actually killed me.
For me this really shows in pvp. I really feel like many players are just slamming buttons instead using their tools to their advantage.