If any addon does let people see projectiles coming, based on the story of Miats, I don’t think its allowed. It is possible they are actually seeing the projectile/immobilize though. Its not hard to see when you’re immobilized and if you set your FOV large enough or have a top-down camera setup (I think theres an addon for that maybe?) you’d be able to see projectiles coming from behind you. They also could’ve had their camera facing you but their character facing away, you never actually know what direction someones looking. Unless you’re seeing them do front roll dodges away from you, because I think no matter what direction they’re looking, their character direction will snap to their camera direction when rolling. So if they roll away but they’re looking at you, I think they’d do a back roll dodge.
If any addon does let people see projectiles coming, based on the story of Miats, I don’t think its allowed. It is possible they are actually seeing the projectile/immobilize though. Its not hard to see when you’re immobilized and if you set your FOV large enough or have a top-down camera setup (I think theres an addon for that maybe?) you’d be able to see projectiles coming from behind you. They also could’ve had their camera facing you but their character facing away, you never actually know what direction someones looking. Unless you’re seeing them do front roll dodges away from you, because I think no matter what direction they’re looking, their character direction will snap to their camera direction when rolling. So if they roll away but they’re looking at you, I think they’d do a back roll dodge.
Want to remind you, and auto break free every 45 seconds CP exists and is extremely popular for pvp for the exact reasons you claim are addons.
No offense, but good players will realize pretty much immediately when they've been crowd-controlled or immobilized. Even if they did not see your attack coming, they still see what your attack did to them and they will respond accordingly. That's just a matter of experience and muscle memory.
I don't have PvP relevant addons, but I don't need an addon to hear the sound of your Snipe being shot and the dodge window for that is pretty generous. It also helps that the projectile flying towards your character briefly enters your field of view before it hits you, allowing you to dodge it, provided your fps are high, your ping is low and there is no desync happening. Some abilities are definitely easier to dodge than others.
Tommy_The_Gun wrote: »Unpopular opinion of mine:
It does not matter if you are playing ESO or WoT or any other PvP game. Mods, Addons etc (whatever community calls them) should be disabled in every type of Player vs Player game/scenario/environment.
Tommy_The_Gun wrote: »Unpopular opinion of mine:
It does not matter if you are playing ESO or WoT or any other PvP game. Mods, Addons etc (whatever community calls them) should be disabled in every type of Player vs Player game/scenario/environment.
every attack has an incoming audio that plays for the target regardless of range. If you hit your dodge key when you hear that sound you will dodge any attack capable of being dodged; Lag sometimes can be an issue with this trick.
The audio plays from stealth too, so trying to snipe someone from stealth who is aware of their situation is hard to do.
every attack has an incoming audio that plays for the target regardless of range. If you hit your dodge key when you hear that sound you will dodge any attack capable of being dodged; Lag sometimes can be an issue with this trick.
The audio plays from stealth too, so trying to snipe someone from stealth who is aware of their situation is hard to do.
This.
Part of the reason why we will never have 2014 Cyro is actually because of add-ons & 3rd party software. Back then, the game worked well since a lot of things were calculated on the client side, so server side could handle a lot of players in a small area. But due to various cheats (like Meteor Spam etc), in order to prevent that ZOS moved pretty much every data calculation to server side.... and game started laging & it became worse & worse ever since.OtarTheMad wrote: »Tommy_The_Gun wrote: »Unpopular opinion of mine:
It does not matter if you are playing ESO or WoT or any other PvP game. Mods, Addons etc (whatever community calls them) should be disabled in every type of Player vs Player game/scenario/environment.
Agreed. Although I do like the ones that tells me what is under attack and how close I am to the next rank.
We want the “good old days” of 2014 but we had no add ons back then either.