Maintenance for the week of January 6:
• PC/Mac: No maintenance – January 6
• NA megaservers for maintenance – January 8, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – January 8, 9:00 UTC (4:00AM EST) - 13:00 UTC (8:00AM EST)

Is my gear sufficient for the easiest trials?

celer83
celer83
Good evening,

after having played ESO like a single-player RPG so far, I`ve recently ran some group dungeons and would now like to try one of the easiest trials in ESO. According to the information I found so far on the internet those seem to be Cloudrest / Aetherian Archive / Hel Ra Citadel / Sanctum Ophidia - please correct me if this is wrong.

I have crafted a gearset for tank (Fortified Brass / Torug's Pact) as well as DD (Night Mother's Gaze / Hunding's Rage) and enchanted them as described in those guides. ( https://alcasthq.com/eso-stamina-dragonknight-tank-build-pve/#content4 / https://alcasthq.com/eso-stamina-dragonknight-2h-build-pve/#content4 )

Because I don't want to be carried, I`d need to know if my gear is good enough for the easiest trials? The DD-set is epic with epic enchantments - half of the tank-sets armor is legendary and the other half epic - all with epic enchantments.
I am currently at 660CP and have all the necessary skills for the builds.

I would really appreciate your advice.
Merry Christmas!

Greetings
celer
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    I would remove Cloudrest from that list, it came out a bit later and is more demanding in the fights, though I remember being there once with a random group on normal. It was chaos, but we still cleared, so while it is doable, Aetherian Archive, Hel Ra, and Sanctum Ophidia are probably the best bets. As for sets, normally major breach is commonly sourced, though depending on the group that could be missing, but you could probably focus on using hundings over night mother's if anything, the other defensive set should easily help you stay alive.

    I'll say from my own time getting into trials, it mostly comes down to being aware of the fight around you and being ready to respond, not so much pulling high numbers. Go into it focusing on staying alive, getting the feel of how trial content differs from what you're used to, and as you get familiar with the fights focus more on the damage. That isn't to say don't do damage, but if I was leading a group and got random players to fill it, with the expectation that some would be low level and new, I would much prefer someone who is alive but doing low damage than someone who is dead, and the more time you spend up the more comfortable you'll get with the content. But yeah, focus on trying those three base game trials first to get a feel for the content, and you should be off to a good start.
  • Soarora
    Soarora
    ✭✭✭✭✭
    ✭✭✭✭
    So, most good gear comes from trials and dungeons. But the good thing is that normal trials and dungeons are not very hard. The difficulty jump comes from PuGs of normals wanting to speedrun for gear collection, so if you want to get into trials I’d suggest starting out in a training guild that’ll teach you normal trials as if its veteran or go ahead and do normal content to get better gear then join a veteran trial guild and join teaching runs there.

    Whatever path you choose, just remember, if anyone makes fun of you or is otherwise mean… we have all probably been in those shoes but we kept going. You will succeed as long as you’re prepared to improve. Those people tend to be confidently incorrect anyways.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 3/8 Tris
    • Dungeons: 30/30 HMs - 24/24 Tris
    • All Veterans completed!

      View my builds!
  • Vonnegut2506
    Vonnegut2506
    ✭✭✭✭✭
    Do you have gear in each slot? If so, you are good to go for the easiest trials. If you don't have gear in every slot, you're probably still good for some of them.
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    Some on that list are extremely easy, like AA. I would also suggest taking the time to find a good active casual guild that regularly runs raids. The experience will be much better than plugging it if the guild is truly running raids often. Start with normal trials and expect to be a DD and have to put your time in to get a chance for experience as a tank.

    As for DD gear, it is more about what you can do with it than about the gear. Equipping the best gear in the game does not equate to performing the best damage.

    As for the tanking gear, it is fine but the group you raid with may prefer specific sets.

    Please forgive my vagueness but there is big transition from running around solo and raiding with a 12 man group. That casual raiding guild will help you develop as a player and this will include advice and help with gear. I suggest taking it all in as it is a fun experience and will also enhance your questions experience.

    Have fun with it.
  • meekmiko
    meekmiko
    ✭✭✭✭✭
    As long as you're in a group who knows what they're doing you can literally wear nothing, with the exception of a weapon of course, in the Normal Craglorn Trials. I've participated in Naked Trial runs with some of my guilds in the past, lawl!

    Meaning you can wear what you want when it comes to the easiest stuff. :)
    🌟PC/NA CP2050+ [Been playing since 2016]
    ✨🐪JUSTICE FOR APEX CAMELS 🐪✨ Bring 'em back, ZOS!
    vMA / vVH / vDSA / vBRP / vAA HM / vSO HM / vHRC HM / vMoL HM / vHoF HM / vAS+1 & +1 / vCR+2 / vSS / vKA/ vRG
    • 🌩️ 🏹 EP - Jessamine Seed-Nightrun, Dro-m'Athra Destroyer / Bosmer StamSorc (DPS) -Main DPS-
    • ☀️ 🛡️ EP - Mihi'Mai-Ra, Plague of Peryite / Khajiit StamPlar (Tank) -Main Tank-
    • ☀️ ✨ EP - Lady Lapa'au, The Magnanimous / Khajiit MagPlar (Healer) -Main Healer-
    • 🌩️ ☄️ EP - Ra'venk, Style Master / Khajiit MagSorc (DPS)
    • 🗡️ ⚔️ EP - Bird gra-Shuzgub, Forge Breaker / Orc StamBlade (DPS)
    • 🗡️ ✨ EP - Blades-at-the-Ready, Witch / Argonian MagBlade (Healer)
    • ☀️ ⚔️ EP - Lady Fortuna the Blessed, Grand Champion / Imperial StamPlar (DPS)
    • 🔥 🛡️ EP - Plays-in Volcanoes, Mystic / Argonian StamDK (Tank)
    • 💀 ☄️ EP - Ko'shamari the Doomweaver, Dovahkriid / Khajiit MagNecro (DPS)
    • 🌱 ✨ EP - Sorvete, Countess / Khajiit StamDen (Healer)
    • 🔥 🏹 EP - Falora Veloth, The Merciless / Dunmer StamDK (DPS)
    • 🌩️ 🛡️ AD - Shimmers-with-Static, Spark of Vengeance / Argonian StamSorc (Tank)
    • ☀️ ⚔️ EP - Amarri-do the Magnificent, Clan Mother / Khajiit StamPlar (DPS)
    • 🌩️ ⚔️ EP - Z'majii-dar the Quick, Battlegrounds Butcher / Khajiit StamSorc (DPS)
    • 🔥 ⚔️ EP - Habasi the Glamorous, Seeker of Artifacts / Khajiit StamDK (DPS)
    • 🗡️ 🛡️ EP - Yana-la the Iron Lotus, Silver Knight / Khajiit StamBlade (Tank)
    • 👁️ ☄️ EP - Mog gra-Ushug the Scholar, Master Historian / Orc MagCanist (DPS)
    • 👁️ 🛡️ EP - Mamaea the Sledgehammer, Alpha Predator / Khajiit StamCanist (Tank)
    • 👁️ 🏹 EP - Elsyiir Lichenhollow, Lady / Bosmer StamCanist (DPS)
    • 💀 🛡️ EP - Vashpurri-do the Corrupt, Alpha Predator / Khajiit StamNecro (Tank)
    • & I only dabble on the PC/EU server sometimes:
    • 🗡️ ⚔️ AD - Jessamine Seed-Nightrun / Bosmer StamBlade (DPS)
    • 🌩️ ⚔️ EP - Sings-a-Song-of-Storms / Argonian StamSorc (DPS)
    • 🗡️ ☄️ DC - Helainie the Shadebringer / Breton MagBlade (DPS)
    • 🌩️ ☄️ EP - Steals-Many-Hearts / Argonian MagSorc (DPS)
    • 🗡️ ⚔️ AD - Pashet the Nimble / Khajiit StamBlade (DPS)
    • 🔥 🏹☄️ EP - Furoni the Ember / Dunmer HybridDK (DPS)
    • 👁️ ☄️ EP - Am-Kesh / Argonian MagCanist (DPS)
    • 🔥 ⚔️ AD - Eldrinthr the Flame-Heart / Bosmer StamDK (DPS)
    • 👁️ ☄️ AD - Bajaa the Blackened Beast / Khajiit MagNecro (DPS)
    • 💀 ⚔️ AD - Vashpurri-do the Corrupt / Khajiit StamNecro (DPS)
  • freespirit
    freespirit
    ✭✭✭✭✭
    ✭✭✭
    You can absolutely do Craglorn trials in very basic gear.

    Many guilds run these trials to help newer players, one thing to note, if you are on PC and run them with a guild they may well ask you to use Discord for voice coms, not necessarily to speak but just to listen to any mechanics etc.

    I would not recommend using group finder for your first trials experience!!
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • sleepy_worm
    sleepy_worm
    ✭✭✭✭
    Your tank gear is fine and your DD gear is meh but don't go broke changing it. Alcast is awful, but don't overthink it. You are probably good to go and can fine tune your builds as you get more experience.

    (You can run normal trials naked and still contribute. Not that I suggest doing this, but it's possible.)
  • celer83
    celer83
    At first thank you all very much for the many replys and the advice! :)
    CP5 wrote: »
    [...] Aetherian Archive, Hel Ra, and Sanctum Ophidia are probably the best bets.
    Ok then I will focus on those trials.
    CP5 wrote: »
    I'll say from my own time getting into trials, it mostly comes down to being aware of the fight around you and being ready to respond, not so much pulling high numbers. Go into it focusing on staying alive, getting the feel of how trial content differs from what you're used to, and as you get familiar with the fights focus more on the damage.
    Because of this I`m already looking for video guides and descriptions of the important trash mobs / boss fight mechanics in order to get an impression / feeling. So far I`ve found some from Alcast but I`m not really thrilled about them.
    https://alcasthq.com/hel-ra-citadel-guide-for-elder-scrolls-online/
    https://alcasthq.com/eso-sanctum-ophidia-guide/
    https://alcasthq.com/eso-aetherian-archive-guide/
    In FF14 Mizzteq (https://www.youtube.com/@MTQcapture/playlists) produces excellent videoguides - is there a website / content producer you would recommend for ESO?

    Soarora wrote: »
    The difficulty jump comes from PuGs of normals wanting to speedrun for gear collection, so if you want to get into trials I’d suggest starting out in a training guild that’ll teach you normal trials as if its veteran or go ahead and do normal content to get better gear then join a veteran trial guild and join teaching runs there.
    I will definitely avoid those groups because I have currently neither the experience nor the gear or skill which would be required. Personally, I can't stand players who try to smuggle themselves into groups without fulfilling these requirements because they want to be carried for free. Especially in WoW, the whole thing has growen into an epidemic. I find this behavior disrespectful towards other players.
    Soarora wrote: »
    Whatever path you choose, just remember, if anyone makes fun of you or is otherwise mean… we have all probably been in those shoes but we kept going. You will succeed as long as you’re prepared to improve. Those people tend to be confidently incorrect anyways.
    As a WoW-veteran who played mainly tank specs, I`ve developed a Ironfur (pun intended - https://www.wowhead.com/spell=192081/ironfur ) years ago and don't think anything can screw me up - hopefully ;)
    But you are right. I`m currently practising the way Dragon Knight DD is played - especially the weaving of light & heavy attacks in order to improve.

    Amottica wrote: »
    As for DD gear, it is more about what you can do with it than about the gear. Equipping the best gear in the game does not equate to performing the best damage.
    Of course, I just wanted to make sure that the gear has sufficient stats so I`m able to do the necessary damage in the first place. Otherwise I would have farmed veteran dungeons first.
    Amottica wrote: »
    Please forgive my vagueness but there is big transition from running around solo and raiding with a 12 man group. That casual raiding guild will help you develop as a player and this will include advice and help with gear. I suggest taking it all in as it is a fun experience and will also enhance your questions experience.

    Have fun with it.
    You are absolutely right - currently I`m looking on [PC/EU] for such a nice, friendly (smaller) guild or something like the [L]earning by doing - Discordcommunity in WoW. Does anyone of you know a guild that you would recommend or are there such communities in ESO?
    Thank you. :)

    freespirit wrote: »
    You can absolutely do Craglorn trials in very basic gear.
    Many guilds run these trials to help newer players, one thing to note, if you are on PC and run them with a guild they may well ask you to use Discord for voice coms, not necessarily to speak but just to listen to any mechanics etc.
    I would not recommend using group finder for your first trials experience!!
    I think Discord / TS / Skype are very important for raiding because of def-cds, the coordination of the group and so on. So I would gladly join voice chat knowing that is important to listen to the raid leader and only speak if it`s necessary.

    Your tank gear is fine and your DD gear is meh but don't go broke changing it. Alcast is awful, but don't overthink it.
    What DD-sets whould you choose? I`ve also found the website Hack the Minotaur but don`t know if the information there is reliable. Are there any websites / content creators / discords you`d recommend?

    Greetings
    celer
  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    celer83 wrote: »
    What DD-sets whould you choose? I`ve also found the website Hack the Minotaur but don`t know if the information there is reliable. Are there any websites / content creators / discords you`d recommend?
    Skinny Cheeks (YouTube)
    Nightharrow (YouTube)
    Hyperioxes (YouTube - tanking, very high end, but seems to be branching out into more accessible content)
    Healers Haven (Discord for healers)
    Tank Club (website, YouTube, ... maybe ... see below)

    The problem with a lot of other content creators is that they cater for mid-game or role-playing, e.g. overland, world bosses and dungeons, but not trials or certainly not vet trials. Hack and Xynode fall into that category, whereas Alcast has afaik left the game and his content is out-of-date. Note also Deltia sold his channel, which is moving away from ESO.

    Hunding's hasn't been meta for a very long time. The current crafted DD / crit set is Order's Wrath instead. Nightmother's Gaze is simply not for group play. It might still be decent for solo or for PvP, but in groups the tank provides that penetration buff for the group. On a DD, it's wasted. Not sure what other easily-obtainable set I'd recommend. It's a bit class dependent. For arcanists, templars and necros: Deadly Strike (from PVP / guild store). On a DK I'm not sure. For every class, Pillar of Nirn, if and when you farm that. For arcanists (again) Claw of the Forest Wraith can work as second set. The cheapest / easiest in your position is probably to replace Nightmother's Gaze with Order's Wrath and keep Hunding's.

    Regards tanking, an infused Torug's ice staff back bar with a Crusher enchant remains a decent option, if you don't have access to anything else yet. Fortified Brass is probably OK too, unless you're easily reaching resistance cap (33K armor) without it, for example because you are a Nord. Farming Dragonstar Arena for Master's 1H+Shield is recommended, but watch Hyperioxes' latest videos and see what he recommends instead, because 1H+Shield is no longer strictly meta. His information will be much more bang up-to-date and accurate when it comes to tanking than anyone else's. That said, there is (or was) a web site called the Tank Club, and YouTube videos. The thing is, roughly speaking, they will know the hand-me-down meta, whereas Hyperioxes is one of the guys at the cutting edge who creates the meta in the first place.

    Weapons should be gold quality on a DD. On a tank that matters less. Jewelry and body gear need only be purple. I'm an endgame player and almost 10 year veteran of the game with access to everything. I refuse to wear gold body gear for the most part. It makes so little difference. Definitely a waste in your position. Selling Dreugh Wax is how to make gold instead.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    In regard to the thread title: For normal trials you have a lot of flexibility to go off meta. Indeed, I used to solo tank normal Dreadsail Reef (DSR) using a Brawler build, e.g. not a conventional tank at all, but using the 2H Brawler skill and thereby shielding, while also doing damage. On vet that's the hardest trial outside of hard modes, but on normal even this is quite easy. Unfortunately this was some years ago. You will find little to no information on what is actually optimal in normal trials. Being a vet-capable tank can essentially be overkill. That said, if you join a guild / Discord / or any group really, they don't usually stray into experimental territory. They usually stick to trickle-down information from veteran trials, where being a "true" tank really does matter.

    Learning trials on Discord with a guild tends to be the best, certainly once you move into vet trials and beyond the vet Craglorn trials. This is when mechanics truly start to matter. Your gear is not all that important. Tanks in ESO typically wear group utility gear, e.g. gear that boosts the damage of the DDs. Tanks don't usually wear "selfish" sets. Thus, if you do the latter, or if you simply wear any gear with the right stats in terms of armor weights, block cost, sustain, health, and so on, the only difference to a "real" endgame tank is that you won't buff the group. In a beginner group or pick-up-group (PUG) this hardly matters. In order to buff DDs, the DDs must do decent damage in the first place. The DDs in most random and learning groups simply don't. Thus, while you may be tempted to farm meta group utility gear and everyone will push you towards wearing such gear, the reality is that this often makes no difference whatsoever. What does matter in the harder trials is experience and mechanics knowledge.

    For reference, I put together a list of trial difficulty, from a perfected gear farming perspective, a while ago:

    S-Tier (only try with a guild, if you want to stay sane): vAS+2, vCR+2 (these are partial hard modes)
    A-Tier (unforgiving mechanics, less than 50% success rate in a PUG): vCR+1, vDSR
    B-Tier (spend 1/2 hour finding decent portal / mirror DDs): vCR+0, vSS, vLC
    C-Tier (decent success rate): vKA, vRG, vSE (with vKA easiest)
    D-Tier (no perfected sets, just farm them on normal): MoL, HoF, Craglorn trials

    AS = Asylum Sanctorium
    CR = Cloudrest
    DSR = Dreadsail Reef
    SS = Sunspire
    LC = Lucent Citadel
    KA = Kyne's Aegis
    RG = Rockgrove
    SE = Sanity's Edge
    MoL = Maw of Lorkaj
    HoF = Halls of Fabrication

    I also made some threads on what is worth farming recently:

    https://forums.elderscrollsonline.com/en/discussion/669712/what-trials-to-farm-and-for-what
    https://forums.elderscrollsonline.com/en/discussion/669706/what-dungeons-to-farm-and-for-what
    https://forums.elderscrollsonline.com/en/discussion/669714/what-mythics-to-farm-and-for-what-purpose
    https://forums.elderscrollsonline.com/en/discussion/669772/what-arena-gear-to-farm-and-for-what-purpose
    https://forums.elderscrollsonline.com/en/discussion/669776/what-to-farm-in-infinite-archive-and-for-what-purpose
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • AzuraFan
    AzuraFan
    ✭✭✭✭✭
    ✭✭
    meekmiko wrote: »
    As long as you're in a group who knows what they're doing you can literally wear nothing, with the exception of a weapon of course, in the Normal Craglorn Trials. I've participated in Naked Trial runs with some of my guilds in the past, lawl!

    Meaning you can wear what you want when it comes to the easiest stuff. :)

    This is true. I did a trial (normal Cloudrest+0) for the very first time tonight, only because one of the guilds I'm in asked if anyone was interested in a quick run. It's a great guild so I felt comfortable joining in. Half the group members came from the group finder, so they weren't in the guild. I went in with exactly what I usually wear for PvE and normal dungeons. We had no problem quickly completing the trial and I didn't die.
  • celer83
    celer83
    Thank you very much for your comprehensive reply. :)
    fred4 wrote: »
    Skinny Cheeks (YouTube)
    Nightharrow (YouTube)
    Hyperioxes (YouTube - tanking, very high end, but seems to be branching out into more accessible content)
    Healers Haven (Discord for healers)
    Tank Club (website, YouTube, ... maybe ... see below)
    [...]
    This information is very helpful for me. As far as WoW is concerned, there are many printed magazines that give you a basic understanding of the class mechanics, among other things, which allows you to judge, at least to a certain degree, the quality of websites / content creators. Unfortunately, it's more difficult with ESO and as a beginner you don't realize when information is outdated or flat out wrong.
    fred4 wrote: »
    [...] The current crafted DD / crit set is Order's Wrath instead. Nightmother's Gaze is simply not for group play. [...] The cheapest / easiest in your position is probably to replace Nightmother's Gaze with Order's Wrath and keep Hunding's.
    Ok I will replace Nightmother's Gaze.
    fred4 wrote: »
    Fortified Brass is probably OK too, unless you're easily reaching resistance cap (33K armor) without it, for example because you are a Nord.
    I wan`t sure about this set in the beginning but as a Khajiit at least the resistances are not completely wasted.
    fred4 wrote: »
    Farming Dragonstar Arena for Master's 1H+Shield is recommended, but watch Hyperioxes' latest videos and see what he recommends instead, because 1H+Shield is no longer strictly meta. His information will be much more bang up-to-date and accurate when it comes to tanking than anyone else's. That said, there is (or was) a web site called the Tank Club, and YouTube videos.
    Dragonstar Arena is my next goal but this will take some time. Until then I will take a look at the Tank Club website and Hyperioxes videos.
    fred4 wrote: »
    Weapons should be gold quality on a DD.
    I have already upgraded the 2H Sword as well as the daggers to legendary quality.
    fred4 wrote: »
    [...] What does matter in the harder trials is experience and mechanics knowledge. For reference, I put together a list of trial difficulty, from a perfected gear farming perspective, a while ago: [...]
    Yes, I don't want to rush things and want to work my way up very slowly to gain experience.
    Thank you also for the links to your threads.

    Have a great day!

    Greetings
    celer
  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    PREFACE / EDIT: I don't know how to write this. Maybe I live in a bubble that likes to deride big content creators. Alcast appears to have left the game, which indeed counts against him. His videos end a year ago and were sparse, even then. On the other hand his build notes include a mention of spell-crafting. Someone must be maintaining that page. Spell-crafting was only added to the game this summer.

    Also, even the other creators I've mentioned, aside from Hyperioxes, seem to be on the way out. Nightharrow seems to have moved on. I think that Skinny Cheeks may have had ambitions for a job at ZOS, but was turned down. He's probably bummed out at the very least.

    A kerfufle arose recently, among endgame players, over a livestream in which the game's combat design lead played a Xynode build. This included using a very outdated monster set, Troll King. The thing everyone missed, including myself initially, is that the build used only 1 piece of that set to increase healing, not the full set. Xynode was unjustly given short shrift.

    The longer I looked at Alcast's build, the more I realised that my own is just a variation. Thus, the below is quite nitpicky. I'll let it stand for consideration, though.

    I disagree with the following choices Alcast made:
    • Fortified Brass puts you over the resistance cap (at least when you build like I do).
    • Green Dragon Blood. The scaling on it is horrible. Use the other morph, Coagulating Blood, instead.
    • Absorb Missile. Forget it. I am opposed to inconsistent, situational skills, e.g. this will only proc when you take ranged damage. It's an unneeded skill anyway. I sometimes use the other morph, Defensive Stance, but generally I do not have either on the bar.
    • Yes, use Igneous Shield. Alcast's reasons are valid, albeit he misses the two most important ones, namely the activation of Earthen Heart passives. The single most important use of this skill is that it gives you 1K stamina back, while you're blocking. The second is that, as an Earthen Heart skill, it also gives the group Minor Brutality.
    • Heroic Slash. An outdated skill. Don't use it. It's too expensive for what it does and will only cause you stamina sustain issues.
    • Use Resolving Vigor, instead of Echoing. The latter helps the group, but Resolving Vigor includes Minor Resolve nowadays, so we use that to get our resistances up. It's also a more powerful self-heal.
    • Use Frost Clench instead of Inner Rage. The latter has a horrible, almost non-existent animation, which means you can never see what you're doing. Frost Clench is much better.
    • Balance is just a horrible idea, since it inhibits your self-healing. Tanks have historically used this skill. I see no need for it nowadays.
    The following is how I would build a basic DK tank at your CP. Note that we have certain targets:
    • Resistance cap (33K) on the front bar without using Master's 1H+Shield.
    • 40K health.
    • At least 20K magicka and stamina.
    • Stamina must be > magicka (so synergies give you stamina while you are blocking).
    Furthermore, I build with a food called "Red Frothgar". This solves any sustain problems you might otherwise have and gives you more flexibility with your jewelry traits and enchants. Building for some speed via jewelry traits is helpful, even on a tank. The tradeoff is that you need to find ways to get your magicka and stamina to the ~20K mark.

    https://en.uesp.net/wiki/Special:EsoBuildData?id=654606
    • Tremorscale is easy to get and synergises with Master's 1H+Shield.
    • Master's 1H+Shield is easy, but very time-consuming to get. Optional for that reason. Just use anything else in the meantime. For example 2x Seducer would give you magicka recovery.
    • Hardened Armor activates Burning Heart and gives you Major Resolve. Furthermore it's a decent and decently cheap shield that was possibly buffed since Alcast made that build. I completely disagree with a skill (Balance) that nerfs your self-healing for 4s, so I use the standard DK skill instead.
    • I have Unrelenting Grip on the front bar. This is also a ranged taunt nowadays, however with a shorter range than Frost Clench and it is a 2nd tier taunt, a soft taunt. If the other tank has a target hard-taunted with a "proper" taunt, pull skills do not take away taunt from the other tank. They only taunt untaunted targets. This makes it possible to coordinate taunts with the other tank. They might have their priority targets hard-taunted. You can, then, freely spam chains without running the risk of taking their targets away from them. I basically run into trash pulls, hard-taunting my own priority targets with Frost Clench. I then swap to the front bar and start blocking with 1H+Shield. The start of big trash pulls is the most dangerous time, so I tend to clamp down on block. At the same time I can freely spam Unrelenting Grip in all directions to pull stuff in and/or taunt it, without a risk of interfering with the other tank's job.
    • Reviving Barrier is something you could use to help the group, but it's mainly here for the added magicka regen from a passive. You might use Aggressive Horn instead.
    • Backbar: As mentioned Frost Clench is a hard taunt. It also has a longer range than the chains. You need it from time to time.
    • Inner Light is there purely to get the magicka up on the back bar, more or less matching the magicka enchant of the shield on the the front bar. You might slot something else instead.
    • Cauterize was recently buffed and also heals the group.
    • Blockade of Frost activates and creates 100% uptime of your Infused Crusher enchant while it lasts and the boss (or a mob) stands in it. Note the enchant only affects 1 target, hopefully the boss. Blockade keeps up the Crusher enchant even when you bar swap.
    • Resolving Vigor. Mainly for the Minor Resolve, but also for the heal, especially if you find yourself in a Negate field (rare) and can't cast magicka skills. Furthermore you need this skill if you ever wear the Powerful Assault set on the backbar, which is one of the standard tanking options.
    • Magma Shell. Your get out of jail free card. I have this on the back bar, because there are some build options that will either prolong it's duration (Elf Bane set) or lower the cost (Blessing of Potentates set). These are sets I only have on the back bar when I use them.

    I think my build should be a bit easier, more geared towards perma-blocking. I avoid expensive stamina skills and having to account for a 4s healing nerf window. Echoing Vigor + Fortified Brass versus Resolving Vigor + Plague Doctor is a tradeoff you couldn't really say which is better. I do find myself reaching for the stronger / more short-term Resolving Vigor, though, when I have more stamina than magicka available, which happens sometimes.

    Hyperioxes made a case in a recent video for shaking up the tank meta entirely, e.g. due to scribing, the power of Elemental Susceptibility, and how you get Minor Breach with some interactions that make Pierce Armor redundant. I don't know whether the general public is following - it all seemed a bit marginal to me - but he is a scorepusher and should know.
    Edited by fred4 on 27 December 2024 12:37
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • celer83
    celer83
    @fred4
    Good evening,

    unfortunately I can only write a short reply because I am still on the road, but I wanted to thank you for the update and all the effort you have made to help me. :)

    Best regards
    celer
  • Orbital78
    Orbital78
    ✭✭✭✭
    If you're just starting out in normals, then gear is less important. More important is your ability to learn mechanics (though many in normal just get skipped or brute forced with high damage). The jump between normal and vet is quite great, normals are VERY forgiving. Just keep practicing and have fun with it. Learn what needs to be dodged and what is blocked and to manage your resources.

    On normal I think my heavy sorc could probably tank much of it, that is how big of a jump there is to vet. But once you get more comfortable and farm more sets, you should start focusing on gearing more towards buffing and debuffing for the group.
  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    Orbital78 wrote: »
    If you're just starting out in normals, then gear is less important. More important is your ability to learn mechanics (though many in normal just get skipped or brute forced with high damage). The jump between normal and vet is quite great, normals are VERY forgiving. Just keep practicing and have fun with it. Learn what needs to be dodged and what is blocked and to manage your resources.

    On normal I think my heavy sorc could probably tank much of it, that is how big of a jump there is to vet. But once you get more comfortable and farm more sets, you should start focusing on gearing more towards buffing and debuffing for the group.
    All true and that leads me to a bunch of addons I run on PC, which I totally forgot:

    Code's Combat Alerts
    Crutch Alerts (overbearing, but essential for vet Lucent Citadel as a DD for the mirror floor markers, enable on demand)
    DD positions (at least 1 person should run this in vLC)
    Untaunted (tracks and displays what you have taunted as a tank)
    Hodor Reflexes (shares your ultimate readiness with the leader, but horrible bloatware, so I don't run it)
    Ody Support Icons (very good, automatically marks the tanks and healers, so you position yourself right)
    Roaring Opportunist (addon to help you be a good RoJo Healer, if that's what you play)
    Qcell's Dreadsail Reef Helper
    Qcell's Rockgrove Helper
    BSC's How to Kyne's Aegis
    Various Asylum Sanctorium helper addons
    BindAll (makes sure to bind unknown items immediately for better stickerbook curation)
    LootLog (together with BindAll allows you to share your unwanted items in group chat and facilitates quick requests of items from others at the end of the trial, e.g. to trade for the stickerbook)
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
Sign In or Register to comment.