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Crowd control in BG overpowered

AnduinTryggva
AnduinTryggva
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I really think the crowd control and stuns are extremely overpowered. I am sometimes immobile for 5s or more and unable to break free from it.

I know there are potions to it but considering that I also need potions for stamina recovery or health regain it makes it an impossible task...

And just because some teams just have proc sets or scripted skills that perma stuns players...
  • johnJrant
    johnJrant
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    I really think the crowd control and stuns are extremely overpowered. I am sometimes immobile for 5s or more and unable to break free from it.

    I know there are potions to it but considering that I also need potions for stamina recovery or health regain it makes it an impossible task...

    And just because some teams just have proc sets or scripted skills that perma stuns players...

    It looks like you've bumped into me a few times. I won't go into details, but such control is worth its vulnerabilities. and very serious ones. And considering that I use it on a necromancer, it's just a shame to complain about it. If I transferred it all to my NB, then maybe no one would get off the spawn today. Also, what you are facing specifically today can only be implemented by two classes, both with scribing so that the target attack does not suffer. So to be honest, I don't want to offend, but you can eliminate this and other complaints by improving your game skills. And to many who were at BG today, too. But there are no losing streaks. There are no two losses in a row. I came across a bad team 3-4 times today, about the same number of very good ones, and about 8 times the fight was about equal.

    According to today's BG, I would rather write about fighting honor. I've seen everything today. Annoying NB back boys. shots from Spawn when you're fighting at the down, spawn shots when you've just entered the match, Hide-and-seek on spawn to suddenly attack. Without this, BG could definitely be more pleasant today.
  • johnJrant
    johnJrant
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    Even if it wasn't me, many people remembered one of my sets with me recently and took it out of the bank. And they bought a few pieces from me recently. He's not the kindest. But he's very funny. This is if you went to 8x8, I wasn't there. But the bottom line is that these are all old sets and you can buy them on the market. And the monster set, by the way, with the control that i get, also get every 4th or 5th varden wears.
    So if you're talking about 4x4 control today, these are basically the usual sets and skills from spelcraft. It works quite well only because a lot of time was spent on tests. And this build has a lot of vulnerabilities. Those who need to know perfectly well how to kill me.
  • dark_hunterxmg
    dark_hunterxmg
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    Being unable to break free is a bug that needs to be fixed. It happens in various situations and from various skills. I have been taking video captures when it happens for review. When it happens I am usually nearly at full stamina and I'm just standing there glitching around. I'll start moving again 2 seconds later or so. I've been playing on a bash build, so I am already spamming interrupt. You'd think I would be breaking free instantly every time, but that is not the case. I still get caught in unbreakable cc, cc animations(like fossilize and charmed), and slow sliding knockbacks/pulls where I can't cast anything while stuck in the slide animation.
  • johnJrant
    johnJrant
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    Being unable to break free is a bug that needs to be fixed. It happens in various situations and from various skills. I have been taking video captures when it happens for review. When it happens I am usually nearly at full stamina and I'm just standing there glitching around. I'll start moving again 2 seconds later or so. I've been playing on a bash build, so I am already spamming interrupt. You'd think I would be breaking free instantly every time, but that is not the case. I still get caught in unbreakable cc, cc animations(like fossilize and charmed), and slow sliding knockbacks/pulls where I can't cast anything while stuck in the slide animation.

    This is the control of an arcanist. And yes, he is very unpleasant. I often freeze in the middle of a rolldodge. There is still some kind of control that cannot be freed from.

    From necromancers, I can add that DK jump is just as unpleasant. Necromancers don't have anything like that.
    Edited by johnJrant on 23 December 2024 17:56
  • AnduinTryggva
    AnduinTryggva
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    Nope it is not the freeze from arca.
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