katanagirl1 wrote: »I hope this was actually increased. It is literally the only thing I am looking forward to in this patch.
This is anecdotal from just picking up nodes here and there (not dedicated farming) but I see mundane runes and heartwood dropping more often from their respective nodes than before, though I can't quantify by how much, but it's definitely increased.
This is anecdotal from just picking up nodes here and there (not dedicated farming) but I see mundane runes and heartwood dropping more often from their respective nodes than before, though I can't quantify by how much, but it's definitely increased.
I agree. I'm still seeing increased rate of drops of both heartwood and mundane runes. And thanks @virtus753 for the real math information!
This is anecdotal from just picking up nodes here and there (not dedicated farming) but I see mundane runes and heartwood dropping more often from their respective nodes than before, though I can't quantify by how much, but it's definitely increased.
I agree. I'm still seeing increased rate of drops of both heartwood and mundane runes. And thanks @virtus753 for the real math information!
Mundane Runes are looking similar to Heartwood, although I want to get more data. Their drop rates were the same before the patch, so I'm figuring the devs just doubled both to get the same results.
I'm afraid I don't really have a record of the previous drop rate of Decorative Wax from the container type of "clickables" - if they also mean to include flying harvestables in the "various" descriptor, though, then the drop rate for those doesn't seem to have changed too much. But I'm only 200 pulls in, so I've got more testing to do there for sure.
katanagirl1 wrote: »I hope this was actually increased. It is literally the only thing I am looking forward to in this patch.
The drop rate for Heartwood doubled. Instead of 20% overall (15% chance of 1x, 5% chance of 2x), it's now 40% overall (30% chance of 1x, 10% chance of 2x).
They also fixed resource events so they properly affect Heartwood.
My current rate over 300 nodes for this event is 64%, which is exactly as expected for a normal drop rate of 40%.
The distribution is very close to what would be expected for a 3:1 ratio of 2x:1x within that 40% overall drop rate.
katanagirl1 wrote: »katanagirl1 wrote: »I hope this was actually increased. It is literally the only thing I am looking forward to in this patch.
The drop rate for Heartwood doubled. Instead of 20% overall (15% chance of 1x, 5% chance of 2x), it's now 40% overall (30% chance of 1x, 10% chance of 2x).
They also fixed resource events so they properly affect Heartwood.
My current rate over 300 nodes for this event is 64%, which is exactly as expected for a normal drop rate of 40%.
The distribution is very close to what would be expected for a 3:1 ratio of 2x:1x within that 40% overall drop rate.
I mentioned in another thread that I wasn’t seeing an increase in Craglorn, but while farming in High Isle the last two days I am definitely seeing more (even when taking into account the double drops). I am not sure what is up with Craglorn, either players are taking the heartwood and leaving the ruby ash, or maybe it is not getting increased because of the potential nirncrux drop, though it would seem unlikely.
katanagirl1 wrote: »katanagirl1 wrote: »I hope this was actually increased. It is literally the only thing I am looking forward to in this patch.
The drop rate for Heartwood doubled. Instead of 20% overall (15% chance of 1x, 5% chance of 2x), it's now 40% overall (30% chance of 1x, 10% chance of 2x).
They also fixed resource events so they properly affect Heartwood.
My current rate over 300 nodes for this event is 64%, which is exactly as expected for a normal drop rate of 40%.
The distribution is very close to what would be expected for a 3:1 ratio of 2x:1x within that 40% overall drop rate.
I mentioned in another thread that I wasn’t seeing an increase in Craglorn, but while farming in High Isle the last two days I am definitely seeing more (even when taking into account the double drops). I am not sure what is up with Craglorn, either players are taking the heartwood and leaving the ruby ash, or maybe it is not getting increased because of the potential nirncrux drop, though it would seem unlikely.
Interesting! I will poke around there and try to see what’s going on.
AnduinTryggva wrote: »If I recall correctly housing ressources like heartwood, mundane runes etc. should have been increased in drop rate with this update. Alas, farming now since update as usual, the drop rate seems to be as usual, too.
Anything wrong? Other sources for these ressources were implemented without affecting drop rate? Did I miss something in the announcements?
katanagirl1 wrote: »katanagirl1 wrote: »I hope this was actually increased. It is literally the only thing I am looking forward to in this patch.
The drop rate for Heartwood doubled. Instead of 20% overall (15% chance of 1x, 5% chance of 2x), it's now 40% overall (30% chance of 1x, 10% chance of 2x).
They also fixed resource events so they properly affect Heartwood.
My current rate over 300 nodes for this event is 64%, which is exactly as expected for a normal drop rate of 40%.
The distribution is very close to what would be expected for a 3:1 ratio of 2x:1x within that 40% overall drop rate.
I mentioned in another thread that I wasn’t seeing an increase in Craglorn, but while farming in High Isle the last two days I am definitely seeing more (even when taking into account the double drops). I am not sure what is up with Craglorn, either players are taking the heartwood and leaving the ruby ash, or maybe it is not getting increased because of the potential nirncrux drop, though it would seem unlikely.