...are pretty much the same as every decent player:
- too much healing
- sustain is too easy
- duels and open world 1v1s are usually not enjoyable
- too tanky
- too much hp
- high ttk, long drawn out fights
He was playing in Cyro and doing as well as anyone, but didn't seem to be having fun, so instead he showed his audience how much more fun ESO PVP used to be by showing them his videos from 2015 and 2016. The gameplay was SO MUCH BETTER.
The only thing I disagree with here is the TTK. It's actually insanely low. Less than two or three seconds in most cases. But the other factors mentioned make it so that full recovery and a hard reset of a fight are easy to achieve if they don't die outright. I say it every time this pops up. Fight entropy. There needs to be an inevitable march toward a conclusion.
Man, I just made the mistake of watching him rewatching his old PvP videos. Now it's fully reminded me of how different and happy I was playing ESO PvP back in the day.... it's just depressing, haha.Here's a vod of the stream, just before he seemed to get bored of cyro.
https://www.twitch.tv/videos/2306687114?t=03h06m24s
Man, I just made the mistake of watching him rewatching his old PvP videos. Now it's fully reminded me of how different and happy I was playing ESO PvP back in the day.... it's just depressing, haha.Here's a vod of the stream, just before he seemed to get bored of cyro.
https://www.twitch.tv/videos/2306687114?t=03h06m24s
As someone who doesn’t play the game anymore, I don’t particularly care what he thinks. We needed someone who is a regular and knows the struggles of the current meta. The nostalgia vibe was very bad marketing and everyone always remembers things as being better than they were.
I wish they could have paid someone who is actively playing/streaming the game currently. Would have made for a better stream IMO with better interactions.
CameraBeardThePirate wrote: »...are pretty much the same as every decent player:
- too much healing
- sustain is too easy
- duels and open world 1v1s are usually not enjoyable
- too tanky
- too much hp
- high ttk, long drawn out fights
He was playing in Cyro and doing as well as anyone, but didn't seem to be having fun, so instead he showed his audience how much more fun ESO PVP used to be by showing them his videos from 2015 and 2016. The gameplay was SO MUCH BETTER.
The only thing I disagree with here is the TTK. It's actually insanely low. Less than two or three seconds in most cases. But the other factors mentioned make it so that full recovery and a hard reset of a fight are easy to achieve if they don't die outright. I say it every time this pops up. Fight entropy. There needs to be an inevitable march toward a conclusion.
TTK is only low when the target player isn't playing or built optimally.
This is because the real problem is that ESO no longer has any give or take in builds. Sustain is mind numbingly easy these days, and stacking 40k+ health has virtually no downside.
As a result, if you don't know what you're doing, you'll die pretty quick since numbers are inflated across the board and damage is high.
If you know what you're doing however, you can simply continue to heal and shield and basically never run out of resources to do so unless you make a mistake (or rather, many mistakes).
The game is far too stalematey when players know what they're doing because sustain is FAR too easy.