Is this for PvE or PvP and is the bow your frontbar or backbar? If it’s your frontbar then you can use charged. If it’s your backbar use infused. If it’s for PVP then you can do penetration frontbar instead of charged, but you don’t need penetration trait for PvE.*
* If you’re doing solo PvE, major breach is probably enough. Group PvE has debuffs that’ll reduce enemy resistances. In PvP, people tend to have more resistances than PvE enemies do.
Necrotech_Master wrote: »increases chance to apply status effects is based on the chance to apply the effects
i think at base, its a 20% chance to apply status effects with light/heavy attack.
Dagoth_Rac wrote: »Necrotech_Master wrote: »increases chance to apply status effects is based on the chance to apply the effects
i think at base, its a 20% chance to apply status effects with light/heavy attack.
I don't think light/heavy can apply status effects. It is the weapon enchant that has the 20% chance. So a lightning staff with a poison glyph will have a 20% chance of proccing poisoned status effect and 0% chance of proccing concussion.
But ... I think there is a set with 5-piece bonus that guarantees status effect of weapon type. So if wearing that set, you would 20% chance of applying poisoned and 100% chance of applying concussion.
Dagoth_Rac wrote: »Necrotech_Master wrote: »increases chance to apply status effects is based on the chance to apply the effects
i think at base, its a 20% chance to apply status effects with light/heavy attack.
I don't think light/heavy can apply status effects. It is the weapon enchant that has the 20% chance. So a lightning staff with a poison glyph will have a 20% chance of proccing poisoned status effect and 0% chance of proccing concussion.
But ... I think there is a set with 5-piece bonus that guarantees status effect of weapon type. So if wearing that set, you would 20% chance of applying poisoned and 100% chance of applying concussion.
Is this for PvE or PvP and is the bow your frontbar or backbar? If it’s your frontbar then you can use charged. If it’s your backbar use infused. If it’s for PVP then you can do penetration frontbar instead of charged, but you don’t need penetration trait for PvE.*
* If you’re doing solo PvE, major breach is probably enough. Group PvE has debuffs that’ll reduce enemy resistances. In PvP, people tend to have more resistances than PvE enemies do.
It's for PvE, yet eventually I could do PvP.
And it would be way easier to use archery or ranged magicka on the world bosses to win. Any share? Thanks.
To survive most content in game, I'm thinking about going 1 handed and shield and archery. A thought is ice staff.
And my bow is currently on my backbar, yet to solo world bosses and more, I thought I should switch to archery.
Is this for PvE or PvP and is the bow your frontbar or backbar? If it’s your frontbar then you can use charged. If it’s your backbar use infused. If it’s for PVP then you can do penetration frontbar instead of charged, but you don’t need penetration trait for PvE.*
* If you’re doing solo PvE, major breach is probably enough. Group PvE has debuffs that’ll reduce enemy resistances. In PvP, people tend to have more resistances than PvE enemies do.
It's for PvE, yet eventually I could do PvP.
And it would be way easier to use archery or ranged magicka on the world bosses to win. Any share? Thanks.
To survive most content in game, I'm thinking about going 1 handed and shield and archery. A thought is ice staff.
And my bow is currently on my backbar, yet to solo world bosses and more, I thought I should switch to archery.
From personal experience, ranged magicka is better. My main is stam bow/bow and while I can survive, the damage is rather bad. My stamina arcanist and magicka warden do a lot more damage while still being able to survive. That said, more damage means overland fights become more trivialized.