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ToT AI is pretty bloody annoying

  • subarctic
    subarctic
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    Did ESO recently make the novice NPCs more novice? I win more often now but maybe it’s because I got the Ansur Hunding deck a few days ago, my first fragment deck.
  • SeaGtGruff
    SeaGtGruff
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    i even once saw a novice npc take a writ of coin and treasury it to a writ of coin, effectively wasting that turn

    I sometimes do this myself in cases where you get points for any card that you add to your discard pile. If I've got one or more of those Hunding cards in play-- especially several in play at the same time-- I'll use my coin to buy the cheapest cards from the Tavern so I can buy as many cards as possible. If I have coins left over but nothing to buy with them then I'll create a writ of coin. And if I don't have any 1 coin cards to convert and don't want to convert any of my other played cards, I'll convert a writ of coin to a writ of coin.
    Edited by SeaGtGruff on 26 December 2023 20:02
    I've fought mudcrabs more fearsome than me!
  • MidniteOwl1913
    MidniteOwl1913
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    AzuraFan wrote: »
    I only play ToT sporadically and I'm not having any problem beating the novice NPCs. I've noticed some changes (they use the patrons now), but otherwise they don't seem all that much smarter than they were when ToT was initially released.

    I don't like that the NPC always goes first, both for choosing the patrons and the hand order. There should be a die roll to determine the order. (maybe there is and I just keep losing lol)

    Although the AI does play first most of the time it's not all the time. The rng is weighted for the AI, but the human does get some good luck.
    PS5/NA
  • MidniteOwl1913
    MidniteOwl1913
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    subarctic wrote: »
    Did ESO recently make the novice NPCs more novice? I win more often now but maybe it’s because I got the Ansur Hunding deck a few days ago, my first fragment deck.

    I believe that they "balance" the novice almost constantly. Little changes here and there, sometimes it makes a bit harder to beat sometimes a bit easier. They never seem to just leave well enough alone...
    PS5/NA
  • Roxxsmom
    Roxxsmom
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    I beat the npcs over 90% of the time, but it does seem as if the win/loss ratios don't differ much between novice and elite players. Heck, even the elite players do bonehead things sometimes like blow up a really good card for a 2 gold treasury card when the stupid Hlaalu patron is in the game.

    A big thing that's annoying to me about the npcs is that they seem to get hung up on a particular patron for a while when choosing at the beginning. I despise the sorcerer king Ornum patron, and will simply concede when an AI player chooses it (I can beat it, but I hate that patron's design, and I hate games that are about simply spamming a particular patron over and over). More often than not, the npc chooses that patron again, and again, and again. I think the record is 6-7 times, so it doesn't seem as if the npc patrons chosen are random in a given session. Yet that same npc won't be hung up on that given patron next time they turn up in a tavern somewhere. In fact, playing a match against a different npc and coming back generally results in a sort of "reset." Don't know why the npc players are designed like that. If the devs want to give each npc a persistent or permanent "personality" that is the same wherever and whenever you encounter them, so be it. But why make them loooooove a particular patron for a given five minute period?
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