WaywardArgonian wrote: »Challenging? I see ball group can go on for hours doing the same exact thing with zero risk of getting killed.
Remove that totally broken mechanic of healing stacking then we can talk again.
Now is as challengins as 2 professional wrestlers fighting 10 toddlers.
Try making a ballgroup and see how that works out for you.
I agree with what @WaywardArgonian just said, try ballgrouping for yourself and see if it is as ''easy'' as you claim.
If anything its harder nowadays then what is used to be bcuz there was alot of 'nerfs' to the style of playing ballgroup.
- Cant purge anymore due to Plaguebreak, so sieges actually hurt af. If you take 3+ oils you are almost instadead since they tick for 10k
- Acuity got nerfed
- Harmony got nerfed
- Some synergies dmg got nerfed
- Vigor and RR changed (healing less per tick)
These are just a few of the changes that was made over the years_
Then you could also argue some stuff that made ballgroups life easier such as:
Dark Convergence and Rush of agony
I agree with what @WaywardArgonian just said, try ballgrouping for yourself and see if it is as ''easy'' as you claim.
I agree with what @WaywardArgonian just said, try ballgrouping for yourself and see if it is as ''easy'' as you claim.
This kind of rethoric is exactly what kills PvP and chase newer players away. To actually encourage people to narrow an already limited gameplay down to more or less everyone forming ballgroups will be the last nail in the coffin.
I agree with what @WaywardArgonian just said, try ballgrouping for yourself and see if it is as ''easy'' as you claim.
This kind of rethoric is exactly what kills PvP and chase newer players away. To actually encourage people to narrow an already limited gameplay down to more or less everyone forming ballgroups will be the last nail in the coffin.
So what do you suggest then?
Because what i read from ur msg is to discourage people from playing in groups, isnt that the whole point of cyrodill?
I just made that comment bcuz people who complain ballgrouping is SO easy have no idea how tricky it can be. There is also a HUGE difference between good ballgroups and bad ones making it quite obvious it isnt as easy as people think.
People just coping saying ballgrouping is the biggest curse ever to happen in ESO bcuz they are dying.
Yeah, because the guy I'm quoting below doesn't know anything about ballgroups, right?I just made that comment bcuz people who complain ballgrouping is SO easy have no idea how tricky it can be. There is also a HUGE difference between good ballgroups and bad ones making it quite obvious it isnt as easy as people think.
People just coping saying ballgrouping is the biggest curse ever to happen in ESO bcuz they are dying.
I used to play in some really good, highly coordinated ballgroups and from my pov the current ballgroup meta is the least thought intensive yet, requiring less skill than ever before. The meta is so boring, it seems most of the good ballgroups stopped playing years ago and we're left with ballgroups of hot tanks who seem to think it's cool not to die for a while.Izanagi.Xiiib16_ESO wrote: »IMO on the balance of things grouping now vs pugs is far easier than previous times, gvg is somewhat similar although a lot more boring than it used to be. Mainly due to pull sets, drastic population size decrease but mainly a large skill level drop in the general playerbase. Most of the older good players quit 2y ago and very few challenging people to fight remain.
I agree with what @WaywardArgonian just said, try ballgrouping for yourself and see if it is as ''easy'' as you claim.
This kind of rethoric is exactly what kills PvP and chase newer players away. To actually encourage people to narrow an already limited gameplay down to more or less everyone forming ballgroups will be the last nail in the coffin.
So what do you suggest then?
Because what i read from ur msg is to discourage people from playing in groups, isnt that the whole point of cyrodill?
I just made that comment bcuz people who complain ballgrouping is SO easy have no idea how tricky it can be. There is also a HUGE difference between good ballgroups and bad ones making it quite obvious it isnt as easy as people think.
People just coping saying ballgrouping is the biggest curse ever to happen in ESO bcuz they are dying.
There are multiple suggestions in the other ballgroup thread in this forum, your choice to close your eyes to the suggestions and facts presented is very common amongst those in the pro-ballgroup sphere. What you're reflecting with your rethoric is a very narrowed down kind of gameplay solely consisting of ballgroups running here and about, which again will be the death of an already declining state of PvP in this game.