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Class Skill Styles?!

propertyOfUndefined
propertyOfUndefined
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Why you gotta tease us like this?

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  • tomofhyrule
    tomofhyrule
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    I'm guessing we're getting a hint of the first wave of Crown Store styles...

    Incidentally, if anyone wants a list of which skills now have the icon:

    DK:
    • Lava Whip
    • Fiery Breath
    • Spiked Armor
    Warden:
    • Scorch
    • Fungal Growth
    • Arctic Wind
    Arcanist:
    • Runeblades
    • Fatecarver
    • Runemend
    Necromancer:
    • Frozen Colossus
    • Sacrificial Bones
    • Death Scythe
    Nightblade:
    • Death Stroke
    • Veiled Strike
    • Assassin's Blade
    Templar:
    • Puncturing Sweep
    • Backlash
    • Rushed Ceremony
    Sorcerer:
    • Crystal Shard
    • Daedric Curse
    • Summon Winged Twilight
    • Lightning Form

    Also can't help but notice a few other skills that have the Styling icon now and nothing in the menu:
    • Two Handed - Critical Charge
    • One Hand and Shield - Puncture
    • Bow - Volley
    • Psijic Order - Undo
    • Psijic Order - Accelerate
  • _Ahala_
    _Ahala_
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    I hope the scorch one is non vvardenfell themed and not just a recolor
  • Alaztor91
    Alaztor91
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    _Ahala_ wrote: »
    I hope the scorch one is non vvardenfell themed and not just a recolor

    I think all of them have been recolors so far. I would love different creatures for stuff like Scorch, Bear, Sorc Scamp/Twilight, etc but I guess those would also require new animations and thus more work.
  • _Ahala_
    _Ahala_
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    Guess if it’s a crown store thing that just depends on how much money they want to make. I’m willing to bet anything that swaps warden skills to be less vvardenfell focused would sell quite well.
  • LittlePinkDot
    LittlePinkDot
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    I want a red impervious runeward!
  • anadandy
    anadandy
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    NGL, I'd pay crowns for the old jabs animation.
  • Lags
    Lags
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    I'm guessing we're getting a hint of the first wave of Crown Store styles...

    Incidentally, if anyone wants a list of which skills now have the icon:

    DK:
    • Lava Whip
    • Fiery Breath
    • Spiked Armor
    Warden:
    • Scorch
    • Fungal Growth
    • Arctic Wind
    Arcanist:
    • Runeblades
    • Fatecarver
    • Runemend
    Necromancer:
    • Frozen Colossus
    • Sacrificial Bones
    • Death Scythe
    Nightblade:
    • Death Stroke
    • Veiled Strike
    • Assassin's Blade
    Templar:
    • Puncturing Sweep
    • Backlash
    • Rushed Ceremony
    Sorcerer:
    • Crystal Shard
    • Daedric Curse
    • Summon Winged Twilight
    • Lightning Form

    Also can't help but notice a few other skills that have the Styling icon now and nothing in the menu:
    • Two Handed - Critical Charge
    • One Hand and Shield - Puncture
    • Bow - Volley
    • Psijic Order - Undo
    • Psijic Order - Accelerate

    jesus i hope not. that is so unforgivable if all that is on the crown store.
  • Lystrad
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    I mean, I feel like class skill styles have to be more than just recolors right? Like, Weapon/world skills it makes sense to change the colors so they can blend into different themes better but with class skills just changing their color would looks weird unless it changed the colors of ALL of your class skills, since you'd just end up with a mismatch of your old colors and your new ones. Arcanist would be especially egregious, since even if you could change all of your ability colors you'd still be stuck with the green crux spinning around you.... Unless maybe they had a way to tie crux color to runeblades color?
  • Luke_Flamesword
    Luke_Flamesword
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    I hope it's red or orange fiery breath, because I need so much for my stamdk. I will be dissapointed if it will be purple, blue or something completely off with class colors.
    PC | EU | DC |Stam Dk Breton
  • propertyOfUndefined
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    It would be cool if blastbones changed to a drunk zombie pirate or something.

    I could totally see warden skills being styled so that they aren't so thematically morrowind - eg. a bed of flowers instead of a bed of mushrooms, an eagle instead of a cliffracer, etc.
  • Erickson9610
    Erickson9610
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    I think the first batch of Class Skill Styles will be simple recolors of class skills away from their standard color. We've yet to see anything complex like remodels being done with this system, but that's not to say that it won't happen somewhere down the line.

    I think a few basic VFX recolors would be a good starting point.
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • CameraBeardThePirate
    CameraBeardThePirate
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    Will the skill style bring back the time based scaling for blastbones? If not I'm not interested.
  • Zyaneth_Bal
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    Lystrad wrote: »
    I mean, I feel like class skill styles have to be more than just recolors right? Like, Weapon/world skills it makes sense to change the colors so they can blend into different themes better but with class skills just changing their color would looks weird unless it changed the colors of ALL of your class skills, since you'd just end up with a mismatch of your old colors and your new ones. Arcanist would be especially egregious, since even if you could change all of your ability colors you'd still be stuck with the green crux spinning around you.... Unless maybe they had a way to tie crux color to runeblades color?
    I agree but I think they might simply be saving it for future updates.
    And I am absolutely certain it’s just recolours
    Edited by Zyaneth_Bal on 17 July 2024 10:37
  • TDVM
    TDVM
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    It should be free and for everyone
  • Erickson9610
    Erickson9610
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    TDVM wrote: »
    It should be free and for everyone

    Why should the Class Skill Styles be free for everyone?

    I think Class Skill Styles are the perfect opportunity to begin monetizing the system because those skills are so popular with players.
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Lystrad
    Lystrad
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    Upon further consideration, I'm hoping that at some point we get skill styles for nightblade that allow us to change all of the assets used by nightblade's spectral weapons from the red ones they have by default to specifically the gloambound weapon models because a nightblade just cycling through an arsenal of bound weapons actually sounds kind of cool and it would allow them to have optional in universe consistency by allowing use of proper bound weapons instead of the weird red ones they have by default.

    In theory you could extend this to templar's spear line, necro scythe and bound armaments for sorcerers too. Give templars blue animations and the staff (or a mix of GS and staff based on the skill if animations can be changed for things like jabs/sweeps), necros gs/2h axe, and just make the knives for bound armaments the proper bound dagger asset.
  • colossalvoids
    colossalvoids
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    TDVM wrote: »
    It should be free and for everyone

    Why should the Class Skill Styles be free for everyone?

    I think Class Skill Styles are the perfect opportunity to begin monetizing the system because those skills are so popular with players.

    My guess would be that some of us fed up with everything being sold to us via micro-giga-transactions while it's not a free to play game with a sub and hard cash expansion costing like a new game. Too many monetisation and not much content produced from those.
  • Erickson9610
    Erickson9610
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    TDVM wrote: »
    It should be free and for everyone

    Why should the Class Skill Styles be free for everyone?

    I think Class Skill Styles are the perfect opportunity to begin monetizing the system because those skills are so popular with players.

    My guess would be that some of us fed up with everything being sold to us via micro-giga-transactions while it's not a free to play game with a sub and hard cash expansion costing like a new game. Too many monetisation and not much content produced from those.

    I see. I don't feel the same way about the situation, but I respect that others may feel differently.

    I think Class Skill Styles on some of the most popular Class abilities sounds like an obvious pick for monetization. They might come out around the same time as Update 43, which introduces new Skill Styles which are earnable via content.

    Maybe ZOS intends to strike a balance between the number of monetized Skill Styles in the Crown Store and the number of earnable Skill Styles in-game (some of which require DLC to unlock)?
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
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