I have all the passives and slots used, but seems much weaker in Cyrodiil and IC as compared to BG (encountered same opponents).
What's the generic CP I should use for solo adventure?
I have slotted:
Fitness:
- Hardened Increases the duration of Crowd Control Immunity by 3% per stage.
- Slippery When you are affected by a disabling effect, you automatically Break Free for no cost... every 21 seconds
- Survival Instincts While afflicted with a Status Effect, your core combat skills cost 5% less per stage.
- Reduces your damage taken by 2% for every 2 negative effects active on you, up to a maximum of 20%.
Warfare:
- Fighting Finesse Increases your Critical Damage and Critical Healing done by 4% per stage.
- Deadly Aim Increase your damage done with single target attacks by 3% per stage.
- Master-at-Arms Increases your damage done with direct damage attacks by 3% per stage.
- Bulwark While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1900.
All encounters ended very quickly, unlikely to be caused by DoT.
Should I switch all offensive slots to defensive ones? Or healing? I run S&B and use both active and proc shields (with high crit, not optimal but no good choices with oak ring). Haven't tried Bastion.
Is CC immunity no longer important? These days the only source seems to be sorc streak.
Edited by moo_2021 on 7 July 2024 13:44