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Can wait for the arcanist nerf bat

Zabulus
Zabulus
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any ETA ?
  • Daoin
    Daoin
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    unless you are already hitting top dps on the server as arcanist as only main im guessing nobody will really notice any difference with what i know about what they are doing 7% decrease in beam damage i think, yes it seems a little drastic to me too kind of like stealing from the poor to give to the rich kind of thing but hey this is eso nowadays right ? apparently the very hard to believe reason is to promote more complicated rotations. i have not seen any spoilers on the upcoming update but im hoping there will be a way with the new skill system to get it back and just continue playing the arcanist as i do now (not very complicated rotations)
    Edited by Daoin on 1 March 2024 16:36
  • Kartalin
    Kartalin
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    Daoin wrote: »
    unless you are already hitting top dps on the server as arcanist as only main im guessing nobody will really notice any difference with what i know about what they are doing 7% decrease in beam damage i think, yes it seems a little drastic to me too kind of like stealing from the poor to give to the rich kind of thing but hey this is eso nowadays right ? apparently the very hard to believe reason is to promote more complicated rotations. i have not seen any spoilers on the upcoming update but im hoping there will be a way with the new skill system to get it back and just continue playing the arcanist as i do now (not very complicated rotations)

    Sir (Madam, etc), this is a Wendy's PVP thread.
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  • LittlePinkDot
    LittlePinkDot
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    Kartalin wrote: »
    Daoin wrote: »
    unless you are already hitting top dps on the server as arcanist as only main im guessing nobody will really notice any difference with what i know about what they are doing 7% decrease in beam damage i think, yes it seems a little drastic to me too kind of like stealing from the poor to give to the rich kind of thing but hey this is eso nowadays right ? apparently the very hard to believe reason is to promote more complicated rotations. i have not seen any spoilers on the upcoming update but im hoping there will be a way with the new skill system to get it back and just continue playing the arcanist as i do now (not very complicated rotations)

    Sir (Madam, etc), this is a Wendy's PVP thread.

    No reason to use Beam in PvP...it sucked already. Anybody can just dodge out of the way, and then you're left with no crux to beam again or use impervious runeward.

    The nerf that's coming to masters dual wield will do enough to nerf arcanist in PvP all by itself.. and not just Arcanist, but any PvP cheese build with masters dual wield and every point into health.
    Everyone will have to sacrifice health stats now if they want to use masters dual wield. Can't be both tank and high damage anymore.
  • Rhaegar75
    Rhaegar75
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    I'm normally not in favour of nerfs but the Proccanist and proc sorcs need to be tuned down. Not the classes but just the stupid proc sets they rely on. Boring and ZERO build diversity
  • Iriidius
    Iriidius
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    Kartalin wrote: »
    Daoin wrote: »
    unless you are already hitting top dps on the server as arcanist as only main im guessing nobody will really notice any difference with what i know about what they are doing 7% decrease in beam damage i think, yes it seems a little drastic to me too kind of like stealing from the poor to give to the rich kind of thing but hey this is eso nowadays right ? apparently the very hard to believe reason is to promote more complicated rotations. i have not seen any spoilers on the upcoming update but im hoping there will be a way with the new skill system to get it back and just continue playing the arcanist as i do now (not very complicated rotations)

    Sir (Madam, etc), this is a Wendy's PVP thread.

    No reason to use Beam in PvP...it sucked already. Anybody can just dodge out of the way, and then you're left with no crux to beam again or use impervious runeward.

    The nerf that's coming to masters dual wield will do enough to nerf arcanist in PvP all by itself.. and not just Arcanist, but any PvP cheese build with masters dual wield and every point into health.
    Everyone will have to sacrifice health stats now if they want to use masters dual wield. Can't be both tank and high damage anymore.

    Nobody will have to sacrifice health to use master dw, because attribute points can only be changed from health into stamina/magicka and not into weapon/spell dmg, master dw scales only from weapon/spell dmg and not from stamina or magicka at all(unlike skills, who scale from ressoursse but less than from wpn/spell dmg) and players can play with as low as 16k max stamina/magicka.
  • merpins
    merpins
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    I mean, sure. The upcoming nerf will help tone down the damage in PVE a bit. But that won't help you folks in pvp. Not that Arcanist is very good in pvp anyway, and the beam nerf only really tones it down in PVE. They're good at surviving, but they don't really have anything with the power to take people out unless you don't know how to deal with them. Can be a pain to kill though, I guess. Don't really see why PVP players of all people want Arcanist nerfs. They're not that threatening.
    Edited by merpins on 10 March 2024 02:06
  • Rhaegar75
    Rhaegar75
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    merpins wrote: »
    I mean, sure. The upcoming nerf will help tone down the damage in PVE a bit. But that won't help you folks in pvp. Not that Arcanist is very good in pvp anyway, and the beam nerf only really tones it down in PVE. They're good at surviving, but they don't really have anything with the power to take people out unless you don't know how to deal with them. Can be a pain to kill though, I guess. Don't really see why PVP players of all people want Arcanist nerfs. They're not that threatening.

    Arcanists are indeed not particularly threatening IF they use standard sets. Arm a 40K+ health arcanist with the usual arsenal of procs (Maarselok, MDW, Vateshran + whcihever other proc you want) and they can happily sit behind a shield whilst the procs generate damage.

    is it cheesy? yes
    Is it boring? terribly
    Can you train a parrot to adopt that same playstyle? yes
    Is it effective? totally

    At least cheesy Proc Sorcs have less defences
  • Mesite
    Mesite
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    I hope they delay it. I think it'll ruin my game. I use the beam in PVP too but just to clear out the npcs in Cyrodiil
  • Araneae6537
    Araneae6537
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    Rhaegar75 wrote: »
    merpins wrote: »
    I mean, sure. The upcoming nerf will help tone down the damage in PVE a bit. But that won't help you folks in pvp. Not that Arcanist is very good in pvp anyway, and the beam nerf only really tones it down in PVE. They're good at surviving, but they don't really have anything with the power to take people out unless you don't know how to deal with them. Can be a pain to kill though, I guess. Don't really see why PVP players of all people want Arcanist nerfs. They're not that threatening.

    Arcanists are indeed not particularly threatening IF they use standard sets. Arm a 40K+ health arcanist with the usual arsenal of procs (Maarselok, MDW, Vateshran + whcihever other proc you want) and they can happily sit behind a shield whilst the procs generate damage.

    is it cheesy? yes
    Is it boring? terribly
    Can you train a parrot to adopt that same playstyle? yes
    Is it effective? totally

    At least cheesy Proc Sorcs have less defences

    So nerf the cheese proc sets. Classes should never be nerfed because of sets. Revive overnerfed classes like templar and necro.
  • Rhaegar75
    Rhaegar75
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    Rhaegar75 wrote: »
    merpins wrote: »
    I mean, sure. The upcoming nerf will help tone down the damage in PVE a bit. But that won't help you folks in pvp. Not that Arcanist is very good in pvp anyway, and the beam nerf only really tones it down in PVE. They're good at surviving, but they don't really have anything with the power to take people out unless you don't know how to deal with them. Can be a pain to kill though, I guess. Don't really see why PVP players of all people want Arcanist nerfs. They're not that threatening.

    Arcanists are indeed not particularly threatening IF they use standard sets. Arm a 40K+ health arcanist with the usual arsenal of procs (Maarselok, MDW, Vateshran + whcihever other proc you want) and they can happily sit behind a shield whilst the procs generate damage.

    is it cheesy? yes
    Is it boring? terribly
    Can you train a parrot to adopt that same playstyle? yes
    Is it effective? totally

    At least cheesy Proc Sorcs have less defences

    So nerf the cheese proc sets. Classes should never be nerfed because of sets. Revive overnerfed classes like templar and necro.

    Exactly my point!!
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