Maintenance for the week of September 15:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
· PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
The PTS is now offline for the patch 11.2.0 maintenance and is currently unavailable.
New status effects are interesting, but... (PvP related topic)
I do appreciate new status effects and how they realised now (mb except Minor Mangle loss from bleed but that's another story).
But 4 weeks already passed... And no talks about Elemental Susceptibility.
2 of 3 status effects of this skill got damage doubled, Burning lost just 6% damage. Also minor vulnerability (and brittle for ice staff back bar in pvp).
And all of that absolutely free. No cost at all.
Cherry on top - Vateshran destruction staff (actually - why no nerf as master dual wield?)
So for free u get:
1) 30 sec Major Breach
2) 3 status effects with minor vulnerability (and chance of minor brittle) with 6/7 uptime (it's so high I'd rather say it's even full uptime)
3) proc damage from vate destruction staff (if you using it ofc).
So pretty loaded, right?
Meanwhile - nb's Mark target & morphes exists, cost about 3k mag, provides major Breach for 20/60 sec (morph dependency), screams to everione with probably most alerting visual effect in the game of black pillar from the sky. (actually - with all our "morph should have different functionality" talks and changes, why not to rework one morph alike Camouflaged Hunter, but costs mana?)
Khm... But back to Elemental Susceptibility.
Skill already was unreasonably overloaded. With new status effects - even more.
That one skill is so good that not slotting Ice staff on backbar for it - feels like mistake.
That should be good option, not "must have" tool.
Edited by Eldemar_Kron on 28 February 2024 21:00