On off since beta, attempt to play on 300ms. Last time this game made me hate mmorpg so much that I played RTS and city builder instead.
Lag mostly seems gone which is nice. Skills still don't go off due to people being out of range because of ping. Kind of expected they wouldn't help melee out like Reach does for ranged. I also noticed I can crit rush upwards which is nice. Being a stamblade and executing people with Impale is an absolute joke haha.
Anyway, if there is, what is the counter for:
Insanity that is full healing from under 20% hp by holding block and waltzing off into the distance.
Killing anything that has over 40k hp before stam runs out. Not gank, just kill them in general.
For NA players, does cloak even work? I've tried dodge into cloak.
It feels like dodge is useless for my ping, does it still work? I don't see many people using it like the old days.
Skills that follow you through walls and around corners, is desync still a major problem? Is ping just the deciding factor now?
Why are ranged and blockers so fast? I got 23% base and still get out run. Do I need steed+3x Swift+wild hunt?
Am I being out buffed. Is direct damage wrong to run? Should I use dot to beat mitigations?
In bg it was initially fun but after 1 week I feel I'm in too high mmr rating for my ping. I was doing decent damage. I got 6.2k wpn/spl and 15.6k pen. But hit like a wet noodle to targets not even blocking or are even in cc. Do I need more pen, wpn or both?
Here $15, goat mount please. Not gambling or paying 45 : lol :
20% base speed for high ping players.
Streak moves you faster then speed cap.
They should of made 4v4v4v4 instead of 8v8.