AlterBlika wrote: »You expected them to be slow or what
Lag is likely what's happening, and it's effects are far greater than most players realize. About a year ago I had (brief) fight with a well known streamer. I couldn't undertand how he was resisting my attacks, molten whips right to the face and his health never budged, etc. The next day I took a look at his stream and realized he'd been streaming during our encounter. I scrolled through his recorded session until I found our fight to see how he did it, and it was illuminating. Where I thought I was attacking him, he'd actually already moved off to one side, or behind me. My attacks were right there on the screen, flailing empty air.
Lag. Gotta love it. And embrace AOE damage.
ItsNotLiving wrote: »I’m always on the side that nobody is actually cheating in the game, there are some reasons it looks like that most of the time it’s lag or the game has been out for a very long time and some people have gotten very good at certain combinations of actions that aren’t on the global cooldown. Break free into roll dodge is one of the main combinations things like light attack into ability into bash are another.
Lag is likely what's happening, and it's effects are far greater than most players realize. About a year ago I had (brief) fight with a well known streamer. I couldn't undertand how he was resisting my attacks, molten whips right to the face and his health never budged, etc. The next day I took a look at his stream and realized he'd been streaming during our encounter. I scrolled through his recorded session until I found our fight to see how he did it, and it was illuminating. Where I thought I was attacking him, he'd actually already moved off to one side, or behind me. My attacks were right there on the screen, flailing empty air.
Lag. Gotta love it. And embrace AOE damage.
Very interesting insight. I appreciate it!
I guess it is a bit frustrating because I have seen a lot of guides saying that stuns are more for draining stamina and guaranteeing the next attack. Deltia is such a streamer that has historically mentioned this.
I guess I thought that the stuns would be more useful even if they didn't last the full duration. It just seems to me that if a stun could be broken so quickly, wouldn't it mean it is actually BUFFING the player you stunned, depending on their "While immune to CC" buffs? It just seems very odd to me.
Title is basically my question. I notice a lot in Battlegrounds that people will somehow be able to break free instantly after getting stunned and then be in a dodge roll before the animation even starts. Very frequently I will watch an animation of my ability pelt an enemy in the face while they are doing that battle cry animation... And it just ends up counting as a dodge.
I have a hard time believing people are just that fast considering ESO's net code.
EDIT 12/9/2023: I see people are seeing that I'm implying foul play or cheating. While I'm certainly suspicious, I'm open-minded to the possibility that people have found a legitimate way to complete these actions in quick succession... Which leads to my question: HOW are they doing it? What keybinds are they using? Are macros allowed? I bind both my Break Free and Dodge to my 2 thumb buttons on my mouse. I can do the Break-Free into a Dodge right in the same thumb motion. For stuns I know are coming (E.G. the sound of Incap Strike) I prepare for it and can break out fairly quickly... But despite that, it isn't enough to avoid getting hit by their first attack after the stun. That's why I'm a bit confused. It's also a bit frustrating since I will watch my ability animation hit them before their dodge animation and it doesn't land.
Bear in mind this is in BATTLEGROUNDS, meaning No-CP
SandandStars wrote: »It’s got to be related to server lag or some other glitch. It happens to me sometimes— I get hit by colorless pool or some other cc, and instantly breakfree & roll, which is astounding because 99% of the time I get stuck and can’t break free at all for 5 or 6 seconds (and get killed) due to lag/server issues.
Been playing bgs for ~3 years, and my reflexes are fairly consistent. ESO pvp server performance is not.
I should clarify: I am actually hitting break free when this happens. It’s just that 1 in 50 times it actually works when I hit it.